Raiden(KOFXII): Unterschied zwischen den Versionen
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Shog (Diskussion | Beiträge) |
Shog (Diskussion | Beiträge) |
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Zeile 56: | Zeile 56: | ||
===Standard Combos === | ===Standard Combos === | ||
:'''c.A -> s.B -> | :'''c.A -> s.B -> HCF+B''' ''(3 hits, 219 DMG)'' | ||
:'''s.C/D -> HCB+A''' ''(2 hits, 122 DMG)'' | :'''s.C/D -> HCB+A''' ''(2 hits, 122 DMG)'' | ||
:'''s.C/D -> | :'''s.C/D -> HCF+B/D''' ''(2 hits, 245 DMG)'' | ||
:'''j.C -> s.C/c.C -> HCF+B/D''' ''(3 hits, 300 DMG)'' | :'''j.C -> s.C/c.C -> HCF+B/D''' ''(3 hits, 300 DMG)'' |
Version vom 7. August 2009, 01:07 Uhr
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Matchups
Gameplay Profil Raiden
Normals & Command Normals
Standing Normals
- s.A ( DMG/CH DMG)
- s.B ( DMG/CH DMG)
- s.C ( DMG/CH DMG)
- s.D ( DMG/CH DMG)
- s.CD ( DMG/CH DMG)
Crouching Normals
- c.A ( DMG/CH DMG)
- c.B ( DMG/CH DMG)
- c.C ( DMG/CH DMG)
- c.D ( DMG/CH DMG)
Jumping Normals
- hop j.A ( DMG/CH DMG)
- hop j.B ( DMG/CH DMG)
- hop j.C ( DMG/CH DMG)
- hop j.D ( DMG/CH DMG)
- hop j.CD ( DMG/CH DMG)
- j.A ( DMG/CH DMG)
- j.B ( DMG/CH DMG)
- j.C ( DMG/CH DMG)
- j.D ( DMG/CH DMG)
- j.CD ( DMG/CH DMG)
Special Moves
Desperation Moves
Combos
Standard Combos
- c.A -> s.B -> HCF+B (3 hits, 219 DMG)
- s.C/D -> HCB+A (2 hits, 122 DMG)
- s.C/D -> HCF+B/D (2 hits, 245 DMG)
- j.C -> s.C/c.C -> HCF+B/D (3 hits, 300 DMG)
- [Corner]close HCB+C -> s.C -> HCF+B (3hits, 297DMG)
- [Corner]j.C/D -> s.C -> CD -> DP+A (4 hits, 331DMG)
Super Combos
Critical Counter Combos
- CC Starter = s.C
Non Super CC Combos
- [Corner]db~f+A -> c.C -> db~f+A -> CD -> dp+A (6 hits, 454 DMG - Schwere Combo, da sofort beim Aktivieren der CC db gecharged werden muss.)
Super CC Combos
Externe Links
Arcade: Kyo Kusanagi, Iori Yagami, Terry Bogard, Andy Bogard, Joe Higashi, Shen Woo, Sie Kensou, Ralf Jones,Kim Kaphwan,Ryo Sakazaki, Robert Garcia,
Ash Crimson, Chin Gentsei, Raiden, Goro Daimon, Benimaru Nikaido, DuoLon, Leona Heidern, Athena Asamiya, Clark Still
Console: Elisabeth Blanctorche, Mature