Sagat(SF4): Unterschied zwischen den Versionen

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== Normals & Command Normals ==
== Normals & Command Normals ==
<small><sup>(Dies ist keine vollständige Liste.)</sup></small>
*'''Fake Kick: HK 2x schnell drücken'''
*'''Fake Kick: HK 2x schnell drücken'''


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== Combos ==
== Combos ==
<small><sup>(Dies ist keine vollständige Liste.)</sup></small><BR/>
• 1-3x c.LK, EX Tiger Uppercut, Ultra
• 1-3x c.LK, EX Tiger Uppercut, Ultra


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== Framedata ==
== Framedata ==
<table border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;">
<table border="1" cellspacing="0" width="612" style="font-size: 11px; border: 1px solid #999; background: #ececec; text-align: center; color: #000000;">


<tr>
<tr>
<th align="center">
<th> Move
</th><th align="center">
</th><th> Startup
</th><th align="center">
</th><th> Active
</th><th align="center">
</th><th align="center"> frame
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center">
</th><th align="center">


</th><th align="center"> super meter
</th><th> Recover
</th><th align="center">
</th><th> Frame Adv. Block
</th><th align="center"> cancel
</th><th> Frame Adv. Hit
</th><th align="center">
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
 
</th><th> Cancel Ability
</th></tr>
</th></tr>
<tr>
<tr>
<th align="center"> move Name
<td> Close Light Punch
</th><th align="center"> startup
</td><td> 6
</th><th align="center"> active
</td><td> 3
</th><th align="center"> recovery
</td><td> 4
</th><th align="center"> adv.blk
</td><td> +4
</td><td> +7
 
</td><td> 10
</td><td> 13
 
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Medium Punch
 
</td><td> 7
 
</td><td> 4
</td><td> 11
</td><td> -1
</td><td> +2
</td><td> 13
</td><td> 16
</td><td> 100
</td><td> 100
 
</td><td> 40
 
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Hard Punch
</td><td> 10
</td><td> 3
</td><td> 15
</td><td> 0
 
 
</td><td> +4
</td><td> 17
</td><td> 21
</td><td> 110
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
 
<td> Close Light Kick
</td><td> 5
</td><td> 3
</td><td> 9
</td><td> -1
</td><td> +2
</td><td> 10
</td><td> 13
 
</td><td> 40
 
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Medium Kick
</td><td> 7
 
</td><td> 2*2
</td><td> 12
 
</td><td> 0
</td><td> +3
</td><td> 13
</td><td> 16
</td><td> 60*60
</td><td> 50*50
</td><td> 40*40
 
</td><td> HL
</td><td> SpS*-
 
</td></tr><tr>
<td> Close Hard Kick
</td><td> 5
</td><td> 2*3
</td><td> 18
</td><td> -3


</th><th align="center"> adv.hit
</td><td> +1
</th><th align="center"> blockstun
</td><td> 17
</th><th align="center"> hitstun
</td><td> 22*21
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> gain
</th><th align="center"> block
</th><th align="center"> ability
</th><th align="center"> comments


</th></tr>
</td><td> 40*110
</td><td> 100*100
</td><td> 60*20
</td><td> HL
</td><td> S*-
</td>
</tr>
<tr>
<tr>
<td align="center"> close LP
<td> Far Light Punch
</td><td align="center"> 6
</td><td> 5
</td><td align="center"> 3
 
</td><td align="center"> 4
</td><td> 3
</td><td align="center"> +4
</td><td> 5
</td><td align="center"> +7
</td><td> +3
</td><td align="center"> 10
</td><td> +6
</td><td align="center"> 13
</td><td> 10
</td><td> 13
 
</td><td> 40
</td><td> 50
</td><td> 20
 
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Far Medium Punch
</td><td> 10
 
</td><td> 4
</td><td> 9
</td><td> +1
</td><td> +4
 
</td><td> 13
</td><td> 16
</td><td> 100
</td><td> 100
</td><td> 40
 
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Far Hard Punch
 
</td><td> 10
</td><td> 3
</td><td> 15
</td><td> 0
 
</td><td> +4
</td><td> 17
</td><td> 21
</td><td> 140
</td><td> 200
 
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Far Light Kick
</td><td> 6
</td><td> 3
</td><td> 9
</td><td> -1
 
</td><td> +2
</td><td> 10
</td><td> 13
 
</td><td> 50
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
 
<td> Far Medium Kick
</td><td> 9
 
</td><td> 3
</td><td> 11
</td><td> 0
</td><td> +3
</td><td> 13
</td><td> 16
</td><td> 100
 
</td><td> 100
</td><td> 40
 
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Far Hard Kick
</td><td> 5
</td><td> 2*3
</td><td> 18
 
</td><td> -3
 
</td><td> +1
</td><td> 17
</td><td> 22*21
</td><td> 40*110
</td><td> 100*100
</td><td> 60*20
</td><td> HL
</td><td> S*-


</td><td align="center"> 40
</td>
</td><td align="center"> 50
</tr>
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<tr>
<td align="center"> close MP
<td> Crouch Light Punch
</td><td align="center"> 7
</td><td> 3
</td><td> 2
</td><td> 9
</td><td> 0
</td><td> +3
</td><td> 10
 
</td><td> 13
 
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Crouch Medium Punch
</td><td> 5
 
 
</td><td> 3
</td><td> 10
</td><td> +1
</td><td> +4
</td><td> 13
</td><td> 16
</td><td> 90
</td><td> 100
</td><td> 40
 
 
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Crouch Hard Punch
</td><td> 8
</td><td> 3
</td><td> 15
</td><td> 0
 
</td><td> +4
 
</td><td> 17
</td><td> 21
</td><td> 130
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Crouch Light Kick
 
</td><td> 5
</td><td> 3
</td><td> 5
</td><td> +3
</td><td> +6
</td><td> 10
</td><td> 13
 
</td><td> 30
</td><td> 50
 
</td><td> 20
</td><td> L
</td><td> SpS
</td></tr><tr>
<td> Crouch Medium Kick
</td><td> 7
 
</td><td> 3
</td><td> 15
</td><td> -4
 
</td><td> -1
</td><td> 13
</td><td> 16
</td><td> 90
</td><td> 100
</td><td> 40
 
</td><td> L
</td><td> SpS
</td></tr><tr>
 
<td> Crouch Hard Kick
</td><td> 8
</td><td> 3
</td><td> 21
</td><td> -6


</td><td align="center"> 4
</td><td> -
</td><td align="center"> 11
</td><td> 17
</td><td align="center"> -1
</td><td> -
</td><td align="center"> +2
</td><td> 130
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 100
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> 200
</td><td align="center"> SpS
</td><td> 60
</td><td align="center"> -
</td><td> L
</td></tr>
</td><td> -
</td>
</tr>
<tr>
<tr>
<td align="center"> close HP
<td> Jump Up Light Punch
</td><td align="center"> 10
</td><td> 5
</td><td align="center"> 3
</td><td> 12
</td><td align="center"> 15
 
</td><td align="center"> 0
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
 
</td><td> 50
</td><td> 50
</td><td> 20
</td><td> H


</td><td align="center"> +4
</td><td> -
</td><td align="center"> 17
</td></tr><tr>
</td><td align="center"> 21
<td> Jump Up Medium Punch
</td><td align="center"> 110
</td><td> 6
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 4
<tr>
</td><td> -
<td align="center"> close LK
</td><td> -
</td><td align="center"> 5
</td><td> -
</td><td align="center"> 3
</td><td> 11
</td><td align="center"> 9
 
</td><td align="center"> -1
</td><td> 15
</td><td align="center"> +2
</td><td> 90
</td><td align="center"> 10
</td><td> 100
</td><td align="center"> 13
</td><td> 40
 
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Hard Punch
</td><td> 7
 
</td><td> 5
</td><td> -
</td><td> -
 
</td><td> -
</td><td> 15
</td><td> 18
</td><td> 140
</td><td> 200
</td><td> 60
 
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Light Kick
</td><td> 7
</td><td> 7
</td><td> -
</td><td> -
</td><td> -
 
</td><td> 8
</td><td> 11
 
</td><td> 50
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Kick
 
</td><td> 5


</td><td align="center"> 40
</td><td> 6
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td><td> -
</td><td align="center"> HL
</td><td> -
</td><td align="center"> SpS
</td><td> 11
</td><td align="center"> -
</td><td> 15
</td></tr>
</td><td> 90
<tr>
</td><td> 100
<td align="center"> close MK
</td><td align="center"> 7


</td><td align="center"> 2*2
</td><td> 40
</td><td align="center"> 12
</td><td align="center"> 0
</td><td align="center"> +3
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 60*60
</td><td align="center"> 50*50
</td><td align="center"> 40*40


</td><td align="center"> HL
</td><td> H
</td><td align="center"> SpS*-
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td></tr>
<td> Jump Up Hard Kick
<tr>
</td><td> 7
<td align="center"> close HK
</td><td> 6
</td><td align="center"> 5
</td><td> -
</td><td align="center"> 2*3
</td><td> -
</td><td align="center"> 18
</td><td align="center"> -3


</td><td align="center"> +1
</td><td align="center"> 17
</td><td align="center"> 22*21
</td><td align="center"> 40*110
</td><td align="center"> 100*100
</td><td align="center"> 60*20
</td><td align="center"> HL
</td><td align="center"> S*-
</td><td align="center"> <small><sub>stands opponent up</sub></small>


</td></tr>
</td><td> -
<tr>
</td><td> 15
<td align="center"> far LP
</td><td> 18
</td><td align="center"> 5
</td><td> 130
</td><td align="center"> 3
</td><td> 200
</td><td align="center"> 5
</td><td> 60
</td><td align="center"> +3
</td><td> H
</td><td align="center"> +6
</td><td> -
</td><td align="center"> 10
</td></tr><tr>
</td><td align="center"> 13


</td><td align="center"> 40
<td> Jump Forward Light Punch
</td><td align="center"> 50
</td><td> 7
</td><td align="center"> 20
</td><td> 7
</td><td align="center"> HL
</td><td> -
</td><td align="center"> SpS
</td><td> -
</td><td align="center"> -
</td><td> -
</td></tr>
</td><td> 8
<tr>
</td><td> 11
<td align="center"> far MP
</td><td align="center"> 10


</td><td align="center"> 4
</td><td> 50
</td><td align="center"> 9
</td><td align="center"> +1
</td><td align="center"> +4
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 100
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> 50
</td><td align="center"> -
</td><td> 20
</td><td align="center"> -
</td><td> H
</td></tr>
</td><td> -
<tr>
</td></tr><tr>
<td align="center"> far HP
<td> Jump Forward Medium Punch
</td><td align="center"> 10
</td><td> 10
</td><td align="center"> 3
</td><td align="center"> 15
</td><td align="center"> 0


</td><td align="center"> +4
</td><td> 16
</td><td align="center"> 17
</td><td> -
</td><td align="center"> 21
</td><td align="center"> 140
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> far LK
</td><td> 11
</td><td align="center"> 6
</td><td> 15
</td><td align="center"> 3
</td><td> 90
</td><td align="center"> 9
</td><td> 100
</td><td align="center"> -1
</td><td> 40
</td><td align="center"> +2
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 50
</td><td> H
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far MK
</td><td align="center"> 9


</td><td align="center"> 3
</td></tr><tr>
</td><td align="center"> 11
<td> Jump Forward Hard Punch
</td><td align="center"> 0
</td><td> 7
</td><td align="center"> +3
</td><td> 5
</td><td align="center"> 13
</td><td> -
</td><td align="center"> 16
</td><td> -
</td><td align="center"> 100
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> -
</td><td align="center"> -
</td><td> 15
</td><td align="center"> -
</td><td> 18
</td></tr>
<tr>
<td align="center"> far HK
</td><td align="center"> 5
</td><td align="center"> 2*3
</td><td align="center"> 18
</td><td align="center"> -3


</td><td align="center"> +1
</td><td> 140
</td><td align="center"> 17
</td><td> 200
</td><td align="center"> 22*21
</td><td> 60
</td><td align="center"> 40*110
</td><td> H
</td><td align="center"> 100*100
</td><td> -
</td><td align="center"> 60*20
</td></tr><tr>
</td><td align="center"> HL
<td> Jump Forward Light Kick
</td><td align="center"> S*-
</td><td> 7
</td><td align="center"> <small><sub>stands opponent up</sub></small>
</td><td> 6


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> crouch LP
</td><td> -
</td><td align="center"> 3
</td><td> 8
</td><td align="center"> 2
</td><td> 11
</td><td align="center"> 9
</td><td align="center"> 0
</td><td align="center"> +3
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> 50
</td><td align="center"> 50
</td><td> 50
</td><td align="center"> 20
</td><td> 20
</td><td align="center"> HL
</td><td> H
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch MP
</td><td align="center"> 5


</td><td align="center"> 3
</td><td> -
</td><td align="center"> 10
</td></tr><tr>
</td><td align="center"> +1
<td> Jump Forward Medium Kick
</td><td align="center"> +4
</td><td> 7
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> 11
</td><td align="center"> SpS
</td><td> -
</td><td align="center"> -
</td><td> -
</td></tr>
</td><td> -
<tr>
</td><td> 11
<td align="center"> crouch HP
</td><td align="center"> 8
</td><td align="center"> 3
</td><td align="center"> 15
</td><td align="center"> 0


</td><td align="center"> +4
</td><td> 15
</td><td align="center"> 17
</td><td> 90
</td><td align="center"> 21
</td><td> 100
</td><td align="center"> 130
</td><td> 40
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> H
<tr>
</td><td> -
<td align="center"> crouch LK
</td></tr><tr>
</td><td align="center"> 5
<td> Jump Forward Hard Kick
</td><td align="center"> 3
</td><td> 7
</td><td align="center"> 5
</td><td align="center"> +3
</td><td align="center"> +6
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> 4
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td><td> -
</td><td align="center"> L
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch MK
</td><td align="center"> 7


</td><td align="center"> 3
</td><td> -
</td><td align="center"> 15
</td><td> 15
</td><td align="center"> -4
</td><td> 18
</td><td align="center"> -1
</td><td> 120
</td><td align="center"> 13
</td><td> 200
</td><td align="center"> 16
</td><td> 60
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> L
</td><td> H
</td><td align="center"> SpS
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td></tr>
<td> Forward + Hard Punch
<tr>
</td><td> 20
<td align="center"> crouch HK
</td><td> 5
</td><td align="center"> 8
</td><td> 16
</td><td align="center"> 3
</td><td> -3
</td><td align="center"> 21
</td><td> +2
</td><td align="center"> -6


</td><td align="center"> -
</td><td> 17
</td><td align="center"> 17
</td><td> 22
</td><td align="center"> -
</td><td align="center"> 130
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> -
</td><td align="center"> <small><sub>knocksdown</sub></small>


</td></tr>
</td><td> 100
</td><td> 150
</td><td> 60
</td><td> H
</td><td> -
</td>
</tr>
<tr>
<tr>
<td align="center"> jump up LP
</td><td align="center"> 5
</td><td align="center"> 12
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 50
<td> Forward + Light Kick
</td><td align="center"> 50
</td><td> 16
</td><td align="center"> 20
 
</td><td align="center"> H
</td><td> 3
</td><td align="center"> -
</td><td> 16
</td><td align="center"> -
</td><td> -1
</td></tr>
</td><td> +3
<tr>
</td><td> 17
<td align="center"> jump up MP
</td><td> 21
</td><td align="center"> 6
</td><td> 50


</td><td align="center"> 4
</td><td> 50
</td><td align="center"> -
</td><td> 20
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> L
</td><td align="center"> -
</td><td> SpS
</td><td align="center"> -
</td>
</td></tr>
</tr>
<tr>
<tr>
<td align="center"> jump up HP
<td> Forward + Hard Kick
</td><td align="center"> 7
</td><td> 13
</td><td align="center"> 5
</td><td> 3
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> 16
</td><td align="center"> 15
</td><td> -1
</td><td align="center"> 18
</td><td align="center"> 140
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> +3
<tr>
</td><td> 17
<td align="center"> jump up LK
</td><td> 21
</td><td align="center"> 7
</td><td> 140
</td><td align="center"> 7
</td><td> 200
</td><td align="center"> -
</td><td> 60
</td><td align="center"> -
</td><td> HL
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 50
</td><td> SpS
</td><td align="center"> 50
</td></tr><tr>
</td><td align="center"> 20
<td> Fake Kick
</td><td align="center"> H
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 16
</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> jump up MK
</td><td> -
</td><td align="center"> 5


</td><td align="center"> 6
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> jump up HK
</td></tr><tr>
</td><td align="center"> 7
<td> Level 1 Focus Attack
</td><td align="center"> 6
</td><td> 21
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 130
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 2
<tr>
</td><td> 35
<td align="center"> jump forward LP
</td><td> -21
</td><td align="center"> 7
</td><td> -21
</td><td align="center"> 7
</td><td> 15
</td><td align="center"> -
</td><td> 15
</td><td align="center"> -
</td><td> 60
</td><td align="center"> -
</td><td> 100
</td><td align="center"> 8
</td><td> 20
</td><td align="center"> 11


</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward MP
</td><td align="center"> 10


</td><td align="center"> 16
</td><td> HL
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Level 2 Focus Attack
</td><td align="center"> 11
</td><td> 17+13
</td><td align="center"> 15
</td><td> 2
</td><td align="center"> 90
</td><td> 35
</td><td align="center"> 100
</td><td> -15
</td><td align="center"> 40


</td><td align="center"> H
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward HP
</td><td align="center"> 7
</td><td align="center"> 5
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> 21
</td><td align="center"> 15
</td><td> -
</td><td align="center"> 18
</td><td> 90
</td><td align="center"> 140
</td><td> 150
</td><td align="center"> 200
</td><td> 40
</td><td align="center"> 60
</td><td> HL
</td><td align="center"> H
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Level 3 Focus Attack


</td></tr>
</td><td> 58
<tr>
</td><td> 1
<td align="center"> jump forward LK
</td><td> 35
</td><td align="center"> 7
</td><td> -
</td><td align="center"> 6
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 50
</td><td> 150
</td><td align="center"> 50
</td><td> 200
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward MK
</td><td align="center"> 7


</td><td align="center"> 11
</td><td> 60
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> 11
<td> Forward + Throw
</td><td align="center"> 15
</td><td> 3
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> 2
</td><td align="center"> -
</td><td> 20
</td><td align="center"> -
</td><td> -
</td></tr>
<tr>
<td align="center"> jump forward HK
</td><td align="center"> 7
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> -
</td><td align="center"> 15
</td><td> -
</td><td align="center"> 18
</td><td> -
</td><td align="center"> 120
</td><td> 140
</td><td align="center"> 200
</td><td> 160
</td><td align="center"> 60
</td><td> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 0.9
<tr>
</td><td> -
<td align="center"> F+HP
</td></tr><tr>
</td><td align="center"> 20
</td><td align="center"> 5
</td><td align="center"> 16
</td><td align="center"> -3
</td><td align="center"> +2
</td><td align="center"> 17
</td><td align="center"> 22


</td><td align="center"> 100
<td> Back + Throw
</td><td align="center"> 150
</td><td> 3
</td><td align="center"> 60
</td><td> 2
</td><td align="center"> H
</td><td> 20
</td><td align="center"> -
</td><td> -
</td><td align="center"> <small><sub>+1 on crouching opponent</sub></small>
</td></tr>
<tr>
<td align="center"> F+LK
</td><td align="center"> 16


</td><td align="center"> 3
</td><td> -
</td><td align="center"> 16
</td><td> -
</td><td align="center"> -1
</td><td> -
</td><td align="center"> +3
</td><td> 140
</td><td align="center"> 17
</td><td align="center"> 21
</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 20


</td><td align="center"> L
</td><td> 120
</td><td align="center"> SpS
</td><td> 40
</td><td align="center"> <small><sub>stands opponent up</sub></small>
</td><td> 0.9
</td></tr>
</td><td> -
<tr>
</td></tr><tr>
<td align="center"> F+HK
<td> Tiger Shot Punch
</td><td align="center"> 13
</td><td> 11
</td><td align="center"> 3
</td><td> -
</td><td align="center"> 16
</td><td> 39
</td><td align="center"> -1


</td><td align="center"> +3
</td><td> -2
</td><td align="center"> 17
</td><td> +2
</td><td align="center"> 21
</td><td> 18
</td><td align="center"> 140
</td><td> 22
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -


</td></tr>
</td><td> 70
<tr>
</td><td> 100
<td align="center"> Fake Kick
</td><td> 20/20
</td><td align="center"> -
</td><td> HL
</td><td align="center"> -
</td><td> S
</td><td align="center"> 16
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Tiger Shot Punch EX
</td><td align="center"> -
</td><td> 11
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> level1 FA
</td><td align="center"> 21


</td><td align="center"> 2
</td><td> -
</td><td align="center"> 35
</td><td> 39
</td><td align="center"> -21
</td><td> +1
</td><td align="center"> -21
</td><td> -
</td><td align="center"> 15
</td><td> 13
</td><td align="center"> 15
</td><td> -
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 20


</td><td align="center"> HL
</td><td> 80*70
</td><td align="center"> -
</td><td> 100*100
</td><td align="center"> -
</td><td> 0/0
</td></tr>
<tr>
<td align="center"> level2 FA
</td><td align="center"> 17+13
</td><td align="center"> 2
</td><td align="center"> 35
</td><td align="center"> -15


</td><td align="center"> -
</td><td> HL
</td><td align="center"> 21
</td><td> S
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> 90
<td> Tiger Shot Kick
</td><td align="center"> 150
</td><td> 12
</td><td align="center"> 40
</td><td> -
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 44
<tr>
</td><td> -6
<td align="center"> level3 FA
</td><td align="center"> 58
</td><td align="center"> 1
</td><td align="center"> 35
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> 150
</td><td> -2
</td><td align="center"> 200
</td><td> 18
</td><td align="center"> 60
</td><td> 22
</td><td align="center"> -
</td><td> 70
</td><td align="center"> -
</td><td> 100
</td><td align="center"> -
</td><td> 10/20
</td></tr>
</td><td> HL
<tr>
<td align="center"> F+LP+LK
</td><td align="center"> 3


</td><td align="center"> 2
</td><td> S
</td><td align="center"> 20
</td></tr><tr>
</td><td align="center"> -
<td> Tiger Shot Kick EX
</td><td align="center"> -
</td><td> 12
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 44
</td><td align="center"> 140
</td><td> -3
</td><td align="center"> 160
</td><td> -
</td><td align="center"> 40
</td><td> 13


</td><td align="center"> 0.9
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> B+LP+LK
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -


</td><td align="center"> -
</td><td> 80*70
</td><td align="center"> -
</td><td> 100*100
</td><td align="center"> -
</td><td> 0/0
</td><td align="center"> 140
</td><td> HL
</td><td align="center"> 120
</td><td> S
</td><td align="center"> 40
</td></tr><tr>
</td><td align="center"> 0.9
<td> Tiger Uppercut Light Punch
</td><td align="center"> -
</td><td> 5
</td><td align="center"> -


</td></tr>
<tr>
<td align="center"> Tiger Shot P
</td><td align="center"> 11
</td><td align="center"> -
</td><td align="center"> 39
</td><td align="center"> -2
</td><td align="center"> +2
</td><td align="center"> 18
</td><td align="center"> 22


</td><td align="center"> 70
</td><td> 5
</td><td align="center"> 100
</td><td> 31+16
</td><td align="center"> 20/20
</td><td> -31
</td><td align="center"> HL
</td><td> -
</td><td align="center"> S
</td><td> 20
</td><td align="center"> -
</td><td> -
</td></tr>
</td><td> 140[80]
<tr>
</td><td> 200[100]
<td align="center"> Tiger Shot P EX
</td><td> 30/40
</td><td align="center"> 11


</td><td align="center"> -
</td><td align="center"> 39
</td><td align="center"> +1
</td><td align="center"> -
</td><td align="center"> 13
</td><td align="center"> -
</td><td align="center"> 80*70
</td><td align="center"> 100*100
</td><td align="center"> 0/0


</td><td align="center"> HL
</td><td> HL
</td><td align="center"> S
</td><td> S
</td><td align="center"> -
</td>
</td></tr>
</tr>
<tr>
<tr>
<td align="center"> Tiger Shot K
<td> Tiger Uppercut Medium Punch
</td><td align="center"> 12
</td><td> 5
</td><td align="center"> -
</td><td> 7
</td><td align="center"> 44
</td><td> 31+16
</td><td align="center"> -6


</td><td align="center"> -2
</td><td> -33
</td><td align="center"> 18
</td><td align="center"> 22
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 10/20
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -


</td></tr>
</td><td> -
<tr>
</td><td> 20
<td align="center"> Tiger Shot K EX
</td><td> -
</td><td align="center"> 12
</td><td> 150[80]
</td><td align="center"> -
</td><td> 200[100]
</td><td align="center"> 44
</td><td> 30/40
</td><td align="center"> -3
</td><td> HL
</td><td align="center"> -
</td><td> S
</td><td align="center"> 13
 
</td><td align="center"> -
</td>


</td><td align="center"> 80*70
</tr>
</td><td align="center"> 100*100
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<tr>
<td align="center"> Tiger Uppercut LP
<td> Tiger Uppercut Hard Punch
</td><td align="center"> 5
</td><td> 5
</td><td> 10
</td><td> 29+16
</td><td> -34
</td><td> -


</td><td align="center"> 5
</td><td> 20
</td><td align="center"> 31+16
</td><td> -
</td><td align="center"> -31
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 140[80]
</td><td align="center"> 200[100]
</td><td align="center"> 30/40


</td><td align="center"> HL
</td><td> 170[80]
</td><td align="center"> S
</td><td> 200[100]
</td><td align="center"> <small><sub>1-5f invincible, 6-7f throw invincible, 8f~ airborne,</sub></small>
</td><td> 30/40
<p><small><sub>opponent is in jugglable state on counterhit</sub></small>
</td><td> HL
</p>
</td><td> S
</td></tr>
</td>
</tr>
<tr>
<tr>
<td align="center"> Tiger Uppercut MP
<td> Tiger Uppercut EX
</td><td align="center"> 5
</td><td> 5
</td><td align="center"> 7
</td><td align="center"> 31+16


</td><td align="center"> -33
</td><td> 5*2x4
</td><td align="center"> -
</td><td> 30+17
</td><td align="center"> 20
</td><td> -39
</td><td align="center"> -
</td><td> -
</td><td align="center"> 150[80]
</td><td> 20
</td><td align="center"> 200[100]
</td><td align="center"> 30/40
</td><td align="center"> HL
</td><td align="center"> S


</td><td align="center"> <small><sub>1-5f invincible, 6-7f throw invincible, 8f~ airborne,</sub></small>
</td><td> -
<p><small><sub>opponent is in jugglable state on counterhit</sub></small>
</td><td> 120*20x4
</p>
</td><td> 150*20x4
</td></tr>
</td><td> 0/0
<tr>
<td align="center"> Tiger Uppercut HP
</td><td align="center"> 5
</td><td align="center"> 10
</td><td align="center"> 29+16
</td><td align="center"> -34
</td><td align="center"> -


</td><td align="center"> 20
</td><td> HL
</td><td align="center"> -
</td><td> S
</td><td align="center"> 170[80]
</td>
</td><td align="center"> 200[100]
</tr>
</td><td align="center"> 30/40
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> <small><sub>1-5f invincible, 6-7f throw invincible, 8f~ airborne,</sub></small>
<p><small><sub>opponent is in jugglable state on counterhit</sub></small>


</p>
</td></tr>
<tr>
<tr>
<td align="center"> Tiger Uppercut EX
<td> Tiger Knee Light Kick
</td><td align="center"> 5
</td><td> 7
</td><td align="center"> 5*2x4
</td><td> 2*12
</td><td align="center"> 30+17
</td><td> 3+13
</td><td align="center"> -39
</td><td> -7
</td><td align="center"> -
 
</td><td align="center"> 20
</td><td> -
</td><td> 20
</td><td> 24*-


</td><td align="center"> -
</td><td> 30*90
</td><td align="center"> 120*20x4
</td><td> 100*100
</td><td align="center"> 150*20x4
</td><td> 20/16x2
</td><td align="center"> 0/0
</td><td> HL
</td><td align="center"> HL
</td><td> S
</td><td align="center"> S
</td>
</td><td align="center"> <small><sub>1-11f invincible, 9f~ airborne,</sub></small>
<p><small><sub>opponent is in jugglable state on counterhit</sub></small>
</p>
</td></tr>


</tr>
<tr>
<tr>
<td align="center"> Tiger Knee LK
<td> Tiger Knee Medium Kick
</td><td align="center"> 7
</td><td> 7
</td><td align="center"> 2*12
</td><td align="center"> 3+13
</td><td align="center"> -7
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 24*-


</td><td align="center"> 30*90
</td><td> 2*14
</td><td align="center"> 100*100
</td><td> 3+13
</td><td align="center"> 20/16x2
</td><td> -9
</td><td align="center"> HL
</td><td> -
</td><td align="center"> S
</td><td> 20
</td><td align="center"> <small><sub>13~ airborne, armor breaks</sub></small>
</td><td> 24*-
</td></tr>
<tr>
<td align="center"> Tiger Knee MK
</td><td align="center"> 7


</td><td align="center"> 2*14
</td><td> 40*100
</td><td align="center"> 3+13
</td><td> 100*100
</td><td align="center"> -9
</td><td> 20/16x2
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 24*-
</td><td align="center"> 40*100
</td><td align="center"> 100*100
</td><td align="center"> 20/16x2


</td><td align="center"> HL
</td><td> HL
</td><td align="center"> S
</td><td> S
</td><td align="center"> <small><sub>13~ airborne, armor breaks</sub></small>
</td>
</td></tr>
</tr>
<tr>
<tr>
<td align="center"> Tiger Knee HK
<td> Tiger Knee Hard Kick
</td><td align="center"> 7
</td><td> 7
</td><td align="center"> 2*12
</td><td align="center"> 8+13
</td><td align="center"> -12


</td><td align="center"> -
</td><td> 2*12
</td><td align="center"> 20
</td><td> 8+13
</td><td align="center"> 24*-
</td><td> -12
</td><td align="center"> 50*110
</td><td align="center"> 100*100
</td><td align="center"> 20/16x2
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> <small><sub>11~ airborne, armor breaks</sub></small>


</td></tr>
</td><td> -
</td><td> 20
</td><td> 24*-
</td><td> 50*110
</td><td> 100*100
</td><td> 20/16x2
 
</td><td> HL
</td><td> S
</td>
</tr>
<tr>
<tr>
<td align="center"> Tiger Knee EX
<td> Tiger Knee EX
</td><td align="center"> 7
</td><td> 7
</td><td align="center"> 3*6*6
</td><td> 3*6*6
</td><td align="center"> 3+13
</td><td> 3+13
</td><td align="center"> -1
</td><td> -1
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 24*-*1


</td><td align="center"> 100*40*40
</td><td> -
</td><td align="center"> 100*50*50
</td><td> 20
</td><td align="center"> 0/0
</td><td> 24*-*1
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> <small><sub>10~ airborne, armor breaks</sub></small>
</td></tr>
<tr>
<td align="center"> Super Combo
</td><td align="center"> 1+1


</td><td align="center"> 3(1)3(2)3<BR/>(16)2(1)3<BR/>(1)2(1)2
</td><td> 100*40*40
</td><td align="center">&nbsp;???
</td><td> 100*50*50
</td><td align="center"> -45
</td><td> 0/0
</td><td align="center"> -
</td><td> HL
</td><td align="center"> 20
</td><td> S
</td><td align="center"> -
</td>
</td><td align="center"> 50x7
</td><td align="center"> 0
</td><td align="center"> 0/0


</td><td align="center"> HL
</tr>
</td><td align="center"> -
</td><td align="center"> <small><sub>LK 1-3f invincible, MK 1-2f invincible,</sub></small>
<p><small><sub>HK invincible after flash?</sub></small>
</p>
</td></tr>
<tr>
<tr>
<td align="center"> Ultra Combo
<td> Super
</td><td align="center"> 1+9
</td><td> 1+1
</td><td align="center"> 5x4(12)3<BR/>(2)3*10
</td><td align="center"> 15+36


</td><td align="center"> -48
</td><td> 3(1) 3(2) 3(16) 2(1) 3(1) 2(1) 2
</td><td align="center"> -
</td><td>&nbsp;???
</td><td align="center"> 20
</td><td> -45
</td><td align="center"> -
</td><td> -
</td><td align="center"> 30x7*30x6
</td><td> 20
</td><td align="center"> 0
</td><td> -
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -


</td><td align="center"> <small><sub>1-12f invincible, 13f~ airborne,</sub></small>
</td><td> 50x7
<p><small><sub>4th hit armor breaks</sub></small>
</td><td> 0
</p>
</td><td> 0/0
</td></tr>
 
</td><td> HL
</td><td> -
</td>
</tr>
<tr>
<tr>
<th align="center"> move name
<td> Ultra
</th><th align="center"> startup
</td><td> 1+9
</th><th align="center"> active
</th><th align="center"> recovery
</th><th align="center"> frame
</th><th align="center"> frame


</th><th align="center"> frames of
</td><td> 5x4(12) 3(2) 3* 10
</th><th align="center"> frames of
</td><td> 15+36
</th><th align="center"> damage
 
</th><th align="center"> stun
</td><td> -48
</th><th align="center"> super meter
</td><td> -
</th><th align="center"> block
</td><td> 20
</th><th align="center"> cancel
</td><td> -
</th><th align="center"> comments
</td><td> 30x7* 30x6
</th></tr>
</td><td> 0
</td><td> 0/0


<tr>
</td><td> HL
<th align="center">
</td><td> -
</th><th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center"> adv.blk
</th><th align="center"> adv.hit
</th><th align="center"> blockstun
</th><th align="center"> hitstun
</th><th align="center">
</th><th align="center">
</th><th align="center"> gain


</th><th align="center">
</td>
</th><th align="center"> ability
</tr>
</th><th align="center">
</th></tr>


<br /><br />
<tr>
<th> Move
</th><th> Startup
</th><th> Active
</th><th> Recover
</th><th> Frame Adv. Block


<div style="clear: both; margin-left: auto; margin-right: auto" class="NavFrame">


<div class="NavContent" align="left">
</th><th> Frame Adv. Hit
<table>
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
</th><th> Cancel
</th></tr>


Quelle: [http://shoryuken.com/wiki/index.php/Sagat_(SFIV) shoryuken.com]
</table>


Quelle: [http://www.eventhubs.com/guides/2008/nov/13/sagat-frame-data-street-fighter-4/ eventhubs.com]


== Externe Links ==
== Externe Links ==

Version vom 1. Februar 2009, 04:54 Uhr

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Street Fighter 4 Sagat.jpg

Matchups

7:3: Zangief, Rufus, Guile, E. Honda, Claw

6:4: Boxer, Dictator, Chun Li, Blanka, Viper, Ken, Abel, El Fuerte

5:5: Ryu, Akuma, Dhalsim

Quelle: eventhubs.com - Tier listing for 2009


Normals & Command Normals

(Dies ist keine vollständige Liste.)

  • Fake Kick: HK 2x schnell drücken
  • Step Low Kick: SFIV F.png +LK (F+LK)
    Low-Attack -kann nur tief geblockt werden.
  • Step High Kick: SFIV F.png +HK (F+HK)
    Float- und Juggle-Eigenschaft.
  • Heavy Tiger Elbow: SFIV F.png +HP (F+HP)
    Overhead -kann nur stehend geblockt werden.


Special Moves & EX Special Moves

  • Tiger Shot: SFIV D.pngSFIV DF.pngSFIV F.png +P (QCF+P)
    EX Focus Attack & Super Cancel.
  • Ground Tiger Shot: SFIV D.pngSFIV DF.pngSFIV F.png +K (QCF+K)
    EX Focus Attack & Super Cancel.
  • Tiger Uppercut: SFIV F.pngSFIV D.pngSFIV DF.png +P (DP+P)
    Float-Eigenschaft. EX Focus Attack & Super Cancel.
  • Tiger Knee Crush: SFIV F.pngSFIV D.pngSFIV DF.png +K (DP+K)
    Float-Eigenschaft. EX Focus Attack & Super Cancel und Armor-Breaking.



  • EX Tiger Shot: SFIV D.pngSFIV DF.pngSFIV F.png +PP (QCF+PP)
    Zwei Hits. Float-Eigenschaft. EX Focus Attack & Super Cancel.
  • EX Ground Tiger Shot: SFIV D.pngSFIV DF.pngSFIV F.png +KK (QCF+KK)
    Zwei Hits. Float-Eigenschaft. EX Focus Attack & Super Cancel.
  • EX Tiger Uppercut: SFIV F.pngSFIV D.pngSFIV DF.png +PP (DP+PP)
    Unverwundbarkeit. Float-Eigenschaft. EX Focus Attack & Super Cancel.
  • EX Tiger Knee Crush: SFIV F.pngSFIV D.pngSFIV DF.png +KK (DP+KK)
    Float-Eigenschaft. EX Focus Attack & Super Cancel und Armor-Breaking.


Super & Ultra Moves

  • Tiger Genocide (Super): SFIV D.pngSFIV DF.pngSFIV F.pngSFIV D.pngSFIV DF.pngSFIV F.png +K (QCF,QCF+K)
    Juggle-Eigenschaft; mehr Unverwundbarkeit bei LP und MP.
  • Tiger Destruction (Super): SFIV D.pngSFIV DF.pngSFIV F.pngSFIV D.pngSFIV DF.pngSFIV F.png +KKK (QCF,QCF+KKK)
    Juggle-Eigenschaft; Unverwundbarkeit.


Focus Attacks & EX Focus Attacks

siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks


Combos

(Dies ist keine vollständige Liste.)
• 1-3x c.LK, EX Tiger Uppercut, Ultra

• 1-3x c.LK, HP Tiger Uppercut, FADC, F+HK, Ultra

• c.HP (counter hit), C.MK, Tiger Knee

(near corner) LK, EX Ground Tiger Shot, Ultra

• c.LK oder c.MP oder c.HP, Super


Wichtige Counter-Attack-Optionen

gegen Zangiefʼs Double Lariat (PPP): HK (Far), HK Tiger Knee (Far), HP Tiger Uppercut (Close), Ultra (Far/Close)

gegen E.Hondaʼs Headbutt (charge B; F+P): HK Super

gegen Blankaʼs Rolling Attack (charge B;F+P): Near corner, EX Ground Tiger Shot

gegen Guileʼs Sonic Boom (charge B;F+P): EX Tiger Shot, Ultra


Framedata

Move Startup Active Recover Frame Adv. Block Frame Adv. Hit Block stun Hit stun Damage Stun Meter Gain Block Cancel Ability
Close Light Punch 6 3 4 +4 +7 10 13 40 50 20 HL SpS
Close Medium Punch 7 4 11 -1 +2 13 16 100 100 40 HL SpS
Close Hard Punch 10 3 15 0


+4 17 21 110 200 60 HL -
Close Light Kick 5 3 9 -1 +2 10 13 40 50 20 HL SpS
Close Medium Kick 7 2*2 12 0 +3 13 16 60*60 50*50 40*40 HL SpS*-
Close Hard Kick 5 2*3 18 -3 +1 17 22*21 40*110 100*100 60*20 HL S*-
Far Light Punch 5 3 5 +3 +6 10 13 40 50 20 HL SpS
Far Medium Punch 10 4 9 +1 +4 13 16 100 100 40 HL -
Far Hard Punch 10 3 15 0 +4 17 21 140 200 60 HL -
Far Light Kick 6 3 9 -1 +2 10 13 50 50 20 HL SpS
Far Medium Kick 9 3 11 0 +3 13 16 100 100 40 HL -
Far Hard Kick 5 2*3 18 -3 +1 17 22*21 40*110 100*100 60*20 HL S*-
Crouch Light Punch 3 2 9 0 +3 10 13 30 50 20 HL SpS
Crouch Medium Punch 5


3 10 +1 +4 13 16 90 100 40


HL SpS
Crouch Hard Punch 8 3 15 0 +4 17 21 130 200 60 HL -
Crouch Light Kick 5 3 5 +3 +6 10 13 30 50 20 L SpS
Crouch Medium Kick 7 3 15 -4 -1 13 16 90 100 40 L SpS
Crouch Hard Kick 8 3 21 -6 - 17 - 130 200 60 L -
Jump Up Light Punch 5 12 - - - 8 11 50 50 20 H -
Jump Up Medium Punch 6 4 - - - 11 15 90 100 40 H -
Jump Up Hard Punch 7 5 - - - 15 18 140 200 60 H -
Jump Up Light Kick 7 7 - - - 8 11 50 50 20 H -
Jump Up Medium Kick 5 6 - - - 11 15 90 100 40 H -
Jump Up Hard Kick 7 6 - -


- 15 18 130 200 60 H -
Jump Forward Light Punch 7 7 - - - 8 11 50 50 20 H -
Jump Forward Medium Punch 10 16 - - - 11 15 90 100 40 H -
Jump Forward Hard Punch 7 5 - - - 15 18 140 200 60 H -
Jump Forward Light Kick 7 6 - - - 8 11 50 50 20 H -
Jump Forward Medium Kick 7 11 - - - 11 15 90 100 40 H -
Jump Forward Hard Kick 7 4 - - - 15 18 120 200 60 H -
Forward + Hard Punch 20 5 16 -3 +2 17 22 100 150 60 H -
Forward + Light Kick 16 3 16 -1 +3 17 21 50 50 20 L SpS
Forward + Hard Kick 13 3 16 -1 +3 17 21 140 200 60 HL SpS
Fake Kick - - 16 - - - - - - - - -
Level 1 Focus Attack 21


2 35 -21 -21 15 15 60 100 20


HL -
Level 2 Focus Attack 17+13 2 35 -15 - 21 - 90 150 40 HL -
Level 3 Focus Attack 58 1 35 - - - - 150 200 60 - -
Forward + Throw 3 2 20 - - - - 140 160 40 0.9 -
Back + Throw 3 2 20 - - - - 140 120 40 0.9 -
Tiger Shot Punch 11 - 39 -2 +2 18 22 70 100 20/20 HL S
Tiger Shot Punch EX 11 - 39 +1 - 13 - 80*70 100*100 0/0 HL S
Tiger Shot Kick 12 - 44 -6 -2 18 22 70 100 10/20 HL S
Tiger Shot Kick EX 12 - 44 -3 - 13 - 80*70 100*100 0/0 HL S
Tiger Uppercut Light Punch 5


5 31+16 -31 - 20 - 140[80] 200[100] 30/40


HL S
Tiger Uppercut Medium Punch 5 7 31+16 -33 - 20 - 150[80] 200[100] 30/40 HL S
Tiger Uppercut Hard Punch 5 10 29+16 -34 - 20 - 170[80] 200[100] 30/40 HL S
Tiger Uppercut EX 5 5*2x4 30+17 -39 - 20 - 120*20x4 150*20x4 0/0 HL S
Tiger Knee Light Kick 7 2*12 3+13 -7 - 20 24*- 30*90 100*100 20/16x2 HL S
Tiger Knee Medium Kick 7 2*14 3+13 -9 - 20 24*- 40*100 100*100 20/16x2 HL S
Tiger Knee Hard Kick 7 2*12 8+13 -12 - 20 24*- 50*110 100*100 20/16x2 HL S
Tiger Knee EX 7 3*6*6 3+13 -1 - 20 24*-*1 100*40*40 100*50*50 0/0 HL S
Super 1+1 3(1) 3(2) 3(16) 2(1) 3(1) 2(1) 2  ??? -45 - 20 - 50x7 0 0/0 HL -
Ultra 1+9 5x4(12) 3(2) 3* 10 15+36 -48 - 20 - 30x7* 30x6 0 0/0 HL -
Move Startup Active Recover Frame Adv. Block


Frame Adv. Hit Block stun Hit stun Damage Stun Meter Gain Block Cancel

Quelle: eventhubs.com

Externe Links

Navigation

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