Robert Garcia KOF'94(KOF98/UM): Unterschied zwischen den Versionen

Aus Hardedge Wiki
Zur Navigation springen Zur Suche springen
Zeile 468: Zeile 468:


== Desperation Moves==
== Desperation Moves==
:'''''???'''''
:'''''Hao Shoko Ken'''''
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Variante
Zeile 479: Zeile 479:
! style="width:60px;background-color:#FFB400;" | E.Meter
! style="width:60px;background-color:#FFB400;" | E.Meter
|-
|-
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |f, hcf.A
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
Zeile 488: Zeile 488:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |f, hcf.C
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
Zeile 497: Zeile 497:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |MAX
| style="background-color:#F9F9F9;" |MAX f, hcf.A
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
Zeile 506: Zeile 506:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |MAX
| style="background-color:#F9F9F9;" |MAX f, hcf.C
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |

Version vom 7. Oktober 2010, 14:17 Uhr

{{{name}}}
({{{jname}}})
Datei:KOF98 .jpg

Matchups

Gameplay Profil

...

Normals & Command Normals

Standing Normals

Variante Startup Active Recovery Dmg Cancel Meter E.Meter
s.A Nein
s.B Nein
s.C Nein
s.D Nein
close.A Nein
close.B Ja
close.C Nein
close.D Nein
s.CD Ja


Crouching Normals

Variante Startup Active Recovery Dmg Cancel Meter E.Meter
cr.A Ja
cr.B Ja
cr.C Ja
cr.D Ja


Jumping Normals

Variante Startup Active Recovery Dmg Cancel Meter E.Meter
j.A Nein
j.B Nein
j.C Ja
j.D Ja
j.CD Ja
neutral j.A Nein
neutral j.B Nein
neutral j.C Ja
neutral j.D Ja


Command Moves

Variante Startup Active Recovery Dmg Cancel Meter E.Meter
f.A Ja*
f.B Ja
*Nur als Chain


Throws

Variante Startup Active Recovery Dmg Tech Meter E.Meter
b/f.C
b/f.D

Special Moves

Ryuu Geki Ken
Variante Startup Active Recovery Dmg Cancel Meter E.Meter
qcf.A Nein
qcf.C Nein
...


Ryuu Ga
Variante Startup Active Recovery Dmg Cancel Meter E.Meter
dp.A Nein
dp.C Nein
...


Genei Kyaku
Variante Startup Active Recovery Dmg Cancel Meter E.Meter
f, b, f.B Nein
f, b, f.D Nein
...


Hien Shippu Kyaku
Variante Startup Active Recovery Dmg Cancel Meter E.Meter
hcb.B Nein
hcb.D Nein
...


Hien Ryuu Jin Kyaku
Variante Startup Active Recovery Dmg Cancel Meter E.Meter
j qcb.B Nein
j qcb.D Nein
...

Desperation Moves

Hao Shoko Ken
Variante Startup Active Recovery Dmg Cancel Meter E.Meter
f, hcf.A Nein
f, hcf.C Nein
MAX f, hcf.A Nein
MAX f, hcf.C Nein
...


???
Variante Startup Active Recovery Dmg Cancel Meter E.Meter
Nein
Nein
MAX Nein
MAX Nein
...

Combos

Externe Links

Navigation