Balrog(SF4): Unterschied zwischen den Versionen
Ulpian (Diskussion | Beiträge) (→Framedata: Breite der Spalte "aktive" verringert, letzte Spalte (comments) gelöscht) |
Ulpian (Diskussion | Beiträge) KKeine Bearbeitungszusammenfassung |
||
Zeile 14: | Zeile 14: | ||
: <small><sub>Quelle: [http://www.eventhubs.com/guides/2008/oct/17/street-fighter-4-tiers-character-rankings/ eventhubs.com - Tier listing for 2009]</sub></small> | : <small><sub>Quelle: [http://www.eventhubs.com/guides/2008/oct/17/street-fighter-4-tiers-character-rankings/ eventhubs.com - Tier listing for 2009]</sub></small> | ||
== Normals & Command Normals == | == Normals & Command Normals == | ||
*'''Piece of Mercury: [[Bild: SFIV_DF.png]] +MK''' <small>(DF+MK)</small><BR/> | *'''Piece of Mercury: [[Bild: SFIV_DF.png]] +MK''' <small>(DF+MK)</small><BR/> | ||
*'''Cosmic Smart: [[Bild: SFIV_DF.png]] +HK''' <small>(DF+HK)</small><BR/> Float-Eigenschaft und Special Cancel. | *'''Cosmic Smart: [[Bild: SFIV_DF.png]] +HK''' <small>(DF+HK)</small><BR/> Float-Eigenschaft und Special Cancel. | ||
*'''Backslash: PPP'''<BR/> Unverwundbarkeit. | *'''Backslash: PPP'''<BR/> Unverwundbarkeit. | ||
*'''Short Backslash: KKK'''<BR/> Unverwundbarkeit. | *'''Short Backslash: KKK'''<BR/> Unverwundbarkeit. | ||
*'''Triangle Jump: an der Wand [[Bild: SFIV_UF.png]]''' <small>(UF)</small> | *'''Triangle Jump: an der Wand [[Bild: SFIV_UF.png]]''' <small>(UF)</small> | ||
== Special Moves & EX Special Moves == | == Special Moves & EX Special Moves == | ||
*'''Rolling Crystal Flash: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+P''' <small>(charge B,F+P)</small><BR/> '''EX Focus Attack & Super Cancel'''. | *'''Rolling Crystal Flash: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+P''' <small>(charge B,F+P)</small><BR/> '''EX Focus Attack & Super Cancel'''. | ||
*'''Scarlet Terror: [[Bild: SFIV_DB.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+K''' <small>(charge DB,F+K)</small><BR/> '''Armor-Breaking'''. | *'''Scarlet Terror: [[Bild: SFIV_DB.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+K''' <small>(charge DB,F+K)</small><BR/> '''Armor-Breaking'''. | ||
*'''Sky High Claw: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_U.png]][''alternativ'': [[Bild: SFIV_UB.png]] oder [[Bild: SFIV_UF.png]]] '''+P''' <small>(charge D,U+P)</small><BR/> Button bestimmt Höhe. | *'''Sky High Claw: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_U.png]][''alternativ'': [[Bild: SFIV_UB.png]] oder [[Bild: SFIV_UF.png]]] '''+P''' <small>(charge D,U+P)</small><BR/> Button bestimmt Höhe. | ||
*'''Flying Barcelona Attack: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_U.png]][''alternativ'': [[Bild: SFIV_UB.png]] oder [[Bild: SFIV_UF.png]]] '''+K =>P''' <small>(charge D,U+K =>P)</small><BR/> Wall-Dive. Kontrollmöglichkeit mit B oder F. | *'''Flying Barcelona Attack: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_U.png]][''alternativ'': [[Bild: SFIV_UB.png]] oder [[Bild: SFIV_UF.png]]] '''+K =>P''' <small>(charge D,U+K =>P)</small><BR/> Wall-Dive. Kontrollmöglichkeit mit B oder F. | ||
**'''Izuna Drop:''' unmittelbar nach Flying Barcelona, nahe am Gegner [[Bild: SFIV_B.png]] oder [[Bild: SFIV_F.png]] '''+HP'''<small> (B+HP oder F+HP)</small><BR/>Command Throw (Grab). Juggle-Eigenschaft. | **'''Izuna Drop:''' unmittelbar nach Flying Barcelona, nahe am Gegner [[Bild: SFIV_B.png]] oder [[Bild: SFIV_F.png]] '''+HP'''<small> (B+HP oder F+HP)</small><BR/>Command Throw (Grab). Juggle-Eigenschaft. | ||
*'''Remove Claw: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +P''' <small>(DP+P)</small><BR/> | *'''Remove Claw: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +P''' <small>(DP+P)</small><BR/> | ||
*'''Remove Mask: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +PP''' <small>(DP+PP)</small><BR/>Gibt 50% Super Meter, Defense gesenkt, Offense erhöht. | *'''Remove Mask: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +PP''' <small>(DP+PP)</small><BR/>Gibt 50% Super Meter, Defense gesenkt, Offense erhöht. | ||
---- | ---- | ||
*'''EX Rolling Crystal Flash: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+PP''' <small>(charge B,F+PP)</small><BR/> Geht durch Projektile, '''EX Focus Attack & Super Cancel'''. | *'''EX Rolling Crystal Flash: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+PP''' <small>(charge B,F+PP)</small><BR/> Geht durch Projektile, '''EX Focus Attack & Super Cancel'''. | ||
*'''EX Scarlet Terror: [[Bild: SFIV_DB.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+KK''' <small>(charge DB,F+KK)</small><BR/> '''Armor-Breaking'''. | *'''EX Scarlet Terror: [[Bild: SFIV_DB.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+KK''' <small>(charge DB,F+KK)</small><BR/> '''Armor-Breaking'''. | ||
*'''Sky High Claw: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_U.png]][''alternativ'': [[Bild: SFIV_UB.png]] oder [[Bild: SFIV_UF.png]]] '''+PP''' <small>(charge D,U+PP)</small><BR/> Geht durch Projektile, Button bestimmt Höhe, '''Armor-Breaking'''. | *'''Sky High Claw: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_U.png]][''alternativ'': [[Bild: SFIV_UB.png]] oder [[Bild: SFIV_UF.png]]] '''+PP''' <small>(charge D,U+PP)</small><BR/> Geht durch Projektile, Button bestimmt Höhe, '''Armor-Breaking'''. | ||
*'''EX Flying Barcelona Attack: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_U.png]][''alternativ'': [[Bild: SFIV_UB.png]] oder [[Bild: SFIV_UF.png]]] '''+KK =>P''' <small>(charge D,U+KK =>P)</small><BR/> Wall-Dive. Kontrollmöglichkeit mit B oder F; trifft schon im Aufsteigen - man kann hineincomboen. Float- und Juggle-Eigenschaft. | *'''EX Flying Barcelona Attack: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_U.png]][''alternativ'': [[Bild: SFIV_UB.png]] oder [[Bild: SFIV_UF.png]]] '''+KK =>P''' <small>(charge D,U+KK =>P)</small><BR/> Wall-Dive. Kontrollmöglichkeit mit B oder F; trifft schon im Aufsteigen - man kann hineincomboen. Float- und Juggle-Eigenschaft. | ||
*'''EX Remove Mask: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +PPP''' <small>(DP+PPP)</small><BR/> | *'''EX Remove Mask: [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +PPP''' <small>(DP+PPP)</small><BR/> | ||
== Super & Ultra Moves == | == Super & Ultra Moves == | ||
*'''Flying Barcelona Special (Super): [[Bild: SFIV_DB.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_DF.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_UF.png]]<small>[''alternativ'': [[Bild: SFIV_U.png]] oder [[Bild: SFIV_UB.png]]]</small> '''+K =>P''' <small>(charge DB,DF,DB,UF+K =>P)</small><BR/> | *'''Flying Barcelona Special (Super): [[Bild: SFIV_DB.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_DF.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_UF.png]]<small>[''alternativ'': [[Bild: SFIV_U.png]] oder [[Bild: SFIV_UB.png]]]</small> '''+K =>P''' <small>(charge DB,DF,DB,UF+K =>P)</small><BR/> | ||
**'''Rolling Izuna Drop:''' unmittelbar nach Flying Barcelona, nahe am Gegner [[Bild: SFIV_B.png]] oder [[Bild: SFIV_F.png]] '''+HP'''<small> (B+HP oder F+HP)</small><BR/>Command Throw (Grab). Followup für den Super. | **'''Rolling Izuna Drop:''' unmittelbar nach Flying Barcelona, nahe am Gegner [[Bild: SFIV_B.png]] oder [[Bild: SFIV_F.png]] '''+HP'''<small> (B+HP oder F+HP)</small><BR/>Command Throw (Grab). Followup für den Super. | ||
*'''Bloody High Claw (Ultra): [[Bild: SFIV_DB.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_DF.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_UF.png]]<small>[''alternativ'': [[Bild: SFIV_U.png]] oder [[Bild: SFIV_UB.png]]]</small> '''+KKK''' <small>(charge DB,DF,DB,UF+KKK)</small><BR/>Geht durch Projektile. '''Armor Breaking.''' | *'''Bloody High Claw (Ultra): [[Bild: SFIV_DB.png]]<small><sub>charge(2 sec.)</sub></small>''' [[Bild: SFIV_DF.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_UF.png]]<small>[''alternativ'': [[Bild: SFIV_U.png]] oder [[Bild: SFIV_UB.png]]]</small> '''+KKK''' <small>(charge DB,DF,DB,UF+KKK)</small><BR/>Geht durch Projektile. '''Armor Breaking.''' | ||
== Focus Attacks & EX Focus Attacks == | == Focus Attacks & EX Focus Attacks == | ||
siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks |EX Focus Attacks ]] | siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks |EX Focus Attacks ]] | ||
Zeile 99: | Zeile 76: | ||
• j.HP, close HP (1 hit), HP Rolling Crystal Flash | • j.HP, close HP (1 hit), HP Rolling Crystal Flash | ||
Zeile 110: | Zeile 86: | ||
gegen Guileʼs Sonic Boom (charge B;F+P): Ultra | gegen Guileʼs Sonic Boom (charge B;F+P): Ultra | ||
Version vom 31. Januar 2009, 21:39 Uhr
{{{name}}} | |
({{{jname}}}) | |
![]() |
Synonym: Claw; westlicher Name: Vega
Matchups
5:5: Dhalsim, Guile, E. Honda, El Fuerte
4:6: Ryu, Zangief, Boxer, Dictator, Akuma, Chun Li, Blanka, Rufus, Viper, Ken, Abel
3:7: Sagat
Normals & Command Normals
- Backslash: PPP
Unverwundbarkeit.
- Short Backslash: KKK
Unverwundbarkeit.
Special Moves & EX Special Moves
- Flying Barcelona Attack:
charge(2 sec.)
[alternativ:
oder
] +K =>P (charge D,U+K =>P)
Wall-Dive. Kontrollmöglichkeit mit B oder F.
- EX Rolling Crystal Flash:
charge(2 sec.)
+PP (charge B,F+PP)
Geht durch Projektile, EX Focus Attack & Super Cancel.
- Sky High Claw:
charge(2 sec.)
[alternativ:
oder
] +PP (charge D,U+PP)
Geht durch Projektile, Button bestimmt Höhe, Armor-Breaking.
- EX Flying Barcelona Attack:
charge(2 sec.)
[alternativ:
oder
] +KK =>P (charge D,U+KK =>P)
Wall-Dive. Kontrollmöglichkeit mit B oder F; trifft schon im Aufsteigen - man kann hineincomboen. Float- und Juggle-Eigenschaft.
Super & Ultra Moves
- Flying Barcelona Special (Super):
charge(2 sec.)
[alternativ:
oder
] +K =>P (charge DB,DF,DB,UF+K =>P)
- Bloody High Claw (Ultra):
charge(2 sec.)
[alternativ:
oder
] +KKK (charge DB,DF,DB,UF+KKK)
Geht durch Projektile. Armor Breaking.
Focus Attacks & EX Focus Attacks
siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks
Combos
• DF+HK, c.HK
• DF+HK, EX Flying Barcelona Attack, Izuna Drop
• c.MK, c.LP oder c.MP, EX Flying Barcelona Attack, Izuna Drop
• 2x c.LP, c.MP, cancel mit EX Flying Barcelona Attack
• j.HP, close HP (1 hit), HP Rolling Crystal Flash
Wichtige Counter-Attack-Optionen
gegen Zangiefʼs Double Lariat (PPP): HK (Far), c.HK (Close), EX Barcelona Attack (Close), Ultra (Far)
gegen E.Hondaʼs Headbutt (charge B; F+P): HK, EX Barcelona Attack
gegen Blankaʼs Rolling Attack (charge B;F+P): dash=>c.MP, EX Barcelona Attack, Ultra
gegen Guileʼs Sonic Boom (charge B;F+P): Ultra
Framedata
frame | frame | frames of | frames of | super meter | cancel
| |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
move Name | startup | active | recovery | adv.blk | adv.hit | blockstun | hitstun | damage | stun | gain | block | ability |
close LP | 4 | 2 | 10 | -1 | +2 | 10 | 13 | 30[20] | 50 | 20 | HL | SpS |
close MP | 7 | 2 | 13 | -1 | +2 | 13 | 16 | 70[60] | 100 | 40 | HL | SpS
|
close HP | 9 | 3(7)3 | 14 | +1 | +5 | 17 | 24*21 | 50[40]x2 | 50*50 | 60*20 | HL | SpS*- |
close LK | 4 | 2 | 10 | -1 | +2 | 10 | 13 | 30 | 50 | 20 | HL | - |
close MK | 6 | 2 | 13 | -1 | +2 | 13 | 16 | 70 | 100 | 40 | HL | SpS |
close HK | 4 | 2*2 | 23 | -7 | -2 | 17 | 22 | 40*70 | 125*75 | 60*20 | HL | S*- |
far LP | 4 | 2 | 10 | -1 | +2 | 10 | 13 | 30[20] | 50 | 20 | HL | SpS |
far MP | 7 | 2 | 14 | -2 | +1 | 13 | 16 | 90[80] | 100 | 40 | HL | S
|
far HP | 8 | 3 | 23 | -8 | -4 | 17 | 21 | 120[110] | 200 | 60 | HL | - |
far LK | 5 | 2 | 7 | +2 | +5 | 10 | 13 | 40 | 50 | 20 | HL | - |
far MK | 8 | 2 | 15 | -3 | 0 | 13 | 16 | 70 | 100 | 40 | HL | -
|
far HK | 4 | 2*2 | 23 | -7 | -2 | 17 | 22 | 40*70 | 125*75 | 60*20 | HL | S*- |
crouch LP | 4 | 2 | 8 | +1 | +4 | 10 | 13 | 30[20] | 50 | 20 | HL | SpS |
crouch MP | 4 | 2 | 16 | -4 | -1 | 13 | 16 | 70[60] | 100 | 40 | HL | SpS
|
crouch HP | 5 | 2 | 27 | -11 | -6 | 17 | 22 | 110[100] | 200 | 60 | HL | - |
crouch LK | 4 | 2 | 9 | 0 | +3 | 10 | 13 | 20 | 50 | 20 | L | SpS |
crouch MK | 8 | 3 | 9 | +2 | +5 | 13 | 16 | 70 | 100 | 40 | L | SpS
|
crouch HK | 8 | 13 | 17 | -12 | - | 17 | - | 110 | 200 | 60 | L | - |
jump up LP | 6 | 5 | - | - | - | 8 | 11 | 50[40] | 50 | 20 | H | - |
jump up MP | 5 | 3 | - | - | - | 11 | 15 | 80[70] | 100 | 40 | H | -
|
jump up HP | 6 | 2 | - | - | - | 15 | 18 | 100[90] | 200 | 60 | H | - |
jump up LK | 6 | 9 | - | - | - | 8 | 11 | 40 | 50 | 20 | H | - |
jump up MK | 6 | 7 | - | - | - | 11 | 15 | 80 | 100 | 40 | H | -
|
jump up HK | 4 | 5 | - | - | - | 15 | 18 | 100 | 200 | 60 | H | - |
jump forward LP | 5 | 5 | - | - | - | 8 | 11 | 50[40] | 50 | 20 | H | - |
jump forward MP | 5 | 5 | - | - | - | 11 | 15 | 80[70] | 100 | 40 | H | -
|
jump forward HP | 5 | 4 | - | - | - | 15 | 18 | 100[90] | 200 | 60 | H | - |
jump forward LK | 6 | 7 | - | - | - | 8 | 11 | 40 | 50 | 20 | H | - |
jump forward MK | 6 | 6 | - | - | - | 11 | 15 | 70 | 100 | 40 | H | -
|
jump forward HK | 6 | 6 | - | - | - | 15 | 18 | 100 | 200 | 60 | H | - |
Piece of Mercury: DF+MK | 19 | 4 | 13 | -5 | -1 | 11 | 15 | 60 | 100 | 40 | HL | - |
Cosmic Smart: DF+HK | 14 | 5 | 10+4 | -1 | - | 17 | - | 80 | 100 | 60 | HL | -
|
Triangle Jump | - | - | - | - | - | - | - | - | - | - | - | - |
Backflip PPP | - | - | 65 | - | - | - | - | - | - | - | - | - |
Backflip KKK | - | - | 42 | - | - | - | - | - | - | - | - | -
|
Focus Level 1 | 21 | 2 | 35 | -21 | -21 | 15 | 15 | 60[50] | 100 | 20 | HL | - |
Focus Level 2 | 17+12 | 2 | 35 | -15 | - | 21 | - | 80[70] | 150 | 40 | HL | - |
Focus Level 3 | 65 | 2 | 35 | - | - | - | - | 150[120] | 200 | 60 | - | -
|
Rainbow Suplex: neutral or f+LP+LK | 3 | 2 | 20 | - | - | - | - | 120 | 120 | 40 | 1.0 | - |
Crescent Line: b+LP+LK | 3 | 2 | 20 | - | - | - | - | 120 | 120 | 40 | 1.0 | - |
Stardust Drop: In Air, LP+LK | 3 | 2 | - | - | - | - | - | 150 | 130 | 40 | 1.2 | -
|
LP Rolling Crystal Flash: charge b(60f),f+LP | 9 | 9(7)4 | 22 | -2 | +2 | 14*23 | 17*27 | 20*90[80] | 20*100 | 20/10*30 | HL | S |
MP Rolling Crystal Flash: charge b(60f),f+MP | 16 | 9(5)8(5)9 (6)4 | 22 | -2 | +2 | 14x3*23 | 17x3*27 | 20x3*90[80] | 20x3*100 | 20/10x3*30 | HL | S |
HP Rolling Crystal Flash: charge b(60f),f+HP | 20 | 9(5)8(5)9 (5)8(6)4 | 22 | -2 | +2 | 14x4*23 | 17x4*27 | 20x4*90[80] | 20x4*100 | 20/10x4*30 | HL | S |
EX Rolling Crystal Flash: charge b(60f),f+PP | 20 | 9(5)8(5)9 (5)8(6)4 | 22 | -2 | +2 | 14x4*23 | 17x4*27 | 20x4*90[80] | 20x4*100 | 0/0 | HL | S |
LK Scarlet Terror: charge db(42f),f+LK | 7 | 10 | 15+8 | -12 | - | 20 | - | 100 | 150 | 30/30 | HL | - |
MK Scarlet Terror: charge db(42f),f+MK | 7 | 5*5 | 14+9 | -12 | - | 20 | - | 80*60 | 100 | 30/20 | HL | - |
HK Scarlet Terror: charge db(42f),f+HK | 4 | 8*5 | 14+9 | -15 | - | 20 | - | 100*60 | 100 | 30/20 | HL | - |
EX Scarlet Terror: charge db(42f),f+KK | 4 | 8*5 | 14+9 | -15 | - | 20 | - | 110*70 | 150*100 | 0/0 | HL | - |
Sky High Claw: charge d(42f),u+P | ???5 | ??? | ???17 | -20 | -16 | 17 | 21 | 110[100] | 200 | 30/40 | HL | -
|
EX Sky High Claw: charge d(42f),u+PP | ???10 | ??? | ???17 | -18 | - | 17 | - | 60[50]x2 | 100 | 0/0 | HL | - |
Flying Barcelona Attack: charge d(42f),u+K | - | - | 31 | - | - | - | - | - | - | 20/- | - | - |
Flying Barcelona Strike: press P during FBA | 3 | 11 | 31 | - | - | 20 | - | 90[80] | 100 | -/40 | H | - |
EX Flying Barcelona Attack: charge d(42f),u+KK | 8 | ??? | 31 | - | - | 20 | - | 50 | 50 | 0/0 | HL | - |
EX Barcelona Strike: press P during EX FBA | 2 | 1(1)11 | 31 | - | - | 20 | - | 50*90[40*80] | 50*100 | 0/0 | H | - |
Izuna Drop: press f or b+P near opponent during FBA | 2 | 1(1)11 | 31 | - | - | - | - | 150 | 150 | -/80 | 0.6 | - |
Claw Throw: f,d,df+P | - | - | 40 | - | - | - | - | - | - | - | - | - |
Mask Throw: f,d,df+PP | - | - | 40 | - | - | - | - | - | - | - | - | - |
Flying Barcelona Special: charge db(42f),df,db,u+K | ???6 | 10(2)10 | 31 | - | - | 17x3*20 | - | 60[50]x3*100[90] | 0 | 0/0 | H | -
|
Rolling Izuna Drop: press P close to opponent during FBS | 2 | 11(2)10 | 31 | - | - | - | - | 100*100*130 | 0 | 0/0 | 0.8 | - |
Bloody High Claw: charge db(42f),df,db,u+KKK | ???1 | 9 | 31 | -30 | - | 17 | - | 300[250] | 0 | 0/0 | HL | - |
move name | startup | active | recovery | frame | frame | frames of | frames of | damage | stun | super meter | block | cancel |
adv.blk | adv.hit | blockstun | hitstun | gain | ability |
Externe Links
Zurück zum Street Fighter 4 Artikel | |
---|---|
Arcade | Ken | Ryu | Guile | ChunLi | Dhalsim | Zangief | E.Honda | Blanka | M.Bison | Balrog | Sagat | Vega | C.Viper | Abel | ElFuerte | Rufus | Gouki |
Konsole | Dan | Cammy | FeiLong | Sakura | Seth | Gen | Rose | Gouken |