Gai Tendo(KOFXI): Unterschied zwischen den Versionen
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Zeile 4: | Zeile 4: | ||
| portrait = [[Image:KOFXI gai full.png]] | | portrait = [[Image:KOFXI gai full.png]] | ||
|tier_rank = A | |tier_rank = A | ||
|ratio_rank = 4 | |ratio_rank = 4 Points | ||
|health = | |health = 0.96 | ||
|stun_gauge = | |stun_gauge = 0.95 | ||
|crouch_tier = C | |crouch_tier = C | ||
}} | }} | ||
== | == Colors == | ||
{| | {{KOF XI Colors | ||
|square=[[Datei:KOFXI gai S.png]] | |||
|[[Datei:KOFXI gai X. | |cross=[[Datei:KOFXI gai X.png]] | ||
|[[Datei:KOFXI gai T. | |triangle=[[Datei:KOFXI gai T.png]] | ||
|[[Datei:KOFXI gai C. | |circle=[[Datei:KOFXI gai C.png]] | ||
|[[Datei:KOFXI gai R1S. | |R1+square=[[Datei:KOFXI gai R1S.png]] | ||
|[[Datei:KOFXI gai R1X. | |R1+cross=[[Datei:KOFXI gai R1X.png]] | ||
|[[Datei:KOFXI gai R1T. | |R1+triangle=[[Datei:KOFXI gai R1T.png]] | ||
|[[Datei:KOFXI gai R1C. | |R1+circle=[[Datei:KOFXI gai R1C.png]] | ||
|L1+square=[[Datei:KOFXI gai L1S.png]] | |||
|L1+cross=[[Datei:KOFXI gai L1X.png]] | |||
|L1+triangle=[[Datei:KOFXI gai L1T.png]] | |||
|L1+circle=[[Datei:KOFXI gai L1C.png]] | |||
}} | |||
==Frame Data== | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+Short List | |||
|- | |||
! Move !! S!! A!! Hit!! Grd!! Note | |||
|- | |||
| 5A(c) || 5 || 2|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> || | |||
|- | |||
| 5A(f) || 5 || 2|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> || | |||
|- | |||
| 5B(c) || 5 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> || | |||
|- | |||
| 5B(f) || 8 || 3|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || | |||
|- | |||
| 5C(c) || 6 || 2|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> || | |||
|- | |||
| 5C(f) || 8 || 2|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> || | |||
|- | |||
| 5D(c) || 7 || 3|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> || | |||
|- | |||
| 5D(f) || 10 || 3|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span> || | |||
|- | |||
| 5E || 15 || 3|| KD|| <span style="color: red;">-3</span> ||invul on legs F8-28. F29-38 recovery. | |||
|- | |||
| GC || 8 || 4|| KD|| <span style="color: red;">-12</span> || | |||
|- | |||
| Saving Shift || ? || n*|| KD|| / ||Active until landing. 9F/10F recovery (hit/whiff). | |||
|- | |- | ||
| | | 2A || 5 || 3|| <span style="color: blue;">+6</span>|| <span style="color: blue;">+5</span> || | ||
| | |||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | 2B || 5 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> || | ||
| | |- | ||
| | | 2C || 7 || 3+2|| <span style="color: red;">-7</span>|| <span style="color: red;">-8</span> || | ||
| | |- | ||
| | | 2D || 10 || 4|| KD|| <span style="color: red;">-3</span> || | ||
| | |- | ||
| | | 3B || 11 || 12|| KD|| <span style="color: red;">-8</span>* ||Only available if 236236E is active. Upper body invul F1-10 & F29-31. Above feet invul (low profile) F11-28. F32-38 crouching recovery. F39 Guard only recovery. *=point blank | ||
| | |- | ||
| | | 3D || 16 || 4|| KD|| <span style="color: red;">-4</span> ||Only available if 236236E is active. Launches. Low Profile F1-13. 21F recovery. | ||
|- | |||
| Middle Kick<br>6D || 15 || 4|| <span style="color: red;">-8</span>|| <span style="color: red;">-9</span> ||Chain Starter. Special Cancel. Can be followed up with Back Tornado (4), Gai Wheel (8), Gai Driller (9), Slider (2), Front Step (3) & Right Hook (6). Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19). | |||
| | |- | ||
| | | Back Tornado<br>6D>4D || 13 || 4|| KD|| <span style="color: red;">-6</span> ||Can be cancelled into even on whiff. Slide Knockdown. Wall bounce on counter hit. | ||
| | |- | ||
| | | Right Hook<br>6D>6 || 18 || 2|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> ||Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6C>6. | ||
|- | |||
| Palm Hook<br>6C || 16 || 4|| <span style="color: red;">-12</span>|| <span style="color: red;">-13</span> ||Overhead. Can be cancelled into Right Hook (6). | |||
|- | |||
| Right Hook<br>6C>6 || 11 || 2|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> ||Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6D>6. | |||
|- | |||
| Back Knuckle<br>6C/D>6>4 || 14 || 3|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> ||Can be cancelled into Slow Palm Hook (6), Gai Wheel (8), Gai Driller (9), Slider (2) & Front Step (3). Whiffs against crouching characters. | |||
|- | |||
| Fast Palm Hook Ender<br>6C/D>6>6 || 13 || 2|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span> ||No Knockdown or cancels other than QS. | |||
|- | |||
| Slow Palm Hook Ender<br>6C/D>6>4>6 || 24 || 4|| KD|| <span style="color: red;">-5</span> ||Overhead. Hard Knockdown. | |||
|- | |||
| Gai Wheel<br>6D8<br>6C/D>6>8<br>6C/D>6>4>8<br>214E>8K* || 21 || 3+3|| KD|| <span style="color: red;">-1</span>* ||Overhead. 17F landing recovery. *1= see 214E data. *2=vs standing Kyo. | |||
|- | |||
| Slow Gai Driller<br>6D>9<br>6C/D>6>4>9 || 17 || 2+9|| KD|| <span style="color: red;">-30</span> ||Launches. F1+2 upper body invul. F3-16 above feet invul (low profile). 18F landing recovery. | |||
|- | |||
| Fast Gai Driller<br>6C/D>6>9<br>6D>3>8<br>6C/D>6>4>3>8 || 6/7* || 2+7|| KD|| <span style="color: red;">-26</span> ||Launcher. 14F landing recovery.<br>X>3>8 Data: 6F Startup; F1 not in counterhit state; F2-5 low profile.<br>6C/D>6 Data: 7F startup; F1+2 upper body invul; F3-6 low profile. | |||
|- | |||
| Gai Slider<br>6D>2<br>6C/D>6>2<br>6C/D>6>4>2 || 11 || 12|| KD|| <span style="color: red;">-9</span>* ||Upper Body invul F1-10 & F29-31. Above feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. *=Point blank. | |||
|- | |||
| Front Step<br>6D>3<br>6C/D>6>4>3 || / || 16 || / || / ||Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-3 (vertically & horziontally). Low Profile F4-16. F17-26 recovery. | |||
|- | |||
| Knee Upper<br>6D>3>9<br>6C/D>6>4>3>9 || 7 || 4|| KD || <span style="color: red;">-4</span> ||Launches. First frame not in counterhit-state, then in counterhit-state until end of active time. The gap between Front Step & Knee Upper is 3F. | |||
|- | |||
| small A || 7 || 6|| / || / ||Hurtbox enlarged F4+. | |||
|- | |||
| up A || 6 || 6|| / || / ||Hurtbox enlarged F4+. Hitbox is placed further out than j.A (both are 80x80). | |||
|- | |||
| j.A || 6 || 6|| / || / ||Hurtbox enlarged F4+. Hitbox is placed closer in than jump up A (both are 80x80). | |||
|- | |||
| small B || 7 || 8|| / || / ||Same hitbox as jump up B & j.B. | |||
|- | |||
| up B || 7 || 10|| / || / ||Same hitbox as smalljump B & j.B. | |||
|- | |||
| j.B || 7 || 8|| / || / ||Same hitbox as smalljump B & jump up B. | |||
|- | |||
| small C || 10 || 5|| / || / ||Same as jump C. | |||
|- | |||
| j.C || 10 || 5|| / || / ||Same as smalljump C. | |||
|- | |||
| small D || 11 || 3|| / || / ||Same as jump D. | |||
|- | |||
| j.D || 12 || 4|| / || / ||Same as smalljump D. | |||
|- | |||
| small E || 12 || 4|| / || / ||Same as jump E. | |||
|- | |||
| j.E || 12 || 4|| / || / ||Same as smalljump E. | |||
|- | |||
| 214E || / || 31|| / || / ||Strike invul F1-30. 1F guard only recovery. Followups start on F10 (earliest). | |||
|- | |||
| 214E>8P || 9+4* || 3+3 || KD || <span style="color: red;">-3</span>* ||First hit allows juggles. Super Cancel. 18F recovery. *1= 10F startup from Bridge Sway +4. *2=first hit. | |||
|- | |||
| 214E>8K || 9+21/+23* || 3+3 || KD || <span style="color: red;">-2</span><span style="color: blue;">+1</span>* ||2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= 9F startup from Bridge Sway + 21 (standing) or 23 (crouching). *2=first/second hit. | |||
|- | |||
| 214E>4P || 9+9* || 3 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9. | |||
|- | |||
| 214E>4K || 9+15* || 4 || KD || <span style="color: red;">-6</span> ||Slide Knockdown. Above Feet invul F1-3. *=9F startup from Bridge Sway + 15. | |||
|- | |||
| 214E>2P || 9+4* || 10+40 || / || / ||Same data as 22A. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |||
|- | |||
| 214E>2P>8 || 9+21+5* || 2+7 || KD || <span style="color: red;">-26</span> ||Frog Down followup. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=9F startup from Bridge Sway + 21F from Frog Down + 5. | |||
|- | |||
| 214E>2K || 9+16* || 12 || KD || <span style="color: red;">-18</span> ||F1-6 standing startup, F7-15 crouching startup, F16-36 low profile. F37-47 crouching recovery. F48-54 standing recovery. *=9F startup from Bridge Sway + 16. | |||
|- | |||
| 214E>6X || 9* || 26 || / || / ||Can be chained (needs different button), eg. 214E>6A,6B,6C,6D. F1-13 low profile. F14-17 crouching + F18-26 standing recovery. 1F crouching hurtbox (no counter-hit state) in between chained steps. 26F total duration. *=9F from Bridge Sway. | |||
|- | |||
| 214E>41236E || 9+2* || 2 || KD || / ||Command Throw. F1-5 in Counterhit-State. 31F total duration. *=9F startup from Bridge Sway + 2. | |||
|- | |||
| 22P || 4 || 10+40 || / || / ||Same data as 214E>2P. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |||
|- | |||
| 22PA>8 || 21+5* || 2+7 || KD || <span style="color: red;">-26</span> ||Frog Down followup. Same data as 214E>2P>8. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=21F startup from Frog Down + 5. | |||
|- | |||
| 22PC>8 || 21+12* || 2+9 || KD || <span style="color: red;">-30</span> ||Launches. Faster than the Slow Gai Driller from 6D. F1-11 above feet invul. 18F landing recovery. *=21F startup from Frog Down + 12. | |||
|- | |||
| 623A || 7 || 2+7 || KD || <span style="color: red;">-25</span> ||Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-6 above feet invul. 14F landing recovery. | |||
|- | |||
| 623C || 17 || 2+9 || KD || <span style="color: red;">-30</span> ||Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-16 above feet invul. 18F landing recovery. | |||
|- | |||
| 214B || 21 || 3+3 || KD || <span style="color: red;">-2</span> ||Only available if 236236E is active. Overhead. Invul on legs F1-2. Airborne F3-26. 21F landing recovery. | |||
|- | |||
| 214D || 23 || 2+5 || KD || <span style="color: blue;">+0</span> ||Only available if 236236E is active. Overhead. Travels further than 214B. Invul on legs F1-2. Airborne F3-29. 18F landing recovery. | |||
|- | |||
| 41236E || 2 || 2 || KD || / ||Only available if 236236E is active. Command Throw. Same as 214E>41236E. Counterhit-State F1-5. 31F total duration. | |||
|- | |||
| 236236P || / || 25 || / || / ||Damage buff. 25F duration. | |||
|- | |||
| 236236K || 4 || 10 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> ||Deadly Rave starter. F1-3 normal hurtbox & counterhit-state. F4-13 invul on legs & counterhit-state. (whole active time). F14-26 recovery. Every hit can be QSed. | |||
|- | |||
| 236236K>8 || 9 || 2+7 || KD || <span style="color: red;">-22</span> ||Gai Driller ender. Can be QSed. F3-8 above feet invul. 16F landing recovery. | |||
|- | |||
| 236236K>2 || 27 || 16 || KD || <span style="color: red;">-19</span> ||Slider ender. Low Hit. Can be QSed. Above feet invul F27-45. recovery F46-67. | |||
|- | |||
| 236236K>4 || 25 || 3+3 || KD || <span style="color: blue;">+0</span>||Gai Wheel ender. Overhead. Can be QSed. Airborne F5-30.16F landing recovery. | |||
|- | |- | ||
| | | 236236E || 7 || 3 || KD || <span style="color: blue;">+0</span>||Enables new attacks & blocks shift for player & enemy. Only activates on hit. No Super Freeze & activaton effect on whiff, but meter is drained. Can be QSed. F1-6 invul. 27F total duration. | ||
| | |||
| | |||
| | |||
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ | |+ Standing Attacks | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5A(c)''' | | style="background-color:#F9F9F9;" |'''5A(c)''' | ||
Zeile 73: | Zeile 182: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 80: | Zeile 189: | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_5A(f).png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_5A(f).png]] | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 89: | Zeile 198: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 97: | Zeile 206: | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Moves Gai forward | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5C(c)''' | | style="background-color:#F9F9F9;" |'''5C(c)''' | ||
Zeile 105: | Zeile 214: | ||
| style="background-color:#F9F9F9;" |6 | | style="background-color:#F9F9F9;" |6 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 113: | Zeile 222: | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-1 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''5D(c)''' | | style="background-color:#F9F9F9;" |'''5D(c)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_5D(c).png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_5D(c).png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 129: | Zeile 238: | ||
| style="background-color:#F9F9F9;" |10 | | style="background-color:#F9F9F9;" |10 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 137: | Zeile 246: | ||
| style="background-color:#F9F9F9;" |15 | | style="background-color:#F9F9F9;" |15 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |invul on legs F8-28. F29-38 recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''GC''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_GC.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-12 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''Saving Shift''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_saving.png]] | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |n* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Active until landing. 9F/10F recovery (hit/whiff). | |||
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ | |+ Crouching Attacks | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2A''' | | style="background-color:#F9F9F9;" |'''2A''' | ||
Zeile 189: | Zeile 282: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+6 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 197: | Zeile 290: | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 205: | Zeile 298: | ||
| style="background-color:#F9F9F9;" |7 | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" |3+2 | | style="background-color:#F9F9F9;" |3+2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 213: | Zeile 306: | ||
| style="background-color:#F9F9F9;" |10 | | style="background-color:#F9F9F9;" |10 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 220: | Zeile 313: | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_3B.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_3B.png]] | ||
| style="background-color:#F9F9F9;" |11 | | style="background-color:#F9F9F9;" |11 | ||
| style="background-color:#F9F9F9;" |12 | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-8* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Upper body invul F1-10 & F29-31. Above feet invul (low profile) F11-28. F32-38 crouching recovery. F39 Guard only recovery. *=point blank. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''3D''' | | style="background-color:#F9F9F9;" |'''3D''' | ||
Zeile 237: | Zeile 322: | ||
| style="background-color:#F9F9F9;" |16 | | style="background-color:#F9F9F9;" |16 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Launches. Only available if 236236E is active. Low Profile F1-13. 21F recovery. | ||
|- | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Middle Kick (6D) Series | |||
! style="background-color:#D9D9D9;" | Attack | |||
! style="background-color:#D9D9D9;" | Hitbox | |||
! style="background-color:#FFd800;" | Startup | |||
! style="background-color:#FFd800;" | Active | |||
! style="background-color:#FFd800;" | Hit | |||
! style="background-color:#FFd800;" | Guard | |||
! style="background-color:#FFd800;" | Note | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Middle Kick<br>6D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D.png]] | |||
| style="background-color:#F9F9F9;" |15 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |-8 | |||
| style="background-color:#F9F9F9;" |-9 | |||
| style="background-color:#F9F9F9;" |Chain Starter. Special Cancel. Can be followed up with Back Tornado (4), Gai Wheel (8), Gai Driller (9), Slider (2), Front Step (3) & Right Hook (6). Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19). | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Back Tornado<br>6D>4D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D4D.png]] | |||
| style="background-color:#F9F9F9;" |13 | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-6 | |||
| style="background-color:#F9F9F9;" |Can be cancelled into even on whiff. Slide Knockdown. Wall bounce on counter hit. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Right Hook<br>6D>6''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D6.png]] | |||
| style="background-color:#F9F9F9;" |18 | |||
| style="background-color:#F9F9F9;" |2 | |||
| style="background-color:#F9F9F9;" |+7 | |||
| style="background-color:#F9F9F9;" |+6 | |||
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6C>6. | |||
|- | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Palm Hook (6C) Series | |||
! style="background-color:#D9D9D9;" | Attack | |||
! style="background-color:#D9D9D9;" | Hitbox | |||
! style="background-color:#FFd800;" | Startup | |||
! style="background-color:#FFd800;" | Active | |||
! style="background-color:#FFd800;" | Hit | |||
! style="background-color:#FFd800;" | Guard | |||
! style="background-color:#FFd800;" | Note | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''Palm Hook<br>6C''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C.png]] | ||
| style="background-color:#F9F9F9;" |16 | | style="background-color:#F9F9F9;" |16 | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-12 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-13 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Overhead. Can be cancelled into Right Hook (6). | ||
|- | |||
| style="background-color:#F9F9F9;" |'''Right Hook<br>6C>6''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C6.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |2 | |||
| style="background-color:#F9F9F9;" |+7 | |||
| style="background-color:#F9F9F9;" |+6 | |||
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6D>6. | |||
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ 6D | |+ Other 6C/6D Followups | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style="background-color:#FFd800;" | Hit | |||
! style="background-color:#FFd800;" | Guard | |||
! style="background-color:#FFd800;" | Note | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Back Knuckle<br>6C/D>6>4''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD64.png]] | |||
| style="background-color:#F9F9F9;" |14 | |||
| style="background-color:#F9F9F9;" |3 | |||
| style="background-color:#F9F9F9;" |+0 | |||
| style="background-color:#F9F9F9;" |-1 | |||
| style="background-color:#F9F9F9;" |Can be cancelled into Slow Palm Hook (6), Gai Wheel (8), Gai Driller (9), Slider (2) & Front Step (3). Whiffs against crouching characters. | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''(fast) Palm Hook Ender<br>6C/D>6>6''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD66.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |13 | ||
| style="background-color:#F9F9F9;" |2 | |||
| style="background-color:#F9F9F9;" |-5 | |||
| style="background-color:#F9F9F9;" |-6 | |||
| style="background-color:#F9F9F9;" |No Knockdown or cancels other than QS. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''(slow) Palm Hook Ender<br>6C/D>6>4>6''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD646.png]] | |||
| style="background-color:#F9F9F9;" |24 | |||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Overhead. Hard Knockdown. | ||
|- | |||
| style="background-color:#F9F9F9;" |'''Gai Wheel<br>6D>8<br>6C/D>6>8<br>6C/D>6>4>8<br>214E>8K*''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D8_1.png|150px]][[bild:kofxi_gai_6D8_2.png|150px]] | |||
| style="background-color:#F9F9F9;" |21 | |||
| style="background-color:#F9F9F9;" |3+3 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-1* | |||
| style="background-color:#F9F9F9;" |Overhead. 17F landing recovery. *1= see 214E data. *2=vs standing Kyo. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Slow Gai Driller<br>6D>9<br>6C/D>6>4>9''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D9_1.png|150px]][[bild:kofxi_gai_6D9_2.png|150px]][[bild:kofxi_gai_6D9_3.png|150px]] | |||
| style="background-color:#F9F9F9;" |17 | |||
| style="background-color:#F9F9F9;" |2+9 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-30 | |||
| style="background-color:#F9F9F9;" |Launches. F1+2 upper body invul. F3-16 above feet invul (low profile). 18F landing recovery. | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Gai | | style="background-color:#F9F9F9;" |'''Fast Gai Driller<br>6C/D>6>9<br>6D>3>8<br>6C/D>6>4>3>8''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_2.png|150px]][[bild:kofxi_gai_6CD69_3.png|150px]][[bild:kofxi_gai_6CD69_4.png|150px]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |6/7* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-26 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Launcher. 14F landing recovery.<br>'''X>3>8 Data:''' 6F Startup; F1 not in counterhit state; F2-5 low profile.<br>'''6C/D>6 Data:''' 7F startup; F1+2 upper body invul; F3-6 low profile. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Gai | | style="background-color:#F9F9F9;" |'''Gai Slider<br>6D>2<br>6C/D>6>2<br>6C/D>6>4>2''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D2_1.png]][[bild:kofxi_gai_6D2.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |11 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-9* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Upper Body invul F1-10 & F29-31. Above feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. *=Point blank. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''Front Step<br>6D>3<br>6C/D>6>4>3''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D3_1.png]][[bild:kofxi_gai_6D3.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |16 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" |Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-3 (vertically & horziontally). Low Profile F4-16. F17-26 recovery. | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''Knee Upper | | style="background-color:#F9F9F9;" |'''Knee Upper<br>6D>3>9<br>6C/D>6>4>3>9''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D39.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D39.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Launches. First frame not in counterhit-state, then in counterhit-state until end of active time. The gap between Front Step & Knee Upper is 3F. | ||
|- | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ Jump Attacks | |||
! style="background-color:#D9D9D9;" | Attack | |||
! style="background-color:#D9D9D9;" | Hitbox | |||
! style="background-color:#FFd800;" | Startup | |||
! style="background-color:#FFd800;" | Active | |||
! style="background-color:#FFd800;" | Note | |||
|- | |||
| style="background-color:#F9F9F9;" |'''smalljump A''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_smalljump_A_1.png]][[bild:kofxi_gai_smalljump_A_2.png]] | |||
| style="background-color:#F9F9F9;" |7 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Hurtbox enlarged F4+. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Jump up A''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_jump_up_A_1.png]][[bild:kofxi_gai_jump_up_A_2.png]] | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Hurtbox enlarged F4+. Hitbox is placed further out than j.A (both are 80x80). | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Jump A''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_jump_up_A_1.png]][[bild:kofxi_gai_jump_A_2.png]] | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |Hurtbox enlarged F4+. Hitbox is placed closer in than jump up A (both are 80x80). | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Smalljump B''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_smalljump_B.png]] | |||
| style="background-color:#F9F9F9;" |7 | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |Same hitbox as jump up B & j.B. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Jump up B''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_jump_up_B.png]] | |||
| style="background-color:#F9F9F9;" |7 | |||
| style="background-color:#F9F9F9;" |10 | |||
| style="background-color:#F9F9F9;" |Same hitbox as smalljump B & j.B. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Jump B''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_jump_B.png]] | |||
| style="background-color:#F9F9F9;" |7 | |||
| style="background-color:#F9F9F9;" |8 | |||
| style="background-color:#F9F9F9;" |Same hitbox as smalljump B & jump up B. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Smalljump C''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_smalljump_C.png]] | |||
| style="background-color:#F9F9F9;" |10 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |Same as jump C. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Jump C''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_jump_C.png]] | |||
| style="background-color:#F9F9F9;" |10 | |||
| style="background-color:#F9F9F9;" |5 | |||
| style="background-color:#F9F9F9;" |Same as smalljump C. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Smalljump D''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_smalljump_D.png]] | |||
| style="background-color:#F9F9F9;" |11 | |||
| style="background-color:#F9F9F9;" |3 | |||
| style="background-color:#F9F9F9;" |Same as jump D. | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''Jump D''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_jump_D.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |Same as smalljump D. | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''Smalljump E''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_smalljump_E.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |Same as jump E. | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |''' | | style="background-color:#F9F9F9;" |'''Jump E''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_jump_E.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |12 | ||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |Same as smalljump E. | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ 214E + Followups | |||
! style="background-color:#D9D9D9;" | Attack | |||
! style="background-color:#D9D9D9;" | Hitbox | |||
! style="background-color:#FFd800;" | Startup | |||
! style="background-color:#FFd800;" | Active | |||
! style="background-color:#FFd800;" | Hit | |||
! style="background-color:#FFd800;" | Guard | |||
! style="background-color:#FFd800;" | Note | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Bridge Sway (214E)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E.png]] | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |31 | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Strike invul F1-30. 1F guard only recovery. Followups start on F10 (earliest). | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Bridge Sway Upper (214E>8P)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E8P_1.png]][[bild:kofxi_gai_214E8P_2.png]][[bild:kofxi_gai_214E8P_gif.gif]] | |||
| style="background-color:#F9F9F9;" |9+4* | |||
| style="background-color:#F9F9F9;" |3+3 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-3* | |||
| style="background-color:#F9F9F9;" |First hit allows juggles. Super Cancel. 18F recovery. *1= 10F startup from Bridge Sway +4. *2=first hit. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Gai Wheel (214E>8K)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E8K_1.png|150px]][[bild:kofxi_gai_214E8K_2.png|150px]][[bild:kofxi_gai_214E8K_3.png|150px]][[bild:kofxi_gai_214E8K_gif.gif]] | |||
| style="background-color:#F9F9F9;" |9+21/+23* | |||
| style="background-color:#F9F9F9;" |3+3 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-2/+1* | |||
| style="background-color:#F9F9F9;" |2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= 9F startup from Bridge Sway + 21 (standing) or 23 (crouching). *2=first/second hit. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Back Knuckle (214E>4P)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E4P.png]][[bild:kofxi_gai_214E4P_gif.gif]] | |||
| style="background-color:#F9F9F9;" |9+9* | |||
| style="background-color:#F9F9F9;" |3 | |||
| style="background-color:#F9F9F9;" |+0 | |||
| style="background-color:#F9F9F9;" |-1 | |||
| style="background-color:#F9F9F9;" |Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Back Tornado (214E>4K)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E4K_1.png]][[bild:kofxi_gai_214E4K_2.png]][[bild:kofxi_gai_214E4K_gif.gif]] | |||
| style="background-color:#F9F9F9;" |9+15* | |||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-6 | |||
| style="background-color:#F9F9F9;" |Slide Knockdown. Above Feet invul F1-3. *=9F startup from Bridge Sway + 15. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Frog Down (214E>2P)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2P_1.png]][[bild:kofxi_gai_214E2P_2.png]][[bild:kofxi_gai_214E2P_3.png]][[bild:kofxi_gai_214E2P_gif.gif]] | |||
| style="background-color:#F9F9F9;" |9+4* | |||
| style="background-color:#F9F9F9;" |10+40 | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Same data as 22A. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''> Fast Gai Driller (214E>2P>8)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2P8_1.png]][[bild:kofxi_gai_214E2P8_2.png]][[bild:kofxi_gai_214E2P8_3.png]][[bild:kofxi_gai_214E2P8_gif.gif]] | |||
| style="background-color:#F9F9F9;" |9+21+5* | |||
| style="background-color:#F9F9F9;" |2+7 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-26 | |||
| style="background-color:#F9F9F9;" |Frog Down followup. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=9F startup from Bridge Sway + 21F from Frog Down + 5. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Slider (214E>2K)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2K_1.png]][[bild:kofxi_gai_214E2K_2.png]][[bild:kofxi_gai_214E2K_gif.gif]] | |||
| style="background-color:#F9F9F9;" |9+16* | |||
| style="background-color:#F9F9F9;" |12 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-18 | |||
| style="background-color:#F9F9F9;" |F1-6 standing startup, F7-15 crouching startup, F16-36 low profile. F37-47 crouching recovery. F48-54 standing recovery. *=9F startup from Bridge Sway + 16. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Front Step(214E>6X)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E6X_1.png]][[bild:kofxi_gai_214E6X_2.png]][[bild:kofxi_gai_214E6X_gif.gif]] | |||
| style="background-color:#F9F9F9;" |9* | |||
| style="background-color:#F9F9F9;" |26 | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Can be chained (needs different button), eg. 214E>6A,6B,6C,6D. F1-13 low profile. F14-17 crouching + F18-26 standing recovery. 1F crouching hurtbox (no counter-hit state) in between chained steps. 26F total duration. *=9F from Bridge Sway. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Gai Sniper(214E>41236E)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E41236E.png]][[bild:kofxi_gai_214E41236E.gif]] | |||
| style="background-color:#F9F9F9;" |9+2* | |||
| style="background-color:#F9F9F9;" |2 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Command Throw. F1-5 in Counterhit-State. 31F total duration. *=9F startup from Bridge Sway + 2. | |||
|- | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Specials & Supers | |+ Specials & Supers | ||
! style=" | ! style="background-color:#D9D9D9;" | Attack | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style=" | ! style="background-color:#FFd800;" | Startup | ||
! style=" | ! style="background-color:#FFd800;" | Active | ||
! style=" | ! style="background-color:#FFd800;" | Hit | ||
! style=" | ! style="background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623A''' | | style="background-color:#F9F9F9;" |'''Frog Down (22P)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2P_1.png]][[bild:kofxi_gai_214E2P_2.png]][[bild:kofxi_gai_214E2P_3.png]] | ||
| style="background-color:#F9F9F9;" |4 | |||
| style="background-color:#F9F9F9;" |10+40 | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Same data as 214E>2P. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''> Fast Gai Driller (22A>8)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E2P8_1.png]][[bild:kofxi_gai_214E2P8_2.png]][[bild:kofxi_gai_214E2P8_3.png]] | |||
| style="background-color:#F9F9F9;" |21+5* | |||
| style="background-color:#F9F9F9;" |2+7 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-26 | |||
| style="background-color:#F9F9F9;" |Frog Down followup. Same data as 214E>2P>8. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=21F startup from Frog Down + 5. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''> Slow Gai Driller (22C>8)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_22C8_1.png]][[bild:kofxi_gai_22C8_2.png]][[bild:kofxi_gai_22C8_3.png]] | |||
| style="background-color:#F9F9F9;" |21+12* | |||
| style="background-color:#F9F9F9;" |2+9 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-30 | |||
| style="background-color:#F9F9F9;" |Launches. Faster than the Slow Gai Driller from 6D. F1-11 above feet invul. 18F landing recovery. *=21F startup from Frog Down + 12. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''Fast Gai Driller (623A)''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_623A_1.png]][[bild:kofxi_gai_623A_2.png]][[bild:kofxi_gai_623A_3.png]][[bild:kofxi_gai_623A_4.png]] | |||
| style="background-color:#F9F9F9;" |7 | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-25 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-6 above feet invul. 14F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623C''' | | style="background-color:#F9F9F9;" |'''Slow Gai Driller (623C)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_623C_1.png]][[bild:kofxi_gai_623C_2.png]][[bild:kofxi_gai_623C_3.png]][[bild:kofxi_gai_623C_4.png]] | ||
| style="background-color:#F9F9F9;" |17 | | style="background-color:#F9F9F9;" |17 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2+9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-30 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-16 above feet invul. 18F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214B''' | | style="background-color:#F9F9F9;" |'''Short Gai Wheel (214B)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214B_1.png]][[bild:kofxi_gai_214B_2.png]][[bild:kofxi_gai_214B_3.png]] | ||
| style="background-color:#F9F9F9;" |21 | | style="background-color:#F9F9F9;" |21 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |3+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Overhead. Invul on legs F1-2. Airborne F3-26. 21F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214D''' | | style="background-color:#F9F9F9;" |'''Long Gai Wheel (214D)''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214D_1.png]][[bild:kofxi_gai_214D_2.png]][[bild:kofxi_gai_214D_3.png]] | ||
| style="background-color:#F9F9F9;" |23 | | style="background-color:#F9F9F9;" |23 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2+5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+0 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Overhead. Travels further than 214B. Invul on legs F1-2. Airborne F3-29. 18F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''41236E''' | | style="background-color:#F9F9F9;" |'''Gai Sniper (41236E)''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_41236E.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_41236E.png]] | ||
| style="background-color:#F9F9F9;" |2 | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Only available if 236236E is active. Command Throw. Same as 214E>41236E. Counterhit-State F1-5. 31F total duration. | ||
|- | |||
| style="background-color:#F9F9F9;" |'''236236P''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236P.png]] | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |25 | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |Damage buff. 25F duration. | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236K''' | | style="background-color:#F9F9F9;" |'''236236K''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K.png]] | ||
| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |10 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-1 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Chain starter. Every hit can be QSed. F1-3 normal hurtbox & counterhit-state. F4-13 invul on legs & counterhit-state. (whole active time). F14-26 recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236E''' | | style="background-color:#F9F9F9;" |'''236236E''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236E_1.png]][[bild:kofxi_gai_236236E_2.png]][[bild:kofxi_gai_236236E_gif.gif]] | ||
| style="background-color:#F9F9F9;" |7 | | style="background-color:#F9F9F9;" |7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |+0 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Enables new attacks & blocks shift for player & enemy. Only activates on hit. No Super Freeze & activaton effect on whiff, but meter is drained. Can be QSed. F1-6 invul. 27F total duration. | ||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+ 236236K Followups | |||
! style="background-color:#D9D9D9;" | Attack | |||
! style="background-color:#D9D9D9;" | Hitbox | |||
! style="background-color:#FFd800;" | Startup | |||
! style="background-color:#FFd800;" | Active | |||
! style="background-color:#FFd800;" | Hit | |||
! style="background-color:#FFd800;" | Guard | |||
! style="background-color:#FFd800;" | Note | |||
|- | |||
| style="background-color:#F9F9F9;" |'''236236K>8 Ender''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K8_1.png]][[bild:kofxi_gai_236236K8_2.png]] | |||
| style="background-color:#F9F9F9;" |9 | |||
| style="background-color:#F9F9F9;" |2+7 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-22 | |||
| style="background-color:#F9F9F9;" |Gai Driller ender. Can be QSed. F3-8 above feet invul. 16F landing recovery. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''236236K>2 Ender''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K2.png]] | |||
| style="background-color:#F9F9F9;" |27 | |||
| style="background-color:#F9F9F9;" |16 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-19 | |||
| style="background-color:#F9F9F9;" |Slider ender. Low Hit. Can be QSed. Above feet invul F27-45. recovery F46-67. | |||
|- | |||
| style="background-color:#F9F9F9;" |'''236236K>4 Ender''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_236236K4_1.png]][[bild:kofxi_gai_236236K4_2.png]] | |||
| style="background-color:#F9F9F9;" |25 | |||
| style="background-color:#F9F9F9;" |3+3 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |+0 | |||
| style="background-color:#F9F9F9;" |Gai Wheel ender. Overhead. Can be QSed. Airborne F5-30.16F landing recovery. | |||
|- | |- | ||
|} | |} | ||
== Special Attributes & Bugs == | |||
*The collision box of Gai's 6D is rotated 90° during its active time. | |||
{{KOFXI_Navi}} | {{KOFXI_Navi}} |
Aktuelle Version vom 20. Oktober 2021, 18:48 Uhr
Gai Tendo 天童 凱 | |
Tiers & Ranking | |
Tier: | A |
Ratio Cost: | 4 Points |
Properties | |
Damage Modifier: | 0.96 |
Stun Modifier: | 0.95 |
Crouch height (Tier): | C |
Colors
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 5 | 2 | +5 | +4 | |
5A(f) | 5 | 2 | +5 | +4 | |
5B(c) | 5 | 3 | +4 | +3 | |
5B(f) | 8 | 3 | +3 | +2 | |
5C(c) | 6 | 2 | +7 | +6 | |
5C(f) | 8 | 2 | -1 | -2 | |
5D(c) | 7 | 3 | +5 | +4 | |
5D(f) | 10 | 3 | -2 | -3 | |
5E | 15 | 3 | KD | -3 | invul on legs F8-28. F29-38 recovery. |
GC | 8 | 4 | KD | -12 | |
Saving Shift | ? | n* | KD | / | Active until landing. 9F/10F recovery (hit/whiff). |
2A | 5 | 3 | +6 | +5 | |
2B | 5 | 3 | +4 | +3 | |
2C | 7 | 3+2 | -7 | -8 | |
2D | 10 | 4 | KD | -3 | |
3B | 11 | 12 | KD | -8* | Only available if 236236E is active. Upper body invul F1-10 & F29-31. Above feet invul (low profile) F11-28. F32-38 crouching recovery. F39 Guard only recovery. *=point blank |
3D | 16 | 4 | KD | -4 | Only available if 236236E is active. Launches. Low Profile F1-13. 21F recovery. |
Middle Kick 6D |
15 | 4 | -8 | -9 | Chain Starter. Special Cancel. Can be followed up with Back Tornado (4), Gai Wheel (8), Gai Driller (9), Slider (2), Front Step (3) & Right Hook (6). Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19). |
Back Tornado 6D>4D |
13 | 4 | KD | -6 | Can be cancelled into even on whiff. Slide Knockdown. Wall bounce on counter hit. |
Right Hook 6D>6 |
18 | 2 | +7 | +6 | Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6C>6. |
Palm Hook 6C |
16 | 4 | -12 | -13 | Overhead. Can be cancelled into Right Hook (6). |
Right Hook 6C>6 |
11 | 2 | +7 | +6 | Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9), Slider (2) & Back Knuckle (4). Different Hurtbox as 6D>6. |
Back Knuckle 6C/D>6>4 |
14 | 3 | +0 | -1 | Can be cancelled into Slow Palm Hook (6), Gai Wheel (8), Gai Driller (9), Slider (2) & Front Step (3). Whiffs against crouching characters. |
Fast Palm Hook Ender 6C/D>6>6 |
13 | 2 | -5 | -6 | No Knockdown or cancels other than QS. |
Slow Palm Hook Ender 6C/D>6>4>6 |
24 | 4 | KD | -5 | Overhead. Hard Knockdown. |
Gai Wheel 6D8 6C/D>6>8 6C/D>6>4>8 214E>8K* |
21 | 3+3 | KD | -1* | Overhead. 17F landing recovery. *1= see 214E data. *2=vs standing Kyo. |
Slow Gai Driller 6D>9 6C/D>6>4>9 |
17 | 2+9 | KD | -30 | Launches. F1+2 upper body invul. F3-16 above feet invul (low profile). 18F landing recovery. |
Fast Gai Driller 6C/D>6>9 6D>3>8 6C/D>6>4>3>8 |
6/7* | 2+7 | KD | -26 | Launcher. 14F landing recovery. X>3>8 Data: 6F Startup; F1 not in counterhit state; F2-5 low profile. 6C/D>6 Data: 7F startup; F1+2 upper body invul; F3-6 low profile. |
Gai Slider 6D>2 6C/D>6>2 6C/D>6>4>2 |
11 | 12 | KD | -9* | Upper Body invul F1-10 & F29-31. Above feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. *=Point blank. |
Front Step 6D>3 6C/D>6>4>3 |
/ | 16 | / | / | Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-3 (vertically & horziontally). Low Profile F4-16. F17-26 recovery. |
Knee Upper 6D>3>9 6C/D>6>4>3>9 |
7 | 4 | KD | -4 | Launches. First frame not in counterhit-state, then in counterhit-state until end of active time. The gap between Front Step & Knee Upper is 3F. |
small A | 7 | 6 | / | / | Hurtbox enlarged F4+. |
up A | 6 | 6 | / | / | Hurtbox enlarged F4+. Hitbox is placed further out than j.A (both are 80x80). |
j.A | 6 | 6 | / | / | Hurtbox enlarged F4+. Hitbox is placed closer in than jump up A (both are 80x80). |
small B | 7 | 8 | / | / | Same hitbox as jump up B & j.B. |
up B | 7 | 10 | / | / | Same hitbox as smalljump B & j.B. |
j.B | 7 | 8 | / | / | Same hitbox as smalljump B & jump up B. |
small C | 10 | 5 | / | / | Same as jump C. |
j.C | 10 | 5 | / | / | Same as smalljump C. |
small D | 11 | 3 | / | / | Same as jump D. |
j.D | 12 | 4 | / | / | Same as smalljump D. |
small E | 12 | 4 | / | / | Same as jump E. |
j.E | 12 | 4 | / | / | Same as smalljump E. |
214E | / | 31 | / | / | Strike invul F1-30. 1F guard only recovery. Followups start on F10 (earliest). |
214E>8P | 9+4* | 3+3 | KD | -3* | First hit allows juggles. Super Cancel. 18F recovery. *1= 10F startup from Bridge Sway +4. *2=first hit. |
214E>8K | 9+21/+23* | 3+3 | KD | -2+1* | 2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= 9F startup from Bridge Sway + 21 (standing) or 23 (crouching). *2=first/second hit. |
214E>4P | 9+9* | 3 | +0 | -1 | Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9. |
214E>4K | 9+15* | 4 | KD | -6 | Slide Knockdown. Above Feet invul F1-3. *=9F startup from Bridge Sway + 15. |
214E>2P | 9+4* | 10+40 | / | / | Same data as 22A. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. |
214E>2P>8 | 9+21+5* | 2+7 | KD | -26 | Frog Down followup. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=9F startup from Bridge Sway + 21F from Frog Down + 5. |
214E>2K | 9+16* | 12 | KD | -18 | F1-6 standing startup, F7-15 crouching startup, F16-36 low profile. F37-47 crouching recovery. F48-54 standing recovery. *=9F startup from Bridge Sway + 16. |
214E>6X | 9* | 26 | / | / | Can be chained (needs different button), eg. 214E>6A,6B,6C,6D. F1-13 low profile. F14-17 crouching + F18-26 standing recovery. 1F crouching hurtbox (no counter-hit state) in between chained steps. 26F total duration. *=9F from Bridge Sway. |
214E>41236E | 9+2* | 2 | KD | / | Command Throw. F1-5 in Counterhit-State. 31F total duration. *=9F startup from Bridge Sway + 2. |
22P | 4 | 10+40 | / | / | Same data as 214E>2P. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. |
22PA>8 | 21+5* | 2+7 | KD | -26 | Frog Down followup. Same data as 214E>2P>8. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=21F startup from Frog Down + 5. |
22PC>8 | 21+12* | 2+9 | KD | -30 | Launches. Faster than the Slow Gai Driller from 6D. F1-11 above feet invul. 18F landing recovery. *=21F startup from Frog Down + 12. |
623A | 7 | 2+7 | KD | -25 | Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-6 above feet invul. 14F landing recovery. |
623C | 17 | 2+9 | KD | -30 | Only available if 236236E is active. Super Cancel. F1+2 above knees invul. F3-16 above feet invul. 18F landing recovery. |
214B | 21 | 3+3 | KD | -2 | Only available if 236236E is active. Overhead. Invul on legs F1-2. Airborne F3-26. 21F landing recovery. |
214D | 23 | 2+5 | KD | +0 | Only available if 236236E is active. Overhead. Travels further than 214B. Invul on legs F1-2. Airborne F3-29. 18F landing recovery. |
41236E | 2 | 2 | KD | / | Only available if 236236E is active. Command Throw. Same as 214E>41236E. Counterhit-State F1-5. 31F total duration. |
236236P | / | 25 | / | / | Damage buff. 25F duration. |
236236K | 4 | 10 | -1 | -2 | Deadly Rave starter. F1-3 normal hurtbox & counterhit-state. F4-13 invul on legs & counterhit-state. (whole active time). F14-26 recovery. Every hit can be QSed. |
236236K>8 | 9 | 2+7 | KD | -22 | Gai Driller ender. Can be QSed. F3-8 above feet invul. 16F landing recovery. |
236236K>2 | 27 | 16 | KD | -19 | Slider ender. Low Hit. Can be QSed. Above feet invul F27-45. recovery F46-67. |
236236K>4 | 25 | 3+3 | KD | +0 | Gai Wheel ender. Overhead. Can be QSed. Airborne F5-30.16F landing recovery. |
236236E | 7 | 3 | KD | +0 | Enables new attacks & blocks shift for player & enemy. Only activates on hit. No Super Freeze & activaton effect on whiff, but meter is drained. Can be QSed. F1-6 invul. 27F total duration. |
Attack | Hitbox | Startup | Active | Hit | Guard | Note |
---|---|---|---|---|---|---|
Bridge Sway (214E) | / | 31 | / | / | Strike invul F1-30. 1F guard only recovery. Followups start on F10 (earliest). | |
Bridge Sway Upper (214E>8P) | 9+4* | 3+3 | KD | -3* | First hit allows juggles. Super Cancel. 18F recovery. *1= 10F startup from Bridge Sway +4. *2=first hit. | |
Gai Wheel (214E>8K) | 9+21/+23* | 3+3 | KD | -2/+1* | 2nd hit is Overhead. Airborne F13-35. 17F landing recovery. *1= 9F startup from Bridge Sway + 21 (standing) or 23 (crouching). *2=first/second hit. | |
Back Knuckle (214E>4P) | 9+9* | 3 | +0 | -1 | Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9. | |
Back Tornado (214E>4K) | 9+15* | 4 | KD | -6 | Slide Knockdown. Above Feet invul F1-3. *=9F startup from Bridge Sway + 15. | |
Frog Down (214E>2P) | 9+4* | 10+40 | / | / | Same data as 22A. F1-4 vulnerable standing hurtbox, F5-14 invulnerable (10F). F15-56 low profile (40F, lying position). F57-67 small hurtbox. F68-70 crouching hitbox. F71-74 recovery. *=9F startup from Bridge Sway + 4. | |
> Fast Gai Driller (214E>2P>8) | 9+21+5* | 2+7 | KD | -26 | Frog Down followup. Launcher. Super Cancel. 14F landing recovery. Like 6C/6D followup Fast Gai Driller, but 1F faster. *=9F startup from Bridge Sway + 21F from Frog Down + 5. | |
Slider (214E>2K) | 9+16* | 12 | KD | -18 | F1-6 standing startup, F7-15 crouching startup, F16-36 low profile. F37-47 crouching recovery. F48-54 standing recovery. *=9F startup from Bridge Sway + 16. | |
Front Step(214E>6X) | 9* | 26 | / | / | Can be chained (needs different button), eg. 214E>6A,6B,6C,6D. F1-13 low profile. F14-17 crouching + F18-26 standing recovery. 1F crouching hurtbox (no counter-hit state) in between chained steps. 26F total duration. *=9F from Bridge Sway. | |
Gai Sniper(214E>41236E) | Datei:Kofxi gai 214E41236E.gif | 9+2* | 2 | KD | / | Command Throw. F1-5 in Counterhit-State. 31F total duration. *=9F startup from Bridge Sway + 2. |
Special Attributes & Bugs
- The collision box of Gai's 6D is rotated 90° during its active time.
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