Gai Tendo(KOFXI): Unterschied zwischen den Versionen
(Frame data update (automated)) |
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| (68 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
| Zeile 12: | Zeile 12: | ||
== Colors == | == Colors == | ||
{{KOF XI Colors | {{KOF XI Colors | ||
|square=[[Datei:KOFXI gai S. | |square=[[Datei:KOFXI gai S.png]] | ||
|cross=[[Datei:KOFXI gai X. | |cross=[[Datei:KOFXI gai X.png]] | ||
|triangle=[[Datei:KOFXI gai T. | |triangle=[[Datei:KOFXI gai T.png]] | ||
|circle=[[Datei:KOFXI gai C. | |circle=[[Datei:KOFXI gai C.png]] | ||
|R1+square=[[Datei:KOFXI gai R1S. | |R1+square=[[Datei:KOFXI gai R1S.png]] | ||
|R1+cross=[[Datei:KOFXI gai R1X. | |R1+cross=[[Datei:KOFXI gai R1X.png]] | ||
|R1+triangle=[[Datei:KOFXI gai R1T. | |R1+triangle=[[Datei:KOFXI gai R1T.png]] | ||
|R1+circle=[[Datei:KOFXI gai R1C. | |R1+circle=[[Datei:KOFXI gai R1C.png]] | ||
|L1+square=[[Datei:KOFXI gai L1S. | |L1+square=[[Datei:KOFXI gai L1S.png]] | ||
|L1+cross=[[Datei:KOFXI gai L1X. | |L1+cross=[[Datei:KOFXI gai L1X.png]] | ||
|L1+triangle=[[Datei:KOFXI gai L1T. | |L1+triangle=[[Datei:KOFXI gai L1T.png]] | ||
|L1+circle=[[Datei:KOFXI gai L1C. | |L1+circle=[[Datei:KOFXI gai L1C.png]] | ||
}} | }} | ||
==Frame Data== | ==Frame Data== | ||
''Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.''<br> | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+Short List | |||
|- | |||
! Move !! S!! A!! Hit!! Grd!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note | |||
|- | |||
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +46 </span> || / ||16||16||0||0||0||0|| || || ||Hard knockdown. | |||
|- | |||
| 5A(c) || 5 || 2|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||4||5||6||7||5||6|| || || || | |||
|- | |||
| 5A(f) || 5 || 2|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||4||5||6||7||5||6|| || || || | |||
|- | |||
| 5B(c) || 5 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> ||7||8||9||10||7||8|| || || || | |||
|- | |||
| 5B(f) || 8 || 3|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> ||8||10||9||10||7||8|| || || || | |||
|- | |||
| 5C(c) || 6 || 2|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> ||12||15||15||16||12||12|| || || || | |||
|- | |||
| 5C(f) || 8 || 2|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||13||16||16||17||12||14|| || || || | |||
|- | |||
| 5D(c) || 7 || 3|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||12||15||15||16||12||12|| || || || | |||
|- | |||
| 5D(f) || 10 || 3|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span> ||14||16||16||17||14||14|| || || || | |||
|- | |||
| 5E || 15 || 3|| KD|| <span style="color: red;">-3</span> ||14||17||13||14||14||16|| || || ||invul on legs F8-28. F29-38 recovery. | |||
|- | |||
| GC || 8 || 4|| KD|| <span style="color: red;">-12</span> ||5||5||0||0||0||0|| || || ||F1-11 invul. | |||
|- | |||
| Saving Shift || 0 || n*|| KD|| / || || || || || || || || || ||Active until landing. 9F/10F recovery (hit/whiff). | |||
|- | |||
| Backdash|| / || 25 || / || / || || || || || || || || || ||F5-21 invul on feet. F22-25 recovery. 168px distance. | |||
|- | |||
| 2A || 5 || 3|| <span style="color: blue;">+6</span>|| <span style="color: blue;">+5</span> ||4||5||6||7||5||6|| || || || | |||
|- | |||
| 2B || 5 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> ||4||5||6||7||5||6|| || || || | |||
|- | |||
| 2C || 7 || 3+2|| <span style="color: red;">-7</span>|| <span style="color: red;">-8</span> ||12||15||15||16||11||12|| || || || | |||
|- | |||
| 2D || 10 || 4|| KD|| <span style="color: red;">-3</span> ||13||16||15||16||11||12|| || || || | |||
|- | |||
| 3B || 11 || 12|| KD|| <span style="color: red;">-8</span>* ||17||21||15||16||13||10/6|| || || ||Only available if 236236E is active. Upper body invul F1-10 & F29-31. Above feet invul (low profile) F11-28. F32-38 crouching recovery. F39 Guard only recovery. *=point blank | |||
|- | |||
| 3D || 16 || 4|| KD|| <span style="color: red;">-4</span> ||14||17||12||12||13||2/14|| || || ||Only available if 236236E is active. Launches. Low Profile F1-13. 21F recovery. | |||
|- | |||
| Middle Kick<br>6D || 15 || 4|| <span style="color: red;">-8</span>|| <span style="color: red;">-9</span> ||10||12||8||9||7||4|| || || ||Chain Starter. Special Cancel. Can be followed up with Back Tornado (4), Gai Wheel (8), Gai Driller (9), Slider (2), Front Step (3) & Right Hook (6). Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19). | |||
|- | |||
| Back Tornado<br>6D>4D || 13 || 4|| KD|| <span style="color: red;">-6</span> ||13||16||12||12||13||10/6|| || || ||Can be cancelled into even on whiff. Slide Knockdown. Wall bounce on counter hit. | |||
|- | |||
| Right Hook<br>6D>6 || 18 || 2|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> ||8||10||8||9||7||0/4|| || || ||Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6C>6. | |||
|- | |||
| Palm Hook<br>6C || 16 || 4|| <span style="color: red;">-12</span>|| <span style="color: red;">-13</span> ||13||16||11||12||10||10|| || || ||Overhead. Can be cancelled into Right Hook (6). | |||
|- | |||
| Right Hook<br>6C>6 || 11 || 2|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> ||8||10||8||9||7||0/4|| || || ||Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6D>6. | |||
|- | |||
| Back Knuckle<br>6C/D>6>4 || 14 || 3|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> ||8||10||6||7||4||0/4|| || || ||Can be cancelled into Slow Palm Hook (6), Gai Wheel (8), Gai Driller (9), Slider (2) & Front Step (3). Whiffs against crouching characters. | |||
|- | |||
| Fast Palm Hook Ender<br>6C/D>6>6 || 13 || 2|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span> ||12||15||4||6||4||0/4|| || || ||No Knockdown or cancels other than QS. | |||
|- | |||
| Slow Palm Hook Ender<br>6C/D>6>4>6 || 24 || 4|| KD|| <span style="color: red;">-5</span> ||13||16||12||13||13||0/12|| || || ||Overhead. Hard Knockdown. | |||
|- | |||
| Gai Wheel<br>6D8<br>6C/D>6>8<br>6C/D>6>4>8<br>214E>8K* || 21 || 3+3|| KD|| <span style="color: red;">-1</span>* ||17||21||15||16||13||10/6|| || || ||Overhead. 17F landing recovery. *1= see 214E data. *2=vs standing Kyo. Guide gives the same value regardless of which of the 4 inputs is used. | |||
|- | |||
| Slow Gai Driller<br>6D>9<br>6C/D>6>4>9 || 17 || 2+9|| KD|| <span style="color: red;">-30</span> ||18||22||13||14||10||10/4|| || || ||Launches. F1+2 upper body invul. F3-16 above feet invul (low profile). 18F landing recovery. | |||
|- | |||
| Fast Gai Driller<br>6C/D>6>9<br>6D>3>8<br>6C/D>6>4>3>8 || 6/7* || 2+7|| KD|| <span style="color: red;">-26</span> ||15/18*||18/22*||13||14||10||10/4|| || || ||Launcher. 14F landing recovery.<br>X>3>8 Data: 6F Startup; F1 not in counterhit state; F2-5 low profile, 15/18 dmg/c-dmg.<br>6C/D>6 Data: 7F startup; F1+2 upper body invul; F3-6 low profile, 18/22 dmg/c-dmg. | |||
|- | |||
| Gai Slider<br>6D>2<br>6C/D>6>2<br>6C/D>6>4>2 || 11 || 12|| KD|| <span style="color: red;">-9</span>* ||17||21||15||16||13||10/6|| || || ||Upper Body invul F1-10 & F29-31. Above feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. *=Point blank. | |||
|- | |||
| Front Step<br>6D>3<br>6C/D>6>4>3 || / || 16 || / || / || || || || || || || || || ||Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-3 (vertically & horziontally). Low Profile F4-16. F17-26 recovery. | |||
|- | |||
| Knee Upper<br>6D>3>9<br>6C/D>6>4>3>9 || 7 || 4|| KD || <span style="color: red;">-4</span> ||14||17||12||12||13||2/14|| || || ||Launches. First frame not in counterhit-state, then in counterhit-state until end of active time. The gap between Front Step & Knee Upper is 3F. | |||
|- | |||
| small A || 7 || 6|| / || / ||6||7||8||9||6||8|| || || ||Hurtbox enlarged F4+. | |||
|- | |||
| up A || 6 || 6|| / || / ||7||8||9||10||7||8|| || || ||Hurtbox enlarged F4+. Hitbox is placed further out than j.A (both are 80x80). | |||
|- | |||
| j.A || 6 || 6|| / || / ||7||8||9||10||7||8|| || || ||Hurtbox enlarged F4+. Hitbox is placed closer in than jump up A (both are 80x80). | |||
|- | |||
| small B || 7 || 8|| / || / ||6||7||8||9||6||8|| || || ||Same hitbox as jump up B & j.B. | |||
|- | |||
| up B || 7 || 10|| / || / ||7||8||9||10||7||8|| || || ||Same hitbox as smalljump B & j.B. | |||
|- | |||
| j.B || 7 || 8|| / || / ||7||8||9||10||7||8|| || || ||Same hitbox as smalljump B & jump up B. | |||
|- | |||
| small C || 10 || 5|| / || / ||11||13||14||15||10||12|| || || ||Same as jump C. | |||
|- | |||
| j. up&fwd C || 10 || 5|| / || / ||12||15||15||16||11||12|| || || ||Same as smalljump C. Guide value for up & forward jump C (identical); back jump C differs, see next row. | |||
|- | |||
| j. back C || 10 || 5|| / || / ||13||16||16||17||12||14|| || || ||Same hitbox as up&fwd j.C, but different guide Dmg values. | |||
|- | |||
| small D || 11 || 3|| / || / ||11||13||14||15||10||12|| || || ||Same as jump D. | |||
|- | |||
| j. up&fwd D || 12 || 4|| / || / ||12||15||15||16||11||12|| || || ||Same as smalljump D. Guide value for up & forward jump D (identical); back jump D differs, see next row. | |||
|- | |||
| j. back D || 12 || 4|| / || / ||13||16||15||16||11||14|| || || ||Same hitbox as up&fwd j.D, but different guide Dmg values. | |||
|- | |||
| small E || 12 || 4|| / || / ||11||13||10||11||11||14|| || || ||Same as jump E. | |||
|- | |||
| j.E || 12 || 4|| / || / ||12||15||11||12||12||14|| || || ||Same as smalljump E. | |||
|- | |||
| 214E || / || 31|| / || / || || || || || || || || || ||Strike invul F1-30. 1F guard only recovery. Followups start on F10 (earliest). | |||
|- | |||
| 214E>8P || 9+4* || 3+3 || KD || <span style="color: red;">-3</span>* ||14||15||12||13||10||10/4|| || || ||First hit allows juggles. Super Cancel. 18F recovery. *1= 10F startup from Bridge Sway +4. *2=first hit. | |||
|- | |||
| 214E>8K || 9+21/+23* || 3+3 || KD || <span style="color: red;">-2</span><span style="color: blue;">+1</span>* ||17||21||15||16||13||10/6|| || || ||2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= 9F startup from Bridge Sway + 21 (standing) or 23 (crouching). *2=first/second hit. | |||
|- | |||
| 214E>4P || 9+9* || 3 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||15||18||13||14||10||10/4|| || || ||Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9. | |||
|- | |||
| 214E>4K || 9+15* || 4 || KD || <span style="color: red;">-6</span> ||13||16||12||12||13||10/6|| || || ||Slide Knockdown. Above Feet invul F1-3. *=9F startup from Bridge Sway + 15. | |||
|- | |||
| 214E>2P || 9+4* || 10+40 || / || / || || || || || || || || || ||Same data as 22A. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |||
|- | |||
| 214E>2P>8 || 9+21+5* || 2+7 || KD || <span style="color: red;">-26</span> ||15||18||13||14||10||10/4|| || || ||Frog Down followup. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=9F startup from Bridge Sway + 21F from Frog Down + 5. Assumed to use the weak (A) guide row, since the guide doesn't split this follow-up by button. | |||
|- | |||
| 214E>2K || 9+16* || 12 || KD || <span style="color: red;">-18</span> ||17||21||15||16||13||10/6|| || || ||F1-6 standing startup, F7-15 crouching startup, F16-36 low profile. F37-47 crouching recovery. F48-54 standing recovery. *=9F startup from Bridge Sway + 16. | |||
|- | |||
| 214E>6X || 9* || 26 || / || / || || || || || || || || || ||Can be chained (needs different button), eg. 214E>6A,6B,6C,6D. F1-13 low profile. F14-17 crouching + F18-26 standing recovery. 1F crouching hurtbox (no counter-hit state) in between chained steps. 26F total duration. *=9F from Bridge Sway. | |||
|- | |||
| 214E>41236E || 9+2* || 2 || KD || / ||28||28||0||0||0||8/6|| || || ||Command Throw. F1-5 in Counterhit-State. 31F total duration. *=9F startup from Bridge Sway + 2. | |||
|- | |||
| 22P || 4 || 10+40 || / || / || || || || || || || || || ||Same data as 214E>2P. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |||
|- | |||
| 22A>8 || 21+5* || 2+7 || KD || <span style="color: red;">-26</span> ||15||18||13||14||10||10/4|| || || ||Frog Down followup. Same data as 214E>2P>8. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=21F startup from Frog Down + 5. | |||
|- | |||
| 22C>8 || 21+12* || 2+9 || KD || <span style="color: red;">-30</span> ||16||20||0||0||0||10/0|| || || ||Launches. Faster than the Slow Gai Driller from 6D. F1-11 above feet invul. 18F landing recovery. *=21F startup from Frog Down + 12. | |||
|- | |||
| 623A || 7 || 2+7 || KD || <span style="color: red;">-25</span> ||18||22||13||14||10||10/4|| || || ||Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-6 above feet invul. 14F landing recovery. | |||
|- | |||
| 623C || 17 || 2+9 || KD || <span style="color: red;">-30</span> ||18||22||13||14||10||10/4|| || || ||Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-16 above feet invul. 18F landing recovery. Guide gives the same Dmg values as 623A, differing only in startup/speed. | |||
|- | |||
| 214B || 21 || 3+3 || KD || <span style="color: red;">-2</span> ||17||21||15||16||13||10/6|| || || ||Only available if 236236E is active. Overhead. Invul on legs F1-2. Airborne F3-26. 21F landing recovery. | |||
|- | |||
| 214D || 23 || 2+5 || KD || <span style="color: blue;">+0</span> ||17||21||15||16||13||10/6|| || || ||Only available if 236236E is active. Overhead. Travels further than 214B. Invul on legs F1-2. Airborne F3-29. 18F landing recovery. Guide gives the same Dmg values as 214B, differing only in startup/speed. | |||
|- | |||
| 41236E || 2 || 2 || KD || / ||28||28||0||0||0||8/6|| || || ||Only available if 236236E is active. Command Throw. Same as 214E>41236E. Counterhit-State F1-5. 31F total duration. | |||
|- | |||
| 236236P || / || 25 || / || / || || || || || || || || || ||Damage buff. 25F duration. | |||
|- | |||
| 236236K || 4 || 10 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> ||31||33||0||0||0||0|| || || ||Deadly Rave starter. F1-3 normal hurtbox & counterhit-state. F4-13 invul on legs & counterhit-state. (whole active time). F14-26 recovery. Every hit can be QSed. Guide gives a combined total for the whole 9-hit rush chain (before the finisher). Only hits 2-9 are cancelable into a finisher; hit 8 is crouch-block only, all other hits are blockable standing & crouching. | |||
|- | |||
| 236236K>8 || 9 || 2+7 || KD || <span style="color: red;">-22</span> ||16||20||0||0||0||0|| || || ||Gai Driller ender. Can be QSed. F3-8 above feet invul. 16F landing recovery. | |||
|- | |||
| 236236K>2 || 27 || 16 || KD || <span style="color: red;">-19</span> ||18||22||0||0||0||0|| || || ||Slider ender. Low Hit. Can be QSed. Above feet invul F27-45. recovery F46-67. | |||
|- | |||
| 236236K>4 || 25 || 3+3 || KD || <span style="color: blue;">+0</span>||18||22||0||0||0||0|| || || ||Gai Wheel ender. Overhead. Can be QSed. Airborne F5-30.16F landing recovery. | |||
|- | |||
| 236236E || 7 || 3 || KD || <span style="color: blue;">+0</span>||7||8||6||7||5||2|| || || ||Enables new attacks & blocks shift for player & enemy. Only activates on hit. No Super Freeze & activaton effect on whiff, but meter is drained. Can be QSed. F1-6 invul. 27F total duration. | |||
|- | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Standing Attacks | |+ Standing Attacks | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5A(c)''' | | style="background-color:#F9F9F9;" |'''5A(c)''' | ||
| Zeile 41: | Zeile 191: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 49: | Zeile 199: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 57: | Zeile 207: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 65: | Zeile 215: | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+2 | ||
| style="background-color:#F9F9F9;" |Moves Gai forward | | style="background-color:#F9F9F9;" |Moves Gai forward | ||
|- | |- | ||
| Zeile 73: | Zeile 223: | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 81: | Zeile 231: | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-1 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 89: | Zeile 239: | ||
| style="background-color:#F9F9F9;" |7 | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 97: | Zeile 247: | ||
| style="background-color:#F9F9F9;" |10 | | style="background-color:#F9F9F9;" |10 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 106: | Zeile 256: | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-3 | ||
| style="background-color:#F9F9F9;" |invul on legs F8-28. F29-38 recovery. | | style="background-color:#F9F9F9;" |invul on legs F8-28. F29-38 recovery. | ||
|- | |- | ||
| Zeile 129: | Zeile 279: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Crouching Attacks | |+ Crouching Attacks | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2A''' | | style="background-color:#F9F9F9;" |'''2A''' | ||
| Zeile 141: | Zeile 291: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 149: | Zeile 299: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 157: | Zeile 307: | ||
| style="background-color:#F9F9F9;" |7 | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" |3+2 | | style="background-color:#F9F9F9;" |3+2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 165: | Zeile 315: | ||
| style="background-color:#F9F9F9;" |10 | | style="background-color:#F9F9F9;" |10 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| Zeile 173: | Zeile 323: | ||
| style="background-color:#F9F9F9;" |11 | | style="background-color:#F9F9F9;" |11 | ||
| style="background-color:#F9F9F9;" |12 | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-8* | ||
| style="background-color:#F9F9F9;" |Only available if 236236E is active. Upper body invul F1-10 & F29-31. | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Upper body invul F1-10 & F29-31. Above feet invul (low profile) F11-28. F32-38 crouching recovery. F39 Guard only recovery. *=point blank. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''3D''' | | style="background-color:#F9F9F9;" |'''3D''' | ||
| Zeile 181: | Zeile 331: | ||
| style="background-color:#F9F9F9;" |16 | | style="background-color:#F9F9F9;" |16 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-4 | ||
| style="background-color:#F9F9F9;" |Only available if 236236E is active. Low Profile F1-13. 21F recovery. | | style="background-color:#F9F9F9;" |Launches. Only available if 236236E is active. Low Profile F1-13. 21F recovery. | ||
|- | |- | ||
|} | |} | ||
| Zeile 189: | Zeile 339: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Middle Kick (6D) Series | |+ Middle Kick (6D) Series | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Middle Kick | | style="background-color:#F9F9F9;" |'''Middle Kick<br>6D''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D.png]] | ||
| style="background-color:#F9F9F9;" |15 | | style="background-color:#F9F9F9;" |15 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-9 | ||
| style="background-color:#F9F9F9;" |Chain Starter. Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19). | | style="background-color:#F9F9F9;" |Chain Starter. Special Cancel. Can be followed up with Back Tornado (4), Gai Wheel (8), Gai Driller (9), Slider (2), Front Step (3) & Right Hook (6). Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Back Tornado | | style="background-color:#F9F9F9;" |'''Back Tornado<br>6D>4D''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D4D.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D4D.png]] | ||
| style="background-color:#F9F9F9;" |13 | | style="background-color:#F9F9F9;" |13 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Can be cancelled into even on whiff. Slide Knockdown. Wall bounce on counter hit. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Right Hook<br>6D>6''' | |||
| style="background-color:#F9F9F9;" |'''Right Hook | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D6.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D6.png]] | ||
| style="background-color:#F9F9F9;" |18 | | style="background-color:#F9F9F9;" |18 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+6 | ||
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9) | | style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6C>6. | ||
|- | |- | ||
|} | |} | ||
| Zeile 265: | Zeile 375: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Palm Hook (6C) Series | |+ Palm Hook (6C) Series | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Palm Hook | | style="background-color:#F9F9F9;" |'''Palm Hook<br>6C''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C.png]] | ||
| style="background-color:#F9F9F9;" |16 | | style="background-color:#F9F9F9;" |16 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-12 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-13 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Overhead. Can be cancelled into Right Hook (6). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Right Hook | | style="background-color:#F9F9F9;" |'''Right Hook<br>6C>6''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C6.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C6.png]] | ||
| style="background-color:#F9F9F9;" |11 | | style="background-color:#F9F9F9;" |11 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+6 | ||
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9) | | style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6D>6. | ||
|- | |- | ||
|} | |} | ||
| Zeile 293: | Zeile 403: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Other 6C/6D Followups | |+ Other 6C/6D Followups | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Palm Hook (6C/D>6>6 | | style="background-color:#F9F9F9;" |'''Back Knuckle<br>6C/D>6>4''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD64.png]] | |||
| style="background-color:#F9F9F9;" |14 | |||
| style="background-color:#F9F9F9;" |3 | |||
| style="background-color:#F9F9F9;" |+0 | |||
| style="background-color:#F9F9F9;" |-1 | |||
| style="background-color:#F9F9F9;" |Can be cancelled into Slow Palm Hook (6), Gai Wheel (8), Gai Driller (9), Slider (2) & Front Step (3). Whiffs against crouching characters. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''(fast) Palm Hook Ender<br>6C/D>6>6''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD66.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD66.png]] | ||
| style="background-color:#F9F9F9;" |13 | | style="background-color:#F9F9F9;" |13 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |No Knockdown or cancels other than QS. | ||
|- | |||
| style="background-color:#F9F9F9;" |'''(slow) Palm Hook Ender<br>6C/D>6>4>6''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD646.png]] | |||
| style="background-color:#F9F9F9;" |24 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-5 | |||
| style="background-color:#F9F9F9;" |Overhead. Hard Knockdown. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Gai Wheel<br>6D>8<br>6C/D>6>8<br>6C/D>6>4>8<br>214E>8K*''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D8_1.png|150px]][[bild:kofxi_gai_6D8_2.png|150px]] | |||
| style="background-color:#F9F9F9;" |21 | |||
| style="background-color:#F9F9F9;" |3+3 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-1* | |||
| style="background-color:#F9F9F9;" |Overhead. 17F landing recovery. *1= see 214E data. *2=vs standing Kyo. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Slow Gai Driller<br>6D>9<br>6C/D>6>4>9''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D9_1.png|150px]][[bild:kofxi_gai_6D9_2.png|150px]][[bild:kofxi_gai_6D9_3.png|150px]] | |||
| style="background-color:#F9F9F9;" |17 | |||
| style="background-color:#F9F9F9;" |2+9 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-30 | |||
| style="background-color:#F9F9F9;" |Launches. F1+2 upper body invul. F3-16 above feet invul (low profile). 18F landing recovery. | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''Fast Gai Driller<br>6C/D>6>9<br>6D>3>8<br>6C/D>6>4>3>8''' | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_2.png|150px]][[bild:kofxi_gai_6CD69_3.png|150px]][[bild:kofxi_gai_6CD69_4.png|150px]] | ||
| style="background-color:#F9F9F9;" |6/7* | | style="background-color:#F9F9F9;" |6/7* | ||
| style="background-color:#F9F9F9;" |2+7 | | style="background-color:#F9F9F9;" |2+7 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-26 | ||
| style="background-color:#F9F9F9;" |Launcher. 14F landing recovery.<br> | | style="background-color:#F9F9F9;" |Launcher. 14F landing recovery.<br>'''X>3>8 Data:''' 6F Startup; F1 not in counterhit state; F2-5 low profile.<br>'''6C/D>6 Data:''' 7F startup; F1+2 upper body invul; F3-6 low profile. | ||
|- | |||
| style="background-color:#F9F9F9;" |'''Gai Slider<br>6D>2<br>6C/D>6>2<br>6C/D>6>4>2''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D2_1.png]][[bild:kofxi_gai_6D2.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |12 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-9* | |||
| style="background-color:#F9F9F9;" |Upper Body invul F1-10 & F29-31. Above feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. *=Point blank. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Front Step<br>6D>3<br>6C/D>6>4>3''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D3_1.png]][[bild:kofxi_gai_6D3.png]] | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |16 | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" |Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-3 (vertically & horziontally). Low Profile F4-16. F17-26 recovery. | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''Knee Upper<br>6D>3>9<br>6C/D>6>4>3>9''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D39.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Launches. First frame not in counterhit-state, then in counterhit-state until end of active time. The gap between Front Step & Knee Upper is 3F. | ||
|- | |- | ||
|} | |} | ||
| Zeile 329: | Zeile 487: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Jump Attacks | |+ Jump Attacks | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''smalljump A''' | | style="background-color:#F9F9F9;" |'''smalljump A''' | ||
| Zeile 351: | Zeile 509: | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" |Hurtbox enlarged F4+. Hitbox is placed closer in than | | style="background-color:#F9F9F9;" |Hurtbox enlarged F4+. Hitbox is placed closer in than jump up A (both are 80x80). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Smalljump B''' | | style="background-color:#F9F9F9;" |'''Smalljump B''' | ||
| Zeile 411: | Zeile 569: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ 214E + Followups | |+ 214E + Followups | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Bridge Sway (214E)''' | | style="background-color:#F9F9F9;" |'''Bridge Sway (214E)''' | ||
| Zeile 428: | Zeile 586: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Bridge Sway Upper (214E>8P)''' | | style="background-color:#F9F9F9;" |'''Bridge Sway Upper (214E>8P)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E8P_1.png]][[bild:kofxi_gai_214E8P_2.png]][[bild:kofxi_gai_214E8P_gif. | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E8P_1.png]][[bild:kofxi_gai_214E8P_2.png]][[bild:kofxi_gai_214E8P_gif.gif]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9+4* | ||
| style="background-color:#F9F9F9;" |3+3 | | style="background-color:#F9F9F9;" |3+3 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-3* | | style="background-color:#F9F9F9;" |-3* | ||
| style="background-color:#F9F9F9;" |First hit allows juggles. Super Cancel. 18F recovery. *=first hit. | | style="background-color:#F9F9F9;" |First hit allows juggles. Super Cancel. 18F recovery. *1= 10F startup from Bridge Sway +4. *2=first hit. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Gai Wheel (214E>8K)''' | | style="background-color:#F9F9F9;" |'''Gai Wheel (214E>8K)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E8K_1.png|150px]][[bild:kofxi_gai_214E8K_2.png|150px]][[bild:kofxi_gai_214E8K_3.png|150px]][[bild:kofxi_gai_214E8K_gif.gif]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E8K_1.png|150px]][[bild:kofxi_gai_214E8K_2.png|150px]][[bild:kofxi_gai_214E8K_3.png|150px]][[bild:kofxi_gai_214E8K_gif.gif]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9+21/+23* | ||
| style="background-color:#F9F9F9;" |3+3 | | style="background-color:#F9F9F9;" |3+3 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-2/+1* | | style="background-color:#F9F9F9;" |-2/+1* | ||
| style="background-color:#F9F9F9;" |2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= | | style="background-color:#F9F9F9;" |2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= 9F startup from Bridge Sway + 21 (standing) or 23 (crouching). *2=first/second hit. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Back Knuckle (214E>4P)''' | | style="background-color:#F9F9F9;" |'''Back Knuckle (214E>4P)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E4P.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E4P.png]][[bild:kofxi_gai_214E4P_gif.gif]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9+9* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+0 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-1 | ||
| style="background-color:#F9F9F9;" |Super Cancel. Very high hit stun. Whiffs against crouching characters. | | style="background-color:#F9F9F9;" |Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Back Tornado (214E>4K)''' | | style="background-color:#F9F9F9;" |'''Back Tornado (214E>4K)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E4K_1.png]][[bild:kofxi_gai_214E4K_2.png]][[bild:kofxi_gai_214E4K_gif.gif]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9+15* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Slide Knockdown. Above Feet invul F1-3. *=9F startup from Bridge Sway + 15. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Frog Down (214E>2P)''' | | style="background-color:#F9F9F9;" |'''Frog Down (214E>2P)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2P_1.png]][[bild:kofxi_gai_214E2P_2.png]][[bild:kofxi_gai_214E2P_3.png]][[bild:kofxi_gai_214E2P_gif.gif]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9+4* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |10+40 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same data as 22A. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''> Fast Gai Driller (214E>2P>8)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2P8_1.png]][[bild:kofxi_gai_214E2P8_2.png]][[bild:kofxi_gai_214E2P8_3.png]][[bild:kofxi_gai_214E2P8_gif.gif]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9+21+5* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-26 | ||
| style="background-color:#F9F9F9;" |Frog Down followup. Super Cancel. | | style="background-color:#F9F9F9;" |Frog Down followup. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=9F startup from Bridge Sway + 21F from Frog Down + 5. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Slider (214E>2K)''' | | style="background-color:#F9F9F9;" |'''Slider (214E>2K)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2K_1.png]][[bild:kofxi_gai_214E2K_2.png]][[bild:kofxi_gai_214E2K_gif.gif]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9+16* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-18 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |F1-6 standing startup, F7-15 crouching startup, F16-36 low profile. F37-47 crouching recovery. F48-54 standing recovery. *=9F startup from Bridge Sway + 16. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Front Step(214E>6X)''' | | style="background-color:#F9F9F9;" |'''Front Step(214E>6X)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E6X_1.png]][[bild:kofxi_gai_214E6X_2.png]][[bild:kofxi_gai_214E6X_gif.gif]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |26 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |Can be chained (needs different button), eg. 214E>6A,6B,6C,6D | | style="background-color:#F9F9F9;" |Can be chained (needs different button), eg. 214E>6A,6B,6C,6D. F1-13 low profile. F14-17 crouching + F18-26 standing recovery. 1F crouching hurtbox (no counter-hit state) in between chained steps. 26F total duration. *=9F from Bridge Sway. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Gai Sniper(214E>41236E)''' | | style="background-color:#F9F9F9;" |'''Gai Sniper(214E>41236E)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E41236E.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E41236E.png]][[bild:kofxi_gai_214E41236E.gif]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9+2* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |Command Throw. | | style="background-color:#F9F9F9;" |Command Throw. F1-5 in Counterhit-State. 31F total duration. *=9F startup from Bridge Sway + 2. | ||
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Specials & Supers | |+ Specials & Supers | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''Frog Down (22P)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2P_1.png]][[bild:kofxi_gai_214E2P_2.png]][[bild:kofxi_gai_214E2P_3.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |10+40 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same data as 214E>2P. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''22A>8''' | | style="background-color:#F9F9F9;" |'''> Fast Gai Driller (22A>8)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2P8_1.png]][[bild:kofxi_gai_214E2P8_2.png]][[bild:kofxi_gai_214E2P8_3.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |21+5* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-26 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Frog Down followup. Same data as 214E>2P>8. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=21F startup from Frog Down + 5. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''22C''' | | style="background-color:#F9F9F9;" |'''> Slow Gai Driller (22C>8)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_22C8_1.png]][[bild:kofxi_gai_22C8_2.png]][[bild:kofxi_gai_22C8_3.png]] | ||
| style="background-color:#F9F9F9;" |21+12* | |||
| style="background-color:#F9F9F9;" |2+9 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-30 | |||
| style="background-color:#F9F9F9;" |Launches. Faster than the Slow Gai Driller from 6D. F1-11 above feet invul. 18F landing recovery. *=21F startup from Frog Down + 12. | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623A''' | | style="background-color:#F9F9F9;" |'''Fast Gai Driller (623A)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_623A_1.png]][[bild:kofxi_gai_623A_2.png]][[bild:kofxi_gai_623A_3.png]][[bild:kofxi_gai_623A_4.png]] | ||
| style="background-color:#F9F9F9;" |7 | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-25 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-6 above feet invul. 14F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623C''' | | style="background-color:#F9F9F9;" |'''Slow Gai Driller (623C)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_623C_1.png]][[bild:kofxi_gai_623C_2.png]][[bild:kofxi_gai_623C_3.png]][[bild:kofxi_gai_623C_4.png]] | ||
| style="background-color:#F9F9F9;" |17 | | style="background-color:#F9F9F9;" |17 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2+9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-30 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-16 above feet invul. 18F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214B''' | | style="background-color:#F9F9F9;" |'''Short Gai Wheel (214B)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214B_1.png]][[bild:kofxi_gai_214B_2.png]][[bild:kofxi_gai_214B_3.png]] | ||
| style="background-color:#F9F9F9;" |21 | | style="background-color:#F9F9F9;" |21 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |3+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Overhead. Invul on legs F1-2. Airborne F3-26. 21F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214D''' | | style="background-color:#F9F9F9;" |'''Long Gai Wheel (214D)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214D_1.png]][[bild:kofxi_gai_214D_2.png]][[bild:kofxi_gai_214D_3.png]] | ||
| style="background-color:#F9F9F9;" |23 | | style="background-color:#F9F9F9;" |23 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+0 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Overhead. Travels further than 214B. Invul on legs F1-2. Airborne F3-29. 18F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''41236E''' | | style="background-color:#F9F9F9;" |'''Gai Sniper (41236E)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_41236E.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_41236E.png]] | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Command Throw. Same as 214E>41236E. Counterhit-State F1-5. 31F total duration. | ||
|- | |||
| style="background-color:#F9F9F9;" |'''236236P''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236P.png]] | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |25 | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Damage buff. 25F duration. | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236K''' | | style="background-color:#F9F9F9;" |'''236236K''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K.png]] | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |10 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-1 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" |Every hit can be QSed | | style="background-color:#F9F9F9;" |Chain starter. Every hit can be QSed. F1-3 normal hurtbox & counterhit-state. F4-13 invul on legs & counterhit-state. (whole active time). F14-26 recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236E''' | | style="background-color:#F9F9F9;" |'''236236E''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236E_1.png]][[bild:kofxi_gai_236236E_2.png]][[bild:kofxi_gai_236236E_gif.gif]] | ||
| style="background-color:#F9F9F9;" |7 | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+0 | ||
| style="background-color:#F9F9F9;" |Can be QSed | | style="background-color:#F9F9F9;" |Enables new attacks & blocks shift for player & enemy. Only activates on hit. No Super Freeze & activaton effect on whiff, but meter is drained. Can be QSed. F1-6 invul. 27F total duration. | ||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ 236236K Followups | |||
! style="background-color:#D9D9D9;" | Attack | |||
! style="background-color:#D9D9D9;" | Hitbox | |||
! style="background-color:#FFd800;" | Startup | |||
! style="background-color:#FFd800;" | Active | |||
! style="background-color:#FFd800;" | Hit | |||
! style="background-color:#FFd800;" | Guard | |||
! style="background-color:#FFd800;" | Note | |||
|- | |||
| style="background-color:#F9F9F9;" |'''236236K>8 Ender''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K8_1.png]][[bild:kofxi_gai_236236K8_2.png]] | |||
| style="background-color:#F9F9F9;" |9 | |||
| style="background-color:#F9F9F9;" |2+7 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-22 | |||
| style="background-color:#F9F9F9;" |Gai Driller ender. Can be QSed. F3-8 above feet invul. 16F landing recovery. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''236236K>2 Ender''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K2.png]] | |||
| style="background-color:#F9F9F9;" |27 | |||
| style="background-color:#F9F9F9;" |16 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-19 | |||
| style="background-color:#F9F9F9;" |Slider ender. Low Hit. Can be QSed. Above feet invul F27-45. recovery F46-67. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''236236K>4 Ender''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K4_1.png]][[bild:kofxi_gai_236236K4_2.png]] | |||
| style="background-color:#F9F9F9;" |25 | |||
| style="background-color:#F9F9F9;" |3+3 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |+0 | |||
| style="background-color:#F9F9F9;" |Gai Wheel ender. Overhead. Can be QSed. Airborne F5-30.16F landing recovery. | |||
|- | |- | ||
|} | |} | ||
== Special Attributes & Bugs == | == Special Attributes & Bugs == | ||
*The collision box Gai's 6D is rotated 90° during its active time. | *The collision box of Gai's 6D is rotated 90° during its active time. | ||
{{KOFXI_Navi}} | {{KOFXI_Navi}} | ||
Aktuelle Version vom 1. September 2026, 11:34 Uhr
| Gai Tendo 天童 凱 | |
| |
| Tiers & Ranking | |
| Tier: | A |
| Ratio Cost: | 4 Points |
| Properties | |
| Damage Modifier: | 0.96 |
| Stun Modifier: | 0.95 |
| Crouch height (Tier): | C |
Colors
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|
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| A | B | C | D |
|
|
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| R1 + |
R1 + |
R1 + |
R1 + |
| E+A | E+B | E+C | E+D |
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|
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| L1 + |
L1 + |
L1 + |
L1 + |
| Start+A | Start+B | Start+C | Start+D |
Frame Data
Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.
| Move | S | A | Hit | Grd | Dmg | C-Dmg | Stn | C-Stn | G-Dmg | Gauge | J-Type | Air | C-Air | Note |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | 1 | 1 | +46 | / | 16 | 16 | 0 | 0 | 0 | 0 | Hard knockdown. | |||
| 5A(c) | 5 | 2 | +5 | +4 | 4 | 5 | 6 | 7 | 5 | 6 | ||||
| 5A(f) | 5 | 2 | +5 | +4 | 4 | 5 | 6 | 7 | 5 | 6 | ||||
| 5B(c) | 5 | 3 | +4 | +3 | 7 | 8 | 9 | 10 | 7 | 8 | ||||
| 5B(f) | 8 | 3 | +3 | +2 | 8 | 10 | 9 | 10 | 7 | 8 | ||||
| 5C(c) | 6 | 2 | +7 | +6 | 12 | 15 | 15 | 16 | 12 | 12 | ||||
| 5C(f) | 8 | 2 | -1 | -2 | 13 | 16 | 16 | 17 | 12 | 14 | ||||
| 5D(c) | 7 | 3 | +5 | +4 | 12 | 15 | 15 | 16 | 12 | 12 | ||||
| 5D(f) | 10 | 3 | -2 | -3 | 14 | 16 | 16 | 17 | 14 | 14 | ||||
| 5E | 15 | 3 | KD | -3 | 14 | 17 | 13 | 14 | 14 | 16 | invul on legs F8-28. F29-38 recovery. | |||
| GC | 8 | 4 | KD | -12 | 5 | 5 | 0 | 0 | 0 | 0 | F1-11 invul. | |||
| Saving Shift | 0 | n* | KD | / | Active until landing. 9F/10F recovery (hit/whiff). | |||||||||
| Backdash | / | 25 | / | / | F5-21 invul on feet. F22-25 recovery. 168px distance. | |||||||||
| 2A | 5 | 3 | +6 | +5 | 4 | 5 | 6 | 7 | 5 | 6 | ||||
| 2B | 5 | 3 | +4 | +3 | 4 | 5 | 6 | 7 | 5 | 6 | ||||
| 2C | 7 | 3+2 | -7 | -8 | 12 | 15 | 15 | 16 | 11 | 12 | ||||
| 2D | 10 | 4 | KD | -3 | 13 | 16 | 15 | 16 | 11 | 12 | ||||
| 3B | 11 | 12 | KD | -8* | 17 | 21 | 15 | 16 | 13 | 10/6 | Only available if 236236E is active. Upper body invul F1-10 & F29-31. Above feet invul (low profile) F11-28. F32-38 crouching recovery. F39 Guard only recovery. *=point blank | |||
| 3D | 16 | 4 | KD | -4 | 14 | 17 | 12 | 12 | 13 | 2/14 | Only available if 236236E is active. Launches. Low Profile F1-13. 21F recovery. | |||
| Middle Kick 6D |
15 | 4 | -8 | -9 | 10 | 12 | 8 | 9 | 7 | 4 | Chain Starter. Special Cancel. Can be followed up with Back Tornado (4), Gai Wheel (8), Gai Driller (9), Slider (2), Front Step (3) & Right Hook (6). Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19). | |||
| Back Tornado 6D>4D |
13 | 4 | KD | -6 | 13 | 16 | 12 | 12 | 13 | 10/6 | Can be cancelled into even on whiff. Slide Knockdown. Wall bounce on counter hit. | |||
| Right Hook 6D>6 |
18 | 2 | +7 | +6 | 8 | 10 | 8 | 9 | 7 | 0/4 | Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6C>6. | |||
| Palm Hook 6C |
16 | 4 | -12 | -13 | 13 | 16 | 11 | 12 | 10 | 10 | Overhead. Can be cancelled into Right Hook (6). | |||
| Right Hook 6C>6 |
11 | 2 | +7 | +6 | 8 | 10 | 8 | 9 | 7 | 0/4 | Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6D>6. | |||
| Back Knuckle 6C/D>6>4 |
14 | 3 | +0 | -1 | 8 | 10 | 6 | 7 | 4 | 0/4 | Can be cancelled into Slow Palm Hook (6), Gai Wheel (8), Gai Driller (9), Slider (2) & Front Step (3). Whiffs against crouching characters. | |||
| Fast Palm Hook Ender 6C/D>6>6 |
13 | 2 | -5 | -6 | 12 | 15 | 4 | 6 | 4 | 0/4 | No Knockdown or cancels other than QS. | |||
| Slow Palm Hook Ender 6C/D>6>4>6 |
24 | 4 | KD | -5 | 13 | 16 | 12 | 13 | 13 | 0/12 | Overhead. Hard Knockdown. | |||
| Gai Wheel 6D8 6C/D>6>8 6C/D>6>4>8 214E>8K* |
21 | 3+3 | KD | -1* | 17 | 21 | 15 | 16 | 13 | 10/6 | Overhead. 17F landing recovery. *1= see 214E data. *2=vs standing Kyo. Guide gives the same value regardless of which of the 4 inputs is used. | |||
| Slow Gai Driller 6D>9 6C/D>6>4>9 |
17 | 2+9 | KD | -30 | 18 | 22 | 13 | 14 | 10 | 10/4 | Launches. F1+2 upper body invul. F3-16 above feet invul (low profile). 18F landing recovery. | |||
| Fast Gai Driller 6C/D>6>9 6D>3>8 6C/D>6>4>3>8 |
6/7* | 2+7 | KD | -26 | 15/18* | 18/22* | 13 | 14 | 10 | 10/4 | Launcher. 14F landing recovery. X>3>8 Data: 6F Startup; F1 not in counterhit state; F2-5 low profile, 15/18 dmg/c-dmg. 6C/D>6 Data: 7F startup; F1+2 upper body invul; F3-6 low profile, 18/22 dmg/c-dmg. | |||
| Gai Slider 6D>2 6C/D>6>2 6C/D>6>4>2 |
11 | 12 | KD | -9* | 17 | 21 | 15 | 16 | 13 | 10/6 | Upper Body invul F1-10 & F29-31. Above feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. *=Point blank. | |||
| Front Step 6D>3 6C/D>6>4>3 |
/ | 16 | / | / | Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-3 (vertically & horziontally). Low Profile F4-16. F17-26 recovery. | |||||||||
| Knee Upper 6D>3>9 6C/D>6>4>3>9 |
7 | 4 | KD | -4 | 14 | 17 | 12 | 12 | 13 | 2/14 | Launches. First frame not in counterhit-state, then in counterhit-state until end of active time. The gap between Front Step & Knee Upper is 3F. | |||
| small A | 7 | 6 | / | / | 6 | 7 | 8 | 9 | 6 | 8 | Hurtbox enlarged F4+. | |||
| up A | 6 | 6 | / | / | 7 | 8 | 9 | 10 | 7 | 8 | Hurtbox enlarged F4+. Hitbox is placed further out than j.A (both are 80x80). | |||
| j.A | 6 | 6 | / | / | 7 | 8 | 9 | 10 | 7 | 8 | Hurtbox enlarged F4+. Hitbox is placed closer in than jump up A (both are 80x80). | |||
| small B | 7 | 8 | / | / | 6 | 7 | 8 | 9 | 6 | 8 | Same hitbox as jump up B & j.B. | |||
| up B | 7 | 10 | / | / | 7 | 8 | 9 | 10 | 7 | 8 | Same hitbox as smalljump B & j.B. | |||
| j.B | 7 | 8 | / | / | 7 | 8 | 9 | 10 | 7 | 8 | Same hitbox as smalljump B & jump up B. | |||
| small C | 10 | 5 | / | / | 11 | 13 | 14 | 15 | 10 | 12 | Same as jump C. | |||
| j. up&fwd C | 10 | 5 | / | / | 12 | 15 | 15 | 16 | 11 | 12 | Same as smalljump C. Guide value for up & forward jump C (identical); back jump C differs, see next row. | |||
| j. back C | 10 | 5 | / | / | 13 | 16 | 16 | 17 | 12 | 14 | Same hitbox as up&fwd j.C, but different guide Dmg values. | |||
| small D | 11 | 3 | / | / | 11 | 13 | 14 | 15 | 10 | 12 | Same as jump D. | |||
| j. up&fwd D | 12 | 4 | / | / | 12 | 15 | 15 | 16 | 11 | 12 | Same as smalljump D. Guide value for up & forward jump D (identical); back jump D differs, see next row. | |||
| j. back D | 12 | 4 | / | / | 13 | 16 | 15 | 16 | 11 | 14 | Same hitbox as up&fwd j.D, but different guide Dmg values. | |||
| small E | 12 | 4 | / | / | 11 | 13 | 10 | 11 | 11 | 14 | Same as jump E. | |||
| j.E | 12 | 4 | / | / | 12 | 15 | 11 | 12 | 12 | 14 | Same as smalljump E. | |||
| 214E | / | 31 | / | / | Strike invul F1-30. 1F guard only recovery. Followups start on F10 (earliest). | |||||||||
| 214E>8P | 9+4* | 3+3 | KD | -3* | 14 | 15 | 12 | 13 | 10 | 10/4 | First hit allows juggles. Super Cancel. 18F recovery. *1= 10F startup from Bridge Sway +4. *2=first hit. | |||
| 214E>8K | 9+21/+23* | 3+3 | KD | -2+1* | 17 | 21 | 15 | 16 | 13 | 10/6 | 2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= 9F startup from Bridge Sway + 21 (standing) or 23 (crouching). *2=first/second hit. | |||
| 214E>4P | 9+9* | 3 | +0 | -1 | 15 | 18 | 13 | 14 | 10 | 10/4 | Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9. | |||
| 214E>4K | 9+15* | 4 | KD | -6 | 13 | 16 | 12 | 12 | 13 | 10/6 | Slide Knockdown. Above Feet invul F1-3. *=9F startup from Bridge Sway + 15. | |||
| 214E>2P | 9+4* | 10+40 | / | / | Same data as 22A. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |||||||||
| 214E>2P>8 | 9+21+5* | 2+7 | KD | -26 | 15 | 18 | 13 | 14 | 10 | 10/4 | Frog Down followup. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=9F startup from Bridge Sway + 21F from Frog Down + 5. Assumed to use the weak (A) guide row, since the guide doesn't split this follow-up by button. | |||
| 214E>2K | 9+16* | 12 | KD | -18 | 17 | 21 | 15 | 16 | 13 | 10/6 | F1-6 standing startup, F7-15 crouching startup, F16-36 low profile. F37-47 crouching recovery. F48-54 standing recovery. *=9F startup from Bridge Sway + 16. | |||
| 214E>6X | 9* | 26 | / | / | Can be chained (needs different button), eg. 214E>6A,6B,6C,6D. F1-13 low profile. F14-17 crouching + F18-26 standing recovery. 1F crouching hurtbox (no counter-hit state) in between chained steps. 26F total duration. *=9F from Bridge Sway. | |||||||||
| 214E>41236E | 9+2* | 2 | KD | / | 28 | 28 | 0 | 0 | 0 | 8/6 | Command Throw. F1-5 in Counterhit-State. 31F total duration. *=9F startup from Bridge Sway + 2. | |||
| 22P | 4 | 10+40 | / | / | Same data as 214E>2P. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |||||||||
| 22A>8 | 21+5* | 2+7 | KD | -26 | 15 | 18 | 13 | 14 | 10 | 10/4 | Frog Down followup. Same data as 214E>2P>8. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=21F startup from Frog Down + 5. | |||
| 22C>8 | 21+12* | 2+9 | KD | -30 | 16 | 20 | 0 | 0 | 0 | 10/0 | Launches. Faster than the Slow Gai Driller from 6D. F1-11 above feet invul. 18F landing recovery. *=21F startup from Frog Down + 12. | |||
| 623A | 7 | 2+7 | KD | -25 | 18 | 22 | 13 | 14 | 10 | 10/4 | Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-6 above feet invul. 14F landing recovery. | |||
| 623C | 17 | 2+9 | KD | -30 | 18 | 22 | 13 | 14 | 10 | 10/4 | Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-16 above feet invul. 18F landing recovery. Guide gives the same Dmg values as 623A, differing only in startup/speed. | |||
| 214B | 21 | 3+3 | KD | -2 | 17 | 21 | 15 | 16 | 13 | 10/6 | Only available if 236236E is active. Overhead. Invul on legs F1-2. Airborne F3-26. 21F landing recovery. | |||
| 214D | 23 | 2+5 | KD | +0 | 17 | 21 | 15 | 16 | 13 | 10/6 | Only available if 236236E is active. Overhead. Travels further than 214B. Invul on legs F1-2. Airborne F3-29. 18F landing recovery. Guide gives the same Dmg values as 214B, differing only in startup/speed. | |||
| 41236E | 2 | 2 | KD | / | 28 | 28 | 0 | 0 | 0 | 8/6 | Only available if 236236E is active. Command Throw. Same as 214E>41236E. Counterhit-State F1-5. 31F total duration. | |||
| 236236P | / | 25 | / | / | Damage buff. 25F duration. | |||||||||
| 236236K | 4 | 10 | -1 | -2 | 31 | 33 | 0 | 0 | 0 | 0 | Deadly Rave starter. F1-3 normal hurtbox & counterhit-state. F4-13 invul on legs & counterhit-state. (whole active time). F14-26 recovery. Every hit can be QSed. Guide gives a combined total for the whole 9-hit rush chain (before the finisher). Only hits 2-9 are cancelable into a finisher; hit 8 is crouch-block only, all other hits are blockable standing & crouching. | |||
| 236236K>8 | 9 | 2+7 | KD | -22 | 16 | 20 | 0 | 0 | 0 | 0 | Gai Driller ender. Can be QSed. F3-8 above feet invul. 16F landing recovery. | |||
| 236236K>2 | 27 | 16 | KD | -19 | 18 | 22 | 0 | 0 | 0 | 0 | Slider ender. Low Hit. Can be QSed. Above feet invul F27-45. recovery F46-67. | |||
| 236236K>4 | 25 | 3+3 | KD | +0 | 18 | 22 | 0 | 0 | 0 | 0 | Gai Wheel ender. Overhead. Can be QSed. Airborne F5-30.16F landing recovery. | |||
| 236236E | 7 | 3 | KD | +0 | 7 | 8 | 6 | 7 | 5 | 2 | Enables new attacks & blocks shift for player & enemy. Only activates on hit. No Super Freeze & activaton effect on whiff, but meter is drained. Can be QSed. F1-6 invul. 27F total duration. |
| Attack | Hitbox | Startup | Active | Hit | Guard | Note |
|---|---|---|---|---|---|---|
| Bridge Sway (214E) |
|
/ | 31 | / | / | Strike invul F1-30. 1F guard only recovery. Followups start on F10 (earliest). |
| Bridge Sway Upper (214E>8P) | ![]() ![]()
|
9+4* | 3+3 | KD | -3* | First hit allows juggles. Super Cancel. 18F recovery. *1= 10F startup from Bridge Sway +4. *2=first hit. |
| Gai Wheel (214E>8K) |
|
9+21/+23* | 3+3 | KD | -2/+1* | 2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= 9F startup from Bridge Sway + 21 (standing) or 23 (crouching). *2=first/second hit. |
| Back Knuckle (214E>4P) | ![]()
|
9+9* | 3 | +0 | -1 | Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9. |
| Back Tornado (214E>4K) | ![]() ![]()
|
9+15* | 4 | KD | -6 | Slide Knockdown. Above Feet invul F1-3. *=9F startup from Bridge Sway + 15. |
| Frog Down (214E>2P) | ![]() ![]() ![]()
|
9+4* | 10+40 | / | / | Same data as 22A. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. |
| > Fast Gai Driller (214E>2P>8) | ![]() ![]() ![]()
|
9+21+5* | 2+7 | KD | -26 | Frog Down followup. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=9F startup from Bridge Sway + 21F from Frog Down + 5. |
| Slider (214E>2K) | ![]() ![]()
|
9+16* | 12 | KD | -18 | F1-6 standing startup, F7-15 crouching startup, F16-36 low profile. F37-47 crouching recovery. F48-54 standing recovery. *=9F startup from Bridge Sway + 16. |
| Front Step(214E>6X) | ![]() ![]()
|
9* | 26 | / | / | Can be chained (needs different button), eg. 214E>6A,6B,6C,6D. F1-13 low profile. F14-17 crouching + F18-26 standing recovery. 1F crouching hurtbox (no counter-hit state) in between chained steps. 26F total duration. *=9F from Bridge Sway. |
| Gai Sniper(214E>41236E) | Datei:Kofxi gai 214E41236E.gif
|
9+2* | 2 | KD | / | Command Throw. F1-5 in Counterhit-State. 31F total duration. *=9F startup from Bridge Sway + 2. |
Special Attributes & Bugs
- The collision box of Gai's 6D is rotated 90° during its active time.
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