Blanka(SF4): Unterschied zwischen den Versionen

Aus Hardedge Wiki
Zur Navigation springen Zur Suche springen
Keine Bearbeitungszusammenfassung
(Neue Tabelle eingefügt)
Zeile 16: Zeile 16:


== Normals & Command Normals ==
== Normals & Command Normals ==
<small><sup>(Dies ist keine vollständige Liste.)</sup></small>
*'''Amazon River Run: [[Bild: SFIV_DF.png]] +HP''' <small>(DF+HP)</small><BR/> Low-Attack, kann nur tief geblockt werden. Geht unter Projektile.
*'''Amazon River Run: [[Bild: SFIV_DF.png]] +HP''' <small>(DF+HP)</small><BR/> Low-Attack, kann nur tief geblockt werden. Geht unter Projektile.


Zeile 58: Zeile 59:


== Combos ==
== Combos ==
<small><sup>(Dies ist keine vollständige Liste.)</sup></small><BR/>
• c.MK, Ultra
• c.MK, Ultra


Zeile 80: Zeile 82:


== Framedata ==
== Framedata ==
<table border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;">
<table border="1" cellspacing="0" width="612" style="font-size: 11px; border: 1px solid #999; background: #ececec; text-align: center; color: #000000;">


<tr>
<tr>
<th align="center">
<th> Move
</th><th align="center">
</th><th> Startup
</th><th align="center">
</th><th> Active
</th><th align="center">
</th><th align="center"> frame
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center">
</th><th align="center">


</th><th align="center"> super meter
</th><th> Recover
</th><th align="center">
</th><th> Frame Adv. Block
</th><th align="center"> cancel
</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block


</th><th> Cancel Ability
</th></tr>
</th></tr>
<tr>
<tr>
<th align="center"> move Name
<td> Close Light Punch
</th><th align="center"> startup
</td><td> 4
</th><th align="center"> active
</td><td> 2
</th><th align="center"> recovery
</td><td> 10
</th><th align="center"> adv.blk
</td><td> -1
</td><td> +2


</th><th align="center"> adv.hit
</td><td> 10
</th><th align="center"> blockstun
</td><td> 13
</th><th align="center"> hitstun
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> gain
</th><th align="center"> block
</th><th align="center"> ability


</th></tr>
</td><td> 30
<tr>
</td><td> 50
<td align="center"> close LP
</td><td> 20
</td><td align="center"> 4
</td><td> HL
</td><td align="center"> 2
</td><td> SpS
</td><td align="center"> 10
</td></tr><tr>
</td><td align="center"> -1
<td> Close Medium Punch
</td><td align="center"> +2
 
</td><td align="center"> 10
</td><td> 6
</td><td align="center"> 13
 
</td><td> 2
</td><td> 10
</td><td> +2
</td><td> +5
</td><td> 13
</td><td> 16
</td><td> 80
</td><td> 100
 
</td><td> 40
 
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Close Hard Punch
</td><td> 7
</td><td> 4
</td><td> 22
</td><td> -7
 
 
</td><td> -1
</td><td> 18
</td><td> 24
</td><td> 110[90]
</td><td> 200[150]
</td><td> 60
</td><td> HL
</td><td> S
</td></tr><tr>
 
<td> Close Light Kick
</td><td> 4
</td><td> 3
</td><td> 10
</td><td> -2
</td><td> +1
</td><td> 10
</td><td> 13
 
</td><td> 40
 
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Medium Kick
</td><td> 5
 
</td><td> 2(3)2
</td><td> 12
 
</td><td> 0
</td><td> +3
</td><td> 13
</td><td> 16
</td><td> 40*40
</td><td> 50*50
</td><td> 40*20
 
</td><td> HL
</td><td> S


</td><td align="center"> 30
</td></tr><tr>
</td><td align="center"> 50
<td> Close Hard Kick
</td><td align="center"> 20
</td><td> 7
</td><td align="center"> HL
</td><td> 6
</td><td align="center"> SpS
</td><td> 19
</td><td> -6


</td></tr>
</td><td> -1
<tr>
</td><td> 18
<td align="center"> close MP
</td><td> 23
</td><td align="center"> 6


</td><td align="center"> 2
</td><td> 100[80]
</td><td align="center"> 10
</td><td> 200[150]
</td><td align="center"> +2
</td><td> 60
</td><td align="center"> +5
</td><td> HL
</td><td align="center"> 13
</td><td> S
</td><td align="center"> 16
</td></tr><tr>
</td><td align="center"> 80
<td> Far Light Punch
</td><td align="center"> 100
</td><td> 3
</td><td align="center"> 40
</td><td> 2


</td><td align="center"> HL
</td><td> 9
</td><td align="center"> S
</td><td> 0
</td><td> +3
</td><td> 10
</td><td> 13


</td></tr>
</td><td> 30
<tr>
</td><td> 50
<td align="center"> close HP
</td><td> 20
</td><td align="center"> 7
</td><td> HL
</td><td align="center"> 4
</td><td align="center"> 22
</td><td align="center"> -7


</td><td align="center"> -1
</td><td> SpS
</td><td align="center"> 18
</td></tr><tr>
</td><td align="center"> 24
<td> Far Medium Punch
</td><td align="center"> 110[90]
</td><td> 7
</td><td align="center"> 200[150]
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> S


</td><td> 4
</td><td> 9
</td><td> +1
</td><td> +4
</td><td> 13


</td></tr>
</td><td> 16
<tr>
</td><td> 80
<td align="center"> close LK
</td><td> 100
</td><td align="center"> 4
</td><td> 40
</td><td align="center"> 3
</td><td align="center"> 10
</td><td align="center"> -2
</td><td align="center"> +1
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 40
</td><td> HL
</td><td align="center"> 50
</td><td> S
</td><td align="center"> 20
</td></tr><tr>
</td><td align="center"> HL
<td> Far Hard Punch
</td><td align="center"> SpS
</td><td> 7


</td></tr>
</td><td> 6
<tr>
</td><td> 20
<td align="center"> close MK
</td><td> -7
</td><td align="center"> 5


</td><td align="center"> 2(3)2
</td><td> -2
</td><td align="center"> 12
</td><td> 18
</td><td align="center"> 0
</td><td> 23
</td><td align="center"> +3
</td><td> 120
</td><td align="center"> 13
</td><td> 200
</td><td align="center"> 16
</td><td> 60
</td><td align="center"> 40*40
</td><td align="center"> 50*50
</td><td align="center"> 40*20


</td><td align="center"> HL
</td><td> HL
</td><td align="center"> S
</td><td> -
</td></tr><tr>
<td> Far Light Kick
</td><td> 5
</td><td> 2
</td><td> 12
</td><td> -3
</td><td> 0


</td></tr>
</td><td> 10
<tr>
</td><td> 13
<td align="center"> close HK
</td><td align="center"> 7
</td><td align="center"> 6
</td><td align="center"> 19
</td><td align="center"> -6


</td><td align="center"> -1
</td><td> 30
</td><td align="center"> 18
</td><td> 50
</td><td align="center"> 23
</td><td> 20
</td><td align="center"> 100[80]
</td><td> HL
</td><td align="center"> 200[150]
</td><td> S
</td><td align="center"> 60
</td></tr><tr>
</td><td align="center"> HL
<td> Far Medium Kick
</td><td align="center"> S


</td><td> 5


</td></tr>
</td><td> 2
<tr>
</td><td> 19
<td align="center"> far LP
</td><td> -7
</td><td align="center"> 3
</td><td> -4
</td><td align="center"> 2
</td><td> 13
</td><td align="center"> 9
</td><td> 16
</td><td align="center"> 0
</td><td> 90
</td><td align="center"> +3
</td><td> 100
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> SpS


</td></tr>
</td><td> HL
<tr>
</td><td> S
<td align="center"> far MP
</td></tr><tr>
</td><td align="center"> 7
<td> Far Hard Kick
</td><td> 3
</td><td> 6
</td><td> 23
</td><td> -10


</td><td align="center"> 4
</td><td align="center"> 9
</td><td align="center"> +1
</td><td align="center"> +4
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> -5
</td><td align="center"> S
</td><td> 18
</td><td> 23
</td><td> 100[80]
</td><td> 200[150]
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>


</td></tr>
<td> Crouch Light Punch
<tr>
</td><td> 4
<td align="center"> far HP
</td><td> 2
</td><td align="center"> 7
</td><td> 9
</td><td align="center"> 6
</td><td> 0
</td><td align="center"> 20
</td><td> +3
</td><td align="center"> -7
</td><td> 10
</td><td> 13


</td><td align="center"> -2
</td><td> 30
</td><td align="center"> 18
</td><td align="center"> 23
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -


</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Crouch Medium Punch
</td><td> 7


</td></tr>
</td><td> 4
<tr>
</td><td> 15
<td align="center"> far LK
</td><td align="center"> 5
</td><td align="center"> 2
</td><td align="center"> 12
</td><td align="center"> -3
</td><td align="center"> 0
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> -5
</td><td align="center"> 50
</td><td> -2
</td><td align="center"> 20
</td><td> 13
</td><td align="center"> HL
</td><td> 16
</td><td align="center"> S
</td><td> 60
</td><td> 100
</td><td> 40


</td></tr>
</td><td> HL
<tr>
</td><td> S
<td align="center"> far MK
</td><td align="center"> 5


</td><td align="center"> 2
</td></tr><tr>
</td><td align="center"> 19
<td> Crouch Hard Punch
</td><td align="center"> -7
</td><td> 8
</td><td align="center"> -4
</td><td> 4
</td><td align="center"> 13
</td><td> 25
</td><td align="center"> 16
</td><td> -10
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> -4
</td><td align="center"> S
</td><td> 18
</td></tr>
</td><td> 24
<tr>
<td align="center"> far HK
</td><td align="center"> 3
</td><td align="center"> 6
</td><td align="center"> 23
</td><td align="center"> -10


</td><td align="center"> -5
</td><td> 100
</td><td align="center"> 18
</td><td> 200
</td><td align="center"> 23
</td><td> 60
</td><td align="center"> 100[80]
</td><td> HL
</td><td align="center"> 200[150]
</td><td> S
</td><td align="center"> 60
</td></tr><tr>
</td><td align="center"> HL
<td> Crouch Light Kick
</td><td align="center"> -
</td><td> 4
</td><td> 3


</td><td> 7
</td><td> +1
</td><td> +4
</td><td> 10
</td><td> 13


</td></tr>
</td><td> 30
<tr>
</td><td> 50
<td align="center"> crouch LP
</td><td> 20
</td><td align="center"> 4
</td><td> L
</td><td align="center"> 2
</td><td align="center"> 9
</td><td align="center"> 0
</td><td align="center"> +3
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> SpS
</td><td align="center"> 50
</td></tr><tr>
</td><td align="center"> 20
<td> Crouch Medium Kick
</td><td align="center"> HL
</td><td> 5
</td><td align="center"> SpS


</td></tr>
</td><td> 2
<tr>
</td><td> 11
<td align="center"> crouch MP
</td><td> +1
</td><td align="center"> 7
</td><td> +4
</td><td> 13


</td><td align="center"> 4
</td><td> 16
</td><td align="center"> 15
</td><td> 70
</td><td align="center"> -5
</td><td> 100
</td><td align="center"> -2
</td><td> 40
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> L
</td><td align="center"> S
</td><td> SpS
</td></tr><tr>
<td> Crouch Hard Kick
</td><td> 6


</td></tr>
</td><td> 5
<tr>
</td><td> 21
<td align="center"> crouch HP
</td><td> -7
</td><td align="center"> 8
</td><td align="center"> 4
</td><td align="center"> 25
</td><td align="center"> -10


</td><td align="center"> -4
</td><td> -
</td><td align="center"> 18
</td><td> 18
</td><td align="center"> 24
</td><td> -
</td><td align="center"> 100
</td><td> 90
</td><td align="center"> 200
</td><td> 150
</td><td align="center"> 60
</td><td> 60
</td><td align="center"> HL
</td><td align="center"> S


</td><td> L
</td><td> S
</td></tr><tr>
<td> Jump Up Light Punch
</td><td> 5
</td><td> 7
</td><td> -
</td><td> -
</td><td> -


</td></tr>
</td><td> 8
<tr>
</td><td> 11
<td align="center"> crouch LK
</td><td align="center"> 4
</td><td align="center"> 3
</td><td align="center"> 7
</td><td align="center"> +1
</td><td align="center"> +4
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> 40
</td><td align="center"> 50
</td><td> 50
</td><td align="center"> 20
</td><td> 20
</td><td align="center"> L
</td><td> H
</td><td align="center"> SpS
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Punch


</td></tr>
</td><td> 6
<tr>
<td align="center"> crouch MK
</td><td align="center"> 5


</td><td align="center"> 2
</td><td> 3
</td><td align="center"> 11
</td><td> -
</td><td align="center"> +1
</td><td> -
</td><td align="center"> +4
</td><td> -
</td><td align="center"> 13
</td><td> 11
</td><td align="center"> 16
</td><td> 15
</td><td align="center"> 70
</td><td> 70
</td><td align="center"> 100
</td><td> 100
</td><td align="center"> 40


</td><td align="center"> L
</td><td> 40
</td><td align="center"> SpS


</td></tr>
</td><td> H
<tr>
</td><td> -
<td align="center"> crouch HK
</td></tr><tr>
</td><td align="center"> 6
<td> Jump Up Hard Punch
</td><td align="center"> 5
</td><td> 4
</td><td align="center"> 21
</td><td> 3
</td><td align="center"> -7
</td><td> -
</td><td> -


</td><td align="center"> -
</td><td align="center"> 18
</td><td align="center"> -
</td><td align="center"> 90
</td><td align="center"> 150
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> S


</td><td> -
</td><td> 17
</td><td> 20
</td><td> 120
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>


</td></tr>
<td> Jump Up Light Kick
<tr>
</td><td> 4
<td align="center"> jump up LP
</td><td> 3
</td><td align="center"> 5
</td><td> -
</td><td align="center"> 7
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 8
</td><td align="center"> -
</td><td> 11
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 40
</td><td> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -


</td></tr>
</td><td> 50
<tr>
</td><td> 20
<td align="center"> jump up MP
</td><td> H
</td><td align="center"> 6
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Kick
</td><td> 5


</td><td align="center"> 3
</td><td> 5
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 60
</td><td> 100
</td><td> 40


</td></tr>
</td><td> H
<tr>
</td><td> -
<td align="center"> jump up HP
</td><td align="center"> 4
</td><td align="center"> 3
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> 17
<td> Jump Up Hard Kick
</td><td align="center"> 20
</td><td> 7
</td><td align="center"> 120
</td><td> 7
</td><td align="center"> 200
</td><td> -
</td><td align="center"> 60
</td><td> -
</td><td align="center"> H
</td><td align="center"> -


</td><td> -
</td><td> 17
</td><td> 20


</td></tr>
</td><td> 120
<tr>
</td><td> 200
<td align="center"> jump up LK
</td><td> 60
</td><td align="center"> 4
</td><td> H
</td><td align="center"> 3
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Jump Forward Light Punch
</td><td align="center"> -
</td><td> 5
</td><td align="center"> 8
</td><td> 7
</td><td align="center"> 11


</td><td align="center"> 40
</td><td> -
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td><td> -
</td><td align="center"> H
</td><td> 8
</td><td align="center"> -
</td><td> 11


</td></tr>
</td><td> 40
<tr>
</td><td> 50
<td align="center"> jump up MK
</td><td> 20
</td><td align="center"> 5
</td><td> H


</td><td align="center"> 5
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Jump Forward Medium Punch
</td><td align="center"> -
</td><td> 6
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> 5
</td><td align="center"> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 11


</td></tr>
</td><td> 15
<tr>
</td><td> 70
<td align="center"> jump up HK
</td><td> 100
</td><td align="center"> 7
</td><td> 40
</td><td align="center"> 7
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> H
</td><td align="center"> 17
</td><td> -
</td><td align="center"> 20
</td></tr><tr>
</td><td align="center"> 120
<td> Jump Forward Hard Punch
</td><td align="center"> 200
</td><td> 5
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -


</td><td> 4
</td><td> -
</td><td> -


</td></tr>
</td><td> -
<tr>
</td><td> 17
<td align="center"> jump forward LP
</td><td> 20
</td><td align="center"> 5
</td><td> 110
</td><td align="center"> 7
</td><td> 200
</td><td align="center"> -
</td><td> 60
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 40
</td><td> H
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td></tr><tr>
</td><td align="center"> H
<td> Jump Forward Light Kick
</td><td align="center"> -
</td><td> 5
</td><td> 5
</td><td> -
</td><td> -
</td><td> -


</td></tr>
</td><td> 8
<tr>
</td><td> 11
<td align="center"> jump forward MP
</td><td align="center"> 6


</td><td align="center"> 5
</td><td> 40
</td><td align="center"> -
</td><td> 50
</td><td align="center"> -
</td><td> 20
</td><td align="center"> -
</td><td> H
</td><td align="center"> 11
</td><td> -
</td><td align="center"> 15
</td></tr><tr>
</td><td align="center"> 70
<td> Jump Forward Medium Kick
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> 5
</td><td align="center"> -


</td></tr>
</td><td> 5
<tr>
</td><td> -
<td align="center"> jump forward HP
</td><td> -
</td><td align="center"> 5
</td><td> -
</td><td align="center"> 4
</td><td> 11
</td><td align="center"> -
</td><td> 15
</td><td align="center"> -
</td><td> 60
</td><td> 100


</td><td align="center"> -
</td><td> 40
</td><td align="center"> 17
</td><td align="center"> 20
</td><td align="center"> 110
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -


</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Hard Kick
</td><td> 7
</td><td> 6
</td><td> -
</td><td> -


</td></tr>
<tr>
<td align="center"> jump forward LK
</td><td align="center"> 5
</td><td align="center"> 5
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 40
</td><td> -
</td><td align="center"> 50
</td><td> 17
</td><td align="center"> 20
</td><td> 20
</td><td align="center"> H
</td><td> 110
</td><td align="center"> -
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>


</td></tr>
<td> Back or Forward + Medium Punch (Close)
<tr>
</td><td> 8
<td align="center"> jump forward MK
</td><td> 2(1)5
</td><td align="center"> 5
</td><td> 12
</td><td> -3
</td><td> +2
</td><td> 13
</td><td> 18


</td><td align="center"> 5
</td><td> 50*40
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> H
</td><td> 50*50
</td><td align="center"> -
</td><td> 40*20
</td><td> HL
</td><td> SpS*-
</td></tr><tr>
<td> Back or Forward + Medium Punch (Far)
</td><td> 25


</td></tr>
</td><td> 2(1)4
<tr>
</td><td> 12
<td align="center"> jump forward HK
</td><td align="center"> 7
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> -2
</td><td align="center"> 17
</td><td> +3
</td><td align="center"> 20
</td><td> 13
</td><td align="center"> 110
</td><td> 18
</td><td align="center"> 200
</td><td> 50*40
</td><td align="center"> 60
</td><td> 50*50
</td><td align="center"> H
</td><td> 40*20
</td><td align="center"> -


</td><td> H
</td><td> -


</td></tr>
</td></tr><tr>
<tr>
<td> Beast Slide
<td align="center"> B or F+MP(close)
</td><td> 10
</td><td align="center"> 8
</td><td> 19
</td><td align="center"> 2(1)5
</td><td> 16
</td><td align="center"> 12
</td><td> -14
</td><td align="center"> -3
</td><td align="center"> +2
</td><td align="center"> 13
</td><td align="center"> 18


</td><td align="center"> 50*40
</td><td> -
</td><td align="center"> 50*50
</td><td> 20
</td><td align="center"> 40*20
</td><td> -
</td><td align="center"> HL
</td><td align="center"> SpS*-


</td></tr>
</td><td> 100
<tr>
</td><td> 200
<td align="center"> B or F+MP(close)???
</td><td> 60
</td><td align="center"> 25
</td><td> L
</td><td> -
</td></tr><tr>
<td> Forward Hop
</td><td> -
</td><td> -


</td><td align="center"> 2(1)4
</td><td> 25
</td><td align="center"> 12
</td><td> -
</td><td align="center"> -2
</td><td> -
</td><td align="center"> +3
</td><td> -
</td><td align="center"> 13
</td><td> -
</td><td align="center"> 18
</td><td align="center"> 50*40
</td><td align="center"> 50*50
</td><td align="center"> 40*20


</td><td align="center"> H
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td> -
</td><td> -


</td></tr>
</td><td> -
<tr>
</td></tr><tr>
<td align="center"> DF+HP
<td> Back Hop
</td><td align="center"> 10
</td><td> -
</td><td align="center"> 19
</td><td align="center"> 16
</td><td align="center"> -14


</td><td align="center"> -
</td><td> -
</td><td align="center"> 20
</td><td> 29
</td><td align="center"> -
</td><td> -
</td><td align="center"> 100
</td><td> -
</td><td align="center"> 200
</td><td> -
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> -


</td><td> -
</td><td> -
</td><td> -
</td><td> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> F+KKK
</td></tr><tr>
</td><td align="center"> -
<td> Duck
</td><td align="center"> -
</td><td> -
</td><td align="center"> 25
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 53~90
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> B+KKK
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td> -
</td><td> -


</td><td align="center"> -
</td><td> -
</td><td align="center"> 29
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Level 1 Focus Attack
</td><td align="center"> -
</td><td> 20
</td><td align="center"> -
</td><td> 2
</td><td align="center"> -
</td><td> 38
</td><td align="center"> -
</td><td> -24
</td><td align="center"> -
</td><td> -24


</td><td align="center"> -
</td><td> 15
</td><td align="center"> -
</td><td> 15


</td></tr>
</td><td> 60
<tr>
</td><td> 100
<td align="center"> D+PPP
</td><td> 20
</td><td align="center"> -
</td><td> HL
</td><td align="center"> -
</td><td> -
</td><td align="center"> 53~90
</td></tr><tr>
</td><td align="center"> -
<td> Level 2 Focus Attack


</td><td align="center"> -
</td><td> 17+11
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td> 2
</td><td> 38
</td><td> -18
</td><td> -
</td><td> 21
</td><td> -
</td><td> 90
</td><td> 150


</td></tr>
</td><td> 40
<tr>
<td align="center"> level1 FA
</td><td align="center"> 20
</td><td align="center"> 2
</td><td align="center"> 38
</td><td align="center"> -24
</td><td align="center"> -24
</td><td align="center"> 15
</td><td align="center"> 15


</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> -


</td></tr>
</td><td> HL
<tr>
</td><td> -
<td align="center"> level2 FA
</td></tr><tr>
</td><td align="center"> 17+11
<td> Level 3 Focus Attack
</td><td> 63
</td><td> 2
</td><td> 39
</td><td> -


</td><td align="center"> 2
</td><td align="center"> 38
</td><td align="center"> -18
</td><td align="center"> -
</td><td align="center"> 21
</td><td align="center"> -
</td><td align="center"> 90
</td><td align="center"> 150
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td> -
</td><td> 150
</td><td> 200
</td><td> 60
</td><td> -
</td><td> -
</td></tr><tr>


</td></tr>
<td> Forward + Throw
<tr>
</td><td> 3
<td align="center"> level3 FA
</td><td> 2
</td><td align="center"> 63
</td><td> 20
</td><td align="center"> 2
</td><td> -
</td><td align="center"> 39
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td> -


</td><td align="center"> -
</td><td> 130
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 150
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> -
</td><td align="center"> -


</td><td> 140
</td><td> 40
</td><td> 0.9
</td><td> -
</td></tr><tr>
<td> Back + Throw
</td><td> 3


</td></tr>
</td><td> 2
<tr>
</td><td> 20
<td align="center"> F+LP+LK
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> 130
</td><td> -
</td><td align="center"> 140
</td><td> -
</td><td align="center"> 40
</td><td> -
</td><td align="center"> 0.9
</td><td> -
</td><td align="center"> -
</td><td> 120
</td><td> 120
</td><td> 40


</td></tr>
</td><td> 0.9
<tr>
</td><td> -
<td align="center"> B+LP+LK
</td><td align="center"> 3


</td><td align="center"> 2
</td></tr><tr>
</td><td align="center"> 20
<td> Beast Roll Light Punch
</td><td align="center"> -
</td><td> 6
</td><td align="center"> -
</td><td> 18
</td><td align="center"> -
</td><td> 4+2
</td><td align="center"> -
</td><td> -24
</td><td align="center"> 120
</td><td align="center"> 120
</td><td align="center"> 40


</td><td align="center"> 0.9
</td><td> -15
</td><td align="center"> -
</td><td> 17
</td><td> 26


</td></tr>
</td><td> 100
<tr>
</td><td> 100
<td align="center"> Rolling Attack LP
</td><td> 30/30
</td><td align="center"> 6
</td><td> HL
</td><td align="center"> 18
</td><td> S
</td><td align="center"> 4+2
</td></tr><tr>
</td><td align="center"> -24
<td> Beast Roll Medium Punch
</td><td> 6
</td><td> 33


</td><td align="center"> -15
</td><td> 4+2
</td><td align="center"> 17
</td><td> -24
</td><td align="center"> 26
</td><td> -15
</td><td align="center"> 100
</td><td> 17
</td><td align="center"> 100
</td><td> 26
</td><td align="center"> 30/30
</td><td align="center"> HL
</td><td align="center"> S


</td><td> 110
</td><td> 150
</td><td> 30/30
</td><td> HL


</td></tr>
</td><td> S
<tr>
</td></tr><tr>
<td align="center"> Rolling Attack MP
<td> Beast Roll Hard Punch
</td><td align="center"> 6
</td><td> 6
</td><td align="center"> 33
</td><td align="center"> 4+2
</td><td align="center"> -24
</td><td align="center"> -15
</td><td align="center"> 17
</td><td align="center"> 26


</td><td align="center"> 110
</td><td> 33
</td><td align="center"> 150
</td><td> 4+3
</td><td align="center"> 30/30
</td><td> -24
</td><td align="center"> HL
</td><td> -15
</td><td align="center"> S
</td><td> 17


</td></tr>
</td><td> 26
<tr>
</td><td> 120
<td align="center"> Rolling Attack HP
</td><td> 200
</td><td align="center"> 6
</td><td> 30/30


</td><td align="center"> 33
</td><td> HL
</td><td align="center"> 4+3
</td><td> S
</td><td align="center"> -24
</td></tr><tr>
</td><td align="center"> -15
<td> Beast Roll EX
</td><td align="center"> 17
</td><td> 6
</td><td align="center"> 26
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 30/30


</td><td align="center"> HL
</td><td> 33
</td><td align="center"> S
</td><td> 4+3
</td><td> -24


</td></tr>
</td><td> -15
<tr>
</td><td> 17
<td align="center"> Rolling Attack EX
</td><td> 26
</td><td align="center"> 6
</td><td> 110
</td><td align="center"> 33
</td><td> 150
</td><td align="center"> 4+3
</td><td> 0/0
</td><td align="center"> -24


</td><td align="center"> -15
</td><td> HL
</td><td align="center"> 17
</td><td> S
</td><td align="center"> 26
</td></tr><tr>
</td><td align="center"> 110
<td> Backstep Rolling Light Kick
</td><td align="center"> 150
</td><td> 28
</td><td align="center"> 0/0
</td><td> 25
</td><td align="center"> HL
</td><td> 6
</td><td align="center"> S
</td><td> -
</td><td> -


</td><td> 17
</td><td> -


</td></tr>
</td><td> 110
<tr>
</td><td> 200
<td align="center"> Backstep Rolling LK
</td><td> 30/40
</td><td align="center"> 28
</td><td> HL
</td><td align="center"> 25
</td><td> -
</td><td align="center"> 6
</td></tr><tr>
</td><td align="center"> -
<td> Backstep Rolling Medium Kick
</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -


</td><td align="center"> 110
</td><td> 28
</td><td align="center"> 200
</td><td align="center"> 30/40
</td><td align="center"> HL
</td><td align="center"> -


</td></tr>
</td><td> 29
<tr>
</td><td> 6
<td align="center"> Backstep Rolling MK
</td><td> -
</td><td align="center"> 28
</td><td> -
</td><td> 17
</td><td> -
</td><td> 120
</td><td> 200


</td><td align="center"> 29
</td><td> 30/40
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 30/40


</td><td align="center"> HL
</td><td> HL
</td><td align="center"> -
</td><td> -
</td></tr><tr>
<td> Backstep Rolling Hard Kick
</td><td> 28
</td><td> 33
</td><td> 6
</td><td> -


</td></tr>
<tr>
<td align="center"> Backstep Rolling HK
</td><td align="center"> 28
</td><td align="center"> 33
</td><td align="center"> 6
</td><td align="center"> -


</td><td align="center"> -
</td><td> -
</td><td align="center"> 17
</td><td> 17
</td><td align="center"> -
</td><td> -
</td><td align="center"> 130
</td><td> 130
</td><td align="center"> 200
</td><td> 200
</td><td align="center"> 30/40
</td><td> 30/40
</td><td align="center"> HL
</td><td> HL
</td><td align="center"> -
</td><td> -
</td></tr><tr>


<td> Backstep Rolling EX
</td><td> 28
</td><td> 33
</td><td> 6
</td><td> -
</td><td> -
</td><td> 17
</td><td> -


</td></tr>
</td><td> 120
<tr>
<td align="center"> Backstep Rolling EX
</td><td align="center"> 28
</td><td align="center"> 33
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -


</td><td align="center"> 120
</td><td> 200
</td><td align="center"> 200
</td><td> 0/0
</td><td align="center"> 0/0
</td><td> HL
</td><td align="center"> HL
</td><td> -
</td><td align="center"> -
</td></tr><tr>
<td> Vertical Rolling Light Kick
</td><td> 4


</td></tr>
</td><td> 18
<tr>
</td><td> 43+2
<td align="center"> Anti Air Rolling LK
</td><td align="center"> 4


</td><td align="center"> 18
</td><td> -21
</td><td align="center"> 43+2
</td><td> -17
</td><td align="center"> -21
</td><td> 20
</td><td align="center"> -17
</td><td> 24
</td><td align="center"> 20
</td><td> 100
</td><td align="center"> 24
</td><td> 200
</td><td align="center"> 100
</td><td> 30/30
</td><td align="center"> 200
</td><td align="center"> 30/30


</td><td align="center"> HL
</td><td> HL
</td><td align="center"> -
</td><td> -


</td></tr>
</td></tr><tr>
<tr>
<td> Vertical Rolling Medium Kick
<td align="center"> Anti Air Rolling MK
</td><td> 4
</td><td align="center"> 4
</td><td> 15
</td><td align="center"> 15
</td><td> 45+7
</td><td align="center"> 45+7
</td><td> -21
</td><td align="center"> -21


</td><td align="center"> -17
</td><td> -17
</td><td align="center"> 20
</td><td> 20
</td><td align="center"> 24
</td><td> 24
</td><td align="center"> 110
</td><td align="center"> 200
</td><td align="center"> 30/30
</td><td align="center"> HL
</td><td align="center"> -


</td><td> 110
</td><td> 200
</td><td> 30/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Vertical Rolling Hard Kick
</td><td> 4
</td><td> 12


</td></tr>
</td><td> 46+4
<tr>
</td><td> -21
<td align="center"> Anti Air Rolling HK
</td><td> -17
</td><td align="center"> 4
</td><td> 20
</td><td align="center"> 12
</td><td> 24
</td><td align="center"> 46+4
</td><td align="center"> -21
</td><td align="center"> -17
</td><td align="center"> 20
</td><td align="center"> 24


</td><td align="center"> 120
</td><td> 120
</td><td align="center"> 200
</td><td> 200
</td><td align="center"> 30/30
</td><td> 30/30
</td><td align="center"> HL
</td><td> HL
</td><td align="center"> -


</td></tr>
</td><td> -
<tr>
</td></tr><tr>
<td align="center"> Anti Air Rolling EX
<td> Vertical Rolling EX
</td><td align="center"> 4
</td><td> 4


</td><td align="center"> 18
</td><td> 18
</td><td align="center"> 50+7
</td><td> 50+7
</td><td align="center"> -21
</td><td> -21
</td><td align="center"> -17
</td><td> -17
</td><td align="center"> 20
</td><td> 20
</td><td align="center"> 24
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 0/0


</td><td align="center"> HL
</td><td> 24
</td><td align="center"> -
</td><td> 120
</td><td> 200
</td><td> 0/0


</td></tr>
</td><td> HL
<tr>
</td><td> -
<td align="center"> Electricity LP
</td></tr><tr>
</td><td align="center"> 5
<td> Electricity Light Punch
</td><td align="center"> {4(4)}x<BR/>3*4
</td><td> 5
</td><td align="center"> 9
</td><td align="center"> +5


</td><td align="center"> -
</td><td> {4(4)}x3*4
</td><td align="center"> 20
</td><td> 9
</td><td align="center"> -
</td><td> +5
</td><td align="center"> 120
</td><td align="center"> 200
</td><td align="center"> 20/20
</td><td align="center"> HL
</td><td align="center"> S


</td><td> -
</td><td> 20
</td><td> -
</td><td> 120
</td><td> 200
</td><td> 20/20


</td></tr>
</td><td> HL
<tr>
</td><td> S
<td align="center"> Electricity MP
</td></tr><tr>
</td><td align="center"> 7
<td> Electricity Medium Punch
</td><td align="center"> {2(2)}x<BR/>7*2
</td><td> 7
</td><td align="center"> 9
</td><td> {2(2)}x7*2
</td><td align="center"> +8
</td><td> 9
</td><td align="center"> -
</td><td> +8
</td><td align="center"> 20
</td><td> -
</td><td align="center"> -


</td><td align="center"> 130
</td><td> 20
</td><td align="center"> 200
</td><td> -
</td><td align="center"> 20/20
</td><td align="center"> HL
</td><td align="center"> S


</td></tr>
</td><td> 130
<tr>
</td><td> 200
<td align="center"> Electricity HP
</td><td> 20/20
</td><td align="center"> 10
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Electricity Hard Punch


</td><td align="center"> {1(1)}x<BR/>16*2
</td><td> 10
</td><td align="center"> 9
</td><td align="center"> +10
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 140
</td><td align="center"> 200
</td><td align="center"> 20/20


</td><td align="center"> HL
</td><td> {1(1)}x16*2
</td><td align="center"> S
</td><td> 9
</td><td> +10
</td><td> -
</td><td> 20
</td><td> -
</td><td> 140
</td><td> 200


</td></tr>
</td><td> 20/20
<tr>
<td align="center"> Electricity EX
</td><td align="center"> 10
</td><td align="center"> {1(1)}x<BR/>16*2
</td><td align="center"> 11
</td><td align="center"> +8


</td><td align="center"> -
</td><td> HL
</td><td align="center"> 20
</td><td> S
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> 150
<td> Electricity EX
</td><td align="center"> 200
</td><td> 10
</td><td align="center"> 0/0
</td><td> {1(1)}x16*2
</td><td align="center"> HL
</td><td> 11
</td><td align="center"> S
</td><td> +8




</td></tr>
</td><td> -
<tr>
</td><td> 20
<td align="center"> Super Combo
</td><td> -
</td><td align="center"> 1+4
</td><td> 150
</td><td align="center"> 16*1x<BR/>14
</td><td> 200
</td><td align="center"> 12
</td><td> 0/0
</td><td align="center"> -34
</td><td> HL
</td><td align="center"> -
</td><td> S
</td><td align="center"> 22
</td></tr><tr>
</td><td align="center"> -


</td><td align="center"> 100x5
<td> Super
</td><td align="center"> 0
</td><td> 1+4
</td><td align="center"> 0/0
</td><td> 16*1x14
</td><td align="center"> HL
</td><td> 12
</td><td align="center"> -
</td><td> -34
</td><td> -
</td><td> 22
</td><td> -


</td></tr>
</td><td> 100x5
<tr>
<td align="center"> Ultra Combo
</td><td align="center"> 1+3


</td><td align="center"> 2(20)26<BR/>*1x20
</td><td> 0
</td><td align="center"> 17
</td><td> 0/0
</td><td align="center"> -41
</td><td> HL
</td><td align="center"> -
</td><td> -
</td><td align="center"> 22
</td></tr><tr>
</td><td align="center"> -
<td> Ultra
</td><td align="center"> 0*100x5
</td><td> 1+3
</td><td align="center"> 0
</td><td align="center"> 0/0


</td><td align="center"> L*H*H*Lx4
</td><td> 2(20) 26 *1x20
</td><td align="center"> -
</td><td> 17


</td></tr>
</td><td> -41
<tr>
</td><td> -
<th align="center"> move name
</td><td> 22
</th><th align="center"> startup
</td><td> -
</th><th align="center"> active
</td><td> 0*100x5
</th><th align="center"> recovery
</td><td> 0
</th><th align="center"> frame
</td><td> 0/0


</th><th align="center"> frame
</td><td> L*H*H*Lx4
</th><th align="center"> frames of
</td><td> -
</th><th align="center"> frames of
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> super meter
</th><th align="center"> block
</th><th align="center"> cancel


</td></tr>


</th></tr>
<tr>
<tr>
<th align="center">
<th> Move
</th><th align="center">
</th><th> Startup
</th><th align="center">
</th><th> Active
</th><th align="center">
</th><th> Recover
</th><th align="center"> adv.blk
</th><th> Frame Adv. Block
</th><th align="center"> adv.hit
</th><th align="center"> blockstun
</th><th align="center"> hitstun
</th><th align="center">
</th><th align="center">
</th><th align="center"> gain


</th><th align="center">
</th><th> Frame Adv. Hit
</th><th align="center"> ability
</th><th> Block stun


</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
</th><th> Cancel
</th></tr>
</th></tr>


<br /><br />
</table>


<div style="clear: both; margin-left: auto; margin-right: auto" class="NavFrame">
Quelle: [http://www.eventhubs.com/guides/2008/nov/13/blanka-frame-data-street-fighter-4/ eventhubs.com]


<div class="NavContent" align="left">
<table>
Quelle: [http://shoryuken.com/wiki/index.php/Blanka_(SFIV) shoryuken.com]


== Externe Links ==
== Externe Links ==

Version vom 1. Februar 2009, 04:43 Uhr

{{{name}}}
({{{jname}}})
Street Fighter 4 Blanka.jpg

Matchups

6:4: Zangief, Akuma, Ken, Guile, El Fuerte, Claw

5:5: Ryu, Chun Li, Rufus, Viper, Dhalsim, Abel, E. Honda

4:6: Sagat, Dictator

3:7: Boxer

Quelle: eventhubs.com - Tier listing for 2009


Normals & Command Normals

(Dies ist keine vollständige Liste.)

  • Amazon River Run: SFIV DF.png +HP (DF+HP)
    Low-Attack, kann nur tief geblockt werden. Geht unter Projektile.
  • Rock Crush: close SFIV B.png oder SFIV F.png +MP (B+MP oder F+MP)
    Bei Gedrückthalten von MP: Overhead.
  • Surprise Forward: SFIV F.png +KKK (F+KKK)
  • Surprise Back: SFIV B.png +KKK (B+KKK)
  • Fear Down: SFIV D.png +PPP (D+PPP)
    Kann in eine Spezialattacke gecancelt werden.


Special Moves & EX Special Moves

  • Electric Thunder: P (5x schnell drücken)
    Float-Eigenschaft. EX Focus Attack & Super Cancel.
  • Rolling Attack: SFIV B.pngcharge(2 sec.)  SFIV F.png+P (charge B,F+P)
    Armor-Breaking und EX Focus Attack & Super Cancel.
  • Backstep Rolling: SFIV B.pngcharge(2 sec.)  SFIV F.png+K (charge B,F+K)
    Overhead.
  • Vertical Rolling: SFIV D.pngcharge(2 sec.)  SFIV U.png+K (charge D,U+K)



  • EX Electric Thunder: PP (5x schnell drücken) [alternativ: 4xP und dann PP]
    Float-Eigenschaft. EX Focus Attack & Super Cancel.
  • EX Rolling Attack: SFIV B.pngcharge(2 sec.)  SFIV F.png+PP (charge B,F+PP)
    Geht durch Feuerbälle. Armor-Breaking und EX Focus Attack & Super Cancel.
  • EX Backstep Rolling: SFIV B.pngcharge(2 sec.)  SFIV F.png+KK (charge B,F+KK)
    Overhead; Start-up Unverwundbarkeit. Kontrollmöglichkeit durch Gedrückthalten von B oder F.
  • EX Vertical Rolling: SFIV D.pngcharge(2 sec.)  SFIV U.png+KK (charge D,U+KK)
    Unverwundbarkeit.


Super & Ultra Moves

  • Ground Shave Rolling (Super): SFIV B.pngcharge(2 sec.)  SFIV F.pngSFIV B.pngSFIV F.png+P (charge B,F,B,F+P)
    Juggle-Eigenschaft.
  • Lightning Cannonball (Ultra): SFIV B.pngcharge(2 sec.)  SFIV F.pngSFIV B.pngSFIV F.png+PPP (charge B,F,B,F+PPP)
    Juggle-Eigenschaft. Trifft erst low, dann overhead.


Focus Attacks & EX Focus Attacks

siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks


Combos

(Dies ist keine vollständige Liste.)
• c.MK, Ultra

• j.HK, 2x c.LK, HP Rolling Attack, LP Super

• j.HK, c.MK, cancel mit Rolling Attack

• Rolling Attack (Close), cancel mit Focus Attack

• cross-up mit j.MK, c.MK, LP, HP Rolling Attack


Wichtige Counter-Attack-Optionen

gegen Zangiefʼs Double Lariat (PPP): DF+HP

gegen E.Hondaʼs Headbutt (charge B; F+P): DF+HP, EX Rolling Attack

gegen Blankaʼs Rolling Attack (charge B;F+P): Step then DF+HP

gegen Guileʼs Sonic Boom (charge B;F+P): DF+HP, EX Rolling Attack


Framedata

Move Startup Active Recover Frame Adv. Block Frame Adv. Hit Block stun Hit stun Damage Stun Meter Gain Block Cancel Ability
Close Light Punch 4 2 10 -1 +2 10 13 30 50 20 HL SpS
Close Medium Punch 6 2 10 +2 +5 13 16 80 100 40 HL S
Close Hard Punch 7 4 22 -7


-1 18 24 110[90] 200[150] 60 HL S
Close Light Kick 4 3 10 -2 +1 10 13 40 50 20 HL SpS
Close Medium Kick 5 2(3)2 12 0 +3 13 16 40*40 50*50 40*20 HL S
Close Hard Kick 7 6 19 -6 -1 18 23 100[80] 200[150] 60 HL S
Far Light Punch 3 2 9 0 +3 10 13 30 50 20 HL SpS
Far Medium Punch 7 4 9 +1 +4 13 16 80 100 40 HL S
Far Hard Punch 7 6 20 -7 -2 18 23 120 200 60 HL -
Far Light Kick 5 2 12 -3 0 10 13 30 50 20 HL S
Far Medium Kick 5 2 19 -7 -4 13 16 90 100 40 HL S
Far Hard Kick 3 6 23 -10


-5 18 23 100[80] 200[150] 60 HL -
Crouch Light Punch 4 2 9 0 +3 10 13 30 50 20 HL SpS
Crouch Medium Punch 7 4 15 -5 -2 13 16 60 100 40 HL S
Crouch Hard Punch 8 4 25 -10 -4 18 24 100 200 60 HL S
Crouch Light Kick 4 3 7 +1 +4 10 13 30 50 20 L SpS
Crouch Medium Kick 5 2 11 +1 +4 13 16 70 100 40 L SpS
Crouch Hard Kick 6 5 21 -7 - 18 - 90 150 60 L S
Jump Up Light Punch 5 7 - - - 8 11 40 50 20 H -
Jump Up Medium Punch 6 3 - - - 11 15 70 100 40 H -
Jump Up Hard Punch 4 3 - -


- 17 20 120 200 60 H -
Jump Up Light Kick 4 3 - - - 8 11 40 50 20 H -
Jump Up Medium Kick 5 5 - - - 11 15 60 100 40 H -
Jump Up Hard Kick 7 7 - - - 17 20 120 200 60 H -
Jump Forward Light Punch 5 7 - - - 8 11 40 50 20 H -
Jump Forward Medium Punch 6 5 - - - 11 15 70 100 40 H -
Jump Forward Hard Punch 5 4 - - - 17 20 110 200 60 H -
Jump Forward Light Kick 5 5 - - - 8 11 40 50 20 H -
Jump Forward Medium Kick 5 5 - - - 11 15 60 100 40 H -
Jump Forward Hard Kick 7 6 - -


- 17 20 110 200 60 H -
Back or Forward + Medium Punch (Close) 8 2(1)5 12 -3 +2 13 18 50*40 50*50 40*20 HL SpS*-
Back or Forward + Medium Punch (Far) 25 2(1)4 12 -2 +3 13 18 50*40 50*50 40*20 H -
Beast Slide 10 19 16 -14 - 20 - 100 200 60 L -
Forward Hop - - 25 - - - - - - - - -
Back Hop - - 29 - - - - - - - - -
Duck - - 53~90 - - - - - - - - -
Level 1 Focus Attack 20 2 38 -24 -24 15 15 60 100 20 HL -
Level 2 Focus Attack 17+11 2 38 -18 - 21 - 90 150 40


HL -
Level 3 Focus Attack 63 2 39 -


- - - 150 200 60 - -
Forward + Throw 3 2 20 - - - - 130 140 40 0.9 -
Back + Throw 3 2 20 - - - - 120 120 40 0.9 -
Beast Roll Light Punch 6 18 4+2 -24 -15 17 26 100 100 30/30 HL S
Beast Roll Medium Punch 6 33 4+2 -24 -15 17 26 110 150 30/30 HL S
Beast Roll Hard Punch 6 33 4+3 -24 -15 17 26 120 200 30/30 HL S
Beast Roll EX 6 33 4+3 -24 -15 17 26 110 150 0/0 HL S
Backstep Rolling Light Kick 28 25 6 - - 17 - 110 200 30/40 HL -
Backstep Rolling Medium Kick 28 29 6 - - 17 - 120 200 30/40 HL -
Backstep Rolling Hard Kick 28 33 6 -


- 17 - 130 200 30/40 HL -
Backstep Rolling EX 28 33 6 - - 17 - 120 200 0/0 HL -
Vertical Rolling Light Kick 4 18 43+2 -21 -17 20 24 100 200 30/30 HL -
Vertical Rolling Medium Kick 4 15 45+7 -21 -17 20 24 110 200 30/30 HL -
Vertical Rolling Hard Kick 4 12 46+4 -21 -17 20 24 120 200 30/30 HL -
Vertical Rolling EX 4 18 50+7 -21 -17 20 24 120 200 0/0 HL -
Electricity Light Punch 5 {4(4)}x3*4 9 +5 - 20 - 120 200 20/20 HL S
Electricity Medium Punch 7 {2(2)}x7*2 9 +8 - 20 - 130 200 20/20 HL S
Electricity Hard Punch 10 {1(1)}x16*2 9 +10 - 20 - 140 200 20/20 HL S
Electricity EX 10 {1(1)}x16*2 11 +8


- 20 - 150 200 0/0 HL S
Super 1+4 16*1x14 12 -34 - 22 - 100x5 0 0/0 HL -
Ultra 1+3 2(20) 26 *1x20 17 -41 - 22 - 0*100x5 0 0/0 L*H*H*Lx4 -
Move Startup Active Recover Frame Adv. Block Frame Adv. Hit Block stun Hit stun Damage Stun Meter Gain Block Cancel

Quelle: eventhubs.com


Externe Links

Navigation

Zurück zum Street Fighter 4 Artikel
Arcade Ken | Ryu | Guile | ChunLi | Dhalsim | Zangief | E.Honda | Blanka | M.Bison | Balrog | Sagat | Vega | C.Viper | Abel | ElFuerte | Rufus | Gouki
Konsole Dan | Cammy | FeiLong | Sakura | Seth | Gen | Rose | Gouken