Yuri Sakazaki(KOFXI)
| Yuri Sakazaki ユリ・サカザキ | |
| |
| Tiers & Ranking | |
| Tier: | B to B+ |
| Ratio Cost: | 5 Points |
| Properties | |
| Damage Modifier: | 1.05 |
| Stun Modifier: | 1.03 |
| Crouch height (Tier): | F |
Colors
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| A | B | C | D |
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| R1 + |
R1 + |
R1 + |
R1 + |
| E+A | E+B | E+C | E+D |
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| L1 + |
L1 + |
L1 + |
L1 + |
| Start+A | Start+B | Start+C | Start+D |
Frame Data
| Move | S | A | Hit | Grd | Note |
|---|---|---|---|---|---|
| 5A(c) | 5 | 4 | +4 | +3 | |
| 5A(f) | 5 | 2 | +0 | -1 | |
| 5B(c) | 6 | 4 | +4 | +3 | Low Hit. F6-9 invul on the feet. |
| 5B(f) | 7 | 3 | -4 | -5 | |
| 5C(c) | 8 | 2+6 | -11 | -12 | |
| 5C(f) | 7 | 3+4 | -7 | -8 | |
| 5D(c) | 7 | 8 | +1 | +0 | |
| 5D(f) | 13 | 7 | -4 | -5 | Invul on feet F13-19. |
| 5E | 17 | 7 | KD | -5 | |
| GC | 6 | 6 | KD | -? | |
| 6A | 19 | 15 | -3 | -4 | Overhead. Super Cancel. Airborne F19-33. |
| 6A(can) | 15 | 13 | -1 | -2 | Special Cancel. Airborne F15-27. |
| Saving Shift | ? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
| 2A | 6 | 4 | +5 | +4 | |
| 2B | 4 | 3 | +5 | +4 | |
| 2C | 4 | 3+3 | -6 | -7 | |
| 2D | 11 | 5 | KD | -7 | Low Profile F11-23. |
| 3B | 9 | 5 | +1 | +0 | Special Cancel. Low Profile F1-26. |
| 3D | 16 | 11 | KD | -13 | Special Cancel. |
| small A | 7 | 6 | |||
| j.u.A | 7 | 7 | |||
| j.A | 7 | 6 | |||
| small B | 4 | 6 | |||
| j.u.B | 7 | 8 | |||
| j.B | 4 | 7 | |||
| j.4B | 6 | 5 | |||
| small C | 7 | 6 | |||
| j.u.C | 7 | 7 | |||
| j.C | 7 | 8 | |||
| small D | 11 | 7 | |||
| j.u.D | 9 | 10 | |||
| j.D | 13 | 10 | |||
| j.E | 15 | 4 | |||
| 236A | 23 | 4+6 | KD | +5 | |
| 236[A] | 57 | ~ | KD | +3 | |
| 236C | 24 | 4+6 | KD | +0 | |
| 236[C] | 60 | ~ | KD | +3 | |
| 214A | 15 | 10 | KD | +2 | |
| 214C | 44 | 10 | KD | +4 | |
| 623A | 5 | 5+9 | KD | -28 | F1-4 invul. F5-9 low profile. Airborne F10. |
| 623C | 12 | 4+9 | KD | -26 | F1-11 above feet invul. Airborne F16. |
| >623C | 5 | 2+20 | KD | -43 | |
| 63214K | 1* | 2+20 | KD | / | *=activates on proximity. |
| j.236B | 8 | ~4 | -4* | -5* | Steep angle. Fireball stays on ground for 4F. Hits low if it connects on those 4F. *=Low to the ground. |
| j.236D | 10 | ~4 | -4* | -5* | Flat angle. Fireball stays on ground for 4F. Hits low if it connects on those 4F. *=Low to the ground. |
| 236236K | 4 | 5+12 | KD | -38/-43* | F1-3 invul. Airborne F9 (beginning of second hit). *=standing/crouching guard. |
| 2363214B | 5 | 18 | -5* | -70 | F1-4 invul. F5-22 invul on feet (the whole active time). 41F landing recovery (F1-30 of those low profile). *=-5 if ukemi is used. |
| 2363214D | 8 | 24 | -5* | -70 | F1-7 invul. F8-31 invul on feet (the whole active time). 41F landing recovery (F1-30 of those low profile). *=-5 if ukemi is used. |
| j.2363214E | 3 | ~ | KD | -23* | F1-8 invul. Active until landing. *=Close to ground. |
| Attack | Hitbox | Startup | Active | Hit | Guard | Note |
|---|---|---|---|---|---|---|
| 5A(c) |
|
5 | 4 | +4 | +3 | |
| 5A(f) | ![]()
|
5 | 2 | +0 | -1 | |
| 5B(c) |
|
6 | 4 | +4 | +3 | Low Hit. F6-9 invul on the feet (the whole active time). |
| 5B(f) | 7 | 3 | -4 | -5 | ||
| 5C(c) | ![]()
|
8 | 2+6 | -11 | -12 | 1 hit, 2 hitboxes. |
| 5C(f) | 7 | 3+4 | -7 | -8 | ||
| 5D(c) |
|
7 | 8 | +1 | +0 | F7-21 invul on the feet. |
| 5D(f) |
|
13 | 7 | -4 | -5 | Invul on feet F13-19 (the whole active time). |
| 5E |
|
17 | 7 | KD | -5 | |
| GC | Datei:Kofxi yuri GC.png | 6 | 6 | KD | -? | |
| 6A |
|
19 | 15 | -3 | -4 | Overhead. Super Cancel. Airborne F19-33 (the whole active time). |
| 6A(cancel) |
|
15 | 13 | -1 | -2 | Special Cancel. Airborne F15-27 (the whole active time). |
| Saving Shift |
|
? | n* | / | / | Active until landing. 9F/10F recovery (hit/whiff). |
Special Attributes & Bugs
- Yuri has 3F more invulnerability on her front roll: 1-26 invul, 6F recovery.
- Yuri's back roll goes further than normal (187px instead of 160px)
- Bug: doing Yuri's 623C on the first frame of landing after a quick shift puts her below the ground. Performing any action that puts her above ground resets the bug. Source: Sensei Enrique
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- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber





































































