Blanka(SF4): Unterschied zwischen den Versionen

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== Framedata ==
== Framedata ==


<table border="1" cellspacing="0" width="612" style="font-size: 11px; border: 1px solid #999; background: #ececec; text-align: center; color: #000000;">
<tr>
<th> Move
</th><th> Startup
</th><th> Active
</th><th> Recover
</th><th> Frame Adv. Block
</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
</th><th> Cancel Ability
</th></tr>
<tr>
<td> Close Light Punch
</td><td> 4
</td><td> 2
</td><td> 10
</td><td> -1
</td><td> +2
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Medium Punch
</td><td> 6
</td><td> 2
</td><td> 10
</td><td> +2
</td><td> +5
</td><td> 13
</td><td> 16
</td><td> 80
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Close Hard Punch
</td><td> 7
</td><td> 4
</td><td> 22
</td><td> -7
</td><td> -1
</td><td> 18
</td><td> 24
</td><td> 110[90]
</td><td> 200[150]
</td><td> 60
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Close Light Kick
</td><td> 4
</td><td> 3
</td><td> 10
</td><td> -2
</td><td> +1
</td><td> 10
</td><td> 13
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Medium Kick
</td><td> 5
</td><td> 2(3)2
</td><td> 12
</td><td> 0
</td><td> +3
</td><td> 13
</td><td> 16
</td><td> 40*40
</td><td> 50*50
</td><td> 40*20
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Close Hard Kick
</td><td> 7
</td><td> 6
</td><td> 19
</td><td> -6
</td><td> -1
</td><td> 18
</td><td> 23
</td><td> 100[80]
</td><td> 200[150]
</td><td> 60
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Far Light Punch
</td><td> 3
</td><td> 2
</td><td> 9
</td><td> 0
</td><td> +3
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Far Medium Punch
</td><td> 7
</td><td> 4
</td><td> 9
</td><td> +1
</td><td> +4
</td><td> 13
</td><td> 16
</td><td> 80
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Far Hard Punch
</td><td> 7
</td><td> 6
</td><td> 20
</td><td> -7
</td><td> -2
</td><td> 18
</td><td> 23
</td><td> 120
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Far Light Kick
</td><td> 5
</td><td> 2
</td><td> 12
</td><td> -3
</td><td> 0
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Far Medium Kick
</td><td> 5
</td><td> 2
</td><td> 19
</td><td> -7
</td><td> -4
</td><td> 13
</td><td> 16
</td><td> 90
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Far Hard Kick
</td><td> 3
</td><td> 6
</td><td> 23
</td><td> -10
</td><td> -5
</td><td> 18
</td><td> 23
</td><td> 100[80]
</td><td> 200[150]
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Crouch Light Punch
</td><td> 4
</td><td> 2
</td><td> 9
</td><td> 0
</td><td> +3
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Crouch Medium Punch
</td><td> 7
</td><td> 4
</td><td> 15
</td><td> -5
</td><td> -2
</td><td> 13
</td><td> 16
</td><td> 60
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Crouch Hard Punch
</td><td> 8
</td><td> 4
</td><td> 25
</td><td> -10
</td><td> -4
</td><td> 18
</td><td> 24
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Crouch Light Kick
</td><td> 4
</td><td> 3
</td><td> 7
</td><td> +1
</td><td> +4
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> L
</td><td> SpS
</td></tr><tr>
<td> Crouch Medium Kick
</td><td> 5
</td><td> 2
</td><td> 11
</td><td> +1
</td><td> +4
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> L
</td><td> SpS
</td></tr><tr>
<td> Crouch Hard Kick
</td><td> 6
</td><td> 5
</td><td> 21
</td><td> -7
</td><td> -
</td><td> 18
</td><td> -
</td><td> 90
</td><td> 150
</td><td> 60
</td><td> L
</td><td> S
</td></tr><tr>
<td> Jump Up Light Punch
</td><td> 5
</td><td> 7
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Punch
</td><td> 6
</td><td> 3
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Hard Punch
</td><td> 4
</td><td> 3
</td><td> -
</td><td> -
</td><td> -
</td><td> 17
</td><td> 20
</td><td> 120
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Light Kick
</td><td> 4
</td><td> 3
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Kick
</td><td> 5
</td><td> 5
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 60
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Hard Kick
</td><td> 7
</td><td> 7
</td><td> -
</td><td> -
</td><td> -
</td><td> 17
</td><td> 20
</td><td> 120
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Light Punch
</td><td> 5
</td><td> 7
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Medium Punch
</td><td> 6
</td><td> 5
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Hard Punch
</td><td> 5
</td><td> 4
</td><td> -
</td><td> -
</td><td> -
</td><td> 17
</td><td> 20
</td><td> 110
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Light Kick
</td><td> 5
</td><td> 5
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Medium Kick
</td><td> 5
</td><td> 5
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 60
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Hard Kick
</td><td> 7
</td><td> 6
</td><td> -
</td><td> -
</td><td> -
</td><td> 17
</td><td> 20
</td><td> 110
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Back or Forward + Medium Punch (Close)
</td><td> 8
</td><td> 2(1)5
</td><td> 12
</td><td> -3
</td><td> +2
</td><td> 13
</td><td> 18
</td><td> 50*40
</td><td> 50*50
</td><td> 40*20
</td><td> HL
</td><td> SpS*-
</td></tr><tr>
<td> Back or Forward + Medium Punch (Far)
</td><td> 25
</td><td> 2(1)4
</td><td> 12
</td><td> -2
</td><td> +3
</td><td> 13
</td><td> 18
</td><td> 50*40
</td><td> 50*50
</td><td> 40*20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Beast Slide
</td><td> 10
</td><td> 19
</td><td> 16
</td><td> -14
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> L
</td><td> -
</td></tr><tr>
<td> Forward Hop
</td><td> -
</td><td> -
</td><td> 25
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td></tr><tr>
<td> Back Hop
</td><td> -
</td><td> -
</td><td> 29
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td></tr><tr>
<td> Duck
</td><td> -
</td><td> -
</td><td> 53~90
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td></tr><tr>
<td> Level 1 Focus Attack
</td><td> 20
</td><td> 2
</td><td> 38
</td><td> -24
</td><td> -24
</td><td> 15
</td><td> 15
</td><td> 60
</td><td> 100
</td><td> 20
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Level 2 Focus Attack
</td><td> 17+11
</td><td> 2
</td><td> 38
</td><td> -18
</td><td> -
</td><td> 21
</td><td> -
</td><td> 90
</td><td> 150
</td><td> 40
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Level 3 Focus Attack
</td><td> 63
</td><td> 2
</td><td> 39
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 150
</td><td> 200
</td><td> 60
</td><td> -
</td><td> -
</td></tr><tr>
<td> Forward + Throw
</td><td> 3
</td><td> 2
</td><td> 20
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 130
</td><td> 140
</td><td> 40
</td><td> 0.9
</td><td> -
</td></tr><tr>
<td> Back + Throw
</td><td> 3
</td><td> 2
</td><td> 20
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 120
</td><td> 120
</td><td> 40
</td><td> 0.9
</td><td> -
</td></tr><tr>
<td> Beast Roll Light Punch
</td><td> 6
</td><td> 18
</td><td> 4+2
</td><td> -24
</td><td> -15
</td><td> 17
</td><td> 26
</td><td> 100
</td><td> 100
</td><td> 30/30
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Beast Roll Medium Punch
</td><td> 6
</td><td> 33
</td><td> 4+2
</td><td> -24
</td><td> -15
</td><td> 17
</td><td> 26
</td><td> 110
</td><td> 150
</td><td> 30/30
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Beast Roll Hard Punch
</td><td> 6
</td><td> 33
</td><td> 4+3
</td><td> -24
</td><td> -15
</td><td> 17
</td><td> 26
</td><td> 120
</td><td> 200
</td><td> 30/30
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Beast Roll EX
</td><td> 6
</td><td> 33
</td><td> 4+3
</td><td> -24
</td><td> -15
</td><td> 17
</td><td> 26
</td><td> 110
</td><td> 150
</td><td> 0/0
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Backstep Rolling Light Kick
</td><td> 28
</td><td> 25
</td><td> 6
</td><td> -
</td><td> -
</td><td> 17
</td><td> -
</td><td> 110
</td><td> 200
</td><td> 30/40
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Backstep Rolling Medium Kick
</td><td> 28
</td><td> 29
</td><td> 6
</td><td> -
</td><td> -
</td><td> 17
</td><td> -
</td><td> 120
</td><td> 200
</td><td> 30/40
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Backstep Rolling Hard Kick
</td><td> 28
</td><td> 33
</td><td> 6
</td><td> -
</td><td> -
</td><td> 17
</td><td> -
</td><td> 130
</td><td> 200
</td><td> 30/40
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Backstep Rolling EX
</td><td> 28
</td><td> 33
</td><td> 6
</td><td> -
</td><td> -
</td><td> 17
</td><td> -
</td><td> 120
</td><td> 200
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Vertical Rolling Light Kick
</td><td> 4
</td><td> 18
</td><td> 43+2
</td><td> -21
</td><td> -17
</td><td> 20
</td><td> 24
</td><td> 100
</td><td> 200
</td><td> 30/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Vertical Rolling Medium Kick
</td><td> 4
</td><td> 15
</td><td> 45+7
</td><td> -21
</td><td> -17
</td><td> 20
</td><td> 24
</td><td> 110
</td><td> 200
</td><td> 30/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Vertical Rolling Hard Kick
</td><td> 4
</td><td> 12
</td><td> 46+4
</td><td> -21
</td><td> -17
</td><td> 20
</td><td> 24
</td><td> 120
</td><td> 200
</td><td> 30/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Vertical Rolling EX
</td><td> 4
</td><td> 18
</td><td> 50+7
</td><td> -21
</td><td> -17
</td><td> 20
</td><td> 24
</td><td> 120
</td><td> 200
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Electricity Light Punch
</td><td> 5
</td><td> {4(4)}x3*4
</td><td> 9
</td><td> +5
</td><td> -
</td><td> 20
</td><td> -
</td><td> 120
</td><td> 200
</td><td> 20/20
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Electricity Medium Punch
</td><td> 7
</td><td> {2(2)}x7*2
</td><td> 9
</td><td> +8
</td><td> -
</td><td> 20
</td><td> -
</td><td> 130
</td><td> 200
</td><td> 20/20
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Electricity Hard Punch
</td><td> 10
</td><td> {1(1)}x16*2
</td><td> 9
</td><td> +10
</td><td> -
</td><td> 20
</td><td> -
</td><td> 140
</td><td> 200
</td><td> 20/20
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Electricity EX
</td><td> 10
</td><td> {1(1)}x16*2
</td><td> 11
</td><td> +8
</td><td> -
</td><td> 20
</td><td> -
</td><td> 150
</td><td> 200
</td><td> 0/0
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Super
</td><td> 1+4
</td><td> 16*1x14
</td><td> 12
</td><td> -34
</td><td> -
</td><td> 22
</td><td> -
</td><td> 100x5
</td><td> 0
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Ultra
</td><td> 1+3
</td><td> 2(20) 26 *1x20
</td><td> 17
</td><td> -41
</td><td> -
</td><td> 22
</td><td> -
</td><td> 0*100x5
</td><td> 0
</td><td> 0/0
</td><td> L*H*H*Lx4
</td><td> -
</td></tr>
<tr>
<th> Move
</th><th> Startup
</th><th> Active
</th><th> Recover
</th><th> Frame Adv. Block
</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
</th><th> Cancel
</th></tr>
</table>
Quelle: [http://www.eventhubs.com/guides/2008/nov/13/blanka-frame-data-street-fighter-4/ eventhubs]


== Externe Links ==
== Externe Links ==
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