Ken(SF4): Unterschied zwischen den Versionen

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== Matchups==
== Matchups==
== Command Moves ==
 
== Special Moves ==
6:4: Akuma, E. Honda, El Fuerte, Claw
 
5:5: Ryu, Boxer, Blanka, Chun Li, Abel, Guile, Dhalsim, Viper
 
4:6: Sagat, Dictator, Zangief, Rufus
 
 
== Normals & Command Normals ==
*'''Spinning Side Kick: F+HK'''<BR/> Overhead; K gedrückt halten für ein Fake.
 
 
*'''Forward Kick: F+MK'''<BR/> Schnell, gute range und frame advantage auf Block. Eine wichtige Verwendung: Kara-Throw.
 
 
*'''B+MK'''<BR/> Overhead
 
 
*'''Target Combo: Close MP=>HP'''<BR/> '''EX Focus Attack & Super Cancel'''
 
 
 
== Special Moves & EX Special Moves ==
*'''Hadouken: QCF+P'''<BR/> Maßgeblicher Move für die horizontale Raumkontrolle. Zur Aktivierung kann jeder der drei Punch-Buttons benutzt werden, wobei die Geschwindigkeit des Projektils bei HP am höchsten und bei LP am niedrigsten ist. '''EX Focus Attack & Super Cancel'''.
 
 
*'''Shoryuken: DP+P'''<BR/> '''EX Focus Attack & Super Cancel'''. Besitzt Float-Eigenschaft.
 
 
*'''Tatsumaki Senpuu-Kyaku (Hurricane Kick): QCB+K / j.QCB+K'''<BR/> Kann am Boden oder in der Luft ausgeführt werden. Der Kick-Button entscheidet über die Reichweite und Geschwindigkeit der Attacke. '''Armor-Breaking-Eigenschaft'''
 
 
 
----
*'''EX-Hadouken: QCF+PP'''<BR/> Zwei Hits.''' Zwei Hits. '''EX Focus-Attack & Super Cancel.'''
 
 
*'''EX-Shoryuken: DP+PP'''<BR/> Vier Hits, gute Priority. '''EX Focus Attack & Super Cancel'''. Besitzt Float- und Juggle-Eigenschaft.
 
 
*'''EX-Tatsumaki Senpuu-Kyaku: QCB+KK / j.QCB+KK'''<BR/> Mehr Schaden, hat '''Armor-Breaking-Eigenschaft.'''
 
 
 
== Super & Ultra Moves ==
 
*'''Shoryureppa (Super): QCF,QCF+P'''
 
 
*'''Shinryuken (Ultra): QCF,QCF+PPP'''
 
 
== Focus Attacks & EX Focus Attacks  ==
siehe dazu: [[Street Fighter IV#Spielmechanik & Features#Focus Attack (Saving Attack)|Focus Attack (Saving Attack)]]
 
 
 
== Combos ==
== Combos ==


*'''c.mk xx super'''
• c.LK, c.LP, HP Shoryuken (1 hit), HP Shoryureppa
 
• c.LK, c.LP, c.LK, EX Shoryuken
 
• c.LK, c.LP, cMK, ''cancel mit'' HP Shoryuken
 
• 3x c.LP, c.MK, ''cancel mit'' EX-Hadouken
 
• c.MK, HP Hadouken, FADC, c. HP, HK Hurricane Kick or EX Shoryuken
 
• LP Shoryuken or HP Shoryuken (2 hit), FADC, Shinryuken
 
• MP (Close), HP, ''cancel mit'' HP Shoryuken, FADC, Ultra
''
• [nur mit Gegner in der Ecke]'' c.MP, cancel mit EX-Hadouken, Level 2 Focus Attack, Dash Cancel, Ultra
 
• F+MK (counter hit), c.MK or HP Shoryuken
 
• anti-air LP or MP Shoryuken (1 hit), MP Shoryureppa, Shinryuken
 
• cross up mit j.MK, c.LK, c.LP, HP Shoryuken, FADC, Ultra
 
• j.HK, cr.MK, ''cancel mit'' HP Fireball
 
 
== Wichtige Counter-Attack-Optionen ==
gegen Zangiefʼs Double Lariat (PPP): EX Shoryuken (Far), LK (Far), c.MK (Close)
 
gegen E.Hondaʼs Headbutt (charge B; F+P): F+MK
 
gegen Blankaʼs Rolling Attack (charge B;F+P): near corner, step then F+MK
 
gegen Guileʼs Sonic Boom (charge B;F+P): EX Hadouken, EX- Hurricane Kick
 
 
 
 
== Framedata ==<table border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;">
<tr>
<th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center"> frame
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center">
</th><th align="center">
 
</th><th align="center"> super meter
</th><th align="center">
</th><th align="center"> cancel
</th><th align="center">
</th></tr>
<tr>
<th align="center"> move Name
</th><th align="center"> startup
</th><th align="center"> active
</th><th align="center"> recovery
</th><th align="center"> adv.blk
 
</th><th align="center"> adv.hit
</th><th align="center"> blockstun
</th><th align="center"> hitstun
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> gain
</th><th align="center"> block
</th><th align="center"> ability
</th><th align="center"> comments
 
</th></tr>
<tr>
<td align="center"> close LP
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 5
</td><td align="center"> +4
</td><td align="center"> +7
</td><td align="center"> 10
</td><td align="center"> 13
 
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> CSpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close MP
</td><td align="center"> 6
 
</td><td align="center"> 3
</td><td align="center"> 18
</td><td align="center"> -7
</td><td align="center"> -2
</td><td align="center"> 13
</td><td align="center"> 18
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close HP
</td><td align="center"> 6
</td><td align="center"> 3
</td><td align="center"> 19
</td><td align="center"> -4
 
</td><td align="center"> +1
</td><td align="center"> 17
</td><td align="center"> 22
</td><td align="center"> 90
</td><td align="center"> 150
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> close LK
</td><td align="center"> 6
</td><td align="center"> 2
</td><td align="center"> 7
</td><td align="center"> +2
</td><td align="center"> +5
</td><td align="center"> 10
</td><td align="center"> 13
 
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> CSpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close MK
</td><td align="center"> 8
 
</td><td align="center"> 3
</td><td align="center"> 12
</td><td align="center"> -1
</td><td align="center"> +7
</td><td align="center"> 13
</td><td align="center"> 21
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close HK
</td><td align="center"> 8
</td><td align="center"> 3
</td><td align="center"> 21
</td><td align="center"> -6
 
</td><td align="center"> -2
</td><td align="center"> 17
</td><td align="center"> 21
</td><td align="center"> 110
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> far LP
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 5
</td><td align="center"> +4
</td><td align="center"> +7
</td><td align="center"> 10
</td><td align="center"> 13
 
</td><td align="center"> 20
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> CSpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far MP
</td><td align="center"> 7
 
</td><td align="center"> 5
</td><td align="center"> 5
</td><td align="center"> +4
</td><td align="center"> +7
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far HP
</td><td align="center"> 11
</td><td align="center"> 3
</td><td align="center"> 16
</td><td align="center"> -1
 
</td><td align="center"> +3
</td><td align="center"> 17
</td><td align="center"> 21
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> far LK
</td><td align="center"> 4
</td><td align="center"> 3
</td><td align="center"> 7
</td><td align="center"> +1
</td><td align="center"> +4
</td><td align="center"> 10
</td><td align="center"> 13
 
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far MK
</td><td align="center"> 7
 
</td><td align="center"> 3
</td><td align="center"> 13
</td><td align="center"> -2
</td><td align="center"> +1
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far HK
</td><td align="center"> 12
</td><td align="center"> 3
</td><td align="center"> 21
</td><td align="center"> -6
 
</td><td align="center"> -2
</td><td align="center"> 17
</td><td align="center"> 21
</td><td align="center"> 130
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> crouch LP
</td><td align="center"> 3
</td><td align="center"> 3
</td><td align="center"> 6
</td><td align="center"> +2
</td><td align="center"> +5
</td><td align="center"> 10
</td><td align="center"> 13
 
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> CSpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch MP
</td><td align="center"> 5
 
</td><td align="center"> 5
</td><td align="center"> 9
</td><td align="center"> 0
</td><td align="center"> +3
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch HP
</td><td align="center"> 5
</td><td align="center"> 4
</td><td align="center"> 23
</td><td align="center"> -9
 
</td><td align="center"> -4
</td><td align="center"> 17
</td><td align="center"> 22
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> crouch LK
</td><td align="center"> 3
</td><td align="center"> 4
</td><td align="center"> 7
</td><td align="center"> 0
</td><td align="center"> +3
</td><td align="center"> 10
</td><td align="center"> 13
 
</td><td align="center"> 20
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> L
</td><td align="center"> CSpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch MK
</td><td align="center"> 4
 
</td><td align="center"> 4
</td><td align="center"> 14
</td><td align="center"> -4
</td><td align="center"> -1
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> L
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch HK
</td><td align="center"> 8
</td><td align="center"> 3
</td><td align="center"> 21
</td><td align="center"> -6
 
</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -
</td><td align="center"> 110
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> jump up LP
</td><td align="center"> 7
</td><td align="center"> 9
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
 
</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up MP
</td><td align="center"> 5
 
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up HP
</td><td align="center"> 7
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -
 
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> jump up LK
</td><td align="center"> 7
</td><td align="center"> 10
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
 
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up MK
</td><td align="center"> 6
 
</td><td align="center"> 7
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up HK
</td><td align="center"> 6
</td><td align="center"> 2
</td><td align="center"> -
</td><td align="center"> -
 
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> jump forward LP
</td><td align="center"> 7
</td><td align="center"> 8
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
 
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward MP
</td><td align="center"> 5
 
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward HP
</td><td align="center"> 5
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -
 
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> jump forward LK
</td><td align="center"> 5
</td><td align="center"> 7
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
 
</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward MK
</td><td align="center"> 6
 
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward HK
</td><td align="center"> 5
</td><td align="center"> 7
</td><td align="center"> -
</td><td align="center"> -
 
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> F+MK
</td><td align="center"> 15
</td><td align="center"> 2
</td><td align="center"> 17
</td><td align="center"> -5
</td><td align="center"> -2
</td><td align="center"> 13
</td><td align="center"> 16
 
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> F+MK
</td><td align="center"> 11
 
</td><td align="center"> 5
</td><td align="center"> 11
</td><td align="center"> -2
</td><td align="center"> +1
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 40
 
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> F+HK
</td><td align="center"> 23
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -4
 
</td><td align="center"> -1
</td><td align="center"> 17
</td><td align="center"> 20
</td><td align="center"> 120
</td><td align="center"> 150
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> Target Combo 1
</td><td align="center"> 6
</td><td align="center"> 3
</td><td align="center"> 24
</td><td align="center"> -9
</td><td align="center"> -4
</td><td align="center"> 17
</td><td align="center"> 22
 
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 30
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> level1 FA
</td><td align="center"> 22
 
</td><td align="center"> 2
</td><td align="center"> 42
</td><td align="center"> -28
</td><td align="center"> -28
</td><td align="center"> 15
</td><td align="center"> 15
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 20
 
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> level2 FA
</td><td align="center"> 17+13
</td><td align="center"> 2
</td><td align="center"> 42
</td><td align="center"> -22
 
</td><td align="center"> -
</td><td align="center"> 21
</td><td align="center"> -
</td><td align="center"> 90
</td><td align="center"> 150
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> level3 FA
</td><td align="center"> 68
</td><td align="center"> 2
</td><td align="center"> 42
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
 
</td><td align="center"> 150
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> F+LP+LK
</td><td align="center"> 3
 
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 120
</td><td align="center"> 80
</td><td align="center"> 40
 
</td><td align="center"> 0.9
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> B+LP+LK
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -
 
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 130
</td><td align="center"> 80
</td><td align="center"> 60
</td><td align="center"> 0.9
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> Hadouken
</td><td align="center"> 14
</td><td align="center"> -
</td><td align="center"> 47
</td><td align="center"> -7
</td><td align="center"> -3
</td><td align="center"> -18
</td><td align="center"> -22
 
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 10/20
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Hadouken EX
</td><td align="center"> 14
 
</td><td align="center"> -
</td><td align="center"> 44
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 50*40
</td><td align="center"> 50*50
</td><td align="center"> 0/0
 
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Shoryuken LP
</td><td align="center"> 4
</td><td align="center"> 11
</td><td align="center"> 17+9
</td><td align="center"> -16
 
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 120[80]
</td><td align="center"> 200[100]
</td><td align="center"> 30/40
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> Shoryuken MP
</td><td align="center"> 4
</td><td align="center"> 3*11
</td><td align="center"> 25+9
</td><td align="center"> -24
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 24*-
 
</td><td align="center"> 80*80
</td><td align="center"> 100*100
</td><td align="center"> 30/30*16
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Shoryuken FP
</td><td align="center"> 3
 
</td><td align="center"> 2*2*12
</td><td align="center"> 30+9
</td><td align="center"> -30
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> 24*-*-
</td><td align="center"> 70*40*30
</td><td align="center"> 100*50*50
</td><td align="center"> 30/30*10*10
 
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Shoryuken EX
</td><td align="center"> 5
</td><td align="center"> 2*2*3*7
</td><td align="center"> 45+9
</td><td align="center"> -40
 
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 80*60*50*50
</td><td align="center"> 100*50x3
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> Hurricane Kick LK
</td><td align="center"> 6
</td><td align="center"> 1(4)2(6)2
</td><td align="center"> 12+8
</td><td align="center"> -9
</td><td align="center"> -5
</td><td align="center"> 20
</td><td align="center"> 24
 
</td><td align="center"> 50*40*40
</td><td align="center"> 50x3
</td><td align="center"> 20/20*10*10
</td><td align="center"> HL
</td><td align="center"> S*-*-
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Hurricane Kick MK
</td><td align="center"> 6
 
</td><td align="center"> 2(5)2(5)1(5)2(5)2
</td><td align="center"> 14+9
</td><td align="center"> -4
</td><td align="center"> 0
</td><td align="center"> 20
</td><td align="center"> 24
</td><td align="center"> 60*40x3
</td><td align="center"> 50x4
</td><td align="center"> 20/20*10x3
 
</td><td align="center"> HL
</td><td align="center"> S*-x3
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Hurricane Kick HK
</td><td align="center"> 6
</td><td align="center"> 2(6)1(5)1(5)1(5)1(5)1(5)2(4)2
</td><td align="center"> 12+12
</td><td align="center"> -5
 
</td><td align="center"> -1
</td><td align="center"> 20
</td><td align="center"> 24
</td><td align="center"> 80*40x4
</td><td align="center"> 50x5
</td><td align="center"> 20/20*10x4
</td><td align="center"> HL
</td><td align="center"> S*-x4
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> Hurricane Kick EX
</td><td align="center"> 6
</td><td align="center"> 2(4)1(3)1(4)1(3)1(4)1(4)1(3)1
</td><td align="center"> 9+14
</td><td align="center"> -3
</td><td align="center"> +1
</td><td align="center"> 20
</td><td align="center"> 24
 
</td><td align="center"> 50*40x4
</td><td align="center"> 50x5
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> S*-x4
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Hurricane Kick LK(air)
</td><td align="center"> 8
 
</td><td align="center">&nbsp;???
</td><td align="center"> 10
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 10/30
 
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Hurricane Kick MK(air)
</td><td align="center"> 7
</td><td align="center">&nbsp;???
</td><td align="center"> 10
</td><td align="center"> -
 
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 60
</td><td align="center"> 50
</td><td align="center"> 10/30
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> Hurricane Kick HK(air)
</td><td align="center"> 7
</td><td align="center">&nbsp;???
</td><td align="center"> 10
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
 
</td><td align="center"> 60
</td><td align="center"> 50
</td><td align="center"> 10/30
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Hurricane Kick EX(air)
</td><td align="center"> 6
 
</td><td align="center">&nbsp;???
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 0/0
 
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Super Combo
</td><td align="center"> 1+2(1)
</td><td align="center"> 2*2*8(20)1*3*7
</td><td align="center"> 31+12
</td><td align="center"> -29
 
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 50x4*100x2
</td><td align="center"> 0
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
 
</td></tr>
<tr>
<td align="center"> Ultra Combo
</td><td align="center"> 1+9
</td><td align="center"> 2*2*5x7*1
</td><td align="center"> 32+50
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 27*16x9
</td><td align="center"> -
 
</td><td align="center"> 40+19x7+20x8+30,20xN
</td><td align="center"> 0
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<th align="center"> move name
</th><th align="center"> startup
 
</th><th align="center"> active
</th><th align="center"> recovery
</th><th align="center"> frame
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> super meter
 
</th><th align="center"> block
</th><th align="center"> cancel
</th><th align="center"> comments
</th></tr>
<tr>
<th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center"> adv.blk
</th><th align="center"> adv.hit
</th><th align="center"> blockstun
 
</th><th align="center"> hitstun
</th><th align="center">
</th><th align="center">
</th><th align="center"> gain
</th><th align="center">
</th><th align="center"> ability
</th><th align="center">
</th></tr>
 
<br /><br />
 
<div style="clear: both; margin-left: auto; margin-right: auto" class="NavFrame">
 
 
</div>
<div class="NavContent" align="left">
<table>
 
 
Quelle: [http://shoryuken.com/wiki/index.php/Ken_(SFIV) shoryuken.com]
 





Version vom 28. Januar 2009, 02:50 Uhr

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Street Fighter 4 Ken.jpg

Matchups

6:4: Akuma, E. Honda, El Fuerte, Claw

5:5: Ryu, Boxer, Blanka, Chun Li, Abel, Guile, Dhalsim, Viper

4:6: Sagat, Dictator, Zangief, Rufus


Normals & Command Normals

  • Spinning Side Kick: F+HK
    Overhead; K gedrückt halten für ein Fake.


  • Forward Kick: F+MK
    Schnell, gute range und frame advantage auf Block. Eine wichtige Verwendung: Kara-Throw.


  • B+MK
    Overhead


  • Target Combo: Close MP=>HP
    EX Focus Attack & Super Cancel


Special Moves & EX Special Moves

  • Hadouken: QCF+P
    Maßgeblicher Move für die horizontale Raumkontrolle. Zur Aktivierung kann jeder der drei Punch-Buttons benutzt werden, wobei die Geschwindigkeit des Projektils bei HP am höchsten und bei LP am niedrigsten ist. EX Focus Attack & Super Cancel.


  • Shoryuken: DP+P
    EX Focus Attack & Super Cancel. Besitzt Float-Eigenschaft.


  • Tatsumaki Senpuu-Kyaku (Hurricane Kick): QCB+K / j.QCB+K
    Kann am Boden oder in der Luft ausgeführt werden. Der Kick-Button entscheidet über die Reichweite und Geschwindigkeit der Attacke. Armor-Breaking-Eigenschaft



  • EX-Hadouken: QCF+PP
    Zwei Hits. Zwei Hits. EX Focus-Attack & Super Cancel.


  • EX-Shoryuken: DP+PP
    Vier Hits, gute Priority. EX Focus Attack & Super Cancel. Besitzt Float- und Juggle-Eigenschaft.


  • EX-Tatsumaki Senpuu-Kyaku: QCB+KK / j.QCB+KK
    Mehr Schaden, hat Armor-Breaking-Eigenschaft.


Super & Ultra Moves

  • Shoryureppa (Super): QCF,QCF+P


  • Shinryuken (Ultra): QCF,QCF+PPP


Focus Attacks & EX Focus Attacks

siehe dazu: Focus Attack (Saving Attack)


Combos

• c.LK, c.LP, HP Shoryuken (1 hit), HP Shoryureppa

• c.LK, c.LP, c.LK, EX Shoryuken

• c.LK, c.LP, cMK, cancel mit HP Shoryuken

• 3x c.LP, c.MK, cancel mit EX-Hadouken

• c.MK, HP Hadouken, FADC, c. HP, HK Hurricane Kick or EX Shoryuken

• LP Shoryuken or HP Shoryuken (2 hit), FADC, Shinryuken

• MP (Close), HP, cancel mit HP Shoryuken, FADC, Ultra • [nur mit Gegner in der Ecke] c.MP, cancel mit EX-Hadouken, Level 2 Focus Attack, Dash Cancel, Ultra

• F+MK (counter hit), c.MK or HP Shoryuken

• anti-air LP or MP Shoryuken (1 hit), MP Shoryureppa, Shinryuken

• cross up mit j.MK, c.LK, c.LP, HP Shoryuken, FADC, Ultra

• j.HK, cr.MK, cancel mit HP Fireball


Wichtige Counter-Attack-Optionen

gegen Zangiefʼs Double Lariat (PPP): EX Shoryuken (Far), LK (Far), c.MK (Close)

gegen E.Hondaʼs Headbutt (charge B; F+P): F+MK

gegen Blankaʼs Rolling Attack (charge B;F+P): near corner, step then F+MK

gegen Guileʼs Sonic Boom (charge B;F+P): EX Hadouken, EX- Hurricane Kick



== Framedata ==



frame frame frames of frames of super meter cancel
move Name startup active recovery adv.blk adv.hit blockstun hitstun damage stun gain block ability comments
close LP 4 2 5 +4 +7 10 13 30 50 20 HL CSpS -
close MP 6 3 18 -7 -2 13 18 60 100 40 HL SpS -
close HP 6 3 19 -4 +1 17 22 90 150 60 HL SpS -
close LK 6 2 7 +2 +5 10 13 30 50 20 HL CSpS -
close MK 8 3 12 -1 +7 13 21 70 100 40 HL SpS -
close HK 8 3 21 -6 -2 17 21 110 200 60 HL SpS -
far LP 4 2 5 +4 +7 10 13 20 50 20 HL CSpS -
far MP 7 5 5 +4 +7 13 16 70 100 40 HL S -
far HP 11 3 16 -1 +3 17 21 100 200 60 HL - -
far LK 4 3 7 +1 +4 10 13 40 50 20 HL - -
far MK 7 3 13 -2 +1 13 16 80 100 40 HL - -
far HK 12 3 21 -6 -2 17 21 130 200 60 HL - -
crouch LP 3 3 6 +2 +5 10 13 30 50 20 HL CSpS -
crouch MP 5 5 9 0 +3 13 16 70 100 40 HL SpS -
crouch HP 5 4 23 -9 -4 17 22 100 200 60 HL SpS -
crouch LK 3 4 7 0 +3 10 13 20 50 20 L CSpS -
crouch MK 4 4 14 -4 -1 13 16 70 100 40 L SpS -
crouch HK 8 3 21 -6 - 17 - 110 200 60 L - -
jump up LP 7 9 - - - 8 11 50 50 20 H - -
jump up MP 5 4 - - - 11 15 80 100 40 H - -
jump up HP 7 4 - - - 15 18 100 200 60 H - -
jump up LK 7 10 - - - 8 11 40 50 20 H - -
jump up MK 6 7 - - - 11 15 80 100 40 H - -
jump up HK 6 2 - - - 15 18 100 200 60 H - -
jump forward LP 7 8 - - - 8 11 40 50 20 H - -
jump forward MP 5 6 - - - 11 15 70 100 40 H - -
jump forward HP 5 4 - - - 15 18 100 200 60 H - -
jump forward LK 5 7 - - - 8 11 50 50 20 H - -
jump forward MK 6 4 - - - 11 15 80 100 40 H - -
jump forward HK 5 7 - - - 15 18 100 200 60 H - -
F+MK 15 2 17 -5 -2 13 16 80 100 40 H - -
F+MK 11 5 11 -2 +1 13 16 60 100 40 HL - -
F+HK 23 2 20 -4 -1 17 20 120 150 60 H - -
Target Combo 1 6 3 24 -9 -4 17 22 30 50 30 HL SpS -
level1 FA 22 2 42 -28 -28 15 15 60 100 20 HL - -
level2 FA 17+13 2 42 -22 - 21 - 90 150 40 HL - -
level3 FA 68 2 42 - - - - 150 200 60 - - -
F+LP+LK 3 2 20 - - - - 120 80 40 0.9 - -
B+LP+LK 3 2 20 - - - - 130 80 60 0.9 - -
Hadouken 14 - 47 -7 -3 -18 -22 60 100 10/20 HL S -
Hadouken EX 14 - 44 -1 +2 13 16 50*40 50*50 0/0 HL S -
Shoryuken LP 4 11 17+9 -16 - 20 - 120[80] 200[100] 30/40 HL S -
Shoryuken MP 4 3*11 25+9 -24 - 20 24*- 80*80 100*100 30/30*16 HL S -
Shoryuken FP 3 2*2*12 30+9 -30 - 20 24*-*- 70*40*30 100*50*50 30/30*10*10 HL S -
Shoryuken EX 5 2*2*3*7 45+9 -40 - 20 - 80*60*50*50 100*50x3 0/0 HL S -
Hurricane Kick LK 6 1(4)2(6)2 12+8 -9 -5 20 24 50*40*40 50x3 20/20*10*10 HL S*-*- -
Hurricane Kick MK 6 2(5)2(5)1(5)2(5)2 14+9 -4 0 20 24 60*40x3 50x4 20/20*10x3 HL S*-x3 -
Hurricane Kick HK 6 2(6)1(5)1(5)1(5)1(5)1(5)2(4)2 12+12 -5 -1 20 24 80*40x4 50x5 20/20*10x4 HL S*-x4 -
Hurricane Kick EX 6 2(4)1(3)1(4)1(3)1(4)1(4)1(3)1 9+14 -3 +1 20 24 50*40x4 50x5 0/0 HL S*-x4 -
Hurricane Kick LK(air) 8  ??? 10 - - 15 18 50 50 10/30 HL - -
Hurricane Kick MK(air) 7  ??? 10 - - 15 18 60 50 10/30 HL - -
Hurricane Kick HK(air) 7  ??? 10 - - 15 18 60 50 10/30 HL - -
Hurricane Kick EX(air) 6  ??? 4 - - 15 18 40 50 0/0 H - -
Super Combo 1+2(1) 2*2*8(20)1*3*7 31+12 -29 - 20 - 50x4*100x2 0 0/0 HL - -
Ultra Combo 1+9 2*2*5x7*1 32+50 - - 27*16x9 - 40+19x7+20x8+30,20xN 0 0/0 HL - -
move name startup active recovery frame frame frames of frames of damage stun super meter block cancel comments
adv.blk adv.hit blockstun hitstun gain ability
Quelle: shoryuken.com

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