Vega(SF4): Unterschied zwischen den Versionen

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== Framedata ==
== Framedata ==
<table border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;">
<tr>
<th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center"> frame
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center">
</th><th align="center">
</th><th align="center"> super meter
</th><th align="center">
</th><th align="center"> cancel
</th><th align="center">
</th></tr>
<tr>
<th align="center"> move Name
</th><th align="center"> startup
</th><th align="center"> active
</th><th align="center"> recovery
</th><th align="center"> adv.blk
</th><th align="center"> adv.hit
</th><th align="center"> blockstun
</th><th align="center"> hitstun
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> gain
</th><th align="center"> block
</th><th align="center"> ability
</th><th align="center"> comments
</th></tr>
<tr>
<td align="center"> close LP
</td><td align="center"> 6
</td><td align="center"> 2
</td><td align="center"> 5
</td><td align="center"> +4
</td><td align="center"> +7
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> CSpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close MP
</td><td align="center"> 7
</td><td align="center"> 3
</td><td align="center"> 12
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close HP
</td><td align="center"> 8
</td><td align="center"> 3
</td><td align="center"> 16
</td><td align="center"> -1
</td><td align="center"> +4
</td><td align="center"> 17
</td><td align="center"> 22
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close LK
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 6
</td><td align="center"> +3
</td><td align="center"> +6
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close MK
</td><td align="center"> 7
</td><td align="center"> 3
</td><td align="center"> 9
</td><td align="center"> +2
</td><td align="center"> +5
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close HK
</td><td align="center"> 6
</td><td align="center"> 3
</td><td align="center"> 16
</td><td align="center"> -1
</td><td align="center"> +3
</td><td align="center"> 17
</td><td align="center"> 21
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far LP
</td><td align="center"> 5
</td><td align="center"> 2
</td><td align="center"> 7
</td><td align="center"> +2
</td><td align="center"> +5
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 20
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> CSpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far MP
</td><td align="center"> 8
</td><td align="center"> 3
</td><td align="center"> 11
</td><td align="center"> 0
</td><td align="center"> +3
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far HP
</td><td align="center"> 11
</td><td align="center"> 2
</td><td align="center"> 19
</td><td align="center"> -3
</td><td align="center"> +1
</td><td align="center"> 17
</td><td align="center"> 21
</td><td align="center"> 130
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far LK
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 6
</td><td align="center"> +3
</td><td align="center"> +6
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far MK
</td><td align="center"> 6
</td><td align="center"> 3
</td><td align="center"> 14
</td><td align="center"> -3
</td><td align="center"> 0
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far HK
</td><td align="center"> 6
</td><td align="center"> 3
</td><td align="center"> 16
</td><td align="center"> -1
</td><td align="center"> +3
</td><td align="center"> 17
</td><td align="center"> 21
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch LP
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 7
</td><td align="center"> +2
</td><td align="center"> +5
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> CSpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch MP
</td><td align="center"> 7
</td><td align="center"> 2
</td><td align="center"> 9
</td><td align="center"> +3
</td><td align="center"> +6
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch HP
</td><td align="center"> 12
</td><td align="center"> 4
</td><td align="center"> 21
</td><td align="center"> -7
</td><td align="center"> -2
</td><td align="center"> 17
</td><td align="center"> 22
</td><td align="center"> 110
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch LK
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> 8
</td><td align="center"> +1
</td><td align="center"> +4
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 20
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> L
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch MK
</td><td align="center"> 5
</td><td align="center"> 4
</td><td align="center"> 11
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> L
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch HK
</td><td align="center"> 14
</td><td align="center"> 12
</td><td align="center"> 16
</td><td align="center"> -10
</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -
</td><td align="center"> 110
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up LP
</td><td align="center"> 6
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up MP
</td><td align="center"> 7
</td><td align="center"> 7
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up HP
</td><td align="center"> 6
</td><td align="center"> 8
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 110
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up LK
</td><td align="center"> 6
</td><td align="center"> 12
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up MK
</td><td align="center"> 7
</td><td align="center"> 10
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up HK
</td><td align="center"> 6
</td><td align="center"> 10
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward LP
</td><td align="center"> 6
</td><td align="center"> 7
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward MP
</td><td align="center"> 7
</td><td align="center"> 3
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward HP
</td><td align="center"> 8
</td><td align="center"> 8
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 110
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward LK
</td><td align="center"> 5
</td><td align="center"> 7
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward MK
</td><td align="center"> 6
</td><td align="center"> 14
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward HK
</td><td align="center"> 7
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Jump MP(during Jump MP)
</td><td align="center"> 6
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> level1 FA
</td><td align="center"> 22
</td><td align="center"> 2
</td><td align="center"> 34
</td><td align="center"> -20
</td><td align="center"> -20
</td><td align="center"> 15
</td><td align="center"> 15
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> level2 FA
</td><td align="center"> 17+13
</td><td align="center"> 2
</td><td align="center"> 34
</td><td align="center"> -14
</td><td align="center"> -
</td><td align="center"> 12
</td><td align="center"> -
</td><td align="center"> 90
</td><td align="center"> 150
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> level3 FA
</td><td align="center"> 66
</td><td align="center"> 2
</td><td align="center"> 34
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 150
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> F+LP+LK
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 130
</td><td align="center"> 130
</td><td align="center"> 40
</td><td align="center"> 0.9
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> B+LP+LK
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 130
</td><td align="center"> 150
</td><td align="center"> 40
</td><td align="center"> 0.9
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Psycho Crusher LP
</td><td align="center"> 14
</td><td align="center"> 12*11
</td><td align="center"> 12+6
</td><td align="center"> -8
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 110
</td><td align="center"> 100
</td><td align="center"> 30/40
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Psycho Crusher MP
</td><td align="center"> 14
</td><td align="center"> 14*13
</td><td align="center"> 12+10
</td><td align="center"> -14
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 120
</td><td align="center"> 150
</td><td align="center"> 30/40
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Psycho Crusher HP
</td><td align="center"> 14
</td><td align="center"> 17*16
</td><td align="center"> 12+10
</td><td align="center"> -17
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 130
</td><td align="center"> 200
</td><td align="center"> 30/40
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Psycho Crusher EX
</td><td align="center"> 14
</td><td align="center"> 23
</td><td align="center"> 12+6
</td><td align="center"> -16
</td><td align="center"> -
</td><td align="center"> 24
</td><td align="center"> -
</td><td align="center"> 70*70
</td><td align="center"> 100*100
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Scissor Kick LK
</td><td align="center"> 10
</td><td align="center"> 2(1)4
</td><td align="center"> 17
</td><td align="center"> 0
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 24*-
</td><td align="center"> 60*40
</td><td align="center"> 100*50
</td><td align="center"> 20/16x2
</td><td align="center"> HL
</td><td align="center"> S/-
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Scissor Kick MK
</td><td align="center"> 13
</td><td align="center"> 2(1)4
</td><td align="center"> 22
</td><td align="center"> -5
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 24*-
</td><td align="center"> 60*50
</td><td align="center"> 100*50
</td><td align="center"> 20/16x2
</td><td align="center"> HL
</td><td align="center"> S/-
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Scissor Kick HK
</td><td align="center"> 16
</td><td align="center"> 2(1)4
</td><td align="center"> 25
</td><td align="center"> -8
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 24*-
</td><td align="center"> 70*60
</td><td align="center"> 100*50
</td><td align="center"> 20/16x2
</td><td align="center"> HL
</td><td align="center"> S/-
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Scissor Kick EX
</td><td align="center"> 13
</td><td align="center"> 2(1)4
</td><td align="center"> 25
</td><td align="center"> -8
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 24*-
</td><td align="center"> 70*70
</td><td align="center"> 100*50
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> S/-
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Headstomp
</td><td align="center"> 22
</td><td align="center">&nbsp;???
</td><td align="center"> 16
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 25
</td><td align="center"> 120
</td><td align="center"> 100
</td><td align="center"> 20/30
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Headstomp EX
</td><td align="center"> 22
</td><td align="center">&nbsp;???
</td><td align="center"> 16
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 200
</td><td align="center"> 200
</td><td align="center"> 0/0
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Headstomp&nbsp;???
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Headstomp P followup
</td><td align="center"> 17+7
</td><td align="center"> 3
</td><td align="center"> 13
</td><td align="center"> +9
</td><td align="center"> +13
</td><td align="center"> 22
</td><td align="center"> 26
</td><td align="center"> 120
</td><td align="center"> 100
</td><td align="center"> 20/30
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Headstomp P followup EX
</td><td align="center"> 17+7
</td><td align="center"> 3
</td><td align="center"> 13
</td><td align="center"> +10
</td><td align="center"> +14
</td><td align="center"> 22
</td><td align="center"> 26
</td><td align="center"> 80*80
</td><td align="center"> 100*100
</td><td align="center"> 0/0
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Devil Reverse&nbsp;???
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 48
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 0/0
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Devil Reverse
</td><td align="center"> 13+34
</td><td align="center">&nbsp;???
</td><td align="center"> 16
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 13
</td><td align="center"> -
</td><td align="center"> 110
</td><td align="center"> 150
</td><td align="center"> 20/30
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Devil Reverse EX
</td><td align="center"> 13+34
</td><td align="center">&nbsp;???
</td><td align="center"> 16
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 13
</td><td align="center"> -
</td><td align="center"> 80*80
</td><td align="center"> 100*100
</td><td align="center"> 0/0
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Teleport
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 42
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Super Combo LK
</td><td align="center"> 1+5
</td><td align="center"> 2(1)2(11)2*2(8)18
</td><td align="center"> 30
</td><td align="center"> -27
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 60x4*100
</td><td align="center"> 0
</td><td align="center"> 0/0
</td><td align="center"> HLx4*L
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Super Combo MK
</td><td align="center"> 1+11
</td><td align="center"> 2(1)2(11)2*2(8)18
</td><td align="center"> 30
</td><td align="center"> -27
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 60x48100
</td><td align="center"> 0
</td><td align="center"> 0/0
</td><td align="center"> HLx4*L
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Super Combo HK
</td><td align="center"> 1+15
</td><td align="center"> 2(1)2(11)2*2(8)18
</td><td align="center"> 30
</td><td align="center"> -27
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 60x4*100
</td><td align="center"> 0
</td><td align="center"> 0/0
</td><td align="center"> HLx4*L
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Ultra Combo
</td><td align="center"> 1+11
</td><td align="center"> 4*2(12)2*2(16)12x3
</td><td align="center"> 30+18
</td><td align="center"> -35
</td><td align="center"> -
</td><td align="center"> 25
</td><td align="center"> -
</td><td align="center"> 40x5*160
</td><td align="center"> 0
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<th align="center"> move name
</th><th align="center"> startup
</th><th align="center"> active
</th><th align="center"> recovery
</th><th align="center"> frame
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> super meter
</th><th align="center"> block
</th><th align="center"> cancel
</th><th align="center"> comments
</th></tr>
<tr>
<th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center"> adv.blk
</th><th align="center"> adv.hit
</th><th align="center"> blockstun
</th><th align="center"> hitstun
</th><th align="center">
</th><th align="center">
</th><th align="center"> gain
</th><th align="center">
</th><th align="center"> ability
</th><th align="center">
</th></tr>
<br /><br />
<div style="clear: both; margin-left: auto; margin-right: auto" class="NavFrame">
<div class="NavContent" align="left">
<table>
Quelle: [http://shoryuken.com/wiki/index.php/M._Bison_(SFIV) shoryuken.com]


== Externe Links ==
== Externe Links ==

Version vom 31. Januar 2009, 21:01 Uhr

{{{name}}}
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Street Fighter 4 Vega.jpg

Synonym: Dictator; westlicher Name: M.Bison


Matchups

6:4: Blanka, Rufus, Viper, Ken, Abel, El Fuerte, Claw

5:5: Ryu, Boxer, Akuma, Chun Li, Dhalsim, E. Honda

4:6: Sagat, Zangief, Guile

Quelle: eventhubs.com - Tier listing for 2009


Normals & Command Normals

  • Hell Attack: j.MP => MP (während diagonalen Sprungs)
    Float-Eigenschaft.

Special Moves & EX Special Moves

  • Psycho Crusher: SFIV B.pngcharge(2 sec.)  SFIV F.png+P (charge B,F+P)
    Armor-Breaking und EX Focus Attack & Super Cancel.


  • Double Knee Press: SFIV B.pngcharge(2 sec.)  SFIV F.png+K (charge B,F+K)


  • Devil Reverse: SFIV D.pngcharge(2 sec.)  SFIV U.png+P (charge D,U+P)
    Overhead. Kontrollmöglichkeit mit B oder F.


  • Head Press: SFIV D.pngcharge(2 sec.)  SFIV U.png+K (charge D,U+K)
    Overhead. Kontrollmöglichkeit mit B oder F.
    • Somersault Skull Diver: unmittelbar nach Head Press P
      Overhead.




  • Teleport - Behind (Close): SFIV F.pngSFIV D.pngSFIV DF.png +PPP (air/grond DP+PPP)
  • Teleport - Front (Close): SFIV F.pngSFIV D.pngSFIV DF.png +KKK (air/grond DP+KKK)
  • Teleport: Front (Mid): SFIV B.pngSFIV D.pngSFIV DB.png +PPP (air/grond RDP+PPP)
  • Teleport: Front (Far): SFIV B.pngSFIV D.pngSFIV DB.png +KKK (air/grond RDP+KKK)




  • EX Psycho Crusher: SFIV B.pngcharge(2 sec.)  SFIV F.png+PP (charge B,F+PP)
    Juggle-Eigenschaft. Armor-Breaking und EX Focus Attack & Super Cancel.


  • EX Double Knee Press: SFIV B.pngcharge(2 sec.)  SFIV F.png+KK (charge B,F+KK)
    Juggle-Eigenschaft.


  • EX Devil Reverse: SFIV D.pngcharge(2 sec.)  SFIV U.png+PP (charge D,U+PP)
    Overhead, Juggle-Eigenschaft.


  • EX Head Press: SFIV D.pngcharge(2 sec.)  SFIV U.png+KK (charge D,U+KK)
    Overhead, Float-Eigenschaft.
    • EX Somersault Skull Diver: unmittelbar nach Head Press P
      Overhead, Juggle-Eigenschaft.

Super & Ultra Moves

  • Knee Press Nightmare (Super): SFIV B.pngcharge(2 sec.)  SFIV F.pngSFIV B.pngSFIV F.png+K (charge B,F,B,F+K)
    Juggle-Eigenschaft; Unverwundbarkeit bei der LK-Version.


  • Nightmare Booster (Ultra): SFIV B.pngcharge(2 sec.)  SFIV F.pngSFIV B.pngSFIV F.png+KKK (charge B,F,B,F+KKK)
    Juggle-Eigenschaft.

Focus Attacks & EX Focus Attacks

siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks


Combos

• 1-4x c.LK, LK Double Knee Press

• j.HP, close HP, HK Double Knee Press, Super

• cross-up mit j.MK, c.LP, close LP, c.MK, MK Double Knee Press

Wichtige Counter-Attack-Optionen

gegen Zangiefʼs Double Lariat (PPP): HP (Far), c.MK (Close), HK Double Knee Press (Close), Ultra (Close)

gegen E.Hondaʼs Headbutt (charge B; F+P): step then MK, HK Double Knee Press, HK Super

gegen Blankaʼs Rolling Attack (charge B;F+P): c.HK, HK Double Knee Press, HK Super

gegen Guileʼs Sonic Boom (charge B;F+P): EX Double Knee Press

Framedata



frame frame frames of frames of super meter cancel
move Name startup active recovery adv.blk adv.hit blockstun hitstun damage stun gain block ability comments
close LP 6 2 5 +4 +7 10 13 30 50 20 HL CSpS -
close MP 7 3 12 -1 +2 13 16 90 100 40 HL SpS -
close HP 8 3 16 -1 +4 17 22 120 200 60 HL SpS -
close LK 4 2 6 +3 +6 10 13 30 50 20 HL SpS -
close MK 7 3 9 +2 +5 13 16 90 100 40 HL S -
close HK 6 3 16 -1 +3 17 21 120 200 60 HL - -
far LP 5 2 7 +2 +5 10 13 20 50 20 HL CSpS -
far MP 8 3 11 0 +3 13 16 90 100 40 HL S -
far HP 11 2 19 -3 +1 17 21 130 200 60 HL - -
far LK 4 2 6 +3 +6 10 13 30 50 20 HL SpS -
far MK 6 3 14 -3 0 13 16 70 100 40 HL - -
far HK 6 3 16 -1 +3 17 21 120 200 60 HL - -
crouch LP 4 2 7 +2 +5 10 13 30 50 20 HL CSpS -
crouch MP 7 2 9 +3 +6 13 16 80 100 40 HL SpS -
crouch HP 12 4 21 -7 -2 17 22 110 200 60 HL S -
crouch LK 3 2 8 +1 +4 10 13 20 50 20 L SpS -
crouch MK 5 4 11 -1 +2 13 16 70 100 40 L SpS -
crouch HK 14 12 16 -10 - 17 - 110 200 60 L - -
jump up LP 6 6 - - - 8 11 50 50 20 H - -
jump up MP 7 7 - - - 11 15 90 100 40 H - -
jump up HP 6 8 - - - 15 18 110 200 60 H - -
jump up LK 6 12 - - - 8 11 40 50 20 H - -
jump up MK 7 10 - - - 11 15 80 100 40 H - -
jump up HK 6 10 - - - 15 18 100 200 60 H - -
jump forward LP 6 7 - - - 8 11 50 50 20 H - -
jump forward MP 7 3 - - - 11 15 50 50 40 H - -
jump forward HP 8 8 - - - 15 18 110 200 60 H - -
jump forward LK 5 7 - - - 8 11 40 50 20 H - -
jump forward MK 6 14 - - - 11 15 70 100 40 H - -
jump forward HK 7 6 - - - 15 18 100 200 60 H - -
Jump MP(during Jump MP) 6 4 - - - 11 15 30 50 20 H - -
level1 FA 22 2 34 -20 -20 15 15 60 100 20 HL - -
level2 FA 17+13 2 34 -14 - 12 - 90 150 40 HL - -
level3 FA 66 2 34 - - - - 150 200 60 - - -
F+LP+LK 3 2 20 - - - - 130 130 40 0.9 - -
B+LP+LK 3 2 20 - - - - 130 150 40 0.9 - -
Psycho Crusher LP 14 12*11 12+6 -8 - 20 - 110 100 30/40 HL S -
Psycho Crusher MP 14 14*13 12+10 -14 - 20 - 120 150 30/40 HL S -
Psycho Crusher HP 14 17*16 12+10 -17 - 20 - 130 200 30/40 HL S -
Psycho Crusher EX 14 23 12+6 -16 - 24 - 70*70 100*100 0/0 HL S -
Scissor Kick LK 10 2(1)4 17 0 - 20 24*- 60*40 100*50 20/16x2 HL S/- -
Scissor Kick MK 13 2(1)4 22 -5 - 20 24*- 60*50 100*50 20/16x2 HL S/- -
Scissor Kick HK 16 2(1)4 25 -8 - 20 24*- 70*60 100*50 20/16x2 HL S/- -
Scissor Kick EX 13 2(1)4 25 -8 - 20 24*- 70*70 100*50 0/0 HL S/- -
Headstomp 22  ??? 16 - - 20 25 120 100 20/30 H - -
Headstomp EX 22  ??? 16 - - 20 - 200 200 0/0 H - -
Headstomp ??? - - 4 - - - - - - - - - -
Headstomp P followup 17+7 3 13 +9 +13 22 26 120 100 20/30 H - -
Headstomp P followup EX 17+7 3 13 +10 +14 22 26 80*80 100*100 0/0 H - -
Devil Reverse ??? - - 48 - - - - - - 0/0 - - -
Devil Reverse 13+34  ??? 16 - - 13 - 110 150 20/30 H - -
Devil Reverse EX 13+34  ??? 16 - - 13 - 80*80 100*100 0/0 H - -
Teleport - - 42 - - - - - - - - - -
Super Combo LK 1+5 2(1)2(11)2*2(8)18 30 -27 - 20 - 60x4*100 0 0/0 HLx4*L - -
Super Combo MK 1+11 2(1)2(11)2*2(8)18 30 -27 - 20 - 60x48100 0 0/0 HLx4*L - -
Super Combo HK 1+15 2(1)2(11)2*2(8)18 30 -27 - 20 - 60x4*100 0 0/0 HLx4*L - -
Ultra Combo 1+11 4*2(12)2*2(16)12x3 30+18 -35 - 25 - 40x5*160 0 0/0 HL - -
move name startup active recovery frame frame frames of frames of damage stun super meter block cancel comments
adv.blk adv.hit blockstun hitstun gain ability
Quelle: shoryuken.com

Externe Links

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