Move |
S |
A |
Hit |
Grd |
Note
|
5A(c) |
4 |
4 |
+5 |
+4 |
|
5A(f) |
6 |
4 |
+4 |
+3 |
|
5B(c) |
5 |
2 |
+4 |
+3 |
Low Hit
|
5B(f) |
5 |
3 |
-2 |
-3 |
|
5C(c) |
5 |
3+2+2 |
-5 |
-6 |
|
5C(f) |
16 |
2+9 |
-8 |
-9 |
|
5D(c) |
13 |
3+5 |
-2 |
-3 |
|
5D(f) |
14 |
3 |
-7 |
-8 |
|
5E |
17 |
8 |
KD |
-7 |
|
GC |
8 |
4 |
KD |
-? |
|
6A |
25 |
4 |
-7 |
-8 |
Overhead
|
6B |
18 |
3+3 |
-5 |
-6 |
Can be used as a juggle.
|
Saving Shift |
? |
n* |
/ |
/ |
Active until landing. 9F/10F recovery (hit/whiff).
|
2A |
6 |
6 |
+1 |
+0 |
|
2B |
6 |
5 |
+1 |
+0 |
|
2C |
7 |
4 |
-8 |
-9 |
|
2D |
14 |
9 |
KD |
-10 |
|
small A |
4 |
8 |
/ |
/ |
Same hitbox as jump A.
|
j.A |
5 |
10 |
/ |
/ |
Same hitbox as smalljump A.
|
small up B |
6 |
4 |
/ |
/ |
Same Hitbox as jump up B.
|
small B |
5 |
8 |
/ |
/ |
Same Hitbox as jump B.
|
small up B |
6 |
4 |
/ |
/ |
Same Hitbox as jump up B.
|
up B |
7 |
6 |
/ |
/ |
Same Hitbox as smalljump up B.
|
j.B |
7 |
10 |
/ |
/ |
Same Hitbox as smalljump B.
|
small C |
9 |
10 |
/ |
/ |
Same Hitbox as jump C.
|
up C |
9 |
3 |
/ |
/ |
|
j.C |
10 |
12 |
/ |
/ |
Same Hitbox as smalljump C.
|
small D |
13 |
2 |
/ |
/ |
Same Hitbox as jump D.
|
up D |
8 |
5 |
/ |
/ |
|
j.D |
11 |
4 |
/ |
/ |
Same Hitbox as smalljump D.
|
small E |
7 |
4 |
/ |
/ |
Same Hitbox as jump E.
|
j.E |
10 |
4 |
/ |
/ |
Same Hitbox as smalljump E.
|
236A |
30 |
6 |
+2 |
+1 |
Overhead. Airborne from F8.
|
236C |
29 |
2+4 |
-13 |
-14 |
NOT an Overhead. Airborne from F9.
|
>236P |
/ |
/ |
+51 |
/ |
236P Followup. Can only be used on hit. No combo damage scaling.
|
[4],6B |
15 |
12 |
-5* |
-6* |
*=point blank.
|
[4],6D |
19 |
20 |
-14* |
-15* |
*=point blank.
|
>236K |
/ |
/ |
+55 |
/ |
Followup to [4],6K. No combo damage scaling.
|
623B |
7 |
4+16 |
KD |
-27 |
F1-4 invul.
|
623D |
11 |
3+22 |
KD |
-38 |
No invul.
|
>623K |
/ |
/ |
+43 |
/ |
Followup to 623K. No combo damage scaling.
|
63214B |
1 |
8 |
+41 |
/ |
Mid & High counter. Hard knockdown. 52F duration.
|
63214D |
1 |
9 |
? |
/ |
Low counter. Soft knockdown. F1-2 no Hurtbox on arm. 49F duration.
|
214A |
/ |
66 |
/ |
/ |
Stance with no special properties. F1-65 in counterhit-state.
|
214C |
/ |
41 |
/ |
/ |
Stance with F1-25 invul against attacks. F26-40 in counterhit-state.
|
>236P |
3 |
5 |
+43 |
/ |
Followup to 214A/C. Throw. F1-6 invul. No combo damage scaling.
|
2363214P |
11 |
20 |
KD |
-36 |
F1-10 invul. F11-30 invul on feet. Can be followed up with 623D>623D.
|
236236B |
2 |
22 |
KD |
-38 |
F1 invul. F2-23 Counterhit-State.
|
236236D |
5 |
20 |
KD |
-28 |
F1-12 invul(until the first 8F of Active-Time).
|
63214,63214E |
1 |
24 |
+14 |
/ |
Hit becomes active on F28 (during freeze). Invul on legs from F2 until landing.
|
63214,63214E(can) |
1 |
/ |
+14 |
/ |
Dreamcancel Version.
|