M.Bison(SF4)
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Synonym: Boxer; westlicher Name: Balrog
Matchups
6:4: Blanka, Dhalsim, Balrog, El Fuerte, Gouki
5:5: Ryu, Ken, ChunLi, Honda, Guile, Vega, C. Viper, Rufus, Abel
4:6: Zangief, Sagat
- Quelle: Japanische Wiki Stand März 2009
Video/Matcharchiv
Special Moves & EX Special Moves
- Dash Ground Straight:
+P (charge B,DF+P)
Low-Attack, d.h. kann nur tief geblockt werden. Float-Eigenschaft. EX Focus Attack & Super Cancel.
- Dash Swing Blow:
+P halten (charge B,DF+P hold)
Overhead, d.h. kann nur stehend geblockt werden. Float-Eigenschaft. Armor-Breaking und EX Focus Attack & Super Cancel.
- Dash Ground Smash:
+K (charge B,DF+K)
Float-Eigenschaft. Armor-Breaking und EX Focus Attack & Super Cancel.
- Turn Punch: charge(2 sec.) PPP oder KKK und loslassen
Je länger die Buttons gedrückt gehalten werden, umso mehr Schaden richtet der Move bei hit an (maximal 56 Sekunden, wobei dadurch die Hälfte der Lebensenergie des Gegners zerstört wird). Armor-Breaking und EX Focus Attack & Super Cancel.
- EX Dash Straight:
+PP (charge B,F+PP)
Float-Eigenschaft. EX Focus Attack & Super Cancel und 1-Hit-Super-Armor.
- EX Dash Upper:
+KK (charge B,F+KK)
Float-Eigenschaft. EX Focus Attack & Super Cancel und 1 Hit-Super-Armor.
- EX Dash Ground Straight:
+PP (charge B,DF+PP)
Low-Attack, d.h. kann nur tief geblockt werden. Float-Eigenschaft. EX Focus Attack & Super Cancel und 1-Hit-Super-Armor.
- EX Dash Swing Blow:
+PP halten (charge B,DF+PP hold)
Overhead, d.h. kann nur stehend geblockt werden. Float-Eigenschaft. EX Focus Attack & Super Cancel, Armor-Breaking und 1-Hit-Super-Armor.
- EX Dash Ground Smash:
+KK (charge B,DF+KK)
Float-Eigenschaft. EX Focus Attack & Super Cancel, Armor-Breaking und 1 Hit-Super-Armor.
Super & Ultra Moves
- Crazy Buffalo (Super):
+ P oder K (charge B,F,B,F+P or K)
Juggle-Eigenschaft. Armor-Breaking. EX Focus Attack & Super Cancel.
- Violence Buffalo (Ultra):
+ PPP oder KKK (charge B,F,B,F+PPP or KKK)
Juggle-Eigenschaft. Armor-Breaking. EX Focus Attack & Super Cancel.
Focus Attacks & EX Focus Attacks
siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks
Combos
(Dies ist keine vollständige Liste.)
• 3x c.LP, LP Dash Straight
• 2x c.LP, Buffalo Headbutt, juggle mit Ultra or Super (Kick-Versionen)
• 2x c.LP, c.MK, Buffalo Headbutt
• Dash Swing Blow, c.LK, LP Dash Straight
• close HK, c.LK, LP Dash Straight, Super
• [nur mit stehendem Gegner] 2x c.LP, EX Dash Upper, 2x c.LP, HP Buffalo Headbutt, Ultra
Wichtige Counter-Attack-Optionen
gegen Zangiefʼs Double Lariat (PPP): LP (Far), c.HP (Far), EX Buffalo Headbutt (Far/Close), EX Dash Upper (Far)
gegen E.Hondaʼs Headbutt (charge B; F+P): LP Dash Straight, HP Super, Ultra
gegen Blankaʼs Rolling Attack (charge B;F+P): LP Dash Straight, LP Super, Ultra
gegen Guileʼs Sonic Boom (charge B;F+P): EX Dash Straight, Super, Ultra
Framedata
•Die Zahlen in den Spalten "Startup" bis "Hit stun" sind Frameangaben. Siehe dazu im Lexikon: Frame
•Für "Startup", "Active" und "Recover" siehe im Lexikon: Startup / Active / Recovery
•Für "Frame Adv. Block" und "Frame Adv. Hit" siehe im Lexikon: Frame Advantage
•Für "Block stun" und "Hit stun" siehe im Lexikon: Blockstun / Hitstun
•Für "Damage" und "Stun" siehe auf der SF4-Hauptseite: Damage und Stun
•Für "Meter Gain" siehe auf der SF4-Hauptseite: Super-Leiste und Revenge-Leiste
•Für "Block" siehe auf der SF4-Hauptseite: Blocken (Guard). H(high) bedeutet, dass die Attacke stehend geblockt werden kann, L(ow) bedeutet, dass die Attacke tief geblockt werden kann.
•Für "Cancel Ability" siehe auf der SF4-Hauptseite: Cancels. S steht für Super, Sp steht für Special Move.
Move | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Block stun | Hit stun | Damage | Stun | Meter Gain | Block | Cancel Ability |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Close Light Punch | 4 | 2 | 7 | +2 | +5 | 10 | 13 | 20 | 50 | 20 | HL | CSpS |
Close Medium Punch | 6
| 4 | 12 | -2 | +1 | 13 | 16 | 80 | 100 | 40
| HL | S |
Close Hard Punch | 5 | 5 | 16 | -3 | +2 | 17 | 22 | 120 | 200 | 60 | HL | S |
Close Light Kick | 3 | 2 | 7 | +2 | +5 | 10 | 13 | 40 | 50 | 20 | HL | CSpS |
Close Medium Kick | 5 | 4 | 13 | -3 | 0 | 13 | 16 | 90 | 100 | 40 | HL | SpS |
Close Hard Kick | 7 | 2 | 13 | +3 | +7 | 17 | 21 | 100 | 300 | 60 | HL | S |
Far Light Punch | 4 | 2 | 4 | +5 | +8 | 10 | 13 | 20 | 50 | 20 | HL | CSpS |
Far Medium Punch | 7 | 2 | 16 | -4 | -1 | 13 | 16 | 90 | 100 | 40 | HL | S |
Far Hard Punch | 9 | 4 | 21 | -7 | -3 | 17 | 21 | 100 | 200 | 60 | HL | - |
Far Light Kick | 4 | 2 | 10 | -1 | +2 | 10 | 13 | 40 | 50 | 20 | HL | CS |
Far Medium Kick | 9
| 3 | 12 | -1 | +2 | 13 | 16 | 90 | 100 | 40
| HL | S |
Far Hard Kick | 8 | 2 | 20 | -4 | 0 | 17 | 21 | 110 | 200 | 60 | HL | - |
Crouch Light Punch | 3 | 2 | 5 | +4 | +7 | 10 | 13 | 20 | 50 | 20 | HL | CSpS |
Crouch Medium Punch | 7 | 4 | 12 | -2 | +1 | 13 | 16 | 70 | 100 | 40 | HL | SpS |
Crouch Hard Punch | 7 | 5 | 21 | -8 | -3 | 17 | 22 | 110 | 200 | 60 | HL | S |
Crouch Light Kick | 4 | 2 | 9 | 0 | +3 | 10 | 13 | 30 | 50 | 20 | L | SpS |
Crouch Medium Kick | 8 | 2 | 8 | +4 | +7 | 13 | 16 | 70 | 100 | 40
| L | S |
Crouch Hard Kick | 8 | 2 | 22 | -6 | - | 17 | - | 90 | 120 | 60 | L | S |
Jump Up Light Punch | 5 | 2 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - |
Jump Up Medium Punch | 5
| 4 | - | - | - | 11 | 15 | 90 | 100 | 40
| H | - |
Jump Up Hard Punch | 5 | 9 | - | - | - | 15 | 18 | 110 | 200 | 60 | H | - |
Jump Up Light Kick | 5 | 3 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - |
Jump Up Medium Kick | 6 | 2 | - | - | - | 11 | 15 | 80 | 100 | 40 | H | - |
Jump Up Hard Kick | 5 | 2 | - | - | - | 15 | 18 | 110 | 200 | 60 | H | - |
Jump Forward Light Punch | 4 | 3 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - |
Jump Forward Medium Punch | 7 | 3 | - | - | - | 11 | 15 | 80 | 100 | 40 | H | - |
Jump Forward Hard Punch | 6 | 7 | - | - | - | 15 | 18 | 110 | 200 | 60 | H | - |
Jump Forward Light Kick | 5 | 6 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - |
Jump Forward Medium Kick | 7
| 2 | - | - | - | 11 | 15 | 80 | 100 | 40
| H | - |
Jump Forward Hard Kick | 8 | 6 | - | - | - | 15 | 18 | 110 | 200 | 60 | H | - |
Level 1 Focus Attack | 21 | 2 | 35 | -21 | -21 | 15 | 15 | 90 | 100 | 20 | HL | - |
Level 2 Focus Attack | 17+12 | 2 | 35 | -15 | - | 21 | - | 120 | 150 | 40 | HL | - |
Level 3 Focus Attack | 65 | 2 | 35 | - | - | - | - | 170 | 200 | 60 | - | - |
Forward + Throw | 3 | 2 | 20 | - | - | - | - | 140 | 160 | 40 | 0.9 | - |
Back + Throw | 3 | 2 | 20 | - | - | - | - | 140 | 140 | 0 | 0.9 | - |
Running Punch Light Punch | 13[4] | 7 | 17 | -3 | -2 | 20 | 21 | 100 | 100 | 20/30 | HL | S |
Running Punch Medium Punch | 22[7] | 6 | 19 | -6 | -1 | 18 | 23 | 110 | 150 | 20/30 | HL | S |
Running Punch Hard Punch | 35[7]
| 6 | 20 | -8 | -1 | 17 | 24 | 120 | 200 | 20/30
| HL | S |
Running Punch EX | 35[7] | 6 | 17 | -2 | +2 | 20 | 24 | 120 | 200 | 0/0 | HL | S |
Running Uppercut Light Kick | 14[5] | 4 | 20 | -3 | -1 | 20 | 22 | 100 | 100 | 20/30 | HL | S |
Running Uppercut Medium Kick | 22[7] | 4 | 20 | -5 | +1 | 18 | 24 | 110 | 150 | 20/30 | HL | S |
Running Uppercut Hard Kick | 35[7] | 4 | 21 | -7 | +1 | 17 | 25 | 120 | 200 | 20/30 | HL | S |
Running Uppercut EX | 35[7] | 4 | 18 | -1 | +4 | 20 | 25 | 120 | 200 | 0/0 | HL | S |
Running Low Punch Light Punch | 22[13] | 8 | 21 | -8 | - | 20 | - | 90 | 100 | 20/30 | L | S |
Running Low Punch Medium Punch | 29[14] | 8 | 21 | -10 | - | 18 | - | 100 | 150 | 20/30 | L | S |
Running Low Punch Hard Punch | 42[14] | 8 | 21 | -11 | - | 17 | - | 110 | 200 | 20/30 | L | S |
Running Low Punch EX | 42[14]
| 8 | 17 | -4 | - | 20 | - | 110 | 200 | 0/0
| L | S |
Running Overhead Punch Light Punch | 31[22] | 5 | 21 | -5 | +10 | 20 | 35 | 80 | 100 | 20/30 | H | S |
Running Overhead Punch Medium Punch | 38[23] | 5 | 21 | -7 | +10 | 18 | 35 | 90 | 150 | 20/30 | H | S |
Running Overhead Punch Hard Punch | 51[23] | 5 | 21 | -8 | +10 | 17 | 35 | 100 | 200 | 20/30 | H | S |
Running Overhead Punch EX | 51[23] | 5 | 21 | -5 | +10 | 20 | 35 | 100 | 200 | 0/0 | H | S |
Running Low Uppercut Light Kick | 21[12] | 8 | 20 | -5 | - | 22 | - | 100 | 100 | 20/30 | HL | S |
Running Low Uppercut Medium Kick | 28[13] | 8 | 20 | -7 | - | 20 | - | 110 | 150 | 20/30 | HL | S |
Running Low Uppercut Hard Kick | 41[13] | 8 | 20 | -9 | - | 18 | - | 120 | 200 | 20/30 | HL | S |
Running Low Uppercut EX | 41[13] | 8 | 16 | -1 | - | 22 | - | 120 | 200 | 0/0 | HL | S |
Headbutt Light Punch | 8
| 11 | 10+13 | -13 | - | 20 | - | 130 | 200 | 30/40
| HL | - |
Headbutt Medium Punch | 10 | 11 | 10+13 | -13 | - | 20 | - | 140 | 200 | 30/40 | HL | - |
Headbutt Hard Punch | 12 | 11 | 9+13 | -12 | - | 20 | - | 160 | 200 | 30/40 | HL | - |
Headbutt EX | 12 | 11 | 9+13 | -12 | - | 20 | - | 150 | 200 | 0/0 | HL | - |
Turn Punch Level 1 | 30 | 7 | 13 | -2 | +2 | 17 | 21 | 130 | 200 | 30/40 | HL | S |
Turn Punch Level 2 | 30 | 7 | 16 | -5 | -1 | 17 | 21 | 150 | 210 | 30/40 | HL | S |
Turn Punch Level 3 | 30 | 8 | 18 | -8 | -4 | 17 | 21 | 180 | 220 | 30/40 | HL | S |
Turn Punch Level 4 | 30 | 9 | 21 | -12 | -8 | 17 | 21 | 210 | 230 | 30/40 | HL | S |
Turn Punch Level 5 | 30 | 10 | 22 | -14 | -10 | 17 | 21 | 250 | 240 | 30/40 | HL | S |
Turn Punch Level 6 | 30
| 11 | 24 | -17 | -13 | 17 | 21 | 280 | 250 | 30/40
| HL | S |
Turn Punch Level 7 | 30 | 12 | 26 | -20 | -16 | 17 | 21 | 410 | 260 | 30/40 | HL | S |
Turn Punch Level 8 | 30 | 13 | 29 | -24 | -20 | 17 | 21 | 460 | 270 | 30/40 | HL | S |
Turn Punch Level 9 | 30 | 15 | 32 | -29 | -25 | 17 | 21 | 510 | 280 | 30/40 | HL | S |
Turn Punch Final | 30 | 16 | 36 | -34 | -30 | 17 | 21 | 560 | 290 | 30/40 | HL | S |
Super | 1+9 | 6(8) 6(7) 6(8) 6(15) 3 | 13 | -14 | - | 17x4*19 | 21x4*- | 60x4*105 | 0 | 0/0 | HL | - |
Ultra | 1+10 | 3*3(8) 3*3(7) 3*3(8) 3*3(15) x3 | 39 | -25 | - | 17 | 21 | 30x8*35x3 | 0 | 0/0 | HL | - |
Move | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Block stun | Hit stun | Damage | Stun | Meter Gain | Block | Cancel |
Zurück zum Street Fighter 4 Artikel | |
---|---|
Arcade | Ken | Ryu | Guile | ChunLi | Dhalsim | Zangief | E.Honda | Blanka | M.Bison | Balrog | Sagat | Vega | C.Viper | Abel | ElFuerte | Rufus | Gouki |
Konsole | Dan | Cammy | FeiLong | Sakura | Seth | Gen | Rose | Gouken |