Zangief(SF4): Unterschied zwischen den Versionen

Aus Hardedge Wiki
Zur Navigation springen Zur Suche springen
KKeine Bearbeitungszusammenfassung
(Neue Tabelle eingefügt)
Zeile 18: Zeile 18:


== Normals & Command Normals ==
== Normals & Command Normals ==
<small><sup>(Dies ist keine vollständige Liste.)</sup></small>
*'''Long Kick: [[Bild: SFIV_DF.png]] +HK''' <small>(DF+HK)</small><BR/> Low Attack, d.h. kann vom Gegner nur tief geblockt werden.
*'''Long Kick: [[Bild: SFIV_DF.png]] +HK''' <small>(DF+HK)</small><BR/> Low Attack, d.h. kann vom Gegner nur tief geblockt werden.


Zeile 62: Zeile 63:


== Combos ==
== Combos ==
<small><sup>(Dies ist keine vollständige Liste.)</sup></small><BR/>
• close MP, EX Banishing Flat
• close MP, EX Banishing Flat


Zeile 84: Zeile 86:


== Framedata ==
== Framedata ==
<table border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;">
<table border="1" cellspacing="0" width="612" style="font-size: 11px; border: 1px solid #999; background: #ececec; text-align: center; color: #000000;">


<tr>
<tr>
<th align="center">
<th> Move
</th><th align="center">
</th><th> Startup
</th><th align="center">
</th><th> Active
</th><th align="center">
</th><th align="center"> frame
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center">
</th><th align="center">


</th><th align="center"> super meter
</th><th> Recover
</th><th align="center">
</th><th> Frame Adv. Block
</th><th align="center"> cancel
</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block


</th><th> Cancel Ability
</th></tr>
</th></tr>
<tr>
<tr>
<th align="center"> move Name
<td> Close Light Punch
</th><th align="center"> startup
</td><td> 4
</th><th align="center"> active
</td><td> 6
</th><th align="center"> recovery
</td><td> 7
</th><th align="center"> adv.blk
</td><td> -2
</td><td> +1
 
</td><td> 10
</td><td> 13
 
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> CSpS
</td></tr><tr>
<td> Close Medium Punch
 
</td><td> 5
 
</td><td> 2
</td><td> 14
</td><td> -2
</td><td> +1
</td><td> 13
</td><td> 16
</td><td> 90
</td><td> 100
 
</td><td> 40
 
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Hard Punch
</td><td> 7
</td><td> 4
</td><td> 20
</td><td> -6
 
 
</td><td> -1
</td><td> 17
</td><td> 22
</td><td> 140
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
 
<td> Close Light Kick
</td><td> 4
</td><td> 2
</td><td> 10
</td><td> -1
</td><td> +2
</td><td> 10
</td><td> 13
 
</td><td> 30


</th><th align="center"> adv.hit
</td><td> 50
</th><th align="center"> blockstun
</td><td> 20
</th><th align="center"> hitstun
</td><td> HL
</th><th align="center"> damage
</td><td> -
</th><th align="center"> stun
</td></tr><tr>
</th><th align="center"> gain
<td> Close Medium Kick
</th><th align="center"> block
</td><td> 5
</th><th align="center"> ability


</td><td> 2
</td><td> 15


</th></tr>
</td><td> -3
<tr>
</td><td> 0
<td align="center"> close LP
</td><td> 13
</td><td align="center"> 4
</td><td> 16
</td><td align="center"> 6
</td><td> 90
</td><td align="center"> 7
</td><td> 100
</td><td align="center"> -2
</td><td> 40
</td><td align="center"> +1
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 40
</td><td> HL
</td><td align="center"> 50
</td><td> SpS
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> CSpS


</td></tr>
</td></tr><tr>
<tr>
<td> Close Hard Kick
<td align="center"> close MP
</td><td> 7
</td><td align="center"> 5
</td><td> 4
</td><td> 21
</td><td> -5


</td><td align="center"> 2
</td><td> -1
</td><td align="center"> 14
</td><td> 19
</td><td align="center"> -2
</td><td> 23
</td><td align="center"> +1
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> 140
</td><td align="center"> SpS
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Far Light Punch
</td><td> 4
</td><td> 2


</td></tr>
</td><td> 5
<tr>
</td><td> +5
<td align="center"> close HP
</td><td> +8
</td><td align="center"> 7
</td><td> 11
</td><td align="center"> 4
</td><td> 14
</td><td align="center"> 20
</td><td align="center"> -6


</td><td align="center"> -1
</td><td> 40
</td><td align="center"> 17
</td><td> 50
</td><td align="center"> 22
</td><td> 20
</td><td align="center"> 140
</td><td> HL
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -


</td><td> CSpS
</td></tr><tr>
<td> Far Medium Punch
</td><td> 4


</td></tr>
</td><td> 2
<tr>
</td><td> 10
<td align="center"> close LK
</td><td> +2
</td><td align="center"> 4
</td><td> +5
</td><td align="center"> 2
</td><td> 13
</td><td align="center"> 10
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> 16
</td><td align="center"> 50
</td><td> 90
</td><td align="center"> 20
</td><td> 100
</td><td align="center"> HL
</td><td> 40
</td><td align="center"> -


</td></tr>
</td><td> HL
<tr>
</td><td> -
<td align="center"> close MK
</td></tr><tr>
</td><td align="center"> 5
<td> Far Hard Punch
</td><td> 12


</td><td align="center"> 2
</td><td> 3
</td><td align="center"> 15
</td><td> 18
</td><td align="center"> -3
</td><td> -3
</td><td align="center"> 0
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> +1
</td><td align="center"> SpS
</td><td> 17
</td><td> 21
</td><td> 140
</td><td> 200
</td><td> 60


</td></tr>
</td><td> HL
<tr>
</td><td> -
<td align="center"> close HK
</td></tr><tr>
</td><td align="center"> 7
<td> Far Light Kick
</td><td align="center"> 4
</td><td> 4
</td><td align="center"> 21
</td><td> 2
</td><td align="center"> -5
</td><td> 7
</td><td> +2
</td><td> +5


</td><td align="center"> -1
</td><td> 10
</td><td align="center"> 19
</td><td> 13
</td><td align="center"> 23
</td><td align="center"> 140
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -


</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Far Medium Kick


</td></tr>
</td><td> 7
<tr>
<td align="center"> far LP
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 5
</td><td align="center"> +5
</td><td align="center"> +8
</td><td align="center"> 11
</td><td align="center"> 14


</td><td align="center"> 40
</td><td> 6
</td><td align="center"> 50
</td><td> 18
</td><td align="center"> 20
</td><td> -10
</td><td align="center"> HL
</td><td> -7
</td><td align="center"> CSpS
</td><td> 13
</td><td> 16
</td><td> 90
</td><td> 100


</td></tr>
</td><td> 40
<tr>
<td align="center"> far MP
</td><td align="center"> 4


</td><td align="center"> 2
</td><td> HL
</td><td align="center"> 10
</td><td> -
</td><td align="center"> +2
</td></tr><tr>
</td><td align="center"> +5
<td> Far Hard Kick
</td><td align="center"> 13
</td><td> 11
</td><td align="center"> 16
</td><td> 4
</td><td align="center"> 90
</td><td> 16
</td><td align="center"> 100
</td><td> -2
</td><td align="center"> 40


</td><td align="center"> HL
</td><td align="center"> -


</td></tr>
</td><td> +2
<tr>
</td><td> 17
<td align="center"> far HP
</td><td> 21
</td><td align="center"> 12
</td><td> 140
</td><td align="center"> 3
</td><td> 200
</td><td align="center"> 18
</td><td> 60
</td><td align="center"> -3
</td><td> HL
</td><td> -
</td></tr><tr>


</td><td align="center"> +1
<td> Crouch Light Punch
</td><td align="center"> 17
</td><td> 4
</td><td align="center"> 21
</td><td> 3
</td><td align="center"> 140
</td><td> 6
</td><td align="center"> 200
</td><td> +2
</td><td align="center"> 60
</td><td> +5
</td><td align="center"> HL
</td><td> 10
</td><td align="center"> -
</td><td> 13


</td><td> 30


</td></tr>
</td><td> 50
<tr>
</td><td> 20
<td align="center"> far LK
</td><td> HL
</td><td align="center"> 4
</td><td> CSpS
</td><td align="center"> 2
</td></tr><tr>
</td><td align="center"> 7
<td> Crouch Medium Punch
</td><td align="center"> +2
</td><td> 8
</td><td align="center"> +5
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> 5
</td><td align="center"> 50
</td><td> 12
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> SpS


</td></tr>
</td><td> -3
<tr>
</td><td> +3
<td align="center"> far MK
</td><td> 13
</td><td align="center"> 7
</td><td> 19
</td><td> 80
</td><td> 100
</td><td> 40


</td><td align="center"> 6
</td><td> HL
</td><td align="center"> 18
</td><td> -
</td><td align="center"> -10
</td><td align="center"> -7
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td></tr><tr>
</td><td align="center"> -
<td> Crouch Hard Punch
</td><td> 12
</td><td> 4
</td><td> 16
</td><td> -2


</td></tr>
</td><td> +2
<tr>
</td><td> 17
<td align="center"> far HK
</td><td> 21
</td><td align="center"> 11
</td><td align="center"> 4
</td><td align="center"> 16
</td><td align="center"> -2


</td><td align="center"> +2
</td><td> 120
</td><td align="center"> 17
</td><td> 200
</td><td align="center"> 21
</td><td> 60
</td><td align="center"> 140
</td><td> HL
</td><td align="center"> 200
</td><td> S
</td><td align="center"> 60
</td></tr><tr>
</td><td align="center"> HL
<td> Crouch Light Kick
</td><td align="center"> -
</td><td> 3
</td><td> 3


</td><td> 7
</td><td> +1
</td><td> +4
</td><td> 10
</td><td> 13


</td></tr>
</td><td> 40
<tr>
</td><td> 50
<td align="center"> crouch LP
</td><td> 20
</td><td align="center"> 4
</td><td> L
</td><td align="center"> 3
</td><td align="center"> 6
</td><td align="center"> +2
</td><td align="center"> +5
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> SpS
</td><td align="center"> 50
</td></tr><tr>
</td><td align="center"> 20
<td> Crouch Medium Kick
</td><td align="center"> HL
</td><td> 9
</td><td align="center"> CSpS


</td></tr>
</td><td> 4
<tr>
</td><td> 15
<td align="center"> crouch MP
</td><td> -5
</td><td align="center"> 8
</td><td> -2
</td><td> 13


</td><td align="center"> 5
</td><td> 16
</td><td align="center"> 12
</td><td> 90
</td><td align="center"> -3
</td><td> 100
</td><td align="center"> +3
</td><td> 40
</td><td align="center"> 13
</td><td align="center"> 19
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> L
</td><td align="center"> -
</td><td> -
</td></tr><tr>
<td> Crouch Hard Kick
</td><td> 9


</td></tr>
</td><td> 5
<tr>
</td><td> 18
<td align="center"> crouch HP
</td><td> -5
</td><td align="center"> 12
</td><td align="center"> 4
</td><td align="center"> 16
</td><td align="center"> -2


</td><td align="center"> +2
</td><td> -
</td><td align="center"> 17
</td><td> 17
</td><td align="center"> 21
</td><td> -
</td><td align="center"> 120
</td><td> 120
</td><td align="center"> 200
</td><td> 200
</td><td align="center"> 60
</td><td> 60
</td><td align="center"> HL
</td><td align="center"> S


</td><td> L
</td><td> -
</td></tr><tr>
<td> Jump Up Light Punch
</td><td> 5
</td><td> 5
</td><td> -
</td><td> -
</td><td> -


</td></tr>
</td><td> 8
<tr>
</td><td> 11
<td align="center"> crouch LK
</td><td align="center"> 3
</td><td align="center"> 3
</td><td align="center"> 7
</td><td align="center"> +1
</td><td align="center"> +4
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 40
</td><td> 60
</td><td align="center"> 50
</td><td> 50
</td><td align="center"> 20
</td><td> 20
</td><td align="center"> L
</td><td> H
</td><td align="center"> SpS
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Punch


</td></tr>
</td><td> 7
<tr>
<td align="center"> crouch MK
</td><td align="center"> 9


</td><td align="center"> 4
</td><td> 4
</td><td align="center"> 15
</td><td> -
</td><td align="center"> -5
</td><td> -
</td><td align="center"> -2
</td><td> -
</td><td align="center"> 13
</td><td> 11
</td><td align="center"> 16
</td><td> 15
</td><td align="center"> 90
</td><td> 90
</td><td align="center"> 100
</td><td> 100
</td><td align="center"> 40


</td><td align="center"> L
</td><td> 40
</td><td align="center"> -


</td></tr>
</td><td> H
<tr>
</td><td> -
<td align="center"> crouch HK
</td></tr><tr>
</td><td align="center"> 9
<td> Jump Up Hard Punch
</td><td align="center"> 5
</td><td> 10
</td><td align="center"> 18
</td><td> 6
</td><td align="center"> -5
</td><td> -
</td><td> -


</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> -


</td><td> -
</td><td> 15
</td><td> 18
</td><td> 140
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>


</td></tr>
<td> Jump Up Light Kick
<tr>
</td><td> 7
<td align="center"> jump up LP
</td><td> 4
</td><td align="center"> 5
</td><td> -
</td><td align="center"> 5
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 8
</td><td align="center"> -
</td><td> 11
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 60
</td><td> 50
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -


</td></tr>
</td><td> 50
<tr>
</td><td> 20
<td align="center"> jump up MP
</td><td> H
</td><td align="center"> 7
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Kick
</td><td> 9


</td><td align="center"> 4
</td><td> 5
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 90
</td><td> 100
</td><td> 40


</td></tr>
</td><td> H
<tr>
</td><td> -
<td align="center"> jump up HP
</td><td align="center"> 10
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> 15
<td> Jump Up Hard Kick
</td><td align="center"> 18
</td><td> 9
</td><td align="center"> 140
</td><td> 6
</td><td align="center"> 200
</td><td> -
</td><td align="center"> 60
</td><td> -
</td><td align="center"> H
</td><td align="center"> -


</td><td> -
</td><td> 15
</td><td> 18


</td></tr>
</td><td> 120
<tr>
</td><td> 200
<td align="center"> jump up LK
</td><td> 60
</td><td align="center"> 7
</td><td> H
</td><td align="center"> 4
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Jump Forward Light Punch
</td><td align="center"> -
</td><td> 6
</td><td align="center"> 8
</td><td> 5
</td><td align="center"> 11


</td><td align="center"> 50
</td><td> -
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td><td> -
</td><td align="center"> H
</td><td> 8
</td><td align="center"> -
</td><td> 11


</td></tr>
</td><td> 60
<tr>
</td><td> 50
<td align="center"> jump up MK
</td><td> 20
</td><td align="center"> 9
</td><td> H


</td><td align="center"> 5
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Jump Forward Medium Punch
</td><td align="center"> -
</td><td> 7
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> 3
</td><td align="center"> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 11


</td></tr>
</td><td> 15
<tr>
</td><td> 90
<td align="center"> jump up HK
</td><td> 100
</td><td align="center"> 9
</td><td> 40
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> H
</td><td align="center"> 15
</td><td> -
</td><td align="center"> 18
</td></tr><tr>
</td><td align="center"> 120
<td> Jump Forward Hard Punch
</td><td align="center"> 200
</td><td> 11
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -


</td><td> 6
</td><td> -
</td><td> -


</td></tr>
</td><td> -
<tr>
</td><td> 15
<td align="center"> jump forward LP
</td><td> 18
</td><td align="center"> 6
</td><td> 120
</td><td align="center"> 5
</td><td> 200
</td><td align="center"> -
</td><td> 60
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 60
</td><td> H
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td></tr><tr>
</td><td align="center"> H
<td> Jump Forward Light Kick
</td><td align="center"> -
</td><td> 7
</td><td> 4
</td><td> -
</td><td> -
</td><td> -


</td></tr>
</td><td> 8
<tr>
</td><td> 11
<td align="center"> jump forward MP
</td><td align="center"> 7


</td><td align="center"> 3
</td><td> 50
</td><td align="center"> -
</td><td> 50
</td><td align="center"> -
</td><td> 20
</td><td align="center"> -
</td><td> H
</td><td align="center"> 11
</td><td> -
</td><td align="center"> 15
</td></tr><tr>
</td><td align="center"> 90
<td> Jump Forward Medium Kick
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> 9
</td><td align="center"> -


</td></tr>
</td><td> 10
<tr>
</td><td> -
<td align="center"> jump forward HP
</td><td> -
</td><td align="center"> 11
</td><td> -
</td><td align="center"> 6
</td><td> 11
</td><td align="center"> -
</td><td> 15
</td><td align="center"> -
</td><td> 90
</td><td> 100


</td><td align="center"> -
</td><td> 40
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -


</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Hard Kick
</td><td> 9
</td><td> 6
</td><td> -
</td><td> -


</td></tr>
<tr>
<td align="center"> jump forward LK
</td><td align="center"> 7
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 50
</td><td> -
</td><td align="center"> 50
</td><td> 15
</td><td align="center"> 20
</td><td> 18
</td><td align="center"> H
</td><td> 120
</td><td align="center"> -
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>


</td></tr>
<td> Down + Hard Punch (Air)
<tr>
</td><td> 6
<td align="center"> jump forward MK
</td><td> 7
</td><td align="center"> 9
</td><td> -
</td><td> -
</td><td> -
</td><td> 15
</td><td> 19


</td><td align="center"> 10
</td><td> 110
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> 150
</td><td align="center"> -
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Down + Light Kick (Air)
</td><td> 8


</td></tr>
</td><td> 6
<tr>
</td><td> -
<td align="center"> jump forward HK
</td><td align="center"> 9
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> -
</td><td align="center"> 15
</td><td> -
</td><td align="center"> 18
</td><td> 8
</td><td align="center"> 120
</td><td> 11
</td><td align="center"> 200
</td><td> 50
</td><td align="center"> 60
</td><td> 50
</td><td align="center"> H
</td><td> 20
</td><td align="center"> -


</td><td> H
</td><td> -


</td></tr>
</td></tr><tr>
<tr>
<td> Up + Hard Punch (Air)
<td align="center"> D+HP(air)
</td><td> 4
</td><td align="center"> 6
</td><td> 6
</td><td align="center"> 7
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 19


</td><td align="center"> 110
</td><td> -
</td><td align="center"> 150
</td><td> 11
</td><td align="center"> 60
</td><td> 15
</td><td align="center"> H
</td><td align="center"> -


</td></tr>
</td><td> 100
<tr>
</td><td> 500
<td align="center"> D+WK(air)
</td><td> 40
</td><td align="center"> 8
</td><td> H
</td><td> -
</td></tr><tr>
<td> Up + Medium Punch (Air)
</td><td> 6
</td><td> 12


</td><td align="center"> 6
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 15
</td><td align="center"> 8
</td><td> 19
</td><td align="center"> 11
</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 20


</td><td align="center"> H
</td><td> 120
</td><td align="center"> -
</td><td> 600
</td><td> 60
</td><td> HL


</td></tr>
</td><td> -
<tr>
</td></tr><tr>
<td align="center"> U+HP(air)
<td> Down Forward + Hard Kick
</td><td align="center"> 4
</td><td> 14
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> 7
</td><td align="center"> 11
</td><td> 22
</td><td align="center"> 15
</td><td> -11
</td><td align="center"> 100
</td><td> -
</td><td align="center"> 500
</td><td> 17
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -


</td><td> -
</td><td> 120
</td><td> 200
</td><td> 60


</td></tr>
</td><td> L
<tr>
</td><td> -
<td align="center"> U+MP(air)
</td></tr><tr>
</td><td align="center"> 6
<td> Level 1 Focus Attack
</td><td align="center"> 12
</td><td> 23
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 19


</td><td align="center"> 120
</td><td> 5
</td><td align="center"> 600
</td><td> 32
</td><td align="center"> 60
</td><td> -21
</td><td align="center"> HL
</td><td align="center"> -


</td></tr>
</td><td> -21
<tr>
</td><td> 15
<td align="center"> DF+HK
</td><td> 15
</td><td align="center"> 14
</td><td> 90
</td><td> 100
</td><td> 20


</td><td align="center"> 7
</td><td> HL
</td><td align="center"> 22
</td><td> -
</td><td align="center"> -11
</td></tr><tr>
</td><td align="center"> -
<td> Level 2 Focus Attack
</td><td align="center"> 17
</td><td> 17+16
</td><td align="center"> -
</td><td> 5
</td><td align="center"> 120
</td><td> 32
</td><td align="center"> 200
</td><td> -15
</td><td align="center"> 60
</td><td> -


</td><td align="center"> L
</td><td> 21
</td><td align="center"> -
</td><td> -


</td></tr>
</td><td> 120
<tr>
</td><td> 150
<td align="center"> level1 FA
</td><td> 40
</td><td align="center"> 23
</td><td> HL
</td><td align="center"> 5
</td><td> -
</td><td align="center"> 32
</td></tr><tr>
</td><td align="center"> -21
<td> Level 3 Focus Attack


</td><td align="center"> -21
</td><td> 65
</td><td align="center"> 15
</td><td align="center"> 15
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> -


</td></tr>
</td><td> 5
<tr>
</td><td> 32
<td align="center"> level2 FA
</td><td> -
</td><td align="center"> 17+16
</td><td> -
</td><td align="center"> 5
</td><td> -
</td><td align="center"> 32
</td><td> -
</td><td align="center"> -15
</td><td> 170
</td><td align="center"> -
</td><td> 20
</td><td align="center"> 21
</td><td align="center"> -


</td><td align="center"> 120
</td><td> 60
</td><td align="center"> 150
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> level3 FA
</td></tr><tr>
</td><td align="center"> 65
<td> Forward + Throw
</td><td> 3
</td><td> 2
</td><td> 20
</td><td> -


</td><td align="center"> 5
</td><td align="center"> 32
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 170
</td><td align="center"> 20
</td><td align="center"> 60


</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td> -
</td><td> 160
</td><td> 180
</td><td> 40
</td><td> 0.9
</td><td> -
</td></tr><tr>


</td></tr>
<td> Back + Throw
<tr>
</td><td> 3
<td align="center"> F+LP+LK
</td><td> 2
</td><td align="center"> 3
</td><td> 20
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -


</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> 160
</td><td> -
</td><td align="center"> 180
</td><td align="center"> 40
</td><td align="center"> 0.9
</td><td align="center"> -


</td><td> 160


</td></tr>
</td><td> 180
<tr>
</td><td> 40
<td align="center"> B+LP+LK
</td><td> 0.9
</td><td align="center"> 3
</td><td> -
</td><td align="center"> 2
</td></tr><tr>
</td><td align="center"> 20
<td> Screw Piledriver Light Punch
</td><td align="center"> -
</td><td> 2
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> 160
</td><td> 2
</td><td align="center"> 180
</td><td> 52
</td><td align="center"> 40
</td><td align="center"> 0.9
</td><td align="center"> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> Spinning Piledriver LP
</td><td> -
</td><td align="center"> 2
</td><td> -
</td><td> 200
</td><td> 100
</td><td> 40/100


</td><td align="center"> 2
</td><td> 1.65
</td><td align="center"> 52
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 200
</td><td align="center"> 100
</td><td align="center"> 40/100


</td><td align="center"> 1.65
</td></tr><tr>
</td><td align="center"> -
<td> Screw Piledriver Medium Punch
</td><td> 2
</td><td> 2
</td><td> 50
</td><td> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> Spinning Piledriver MP
</td><td> -
</td><td align="center"> 2
</td><td align="center"> 2
</td><td align="center"> 50
</td><td align="center"> -


</td><td align="center"> -
</td><td> 220
</td><td align="center"> -
</td><td> 150
</td><td align="center"> -
</td><td> 40/100
</td><td align="center"> 220
</td><td> 1.45
</td><td align="center"> 150
</td><td> -
</td><td align="center"> 40/100
</td></tr><tr>
</td><td align="center"> 1.45
<td> Screw Piledriver Hard Punch
</td><td align="center"> -
</td><td> 2
</td><td> 2


</td><td> 48
</td><td> -
</td><td> -
</td><td> -
</td><td> -


</td></tr>
</td><td> 240
<tr>
</td><td> 200
<td align="center"> Spinning Piledriver HP
</td><td> 40/100
</td><td align="center"> 2
</td><td> 1.35
</td><td align="center"> 2
</td><td align="center"> 48
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> 240
</td><td> -
</td><td align="center"> 200
</td></tr><tr>
</td><td align="center"> 40/100
<td> Screw Piledriver EX
</td><td align="center"> 1.35
</td><td> 4
</td><td align="center"> -


</td></tr>
</td><td> 2
<tr>
</td><td> 47
<td align="center"> Spinning Piledriver EX
</td><td> -
</td><td align="center"> 4
</td><td> -
</td><td> -


</td><td align="center"> 2
</td><td> -
</td><td align="center"> 47
</td><td> 220
</td><td align="center"> -
</td><td> 150
</td><td align="center"> -
</td><td> 0/0
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 220
</td><td align="center"> 150
</td><td align="center"> 0/0


</td><td align="center"> 1.35
</td><td> 1.35
</td><td align="center"> -
</td><td> -
</td></tr><tr>
<td> Banishing Flat Light Punch
</td><td> 11


</td></tr>
</td><td> 2
<tr>
</td><td> 21
<td align="center"> Banishing Flat LP
</td><td> -7
</td><td align="center"> 11
</td><td align="center"> 2
</td><td align="center"> 21
</td><td align="center"> -7


</td><td align="center"> -5
</td><td> -5
</td><td align="center"> 15
</td><td> 15
</td><td align="center"> 17
</td><td> 17
</td><td align="center"> 120
</td><td> 120
</td><td align="center"> 100
</td><td> 100
</td><td align="center"> 30/30
</td><td> 30/30
</td><td align="center"> HL


</td><td> HL
</td><td> S
</td></tr><tr>
<td> Banishing Flat Medium Punch
</td><td> 13
</td><td> 2
</td><td> 22
</td><td> -8
</td><td> -6


</td></tr>
</td><td> 15
<tr>
</td><td> 17
<td align="center"> Banishing Flat MP
</td><td align="center"> 13
</td><td align="center"> 2
</td><td align="center"> 22
</td><td align="center"> -8
</td><td align="center"> -6
</td><td align="center"> 15
</td><td align="center"> 17


</td><td align="center"> 130
</td><td> 130
</td><td align="center"> 150
</td><td> 150
</td><td align="center"> 30/30
</td><td> 30/30
</td><td align="center"> HL
</td><td> HL
</td><td align="center"> S
</td><td> S
</td></tr><tr>
<td> Banishing Flat Hard Punch


</td></tr>
</td><td> 16
<tr>
<td align="center"> Banishing Flat HP
</td><td align="center"> 16


</td><td align="center"> 2
</td><td> 2
</td><td align="center"> 23
</td><td> 23
</td><td align="center"> -9
</td><td> -9
</td><td align="center"> -5
</td><td> -5
</td><td align="center"> 15
</td><td> 15
</td><td align="center"> 17
</td><td> 17
</td><td align="center"> 140
</td><td> 140
</td><td align="center"> 200
</td><td> 200
</td><td align="center"> 30/30


</td><td align="center"> HL
</td><td> 30/30
</td><td align="center"> S


</td></tr>
</td><td> HL
<tr>
</td><td> S
<td align="center"> Banishing Flat EX
</td></tr><tr>
</td><td align="center"> 13
<td> Banishing Flat EX
</td><td align="center"> 1*1
</td><td> 13
</td><td align="center"> 27
</td><td> 1*1
</td><td align="center"> -9
</td><td> 27
</td><td> -9


</td><td align="center"> -
</td><td align="center"> 18
</td><td align="center"> 18
</td><td align="center"> 80*80
</td><td align="center"> 50*50
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -*S


</td><td> -
</td><td> 18
</td><td> 18
</td><td> 80*80
</td><td> 50*50
</td><td> 0/0
</td><td> HL
</td><td> -*S
</td></tr><tr>


</td></tr>
<td> Lariet Punch
<tr>
</td><td> 4
<td align="center"> Lariet PPP
</td><td> 2(4) 7(2) 7(3) 9(2) 8(4) 3
</td><td align="center"> 4
</td><td> 14
</td><td align="center"> 2(4)7(2)7<BR/>(3)9(2)8(4)3
</td><td> -44
</td><td align="center"> 14
</td><td> -
</td><td align="center"> -44
</td><td> 20
</td><td align="center"> -
</td><td> -
</td><td align="center"> 20
</td><td align="center"> -


</td><td align="center"> 120*140
</td><td> 120*140
</td><td align="center"> 150*200
</td><td align="center"> 30/40
</td><td align="center"> HL
</td><td align="center"> S*-


</td></tr>
</td><td> 150*200
<tr>
</td><td> 30/40
<td align="center"> Lariet KKK
</td><td> HL
</td><td align="center"> 4
</td><td> S*-
</td></tr><tr>
<td> Lariet Kick
</td><td> 4


</td><td align="center"> 2(4)5(3)8<BR/>(4)3
</td><td> 2(4) 5(3) 8(4) 3
</td><td align="center"> 14
</td><td> 14
</td><td align="center"> -23
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 110*130
</td><td align="center"> 100*150
</td><td align="center"> 30/30


</td><td align="center"> HL
</td><td> -23
</td><td align="center"> S*-
</td><td> -
</td><td> 20
</td><td> -
</td><td> 110*130
</td><td> 100*150
</td><td> 30/30


</td></tr>
</td><td> HL
<tr>
</td><td> S*-
<td align="center"> Running Bear Grab
</td><td align="center"> 2
</td><td align="center"> 2
</td><td align="center"> 45
</td><td align="center"> -


</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Flying Powerbomb
</td><td align="center"> -
</td><td> 2
</td><td align="center"> 230
</td><td> 2
</td><td align="center"> 200
</td><td> 45
</td><td align="center"> 30/140
</td><td> -
</td><td align="center"> 1.0
</td><td align="center"> -


</td><td> -
</td><td> -
</td><td> -


</td></tr>
</td><td> 230
<tr>
</td><td> 200
<td align="center"> Double German Suplex
</td><td> 30/140
</td><td align="center"> 1
</td><td> 1.0
</td><td align="center"> 2
</td><td> -
</td><td align="center"> 45
</td></tr><tr>
</td><td align="center"> -
<td> Double German Suplex
</td><td align="center"> -
</td><td> 1
</td><td align="center"> -
</td><td> 2
</td><td align="center"> -


</td><td align="center"> 200
</td><td> 45
</td><td align="center"> 150
</td><td> -
</td><td align="center"> 30/80
</td><td> -
</td><td align="center"> 0.9
</td><td> -
</td><td align="center"> -
</td><td> -


</td></tr>
</td><td> 200
<tr>
</td><td> 150
<td align="center"> Running Bear Grab EX
</td><td> 30/80
</td><td align="center"> 2
</td><td> 0.9


</td><td align="center"> 2
</td><td> -
</td><td align="center"> 45
</td></tr><tr>
</td><td align="center"> -
<td> Flying Powerbomb EX
</td><td align="center"> -
</td><td> 2
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 250
</td><td align="center"> 200
</td><td align="center"> 0/0


</td><td align="center"> 1.0
</td><td> 2
</td><td align="center"> -
</td><td> 45
</td><td> -
</td><td> -
</td><td> -


</td></tr>
</td><td> -
<tr>
</td><td> 250
<td align="center"> Double German Suplex EX
</td><td> 200
</td><td align="center"> 1
</td><td> 0/0
</td><td align="center"> 2
</td><td align="center"> 45
</td><td align="center"> -


</td><td align="center"> -
</td><td> 1.0
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> 220
<td> Double German Suplex EX
</td><td align="center"> 200
</td><td> 1
</td><td align="center"> 0/0
</td><td align="center"> 0.9
</td><td align="center"> -


</td><td> 2
</td><td> 45
</td><td> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> Super Combo
</td><td> -
</td><td align="center"> 1+0
</td><td> 220
</td><td align="center"> 2
</td><td> 200
</td><td align="center"> 46
</td><td> 0/0
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> 500
</td><td> 0.9
</td><td align="center"> 0
</td><td> -
</td><td align="center"> 0/0
</td></tr><tr>
</td><td align="center"> 1.2
<td> Super
</td><td align="center"> -
</td><td> 1+0
</td><td> 2
</td><td> 46
</td><td> -
</td><td> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> Ultra Combo
</td><td align="center"> 1+0


</td><td align="center"> 2
</td><td> 500
</td><td align="center"> 46
</td><td> 0
</td><td align="center"> -
</td><td> 0/0
</td><td align="center"> -
</td><td> 1.2
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> 400
<td> Ultra
</td><td align="center"> 0
</td><td align="center"> 0/0


</td><td align="center"> 1.4
</td><td> 1+0
</td><td align="center"> -


</td></tr>
</td><td> 2
<tr>
</td><td> 46
<th align="center"> move name
</td><td> -
</th><th align="center"> startup
</td><td> -
</th><th align="center"> active
</td><td> -
</th><th align="center"> recovery
</td><td> -
</th><th align="center"> frame
</td><td> 400
</td><td> 0


</th><th align="center"> frame
</td><td> 0/0
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> super meter
</th><th align="center"> block
</th><th align="center"> cancel


</td><td> 1.4
</td><td> -
</td></tr>


</th></tr>
<tr>
<tr>
<th align="center">
<th> Move
</th><th align="center">
</th><th> Startup
</th><th align="center">
</th><th> Active
</th><th align="center">
</th><th> Recover
</th><th align="center"> adv.blk
 
</th><th align="center"> adv.hit
</th><th> Frame Adv. Block
</th><th align="center"> blockstun
</th><th align="center"> hitstun
</th><th align="center">
</th><th align="center">
</th><th align="center"> gain


</th><th align="center">
</th><th> Frame Adv. Hit
</th><th align="center"> ability
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
</th><th> Cancel


</th></tr>
</th></tr>


<br /><br />
</table>


<div style="clear: both; margin-left: auto; margin-right: auto" class="NavFrame">
Quelle: [http://www.eventhubs.com/guides/2008/nov/13/zangief-frame-data-street-fighter-4/ eventhubs.com]


<div class="NavContent" align="left">
<table>
Quelle: [http://shoryuken.com/wiki/index.php/Zangief_(SFIV) shoryuken.com]


== Externe Links ==
== Externe Links ==

Version vom 1. Februar 2009, 04:37 Uhr

{{{name}}}
({{{jname}}})
Street Fighter 4 Zangief.jpg

Matchups

7:3: Abel

6:4: Dictator, Rufus, Viper, Ken, Dhalsim, El Fuerte, Claw

5:5: Ryu, Boxer, Akuma, Chun Li, Guile, E. Honda

4:6: Blanka

3:7: Sagat

Quelle: eventhubs.com - Tier listing for 2009


Normals & Command Normals

(Dies ist keine vollständige Liste.)

  • Long Kick: SFIV DF.png +HK (DF+HK)
    Low Attack, d.h. kann vom Gegner nur tief geblockt werden.
  • Flying Body Attack: während diagonalen Sprungs SFIV D.png +HP (diagonal jump,D+HP)
  • Double Knee Drop: während diagonalen Sprungs SFIV D.png +LK (diagonal jump,D+LK)
  • Headbutt: während vertikalen Sprungs SFIV U.png + MP oder HP (vertical jump,U+MP oder U+HP)


Special Moves & EX Special Moves

  • Screw Piledriver: SFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.pngSFIV UF.pngSFIV U.png +P (360+P)
    Command Throw (Grab).
  • Flying Powerbomb: weiter weg SFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.pngSFIV UF.pngSFIV U.png +K (far 360+K)
    Command Throw (Grab).
  • Double Suplex (Atomic Suplex): in unmittelbarer Nähe SFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.pngSFIV UF.pngSFIV U.png +K (close 360+K)
    Command Throw (Grab).
  • Banishing Flat (Green Glove): SFIV F.pngSFIV D.pngSFIV DF.png +P (DP+P)
    Kann Projektile absorbieren. EX Focus-Attack & Super Cancel.
  • Double Lariat: PPP
    Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber hohen Attacken.
  • Quick Double Lariat (Turbo Lariat): KKK
    Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber tiefen Attacken.



  • EX-Screw Piledriver: SFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.pngSFIV UF.pngSFIV U.png +PP (360+PP)
    Command Throw (Grab).
  • EX-Flying Powerbomb: weiter weg SFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.pngSFIV UF.pngSFIV U.png +KK (far 360+KK)
    Command Throw (Grab). 1 Hit-Super-Armor.
  • EX-Double Suplex: in unmittelbarer Nähe SFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.pngSFIV UF.pngSFIV U.png +KK (close 360+KK)
    Command Throw (Grab).
  • EX-Banishing Flat: SFIV F.pngSFIV D.pngSFIV DF.png +PP (DP+PP)
    Kann Projektile absorbieren. Kurzzeitige Unverwundbarkeit. Knockdown bei hit. Juggle-Eigenschaft und EX Focus-Attack & Super Cancel.


Super & Ultra Moves

  • Final Atomic Buster (Super):     SFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.pngSFIV UF.pngSFIV U.pngSFIV UB.pngSFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.png +P (720+P)
  • Ultimate Atomic Buster (Ultra): SFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.pngSFIV UF.pngSFIV U.pngSFIV UB.pngSFIV B.pngSFIV DB.pngSFIV D.pngSFIV DF.pngSFIV F.png +PPP (720+PPP)


Focus Attacks & EX Focus Attacks

siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks


Combos

(Dies ist keine vollständige Liste.)
• close MP, EX Banishing Flat

• 1-4x c.LK, EX Banishing Flat

• 2-3x c.LP, far LK, EX Banishing Flat

• c.LK, Double Lariat

• Double Lariat (trade), EX Banishing Flat


Wichtige Counter-Attack-Optionen

gegen Zangiefʼs Double Lariat (PPP): HK (Far), LP (Far), Double Lariat (Close)

gegen E.Hondaʼs Headbutt (charge B; F+P): EX Banishing Flat

gegen Blankaʼs Rolling Attack (charge B;F+P): near corner, EX Banishing Flat

gegen Guileʼs Sonic Boom (charge B;F+P): EX Banishing Flat


Framedata

Move Startup Active Recover Frame Adv. Block Frame Adv. Hit Block stun Hit stun Damage Stun Meter Gain Block Cancel Ability
Close Light Punch 4 6 7 -2 +1 10 13 40 50 20 HL CSpS
Close Medium Punch 5 2 14 -2 +1 13 16 90 100 40 HL SpS
Close Hard Punch 7 4 20 -6


-1 17 22 140 200 60 HL -
Close Light Kick 4 2 10 -1 +2 10 13 30 50 20 HL -
Close Medium Kick 5 2 15 -3 0 13 16 90 100 40 HL SpS
Close Hard Kick 7 4 21 -5 -1 19 23 140 200 60 HL -
Far Light Punch 4 2 5 +5 +8 11 14 40 50 20 HL CSpS
Far Medium Punch 4 2 10 +2 +5 13 16 90 100 40 HL -
Far Hard Punch 12 3 18 -3 +1 17 21 140 200 60 HL -
Far Light Kick 4 2 7 +2 +5 10 13 30 50 20 HL SpS
Far Medium Kick 7 6 18 -10 -7 13 16 90 100 40 HL -
Far Hard Kick 11 4 16 -2


+2 17 21 140 200 60 HL -
Crouch Light Punch 4 3 6 +2 +5 10 13 30 50 20 HL CSpS
Crouch Medium Punch 8 5 12 -3 +3 13 19 80 100 40 HL -
Crouch Hard Punch 12 4 16 -2 +2 17 21 120 200 60 HL S
Crouch Light Kick 3 3 7 +1 +4 10 13 40 50 20 L SpS
Crouch Medium Kick 9 4 15 -5 -2 13 16 90 100 40 L -
Crouch Hard Kick 9 5 18 -5 - 17 - 120 200 60 L -
Jump Up Light Punch 5 5 - - - 8 11 60 50 20 H -
Jump Up Medium Punch 7 4 - - - 11 15 90 100 40 H -
Jump Up Hard Punch 10 6 - -


- 15 18 140 200 60 H -
Jump Up Light Kick 7 4 - - - 8 11 50 50 20 H -
Jump Up Medium Kick 9 5 - - - 11 15 90 100 40 H -
Jump Up Hard Kick 9 6 - - - 15 18 120 200 60 H -
Jump Forward Light Punch 6 5 - - - 8 11 60 50 20 H -
Jump Forward Medium Punch 7 3 - - - 11 15 90 100 40 H -
Jump Forward Hard Punch 11 6 - - - 15 18 120 200 60 H -
Jump Forward Light Kick 7 4 - - - 8 11 50 50 20 H -
Jump Forward Medium Kick 9 10 - - - 11 15 90 100 40 H -
Jump Forward Hard Kick 9 6 - -


- 15 18 120 200 60 H -
Down + Hard Punch (Air) 6 7 - - - 15 19 110 150 60 H -
Down + Light Kick (Air) 8 6 - - - 8 11 50 50 20 H -
Up + Hard Punch (Air) 4 6 - - - 11 15 100 500 40 H -
Up + Medium Punch (Air) 6 12 - - - 15 19 120 600 60 HL -
Down Forward + Hard Kick 14 7 22 -11 - 17 - 120 200 60 L -
Level 1 Focus Attack 23 5 32 -21 -21 15 15 90 100 20 HL -
Level 2 Focus Attack 17+16 5 32 -15 - 21 - 120 150 40 HL -
Level 3 Focus Attack 65 5 32 - - - - 170 20 60 - -
Forward + Throw 3 2 20 -


- - - 160 180 40 0.9 -
Back + Throw 3 2 20 - - - - 160 180 40 0.9 -
Screw Piledriver Light Punch 2 2 52 - - - - 200 100 40/100 1.65 -
Screw Piledriver Medium Punch 2 2 50 - - - - 220 150 40/100 1.45 -
Screw Piledriver Hard Punch 2 2 48 - - - - 240 200 40/100 1.35 -
Screw Piledriver EX 4 2 47 - - - - 220 150 0/0 1.35 -
Banishing Flat Light Punch 11 2 21 -7 -5 15 17 120 100 30/30 HL S
Banishing Flat Medium Punch 13 2 22 -8 -6 15 17 130 150 30/30 HL S
Banishing Flat Hard Punch 16 2 23 -9 -5 15 17 140 200 30/30 HL S
Banishing Flat EX 13 1*1 27 -9


- 18 18 80*80 50*50 0/0 HL -*S
Lariet Punch 4 2(4) 7(2) 7(3) 9(2) 8(4) 3 14 -44 - 20 - 120*140 150*200 30/40 HL S*-
Lariet Kick 4 2(4) 5(3) 8(4) 3 14 -23 - 20 - 110*130 100*150 30/30 HL S*-
Flying Powerbomb 2 2 45 - - - - 230 200 30/140 1.0 -
Double German Suplex 1 2 45 - - - - 200 150 30/80 0.9 -
Flying Powerbomb EX 2 2 45 - - - - 250 200 0/0 1.0 -
Double German Suplex EX 1 2 45 - - - - 220 200 0/0 0.9 -
Super 1+0 2 46 - - - - 500 0 0/0 1.2 -
Ultra 1+0 2 46 - - - - 400 0 0/0 1.4 -
Move Startup Active Recover Frame Adv. Block Frame Adv. Hit Block stun Hit stun Damage Stun Meter Gain Block Cancel

Quelle: eventhubs.com


Externe Links

Navigation

Zurück zum Street Fighter 4 Artikel
Arcade Ken | Ryu | Guile | ChunLi | Dhalsim | Zangief | E.Honda | Blanka | M.Bison | Balrog | Sagat | Vega | C.Viper | Abel | ElFuerte | Rufus | Gouki
Konsole Dan | Cammy | FeiLong | Sakura | Seth | Gen | Rose | Gouken