Zangief(SF4): Unterschied zwischen den Versionen
Ulpian (Diskussion | Beiträge) K (Spaltenbreitenvorgabe in der Framedata-Tabelle entfernt) |
Ulpian (Diskussion | Beiträge) ("Matcharchiv" als eigenständige Überschrift unter Matchups, "Externe Links" entfernt (nach Absprache mit Subarashii)) |
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: <small><sub>Quelle: [http://www.eventhubs.com/guides/2008/oct/17/street-fighter-4-tiers-character-rankings/ eventhubs.com - Tier listing for 2009]</sub></small> | : <small><sub>Quelle: [http://www.eventhubs.com/guides/2008/oct/17/street-fighter-4-tiers-character-rankings/ eventhubs.com - Tier listing for 2009]</sub></small> | ||
== Matcharchiv == | |||
*[[Zangief Matcharchiv(SF4)|Zangief Matcharchiv]] | |||
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== Navigation == | == Navigation == | ||
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Version vom 1. Februar 2009, 20:59 Uhr
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Matchups
7:3: Abel
6:4: Dictator, Rufus, Viper, Ken, Dhalsim, El Fuerte, Claw
5:5: Ryu, Boxer, Akuma, Chun Li, Guile, E. Honda
4:6: Blanka
3:7: Sagat
Matcharchiv
Normals & Command Normals
(Dies ist keine vollständige Liste.)
Special Moves & EX Special Moves
- Banishing Flat (Green Glove):


+P (DP+P)
Kann Projektile absorbieren. EX Focus-Attack & Super Cancel.
- Double Lariat: PPP
Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber hohen Attacken.
- Quick Double Lariat (Turbo Lariat): KKK
Float-Eigenschaft. Kurzzeitige Unverwundbarkeit gegenüber tiefen Attacken.
- EX-Banishing Flat:


+PP (DP+PP)
Kann Projektile absorbieren. Kurzzeitige Unverwundbarkeit. Knockdown bei hit. Juggle-Eigenschaft und EX Focus-Attack & Super Cancel.
Super & Ultra Moves
Focus Attacks & EX Focus Attacks
siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks
Combos
(Dies ist keine vollständige Liste.)
• close MP, EX Banishing Flat
• 1-4x c.LK, EX Banishing Flat
• 2-3x c.LP, far LK, EX Banishing Flat
• c.LK, Double Lariat
• Double Lariat (trade), EX Banishing Flat
Wichtige Counter-Attack-Optionen
gegen Zangiefʼs Double Lariat (PPP): HK (Far), LP (Far), Double Lariat (Close)
gegen E.Hondaʼs Headbutt (charge B; F+P): EX Banishing Flat
gegen Blankaʼs Rolling Attack (charge B;F+P): near corner, EX Banishing Flat
gegen Guileʼs Sonic Boom (charge B;F+P): EX Banishing Flat
Framedata
| Move | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Block stun | Hit stun | Damage | Stun | Meter Gain | Block | Cancel Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Close Light Punch | 4 | 6 | 7 | -2 | +1 | 10 | 13 | 40 | 50 | 20 | HL | CSpS |
| Close Medium Punch | 5 | 2 | 14 | -2 | +1 | 13 | 16 | 90 | 100 | 40 | HL | SpS |
| Close Hard Punch | 7 | 4 | 20 | -6
| -1 | 17 | 22 | 140 | 200 | 60 | HL | - |
| Close Light Kick | 4 | 2 | 10 | -1 | +2 | 10 | 13 | 30 | 50 | 20 | HL | - |
| Close Medium Kick | 5 | 2 | 15 | -3 | 0 | 13 | 16 | 90 | 100 | 40 | HL | SpS |
| Close Hard Kick | 7 | 4 | 21 | -5 | -1 | 19 | 23 | 140 | 200 | 60 | HL | - |
| Far Light Punch | 4 | 2 | 5 | +5 | +8 | 11 | 14 | 40 | 50 | 20 | HL | CSpS |
| Far Medium Punch | 4 | 2 | 10 | +2 | +5 | 13 | 16 | 90 | 100 | 40 | HL | - |
| Far Hard Punch | 12 | 3 | 18 | -3 | +1 | 17 | 21 | 140 | 200 | 60 | HL | - |
| Far Light Kick | 4 | 2 | 7 | +2 | +5 | 10 | 13 | 30 | 50 | 20 | HL | SpS |
| Far Medium Kick | 7 | 6 | 18 | -10 | -7 | 13 | 16 | 90 | 100 | 40 | HL | - |
| Far Hard Kick | 11 | 4 | 16 | -2
| +2 | 17 | 21 | 140 | 200 | 60 | HL | - |
| Crouch Light Punch | 4 | 3 | 6 | +2 | +5 | 10 | 13 | 30 | 50 | 20 | HL | CSpS |
| Crouch Medium Punch | 8 | 5 | 12 | -3 | +3 | 13 | 19 | 80 | 100 | 40 | HL | - |
| Crouch Hard Punch | 12 | 4 | 16 | -2 | +2 | 17 | 21 | 120 | 200 | 60 | HL | S |
| Crouch Light Kick | 3 | 3 | 7 | +1 | +4 | 10 | 13 | 40 | 50 | 20 | L | SpS |
| Crouch Medium Kick | 9 | 4 | 15 | -5 | -2 | 13 | 16 | 90 | 100 | 40 | L | - |
| Crouch Hard Kick | 9 | 5 | 18 | -5 | - | 17 | - | 120 | 200 | 60 | L | - |
| Jump Up Light Punch | 5 | 5 | - | - | - | 8 | 11 | 60 | 50 | 20 | H | - |
| Jump Up Medium Punch | 7 | 4 | - | - | - | 11 | 15 | 90 | 100 | 40 | H | - |
| Jump Up Hard Punch | 10 | 6 | - | -
| - | 15 | 18 | 140 | 200 | 60 | H | - |
| Jump Up Light Kick | 7 | 4 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - |
| Jump Up Medium Kick | 9 | 5 | - | - | - | 11 | 15 | 90 | 100 | 40 | H | - |
| Jump Up Hard Kick | 9 | 6 | - | - | - | 15 | 18 | 120 | 200 | 60 | H | - |
| Jump Forward Light Punch | 6 | 5 | - | - | - | 8 | 11 | 60 | 50 | 20 | H | - |
| Jump Forward Medium Punch | 7 | 3 | - | - | - | 11 | 15 | 90 | 100 | 40 | H | - |
| Jump Forward Hard Punch | 11 | 6 | - | - | - | 15 | 18 | 120 | 200 | 60 | H | - |
| Jump Forward Light Kick | 7 | 4 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - |
| Jump Forward Medium Kick | 9 | 10 | - | - | - | 11 | 15 | 90 | 100 | 40 | H | - |
| Jump Forward Hard Kick | 9 | 6 | - | -
| - | 15 | 18 | 120 | 200 | 60 | H | - |
| Down + Hard Punch (Air) | 6 | 7 | - | - | - | 15 | 19 | 110 | 150 | 60 | H | - |
| Down + Light Kick (Air) | 8 | 6 | - | - | - | 8 | 11 | 50 | 50 | 20 | H | - |
| Up + Hard Punch (Air) | 4 | 6 | - | - | - | 11 | 15 | 100 | 500 | 40 | H | - |
| Up + Medium Punch (Air) | 6 | 12 | - | - | - | 15 | 19 | 120 | 600 | 60 | HL | - |
| Down Forward + Hard Kick | 14 | 7 | 22 | -11 | - | 17 | - | 120 | 200 | 60 | L | - |
| Level 1 Focus Attack | 23 | 5 | 32 | -21 | -21 | 15 | 15 | 90 | 100 | 20 | HL | - |
| Level 2 Focus Attack | 17+16 | 5 | 32 | -15 | - | 21 | - | 120 | 150 | 40 | HL | - |
| Level 3 Focus Attack | 65 | 5 | 32 | - | - | - | - | 170 | 20 | 60 | - | - |
| Forward + Throw | 3 | 2 | 20 | -
| - | - | - | 160 | 180 | 40 | 0.9 | - |
| Back + Throw | 3 | 2 | 20 | - | - | - | - | 160 | 180 | 40 | 0.9 | - |
| Screw Piledriver Light Punch | 2 | 2 | 52 | - | - | - | - | 200 | 100 | 40/100 | 1.65 | - |
| Screw Piledriver Medium Punch | 2 | 2 | 50 | - | - | - | - | 220 | 150 | 40/100 | 1.45 | - |
| Screw Piledriver Hard Punch | 2 | 2 | 48 | - | - | - | - | 240 | 200 | 40/100 | 1.35 | - |
| Screw Piledriver EX | 4 | 2 | 47 | - | - | - | - | 220 | 150 | 0/0 | 1.35 | - |
| Banishing Flat Light Punch | 11 | 2 | 21 | -7 | -5 | 15 | 17 | 120 | 100 | 30/30 | HL | S |
| Banishing Flat Medium Punch | 13 | 2 | 22 | -8 | -6 | 15 | 17 | 130 | 150 | 30/30 | HL | S |
| Banishing Flat Hard Punch | 16 | 2 | 23 | -9 | -5 | 15 | 17 | 140 | 200 | 30/30 | HL | S |
| Banishing Flat EX | 13 | 1*1 | 27 | -9
| - | 18 | 18 | 80*80 | 50*50 | 0/0 | HL | -*S |
| Lariet Punch | 4 | 2(4) 7(2) 7(3) 9(2) 8(4) 3 | 14 | -44 | - | 20 | - | 120*140 | 150*200 | 30/40 | HL | S*- |
| Lariet Kick | 4 | 2(4) 5(3) 8(4) 3 | 14 | -23 | - | 20 | - | 110*130 | 100*150 | 30/30 | HL | S*- |
| Flying Powerbomb | 2 | 2 | 45 | - | - | - | - | 230 | 200 | 30/140 | 1.0 | - |
| Double German Suplex | 1 | 2 | 45 | - | - | - | - | 200 | 150 | 30/80 | 0.9 | - |
| Flying Powerbomb EX | 2 | 2 | 45 | - | - | - | - | 250 | 200 | 0/0 | 1.0 | - |
| Double German Suplex EX | 1 | 2 | 45 | - | - | - | - | 220 | 200 | 0/0 | 0.9 | - |
| Super | 1+0 | 2 | 46 | - | - | - | - | 500 | 0 | 0/0 | 1.2 | - |
| Ultra | 1+0 | 2 | 46 | - | - | - | - | 400 | 0 | 0/0 | 1.4 | - |
| Move | Startup | Active | Recover | Frame Adv. Block | Frame Adv. Hit | Block stun | Hit stun | Damage | Stun | Meter Gain | Block | Cancel |
Quelle: eventhubs.com
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| Konsole | Dan | Cammy | FeiLong | Sakura | Seth | Gen | Rose | Gouken |
