Balrog(SF4): Unterschied zwischen den Versionen

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== Framedata ==
== Framedata ==
<table border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;">


<tr>
<th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center"> frame
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center">
</th><th align="center">
</th><th align="center"> super meter
</th><th align="center">
</th><th align="center"> cancel
</th><th align="center">
</th></tr>
<tr>
<th align="center"> move Name
</th><th align="center"> startup
</th><th align="center"> active
</th><th align="center"> recovery
</th><th align="center"> adv.blk
</th><th align="center"> adv.hit
</th><th align="center"> blockstun
</th><th align="center"> hitstun
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> gain
</th><th align="center"> block
</th><th align="center"> ability
</th><th align="center"> comments
</th></tr>
<tr>
<td align="center"> close LP
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 10
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 30[20]
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close MP
</td><td align="center"> 7
</td><td align="center"> 2
</td><td align="center"> 13
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70[60]
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close HP
</td><td align="center"> 9
</td><td align="center"> 3(7)3
</td><td align="center"> 14
</td><td align="center"> +1
</td><td align="center"> +5
</td><td align="center"> 17
</td><td align="center"> 24*21
</td><td align="center"> 50[40]x2
</td><td align="center"> 50*50
</td><td align="center"> 60*20
</td><td align="center"> HL
</td><td align="center"> SpS*-
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close LK
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 10
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 30
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close MK
</td><td align="center"> 6
</td><td align="center"> 2
</td><td align="center"> 13
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close HK
</td><td align="center"> 4
</td><td align="center"> 2*2
</td><td align="center"> 23
</td><td align="center"> -7
</td><td align="center"> -2
</td><td align="center"> 17
</td><td align="center"> 22
</td><td align="center"> 40*70
</td><td align="center"> 125*75
</td><td align="center"> 60*20
</td><td align="center"> HL
</td><td align="center"> S*-
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far LP
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 10
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 30[20]
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far MP
</td><td align="center"> 7
</td><td align="center"> 2
</td><td align="center"> 14
</td><td align="center"> -2
</td><td align="center"> +1
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 90[80]
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far HP
</td><td align="center"> 8
</td><td align="center"> 3
</td><td align="center"> 23
</td><td align="center"> -8
</td><td align="center"> -4
</td><td align="center"> 17
</td><td align="center"> 21
</td><td align="center"> 120[110]
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far LK
</td><td align="center"> 5
</td><td align="center"> 2
</td><td align="center"> 7
</td><td align="center"> +2
</td><td align="center"> +5
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far MK
</td><td align="center"> 8
</td><td align="center"> 2
</td><td align="center"> 15
</td><td align="center"> -3
</td><td align="center"> 0
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> far HK
</td><td align="center"> 4
</td><td align="center"> 2*2
</td><td align="center"> 23
</td><td align="center"> -7
</td><td align="center"> -2
</td><td align="center"> 17
</td><td align="center"> 22
</td><td align="center"> 40*70
</td><td align="center"> 125*75
</td><td align="center"> 60*20
</td><td align="center"> HL
</td><td align="center"> S*-
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch LP
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 8
</td><td align="center"> +1
</td><td align="center"> +4
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 30[20]
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch MP
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 16
</td><td align="center"> -4
</td><td align="center"> -1
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70[60]
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch HP
</td><td align="center"> 5
</td><td align="center"> 2
</td><td align="center"> 27
</td><td align="center"> -11
</td><td align="center"> -6
</td><td align="center"> 17
</td><td align="center"> 22
</td><td align="center"> 110[100]
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch LK
</td><td align="center"> 4
</td><td align="center"> 2
</td><td align="center"> 9
</td><td align="center"> 0
</td><td align="center"> +3
</td><td align="center"> 10
</td><td align="center"> 13
</td><td align="center"> 20
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> L
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch MK
</td><td align="center"> 8
</td><td align="center"> 3
</td><td align="center"> 9
</td><td align="center"> +2
</td><td align="center"> +5
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> L
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> crouch HK
</td><td align="center"> 8
</td><td align="center"> 13
</td><td align="center"> 17
</td><td align="center"> -12
</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -
</td><td align="center"> 110
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up LP
</td><td align="center"> 6
</td><td align="center"> 5
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
</td><td align="center"> 50[40]
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up MP
</td><td align="center"> 5
</td><td align="center"> 3
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 80[70]
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up HP
</td><td align="center"> 6
</td><td align="center"> 2
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100[90]
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up LK
</td><td align="center"> 6
</td><td align="center"> 9
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up MK
</td><td align="center"> 6
</td><td align="center"> 7
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump up HK
</td><td align="center"> 4
</td><td align="center"> 5
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward LP
</td><td align="center"> 5
</td><td align="center"> 5
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
</td><td align="center"> 50[40]
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward MP
</td><td align="center"> 5
</td><td align="center"> 5
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 80[70]
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward HP
</td><td align="center"> 5
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100[90]
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward LK
</td><td align="center"> 6
</td><td align="center"> 7
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward MK
</td><td align="center"> 6
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump forward HK
</td><td align="center"> 6
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 15
</td><td align="center"> 18
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Piece of Mercury: DF+MK
</td><td align="center"> 19
</td><td align="center"> 4
</td><td align="center"> 13
</td><td align="center"> -5
</td><td align="center"> -1
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Cosmic Smart: DF+HK
</td><td align="center"> 14
</td><td align="center"> 5
</td><td align="center"> 10+4
</td><td align="center"> -1
</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Triangle Jump
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Backflip PPP
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 65
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Backflip KKK
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 42
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Focus Level 1
</td><td align="center"> 21
</td><td align="center"> 2
</td><td align="center"> 35
</td><td align="center"> -21
</td><td align="center"> -21
</td><td align="center"> 15
</td><td align="center"> 15
</td><td align="center"> 60[50]
</td><td align="center"> 100
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Focus Level 2
</td><td align="center"> 17+12
</td><td align="center"> 2
</td><td align="center"> 35
</td><td align="center"> -15
</td><td align="center"> -
</td><td align="center"> 21
</td><td align="center"> -
</td><td align="center"> 80[70]
</td><td align="center"> 150
</td><td align="center"> 40
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Focus Level 3
</td><td align="center"> 65
</td><td align="center"> 2
</td><td align="center"> 35
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 150[120]
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Rainbow Suplex: neutral or f+LP+LK
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 120
</td><td align="center"> 120
</td><td align="center"> 40
</td><td align="center"> 1.0
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Crescent Line: b+LP+LK
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 120
</td><td align="center"> 120
</td><td align="center"> 40
</td><td align="center"> 1.0
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Stardust Drop: In Air, LP+LK
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 150
</td><td align="center"> 130
</td><td align="center"> 40
</td><td align="center"> 1.2
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> LP Rolling Crystal Flash: charge b(60f),f+LP
</td><td align="center"> 9
</td><td align="center"> 9(7)4
</td><td align="center"> 22
</td><td align="center"> -2
</td><td align="center"> +2
</td><td align="center"> 14*23
</td><td align="center"> 17*27
</td><td align="center"> 20*90[80]
</td><td align="center"> 20*100
</td><td align="center"> 20/10*30
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> MP Rolling Crystal Flash: charge b(60f),f+MP
</td><td align="center"> 16
</td><td align="center"> 9(5)8(5)9(6)4
</td><td align="center"> 22
</td><td align="center"> -2
</td><td align="center"> +2
</td><td align="center"> 14x3*23
</td><td align="center"> 17x3*27
</td><td align="center"> 20x3*90[80]
</td><td align="center"> 20x3*100
</td><td align="center"> 20/10x3*30
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> HP Rolling Crystal Flash: charge b(60f),f+HP
</td><td align="center"> 20
</td><td align="center"> 9(5)8(5)9(5)8(6)4
</td><td align="center"> 22
</td><td align="center"> -2
</td><td align="center"> +2
</td><td align="center"> 14x4*23
</td><td align="center"> 17x4*27
</td><td align="center"> 20x4*90[80]
</td><td align="center"> 20x4*100
</td><td align="center"> 20/10x4*30
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> EX Rolling Crystal Flash: charge b(60f),f+PP
</td><td align="center"> 20
</td><td align="center"> 9(5)8(5)9(5)8(6)4
</td><td align="center"> 22
</td><td align="center"> -2
</td><td align="center"> +2
</td><td align="center"> 14x4*23
</td><td align="center"> 17x4*27
</td><td align="center"> 20x4*90[80]
</td><td align="center"> 20x4*100
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> LK Scarlet Terror: charge db(42f),f+LK
</td><td align="center"> 7
</td><td align="center"> 10
</td><td align="center"> 15+8
</td><td align="center"> -12
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 100
</td><td align="center"> 150
</td><td align="center"> 30/30
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> MK Scarlet Terror: charge db(42f),f+MK
</td><td align="center"> 7
</td><td align="center"> 5*5
</td><td align="center"> 14+9
</td><td align="center"> -12
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 80*60
</td><td align="center"> 100
</td><td align="center"> 30/20
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> HK Scarlet Terror: charge db(42f),f+HK
</td><td align="center"> 4
</td><td align="center"> 8*5
</td><td align="center"> 14+9
</td><td align="center"> -15
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 100*60
</td><td align="center"> 100
</td><td align="center"> 30/20
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> EX Scarlet Terror: charge db(42f),f+KK
</td><td align="center"> 4
</td><td align="center"> 8*5
</td><td align="center"> 14+9
</td><td align="center"> -15
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 110*70
</td><td align="center"> 150*100
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Sky High Claw: charge d(42f),u+P
</td><td align="center">&nbsp;???5
</td><td align="center">&nbsp;???
</td><td align="center">&nbsp;???17
</td><td align="center"> -20
</td><td align="center"> -16
</td><td align="center"> 17
</td><td align="center"> 21
</td><td align="center"> 110[100]
</td><td align="center"> 200
</td><td align="center"> 30/40
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> EX Sky High Claw: charge d(42f),u+PP
</td><td align="center">&nbsp;???10
</td><td align="center">&nbsp;???
</td><td align="center">&nbsp;???17
</td><td align="center"> -18
</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -
</td><td align="center"> 60[50]x2
</td><td align="center"> 100
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Flying Barcelona Attack: charge d(42f),u+K
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 31
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 20/-
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Flying Barcelona Strike: press P during FBA
</td><td align="center"> 3
</td><td align="center"> 11
</td><td align="center"> 31
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 90[80]
</td><td align="center"> 100
</td><td align="center"> -/40
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> EX Flying Barcelona Attack: charge d(42f),u+KK
</td><td align="center"> 8
</td><td align="center">&nbsp;???
</td><td align="center"> 31
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 50
</td><td align="center"> 50
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> EX Barcelona Strike: press P during EX FBA
</td><td align="center"> 2
</td><td align="center"> 1(1)11
</td><td align="center"> 31
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 50*90[40*80]
</td><td align="center"> 50*100
</td><td align="center"> 0/0
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Izuna Drop: press f or b+P near opponent during FBA
</td><td align="center"> 2
</td><td align="center"> 1(1)11
</td><td align="center"> 31
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 150
</td><td align="center"> 150
</td><td align="center"> -/80
</td><td align="center"> 0.6
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Claw Throw: f,d,df+P
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 40
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Mask Throw: f,d,df+PP
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 40
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Flying Barcelona Special: charge db(42f),df,db,u+K
</td><td align="center">&nbsp;???6
</td><td align="center"> 10(2)10
</td><td align="center"> 31
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 17x3*20
</td><td align="center"> -
</td><td align="center"> 60[50]x3*100[90]
</td><td align="center"> 0
</td><td align="center"> 0/0
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Rolling Izuna Drop: press P close to opponent during FBS
</td><td align="center"> 2
</td><td align="center"> 11(2)10
</td><td align="center"> 31
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 100*100*130
</td><td align="center"> 0
</td><td align="center"> 0/0
</td><td align="center"> 0.8
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Bloody High Claw: charge db(42f),df,db,u+KKK
</td><td align="center">&nbsp;???1
</td><td align="center"> 9
</td><td align="center"> 31
</td><td align="center"> -30
</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -
</td><td align="center"> 300[250]
</td><td align="center"> 0
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<th align="center"> move name
</th><th align="center"> startup
</th><th align="center"> active
</th><th align="center"> recovery
</th><th align="center"> frame
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> super meter
</th><th align="center"> block
</th><th align="center"> cancel
</th><th align="center"> comments
</th></tr>
<tr>
<th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center">
</th><th align="center"> adv.blk
</th><th align="center"> adv.hit
</th><th align="center"> blockstun
</th><th align="center"> hitstun
</th><th align="center">
</th><th align="center">
</th><th align="center"> gain
</th><th align="center">
</th><th align="center"> ability
</th><th align="center">
</th></tr>
<br /><br />
<div class="NavContent" align="left">
<table>
Quelle: [http://shoryuken.com/wiki/index.php/Vega_(SFIV) shoryuken.com]


== Externe Links ==
== Externe Links ==

Version vom 31. Januar 2009, 17:14 Uhr

{{{name}}}
({{{jname}}})
Street Fighter 4 Balrog.jpg

Synonym: Claw; westlicher Name: Vega


Matchups

5:5: Dhalsim, Guile, E. Honda, El Fuerte

4:6: Ryu, Zangief, Boxer, Dictator, Akuma, Chun Li, Blanka, Rufus, Viper, Ken, Abel

3:7: Sagat

Quelle: eventhubs.com - Tier listing for 2009


Normals & Command Normals

  • Piece of Mercury: SFIV DF.png +MK (DF+MK)


  • Cosmic Smart: SFIV DF.png +HK (DF+HK)
    Float-Eigenschaft und Special Cancel.


  • Backslash: PPP
    Unverwundbarkeit.


  • Short Backslash: KKK
    Unverwundbarkeit.


  • Triangle Jump: an der Wand SFIV UF.png (UF)


Special Moves & EX Special Moves

  • Rolling Crystal Flash: SFIV B.pngcharge(2 sec.)  SFIV F.png+P (charge B,F+P)
    EX Focus Attack & Super Cancel.


  • Scarlet Terror: SFIV DB.pngcharge(2 sec.)  SFIV F.png+K (charge DB,F+K)
    Armor-Breaking.


  • Sky High Claw: SFIV D.pngcharge(2 sec.)  SFIV U.png[alternativ: SFIV UB.png oder SFIV UF.png] +P (charge D,U+P)
    Button bestimmt Höhe.


  • Flying Barcelona Attack: SFIV D.pngcharge(2 sec.)  SFIV U.png[alternativ: SFIV UB.png oder SFIV UF.png] +K =>P (charge D,U+K =>P)
    Wall-Dive. Kontrollmöglichkeit mit B oder F.
    • Izuna Drop: unmittelbar nach Flying Barcelona, nahe am Gegner SFIV B.png oder SFIV F.png +HP (B+HP oder F+HP)
      Command Throw (Grab). Juggle-Eigenschaft.


  • Remove Claw: SFIV F.pngSFIV D.pngSFIV DF.png +P (DP+P)


  • Remove Mask: SFIV F.pngSFIV D.pngSFIV DF.png +PP (DP+PP)
    Gibt 50% Super Meter, Defense gesenkt, Offense erhöht.




  • EX Rolling Crystal Flash: SFIV B.pngcharge(2 sec.)  SFIV F.png+PP (charge B,F+PP)
    Geht durch Projektile, EX Focus Attack & Super Cancel.


  • EX Scarlet Terror: SFIV DB.pngcharge(2 sec.)  SFIV F.png+KK (charge DB,F+KK)
    Armor-Breaking.


  • Sky High Claw: SFIV D.pngcharge(2 sec.)  SFIV U.png[alternativ: SFIV UB.png oder SFIV UF.png] +PP (charge D,U+PP)
    Geht durch Projektile, Button bestimmt Höhe, Armor-Breaking.


  • EX Flying Barcelona Attack: SFIV D.pngcharge(2 sec.)  SFIV U.png[alternativ: SFIV UB.png oder SFIV UF.png] +KK =>P (charge D,U+KK =>P)
    Wall-Dive. Kontrollmöglichkeit mit B oder F; trifft schon im Aufsteigen - man kann hineincomboen. Float- und Juggle-Eigenschaft.


  • EX Remove Mask: SFIV F.pngSFIV D.pngSFIV DF.png +PPP (DP+PPP)



Super & Ultra Moves

  • Flying Barcelona Special (Super): SFIV DB.pngcharge(2 sec.)  SFIV DF.pngSFIV DB.pngSFIV UF.png[alternativ: SFIV U.png oder SFIV UB.png] +K =>P (charge DB,DF,DB,UF+K =>P)
    • Rolling Izuna Drop: unmittelbar nach Flying Barcelona, nahe am Gegner SFIV B.png oder SFIV F.png +HP (B+HP oder F+HP)
      Command Throw (Grab). Followup für den Super.


  • Bloody High Claw (Ultra): SFIV DB.pngcharge(2 sec.)  SFIV DF.pngSFIV DB.pngSFIV UF.png[alternativ: SFIV U.png oder SFIV UB.png] +KKK (charge DB,DF,DB,UF+KKK)
    Geht durch Projektile. Armor Breaking.


Focus Attacks & EX Focus Attacks

siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks


Combos

• DF+HK, c.HK

• DF+HK, EX Flying Barcelona Attack, Izuna Drop

• c.MK, c.LP oder c.MP, EX Flying Barcelona Attack, Izuna Drop

• 2x c.LP, c.MP, cancel mit EX Flying Barcelona Attack

• j.HP, close HP (1 hit), HP Rolling Crystal Flash


Wichtige Counter-Attack-Optionen

gegen Zangiefʼs Double Lariat (PPP): HK (Far), c.HK (Close), EX Barcelona Attack (Close), Ultra (Far)

gegen E.Hondaʼs Headbutt (charge B; F+P): HK, EX Barcelona Attack

gegen Blankaʼs Rolling Attack (charge B;F+P): dash=>c.MP, EX Barcelona Attack, Ultra

gegen Guileʼs Sonic Boom (charge B;F+P): Ultra


Framedata



frame frame frames of frames of super meter cancel
move Name startup active recovery adv.blk adv.hit blockstun hitstun damage stun gain block ability comments
close LP 4 2 10 -1 +2 10 13 30[20] 50 20 HL SpS -
close MP 7 2 13 -1 +2 13 16 70[60] 100 40 HL SpS -
close HP 9 3(7)3 14 +1 +5 17 24*21 50[40]x2 50*50 60*20 HL SpS*- -
close LK 4 2 10 -1 +2 10 13 30 50 20 HL - -
close MK 6 2 13 -1 +2 13 16 70 100 40 HL SpS -
close HK 4 2*2 23 -7 -2 17 22 40*70 125*75 60*20 HL S*- -
far LP 4 2 10 -1 +2 10 13 30[20] 50 20 HL SpS -
far MP 7 2 14 -2 +1 13 16 90[80] 100 40 HL S -
far HP 8 3 23 -8 -4 17 21 120[110] 200 60 HL - -
far LK 5 2 7 +2 +5 10 13 40 50 20 HL - -
far MK 8 2 15 -3 0 13 16 70 100 40 HL - -
far HK 4 2*2 23 -7 -2 17 22 40*70 125*75 60*20 HL S*- -
crouch LP 4 2 8 +1 +4 10 13 30[20] 50 20 HL SpS -
crouch MP 4 2 16 -4 -1 13 16 70[60] 100 40 HL SpS -
crouch HP 5 2 27 -11 -6 17 22 110[100] 200 60 HL - -
crouch LK 4 2 9 0 +3 10 13 20 50 20 L SpS -
crouch MK 8 3 9 +2 +5 13 16 70 100 40 L SpS -
crouch HK 8 13 17 -12 - 17 - 110 200 60 L - -
jump up LP 6 5 - - - 8 11 50[40] 50 20 H - -
jump up MP 5 3 - - - 11 15 80[70] 100 40 H - -
jump up HP 6 2 - - - 15 18 100[90] 200 60 H - -
jump up LK 6 9 - - - 8 11 40 50 20 H - -
jump up MK 6 7 - - - 11 15 80 100 40 H - -
jump up HK 4 5 - - - 15 18 100 200 60 H - -
jump forward LP 5 5 - - - 8 11 50[40] 50 20 H - -
jump forward MP 5 5 - - - 11 15 80[70] 100 40 H - -
jump forward HP 5 4 - - - 15 18 100[90] 200 60 H - -
jump forward LK 6 7 - - - 8 11 40 50 20 H - -
jump forward MK 6 6 - - - 11 15 70 100 40 H - -
jump forward HK 6 6 - - - 15 18 100 200 60 H - -
Piece of Mercury: DF+MK 19 4 13 -5 -1 11 15 60 100 40 HL - -
Cosmic Smart: DF+HK 14 5 10+4 -1 - 17 - 80 100 60 HL - -
Triangle Jump - - - - - - - - - - - - -
Backflip PPP - - 65 - - - - - - - - - -
Backflip KKK - - 42 - - - - - - - - - -
Focus Level 1 21 2 35 -21 -21 15 15 60[50] 100 20 HL - -
Focus Level 2 17+12 2 35 -15 - 21 - 80[70] 150 40 HL - -
Focus Level 3 65 2 35 - - - - 150[120] 200 60 - - -
Rainbow Suplex: neutral or f+LP+LK 3 2 20 - - - - 120 120 40 1.0 - -
Crescent Line: b+LP+LK 3 2 20 - - - - 120 120 40 1.0 - -
Stardust Drop: In Air, LP+LK 3 2 - - - - - 150 130 40 1.2 - -
LP Rolling Crystal Flash: charge b(60f),f+LP 9 9(7)4 22 -2 +2 14*23 17*27 20*90[80] 20*100 20/10*30 HL S -
MP Rolling Crystal Flash: charge b(60f),f+MP 16 9(5)8(5)9(6)4 22 -2 +2 14x3*23 17x3*27 20x3*90[80] 20x3*100 20/10x3*30 HL S -
HP Rolling Crystal Flash: charge b(60f),f+HP 20 9(5)8(5)9(5)8(6)4 22 -2 +2 14x4*23 17x4*27 20x4*90[80] 20x4*100 20/10x4*30 HL S -
EX Rolling Crystal Flash: charge b(60f),f+PP 20 9(5)8(5)9(5)8(6)4 22 -2 +2 14x4*23 17x4*27 20x4*90[80] 20x4*100 0/0 HL S -
LK Scarlet Terror: charge db(42f),f+LK 7 10 15+8 -12 - 20 - 100 150 30/30 HL - -
MK Scarlet Terror: charge db(42f),f+MK 7 5*5 14+9 -12 - 20 - 80*60 100 30/20 HL - -
HK Scarlet Terror: charge db(42f),f+HK 4 8*5 14+9 -15 - 20 - 100*60 100 30/20 HL - -
EX Scarlet Terror: charge db(42f),f+KK 4 8*5 14+9 -15 - 20 - 110*70 150*100 0/0 HL - -
Sky High Claw: charge d(42f),u+P  ???5  ???  ???17 -20 -16 17 21 110[100] 200 30/40 HL - -
EX Sky High Claw: charge d(42f),u+PP  ???10  ???  ???17 -18 - 17 - 60[50]x2 100 0/0 HL - -
Flying Barcelona Attack: charge d(42f),u+K - - 31 - - - - - - 20/- - - -
Flying Barcelona Strike: press P during FBA 3 11 31 - - 20 - 90[80] 100 -/40 H - -
EX Flying Barcelona Attack: charge d(42f),u+KK 8  ??? 31 - - 20 - 50 50 0/0 HL - -
EX Barcelona Strike: press P during EX FBA 2 1(1)11 31 - - 20 - 50*90[40*80] 50*100 0/0 H - -
Izuna Drop: press f or b+P near opponent during FBA 2 1(1)11 31 - - - - 150 150 -/80 0.6 - -
Claw Throw: f,d,df+P - - 40 - - - - - - - - - -
Mask Throw: f,d,df+PP - - 40 - - - - - - - - - -
Flying Barcelona Special: charge db(42f),df,db,u+K  ???6 10(2)10 31 - - 17x3*20 - 60[50]x3*100[90] 0 0/0 H - -
Rolling Izuna Drop: press P close to opponent during FBS 2 11(2)10 31 - - - - 100*100*130 0 0/0 0.8 - -
Bloody High Claw: charge db(42f),df,db,u+KKK  ???1 9 31 -30 - 17 - 300[250] 0 0/0 HL - -
move name startup active recovery frame frame frames of frames of damage stun super meter block cancel comments
adv.blk adv.hit blockstun hitstun gain ability
Quelle: shoryuken.com

Externe Links

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