Ramon(KOFXI): Unterschied zwischen den Versionen
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| j.E|| 12 ||3 || || ||Same as smalljump E | | j.E|| 12 ||3 || || ||Same as smalljump E | ||
|- | |||
| Wall Jump|| 8 ||/ || || ||Done with 9 while touching the wall. Leaves wall on F8. Earliest possible timing = F8/5 of small/regular jump. | |||
|- | |- | ||
| 41236P|| 1 ||3 || KD|| /||F1-3 Counterhit-state. 41F recovery. | | 41236P|| 1 ||3 || KD|| /||F1-3 Counterhit-state. 41F recovery. | ||
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! style="width:60px;background-color:#FFd800;" | Hit | ! style="width:60px;background-color:#FFd800;" | Hit | ||
! style="width:60px;background-color:#FFd800;" | Guard | ! style="width:60px;background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5A(c)''' | | style="background-color:#F9F9F9;" |'''5A(c)''' | ||
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! style="width:60px;background-color:#FFd800;" | Hit | ! style="width:60px;background-color:#FFd800;" | Hit | ||
! style="width:60px;background-color:#FFd800;" | Guard | ! style="width:60px;background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2A''' | | style="background-color:#F9F9F9;" |'''2A''' | ||
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! style="width:60px;background-color:#FFd800;" | Startup | ! style="width:60px;background-color:#FFd800;" | Startup | ||
! style="width:60px;background-color:#FFd800;" | Active | ! style="width:60px;background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''smalljump A''' | | style="background-color:#F9F9F9;" |'''smalljump A''' | ||
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| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" |Same as smalljump E | | style="background-color:#F9F9F9;" |Same as smalljump E | ||
|- | |||
| style="background-color:#F9F9F9;" |'''Wall Jump''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_ramon_wall_jump.png]] | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Done with 9 while touching the wall. Leaves wall on F8. Earliest possible timing = F8/5 of small/regular jump. | |||
|- | |- | ||
|} | |} | ||
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! style="width:60px;background-color:#FFd800;" | Hit | ! style="width:60px;background-color:#FFd800;" | Hit | ||
! style="width:60px;background-color:#FFd800;" | Guard | ! style="width:60px;background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''41236P''' | | style="background-color:#F9F9F9;" |'''41236P''' |
Aktuelle Version vom 6. Juli 2025, 15:29 Uhr
Ramon ラモン | |
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Tiers & Ranking | |
Tier: | C- to E |
Ratio Cost: | 2 Points |
Properties | |
Damage Modifier: | 1.04 |
Stun Modifier: | 0.99 |
Crouch height (Tier): | C |
Colors
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A | B | C | D |
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R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
R1 + ![]() |
E+A | E+B | E+C | E+D |
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L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
L1 + ![]() |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Frame Data for specific situations
Move | Hit | Guard |
---|---|---|
5C/2C/5D/6A(cancel)>214C | +13 | +12 |
Special Attributes & Bugs
- Ramon's Guard Cancel has no pushback on block.
Videos
u-rasia playing ramon @ port24 (long file)
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