Dhalsim(SF4): Unterschied zwischen den Versionen

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(20 dazwischenliegende Versionen von 4 Benutzern werden nicht angezeigt)
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{{Character
{{SFIV Character
| portrait=  
| portrait= [[Image:Street Fighter 4 Dhalsim.jpg]]
| health = 900
| stun = 900
| ultra50 = 405
| ultra100 = 805
| ultradmg = 300
| superdmg = X
}}
}}


== Matchups==
== Matchups==
5:5: Akuma, Rufus, Blanka, Chun Li, Ken, Abel, Guile, Viper, E. Honda, El Fuerte, Claw
6:4: Honda, Guile


4:6: Sagat, Dictator, Ryu, Zangief, Boxer
5:5: Ryu, Ken, Zangief, Balrog, Sagat, Vega, Abel, Gouki


4:6: ChunLi, Blanka, Bison, C. Viper, Rufus, El Fuerte
: <small><sub>Quelle: [http://www5.atwiki.jp/koko100/pages/123.html Japanische Wiki Stand März 2009]</sub></small>
== Matcharchiv ==
*[[Dhalsim Matcharchiv(SF4)|Dhalsim Matcharchiv]]




== Normals & Command Normals ==
== Normals & Command Normals ==
<small><sup>(Dies ist keine vollständige Liste.)</sup></small>
*'''Yoga Shock: [[Bild: SFIV_B.png]] +LP''' <small>(B+LP)</small><BR/>Overhead.
*'''Yoga Shock: [[Bild: SFIV_B.png]] +LP''' <small>(B+LP)</small><BR/>Overhead.


*'''Slide: [[Bild: SFIV_DF.png]] +K''' <small>(DF+K)</small><BR/>Der Kickbutton entscheidet über Reichweite und Stärke. HK-Slide ist geeignet, um unter Projektile durchzugehen.
*'''Hook Arm: [[Bild: SFIV_B.png]] +MP''' <small>(B+MP)</small><BR/>Anti Air Move.
*'''Anti Air Knee: [[Bild: SFIV_B.png]] +HK''' <small>(B+HK)</small><BR/>Anti Air Move.
*'''Drill Kick: in air [[Bild: SFIV_D.png]] +K''' <small>(in air D+K)</small><BR/>
*'''Drill Headbutt: in air [[Bild: SFIV_D.png]] +HP''' <small>(in air D+HP)</small><BR/>Float-Eigenschaft
*'''Yoga Tower: [[Bild: SFIV_D.png]] +PPP''' <small>(D+PPP)</small><BR/>Float-Eigenschaft, EX Focus Attack & Super Cancel.
== Special Moves & EX Special Moves ==
*'''Yoga Fire: [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +P''' <small>(QCF+P)</small><BR/> Maßgeblicher Move für die horizontale Raumkontrolle. Mit HP ist das Projektil am schnellsten, hat jedoch die niedrigste Reichweite; umgekehrt hat LP-Yoga Fire die größte Reichweite aber die niedrigste Geschwindigkeit, während MP-Yoga Fire eine Mischung aus beiden ist. EX Focus Attack & Super Cancel.


*'''Slide: [[Bild: SFIV_DF.png]] +K''' <small>(DF+K)</small><BR/>Der Kickbutton entscheidet über Reichweite und Stärke. HK-Slide ist geeignet, um unter Projektile durchzugehen.
*'''Yoga Flame: [[Bild: SFIV_F.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +P''' <small>(HCB+P)</small><BR/> Armor-Breaking und EX Focus Attack & Super Cancel.
 
*'''Yoga Blast: [[Bild: SFIV_F.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +K''' <small>(HCB+K)</small><BR/>EX Focus Attack & Super Cancel.
 
 
----
*'''Yoga Teleport - Behind (Close): (air/ground)[[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +PPP''' <small>(air/ground DP+PPP)</small><BR/>
 
*'''Yoga Teleport - Front (Close): (air/ground)[[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +KKK''' <small>(air/ground DP+KKK)</small><BR/>
 
*'''Yoga Teleport - Front (Mid): (air/ground)[[Bild: SFIV_B.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]] +PPP''' <small>(air/ground RDP+PPP)</small><BR/>
 
*'''Yoga Teleport - Front (Far): (air/ground)[[Bild: SFIV_B.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]] +KKK''' <small>(air/ground RDP+KKK)</small><BR/>
 
 
----
*'''EX-Yoga Fire: [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +PP''' <small>(QCF+PP)</small><BR/> Zwei Hits, EX Focus Attack & Super Cancel.
 
*'''EX-Yoga Flame: [[Bild: SFIV_F.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +PP''' <small>(HCB+PP)</small><BR/> Armor-Breaking und EX Focus Attack & Super Cancel.
 
*'''EX-Yoga Blast: [[Bild: SFIV_F.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +KK''' <small>(HCB+KK)</small><BR/>EX Focus Attack & Super Cancel.
 
== Super & Ultra Moves ==
*'''Yoga Inferno (Super) : [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] [[Bild: SFIV_F.png]] +P''' <small>(QCF,QCF+P)</small><BR/>Juggle-Eigenschaft. LP-Version ist schneller, HP-Version hat mehr Unverwundbarkeit.
 
*'''Yoga Catastrophe (Ultra): [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] [[Bild: SFIV_F.png]] +PPP'''<small> (QCF,QCF+PPP)</small><BR/>Float-Eigenschaft.
 
 
== Focus Attacks & EX Focus Attacks  ==
siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks (Focus Canceling) |EX Focus Attacks ]]
 
 
== Combos ==
<small><sup>(Dies ist keine vollständige Liste.)</sup></small><BR/>
• B+HP, MP Yoga Flame, Super
 
• B+MK, LP Yoga Flame, Super
 
• B+LP, c.LK slide kick, LP Super
 
• DB+HP, LP Super
 
• DB+HP, B+MK, LP Yoga Flame
 
• j.HP, LK, ''cancel mit'' Yoga Flame
 
• in air Yoga Teleport - Behind (Close), j.HP, B+MK, LP Yoga Flame
 
• Level 3 Focus Attack, dash, Ultra, B+HK, HP
 
 
== Wichtige Counter-Attack-Optionen ==
gegen Zangiefʼs Double Lariat (PPP): c.HP (Far), HP (Far), c.HK (Close)
 
gegen E.Hondaʼs Headbutt (charge B; F+P): LK, HP
 
gegen Blankaʼs Rolling Attack (charge B;F+P): HP, c.HK
 
gegen Guileʼs Sonic Boom (charge B;F+P): DF+HP
 
 
== Framedata ==
<small><sub>
•Die Zahlen in den Spalten "Startup" bis "Hit stun" sind Frameangaben. Siehe dazu im Lexikon: [[Terminologie und Notation#Frame|Frame]]<BR/>
•Für "'''Startup'''", "'''Active'''" und "'''Recover'''" siehe im Lexikon: [[Terminologie und Notation#Startup / Active / Recovery|Startup / Active / Recovery]]<BR/>
•Für "'''Frame Adv. Block'''" und "'''Frame Adv. Hit'''" siehe im Lexikon: [[Terminologie und Notation#Frame Advantage|Frame Advantage]]<BR/>
•Für "'''Block stun'''" und "'''Hit stun'''" siehe im Lexikon: [[Terminologie und Notation#Blockstun / Hitstun|Blockstun / Hitstun]]<BR/>
 
•Für "'''Damage'''" und "'''Stun'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Damage und Stun|Damage und Stun]]<BR/>
•Für "'''Meter Gain'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Super-Leiste und Revenge-Leiste|Super-Leiste und Revenge-Leiste]]<BR/>
•Für "'''Block'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Blocken (Guard)|Blocken (Guard)]]. '''H'''(high) bedeutet, dass die Attacke '''stehend''' geblockt werden kann, '''L'''(ow) bedeutet, dass die Attacke '''tief''' geblockt werden kann.<BR/>
•Für "'''Cancel Ability'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Cancels|Cancels]]. '''S''' steht für Super, '''Sp''' steht für Special Move.</sub></small>
<table border="1" cellspacing="0" style="font-size: 11px; border: 1px solid #999; background: #ececec; text-align: center; color: #000000;">
 
<tr>
<th> Move
</th><th> Startup
</th><th> Active


</th><th> Recover
</th><th> Frame Adv. Block
</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block


</th><th> Cancel Ability
</th></tr>


*'''Hook Arm: [[Bild: SFIV_B.png]] +MP''' <small>(B+MP)</small><BR/>Anti Air Move.
<tr>
<td> Close Light Punch
</td><td> 4
</td><td> 1
</td><td> 12
</td><td> -2
</td><td> +1


</td><td> 10
</td><td> 13


</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Medium Punch


*'''Anti Air Knee: [[Bild: SFIV_B.png]] +HK''' <small>(B+HK)</small><BR/>Anti Air Move.
</td><td> 10


</td><td> 3
</td><td> 14
</td><td> -3
</td><td> 0
</td><td> 13
</td><td> 16
</td><td> 50
</td><td> 80


</td><td> 40


*'''Drill Kick: in air [[Bild: SFIV_D.png]] +K''' <small>(in air D+K)</small><BR/>
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Close Hard Punch
</td><td> 10
</td><td> 6
</td><td> 16
</td><td> -4




</td><td> 0
</td><td> 17
</td><td> 21
</td><td> 80
</td><td> 140
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>


*'''Drill Headbutt: in air [[Bild: SFIV_D.png]] +HP''' <small>(in air D+HP)</small><BR/>Float-Eigenschaft
<td> Close Light Kick
</td><td> 7
</td><td> 4
</td><td> 8
</td><td> -1
</td><td> +2
</td><td> 10
</td><td> 13


</td><td> 30


</td><td> 50
</td><td> 20
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Close Medium Kick
</td><td> 9


*'''Yoga Tower: [[Bild: SFIV_D.png]] +PPP''' <small>(D+PPP)</small><BR/>Float-Eigenschaft, '''EX Focus Attack & Super Cancel'''
</td><td> 3
</td><td> 14


</td><td> -3
</td><td> 0
</td><td> 13
</td><td> 16
</td><td> 60
</td><td> 100
</td><td> 40


</td><td> HL
</td><td> -


== Special Moves & EX Special Moves ==
</td></tr><tr>
*'''Yoga Fire: [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +P''' <small>(QCF+P)</small><BR/> Maßgeblicher Move für die horizontale Raumkontrolle. Mit HP ist das Projektil am schnellsten, hat jedoch die niedrigste Reichweite; umgekehrt hat LP-Yoga Fire die größte Reichweite aber die niedrigste Geschwindigkeit, während MP-Yoga Fire eine Mischung aus beiden ist. '''EX Focus Attack & Super Cancel'''.
<td> Close Hard Kick
</td><td> 13
</td><td> 4
</td><td> 16
</td><td> -2


</td><td> +2
</td><td> 17
</td><td> 21


*'''Yoga Flame: [[Bild: SFIV_F.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +P''' <small>(HCB+P)</small><BR/> '''Armor-Breaking-Eigenschaft''' und '''EX Focus Attack & Super Cancel'''.
</td><td> 90
</td><td> 160
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Back + Light Punch
</td><td> 14
</td><td> 2(1)2


</td><td> 11
</td><td> -2
</td><td> +1
</td><td> 13
</td><td> 16


</td><td> 50
</td><td> 50
</td><td> 20
</td><td> H


*'''Yoga Blast: [[Bild: SFIV_F.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +K''' <small>(HCB+K)</small><BR/>'''EX Focus Attack & Super Cancel'''.
</td><td> -
</td></tr><tr>
<td> Back + Medium Punch
</td><td> 6


</td><td> 6
</td><td> 11
</td><td> -3
</td><td> 0
</td><td> 13


</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40


----
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Back + Hard Punch
</td><td> 7


</td><td> 3*3
</td><td> 17
</td><td> -2


*'''Yoga Teleport - Behind (Close): (air/grond)[[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +PPP''' <small>(air/grond DP+PPP)</small><BR/>
</td><td> +2
</td><td> 17
</td><td> 20*21
</td><td> 70*50
</td><td> 100*100
</td><td> 60*20


*'''Yoga Teleport - Front (Close): (air/grond)[[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] +KKK''' <small>(air/grond DP+KKK)</small><BR/>
</td><td> HL
</td><td> SpS*-
</td></tr><tr>
<td> Back + Light Kick
</td><td> 3
</td><td> 4
</td><td> 8
</td><td> -1
</td><td> +2


*'''Yoga Teleport: Front (Mid): (air/grond)[[Bild: SFIV_B.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]] +PPP''' <small>(air/grond RDP+PPP)</small><BR/>
</td><td> 10
</td><td> 13


*'''Yoga Teleport: Front (Far): (air/grond)[[Bild: SFIV_B.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]] +KKK''' <small>(air/grond RDP+KKK)</small><BR/>
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Back + Medium Kick


</td><td> 5


----
</td><td> 4
</td><td> 12
</td><td> -2
</td><td> +1
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100


</td><td> 40


*'''EX-Yoga Fire: [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_F.png]] +PP''' <small>(QCF+PP)</small><BR/> Zwei Hits, '''EX Focus Attack & Super Cancel'''.
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Back + Hard Kick
</td><td> 6
</td><td> 5
</td><td> 15
</td><td> -2




*'''EX-Yoga Flame: [[Bild: SFIV_F.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +PP''' <small>(HCB+PP)</small><BR/> '''Armor-Breaking-Eigenschaft''' und '''EX Focus Attack & Super Cancel'''.
</td><td> +2
</td><td> 17
</td><td> 21
</td><td> 110
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>


<td> Down or Down Forward + Light Punch
</td><td> 9
</td><td> 4
</td><td> 11
</td><td> -4
</td><td> -1
</td><td> 10
</td><td> 13


*'''EX-Yoga Blast: [[Bild: SFIV_F.png]][[Bild: SFIV_DF.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DB.png]][[Bild: SFIV_B.png]] +KK''' <small>(HCB+KK)</small><BR/>'''EX Focus Attack & Super Cancel'''.
</td><td> 15


</td><td> 25
</td><td> 20
</td><td> L
</td><td> -
</td></tr><tr>
<td> Down or Down Forward + Medium Punch
</td><td> 12


</td><td> 3
</td><td> 16


</td><td> -5
</td><td> -2
</td><td> 13
</td><td> 16
</td><td> 50
</td><td> 60
</td><td> 40


== Super & Ultra Moves ==
</td><td> L
</td><td> -


*'''Yoga Inferno (Super) : [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] [[Bild: SFIV_F.png]] +P''' <small>(QCF,QCF+P)</small><BR/>Juggle-Eigenschaft.
</td></tr><tr>
<td> Down or Down Forward + Hard Punch
</td><td> 14
</td><td> 3
</td><td> 21
</td><td> -6


</td><td> -2
</td><td> 17
</td><td> 21


*'''Yoga Catastrophe (Ultra): [[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] [[Bild: SFIV_F.png]][[Bild: SFIV_D.png]][[Bild: SFIV_DF.png]] [[Bild: SFIV_F.png]] +PPP'''<small>(QCF,QCF+PPP)</small><BR/>Float-Eigenschaft. LP-Version ist schneller, HP-Version hat mehr Unverwundbarkeit.
</td><td> 70
</td><td> 100
</td><td> 60
</td><td> L
</td><td> -
</td></tr><tr>
<td> Down or Down Forward + Light Kick
</td><td> 3
</td><td> 8


</td><td> 12
</td><td> -9
</td><td> -6
</td><td> 10
</td><td> 13


</td><td> 30
</td><td> 50
</td><td> 20
</td><td> L


== Focus Attacks & EX Focus Attacks  ==
</td><td> SpS
siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks  |EX Focus Attacks ]]
</td></tr><tr>
<td> Down or Down Forward + Medium Kick
</td><td> 6


</td><td> 11
</td><td> 11
</td><td> -8
</td><td> -5
</td><td> 13


</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40


</td><td> L
</td><td> -
</td></tr><tr>
<td> Down or Down Forward + Hard Kick
</td><td> 10


== Combos ==
</td><td> 12
• B+HP, MP Yoga Flame, Super
</td><td> 24
</td><td> -18


• B+MK, LP Yoga Flame, Super
</td><td> -
</td><td> 17
</td><td> -
</td><td> 100
</td><td> 200
</td><td> 60


• B+LP, c.LK slide kick, LP Super
</td><td> L
</td><td> -
</td></tr><tr>
<td> Down Back + Light Punch
</td><td> 4
</td><td> 3
</td><td> 8
</td><td> 0
</td><td> +3


• DB+HP, LP Super
</td><td> 10
</td><td> 13


• DB+HP, B+MK, LP Yoga Flame
</td><td> 20
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Down Back + Medium Punch


• j.HP, LK, ''cancel mit'' Yoga Flame
</td><td> 6


• in air Yoga Teleport - Behind (Close), j.HP, B+MK, LP Yoga Flame
</td><td> 4
</td><td> 8
</td><td> +2
</td><td> +5
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100


• Level 3 Focus Attack, dash, Ultra, B+HK, HP
</td><td> 40


</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Down Back + Hard Punch
</td><td> 7
</td><td> 5
</td><td> 10
</td><td> +3




== Wichtige Counter-Attack-Optionen ==
</td><td> +7
gegen Zangiefʼs Double Lariat (PPP): c.HP (Far), HP (Far), c.HK (Close)
</td><td> 17
</td><td> 21
</td><td> 80
</td><td> 150
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>


gegen E.Hondaʼs Headbutt (charge B; F+P): LK, HP
<td> Down Back + Light Kick
</td><td> 5
</td><td> 6
</td><td> 7
</td><td> -2
</td><td> +1
</td><td> 10
</td><td> 13


gegen Blankaʼs Rolling Attack (charge B;F+P): HP, c.HK
</td><td> 30


gegen Guileʼs Sonic Boom (charge B;F+P): DF+HP
</td><td> 50
</td><td> 20
</td><td> L
</td><td> SpS
</td></tr><tr>
<td> Down Back + Medium Kick
</td><td> 6


</td><td> 5
</td><td> 11


</td><td> -2
</td><td> +1
</td><td> 13
</td><td> 16
</td><td> 60
</td><td> 100
</td><td> 40


== Framedata ==
</td><td> L
<table border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;">
</td><td> SpS


<tr>
</td></tr><tr>
<th align="center">
<td> Down Back + Hard Kick
</th><th align="center">
</td><td> 12
</th><th align="center">
</td><td> 3
</th><th align="center">
</td><td> 20
</th><th align="center"> frame
</td><td> -5
</th><th align="center"> frame
</th><th align="center"> frames of
</th><th align="center"> frames of
</th><th align="center">
</th><th align="center">


</th><th align="center"> super meter
</td><td> -
</th><th align="center">
</td><td> 17
</th><th align="center"> cancel
</td><td> -
</th><th align="center">
</th></tr>
<tr>
<th align="center"> move Name
</th><th align="center"> startup
</th><th align="center"> active
</th><th align="center"> recovery
</th><th align="center"> adv.blk


</th><th align="center"> adv.hit
</td><td> 100
</th><th align="center"> blockstun
</td><td> 200
</th><th align="center"> hitstun
</td><td> 60
</th><th align="center"> damage
</td><td> L
</th><th align="center"> stun
</td><td> -
</th><th align="center"> gain
</td></tr><tr>
</th><th align="center"> block
<td> Jump Light Punch
</th><th align="center"> ability
</td><td> 7
</th><th align="center"> comments
</td><td> 9


</th></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> close LP
</td><td> -
</td><td align="center"> 4
</td><td> 8
</td><td align="center"> 1
</td><td> 11
</td><td align="center"> 12
</td><td align="center"> -2
</td><td align="center"> +1
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> 20
</td><td align="center"> 50
</td><td> 25
</td><td align="center"> 20
</td><td> 20
</td><td align="center"> HL
</td><td> H
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close MP
</td><td align="center"> 10


</td><td align="center"> 3
</td><td> -
</td><td align="center"> 14
</td></tr><tr>
</td><td align="center"> -3
<td> Jump Medium Punch
</td><td align="center"> 0
</td><td> 8
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 50
</td><td align="center"> 80
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> 4
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td></tr>
</td><td> -
<tr>
</td><td> 11
<td align="center"> close HP
</td><td align="center"> 10
</td><td align="center"> 6
</td><td align="center"> 16
</td><td align="center"> -4


</td><td align="center"> 0
</td><td> 15
</td><td align="center"> 17
</td><td> 60
</td><td align="center"> 21
</td><td> 140
</td><td align="center"> 80
</td><td> 40
</td><td align="center"> 140
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center">
</td><td align="center"> -


</td></tr>
</td><td> H
<tr>
</td><td> -
<td align="center"> close LK
</td></tr><tr>
</td><td align="center"> 7
<td> Jump Hard Punch
</td><td align="center"> 4
</td><td> 9
</td><td align="center"> 8
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> 4
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td><td> -
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> close MK
</td><td align="center"> 9


</td><td align="center"> 3
</td><td> -
</td><td align="center"> 14
</td><td> 15
</td><td align="center"> -3
</td><td> 18
</td><td align="center"> 0
</td><td> 70
</td><td align="center"> 13
</td><td> 140
</td><td align="center"> 16
</td><td> 60
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> H
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td></tr>
<td> Jump Light Kick
<tr>
</td><td> 10
<td align="center"> close HK
</td><td> 5
</td><td align="center"> 13
</td><td> -
</td><td align="center"> 4
</td><td> -
</td><td align="center"> 16
</td><td> -
</td><td align="center"> -2


</td><td align="center"> +2
</td><td> 8
</td><td align="center"> 17
</td><td> 11
</td><td align="center"> 21
</td><td align="center"> 90
</td><td align="center"> 160
</td><td align="center"> 60
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 30
<tr>
</td><td> 25
<td align="center"> B+LP
</td><td> 20
</td><td align="center"> 14
</td><td> H
</td><td align="center"> 2(1)2
</td><td> -
</td><td align="center"> 11
</td></tr><tr>
</td><td align="center"> -2
<td> Jump Medium Kick
</td><td align="center"> +1
</td><td align="center"> 13
</td><td align="center"> 16


</td><td align="center"> 50
</td><td> 12
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> B+MP
</td><td align="center"> 6


</td><td align="center"> 6
</td><td> 3
</td><td align="center"> 11
</td><td> -
</td><td align="center"> -3
</td><td> -
</td><td align="center"> 0
</td><td> -
</td><td align="center"> 13
</td><td> 11
</td><td align="center"> 16
</td><td> 15
</td><td align="center"> 70
</td><td> 50
</td><td align="center"> 100
</td><td> 120
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> 40
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> B+HP
</td><td align="center"> 7
</td><td align="center"> 3*3
</td><td align="center"> 17
</td><td align="center"> -2


</td><td align="center"> +2
</td><td> H
</td><td align="center"> 17
</td><td> -
</td><td align="center"> 20*21
</td></tr><tr>
</td><td align="center"> 70*50
<td> Jump Hard Kick
</td><td align="center"> 100*100
</td><td> 10
</td><td align="center"> 60*20
</td><td> 6
</td><td align="center"> HL
</td><td> -
</td><td align="center"> SpS*-
</td><td> -
</td><td align="center"> -


</td></tr>
<tr>
<td align="center"> B+LK
</td><td align="center"> 3
</td><td align="center"> 4
</td><td align="center"> 8
</td><td align="center"> -1
</td><td align="center"> +2
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 40
</td><td> -
</td><td align="center"> 50
</td><td> 15
</td><td align="center"> 20
</td><td> 18
</td><td align="center"> HL
</td><td> 90
</td><td align="center"> SpS
</td><td> 160
</td><td align="center"> -
</td><td> 60
</td></tr>
</td><td> H
<tr>
</td><td> -
<td align="center"> B+MK
</td></tr><tr>
</td><td align="center"> 5


</td><td align="center"> 4
<td> Jump, Back + Light Punch
</td><td align="center"> 12
</td><td> 6
</td><td align="center"> -2
</td><td> 7
</td><td align="center"> +1
</td><td> -
</td><td align="center"> 13
</td><td> -
</td><td align="center"> 16
</td><td> -
</td><td align="center"> 70
</td><td> 8
</td><td align="center"> 100
</td><td> 11
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> 20
</td><td align="center"> SpS
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> B+HK
</td><td align="center"> 6
</td><td align="center"> 5
</td><td align="center"> 15
</td><td align="center"> -2


</td><td align="center"> +2
</td><td> 25
</td><td align="center"> 17
</td><td> 20
</td><td align="center"> 21
</td><td> H
</td><td align="center"> 110
</td><td> -
</td><td align="center"> 200
</td></tr><tr>
</td><td align="center"> 60
<td> Jump, Back + Medium Punch
</td><td align="center"> HL
</td><td> 6
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 8
<tr>
</td><td> -
<td align="center"> D or DF+LP
</td><td align="center"> 9
</td><td align="center"> 4
</td><td align="center"> 11
</td><td align="center"> -4
</td><td align="center"> -1
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 15
</td><td> -
</td><td align="center"> 25
</td><td> -
</td><td align="center"> 20
</td><td> 11
</td><td align="center"> L
</td><td> 15
</td><td align="center"> -
</td><td> 40
</td><td align="center"> -
</td><td> 50
</td></tr>
</td><td> 40
<tr>
<td align="center"> D or DF+MP
</td><td align="center"> 12


</td><td align="center"> 3
</td><td> H
</td><td align="center"> 16
</td><td> -
</td><td align="center"> -5
</td><td align="center"> -2
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 50
</td><td align="center"> 60
</td><td align="center"> 40


</td><td align="center"> L
</td></tr><tr>
</td><td align="center"> -
<td> Jump, Back + Hard Punch
</td><td align="center"> -
</td><td> 6
</td></tr>
</td><td> 8
<tr>
</td><td> -
<td align="center"> D or DF+HP
</td><td> -
</td><td align="center"> 14
</td><td align="center"> 3
</td><td align="center"> 21
</td><td align="center"> -6


</td><td align="center"> -2
</td><td> -
</td><td align="center"> 17
</td><td> 15
</td><td align="center"> 21
</td><td> 18
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 70
<tr>
</td><td> 100
<td align="center"> D or DF+LK
</td><td> 60
</td><td align="center"> 3
</td><td> H
</td><td align="center"> 8
</td><td> -
</td><td align="center"> 12
</td></tr><tr>
</td><td align="center"> -9
<td> Jump, Back + Light Kick
</td><td align="center"> -6
</td><td> 6
</td><td align="center"> 10
</td><td> 9
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> -
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td><td> -
</td><td align="center"> L
</td><td> 8
</td><td align="center"> SpS
</td><td> 11
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> D or DF+MK
</td><td align="center"> 6


</td><td align="center"> 11
</td><td> 40
</td><td align="center"> 11
</td><td> 25
</td><td align="center"> -8
</td><td> 20
</td><td align="center"> -5
</td><td> H
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> L
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Jump, Back + Medium Kick
</td></tr>
</td><td> 8
<tr>
<td align="center"> D or DF+HK
</td><td align="center"> 10
</td><td align="center"> 12
</td><td align="center"> 24
</td><td align="center"> -18


</td><td align="center"> -
</td><td> 7
</td><td align="center"> 17
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> 100
</td><td> -
</td><td align="center"> 200
</td><td> 11
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 15
<tr>
</td><td> 60
<td align="center"> DB+LP
</td><td> 50
</td><td align="center"> 4
</td><td> 40
</td><td align="center"> 3
</td><td align="center"> 8
</td><td align="center"> 0
</td><td align="center"> +3
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 20
</td><td> H
</td><td align="center"> 50
</td><td> -
</td><td align="center"> 20
</td></tr><tr>
</td><td align="center"> HL
<td> Jump, Back + Hard Kick
</td><td align="center"> SpS
</td><td> 7
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> DB+MP
</td><td align="center"> 6


</td><td align="center"> 4
</td><td> 6
</td><td align="center"> 8
</td><td> -
</td><td align="center"> +2
</td><td> -
</td><td align="center"> +5
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> -
</td><td align="center"> SpS
</td><td> 15
</td><td align="center"> -
</td><td> 18
</td></tr>
</td><td> 100
<tr>
</td><td> 150
<td align="center"> DB+HP
</td><td> 60
</td><td align="center"> 7
</td><td align="center"> 5
</td><td align="center"> 10
</td><td align="center"> +3


</td><td align="center"> +7
</td><td> H
</td><td align="center"> 17
</td><td> -
</td><td align="center"> 21
</td></tr><tr>
</td><td align="center"> 80
<td> Foot Drill (Air)
</td><td align="center"> 150
</td><td> 12
</td><td align="center"> 60
</td><td>&nbsp;???
</td><td align="center"> HL
</td><td> 8
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td> 11


</td></tr>
</td><td> 15
<tr>
<td align="center"> DB+LK
</td><td align="center"> 5
</td><td align="center"> 6
</td><td align="center"> 7
</td><td align="center"> -2
</td><td align="center"> +1
</td><td align="center"> 10
</td><td align="center"> 13


</td><td align="center"> 30
</td><td> 60
</td><td align="center"> 50
</td><td> 50
</td><td align="center"> 20
</td><td> 20
</td><td align="center"> L
</td><td> HL
</td><td align="center"> SpS
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td></tr>
<td> Head Drill (Air)
<tr>
</td><td> 13
<td align="center"> DB+MK
</td><td align="center"> 6


</td><td align="center"> 5
</td><td align="center"> 11
</td><td align="center"> -2
</td><td align="center"> +1
</td><td align="center"> 13
</td><td align="center"> 16
</td><td align="center"> 60
</td><td align="center"> 100
</td><td align="center"> 40


</td><td align="center"> L
</td><td>&nbsp;???
</td><td align="center"> SpS
</td><td> 8
</td><td align="center"> -
</td><td> -
</td></tr>
</td><td> -
<tr>
</td><td> 15
<td align="center"> DB+HK
</td><td> 18
</td><td align="center"> 12
</td><td> 80
</td><td align="center"> 3
</td><td> 100
</td><td align="center"> 20
</td><td> 60
</td><td align="center"> -5


</td><td align="center"> -
</td><td align="center"> 17
</td><td align="center"> -
</td><td align="center"> 100
</td><td align="center"> 200
</td><td align="center"> 60
</td><td align="center"> L
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> HL
<tr>
</td><td> -
<td align="center"> jump LP
</td></tr><tr>
</td><td align="center"> 7
<td> Yoga Tower
</td><td align="center"> 9
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 120
</td><td align="center"> -
</td><td> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 20
</td><td> -
</td><td align="center"> 25
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump MP
</td><td align="center"> 8


</td><td align="center"> 4
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> 11
</td><td> -
</td><td align="center"> 15
</td><td> -
</td><td align="center"> 60
</td><td>&nbsp;???
</td><td align="center"> 140
</td></tr><tr>
</td><td align="center"> 40
<td> Level 1 Focus Attack
</td><td> 20


</td><td align="center"> H
</td><td> 3
</td><td align="center"> -
</td><td> 34
</td><td align="center"> -
</td><td> -21
</td></tr>
</td><td> -21
<tr>
</td><td> 15
<td align="center"> jump HP
</td><td> 15
</td><td align="center"> 9
</td><td align="center"> 4
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> 50
</td><td align="center"> 15
</td><td> 100
</td><td align="center"> 18
</td><td> 20
</td><td align="center"> 70
</td><td align="center"> 140
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> HL
<tr>
</td><td> -
<td align="center"> jump LK
</td></tr><tr>
</td><td align="center"> 10
<td> Level 2 Focus Attack
</td><td align="center"> 5
</td><td> 17+13
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 30
</td><td> 3
</td><td align="center"> 25
</td><td> 34
</td><td align="center"> 20
</td><td> -15
</td><td align="center"> H
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump MK
</td><td align="center"> 12


</td><td align="center"> 3
</td><td> 21
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 70
</td><td align="center"> -
</td><td> 150
</td><td align="center"> 11
</td><td> 40
</td><td align="center"> 15
</td><td align="center"> 50
</td><td align="center"> 120
</td><td align="center"> 40


</td><td align="center"> H
</td><td> HL
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td></tr>
<td> Level 3 Focus Attack
<tr>
<td align="center"> jump HK
</td><td align="center"> 10
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> 58
</td><td align="center"> 15
</td><td> 2
</td><td align="center"> 18
</td><td> 28
</td><td align="center"> 90
</td><td> -
</td><td align="center"> 160
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> jump B+LP
</td><td> -
</td><td align="center"> 6
</td><td> 100
</td><td align="center"> 7
</td><td> 200
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 20
</td><td> 60
</td><td align="center"> 25
</td><td> -
</td><td align="center"> 20
</td><td> -
</td><td align="center"> H
</td></tr><tr>
</td><td align="center"> -
<td> Forward + Throw
</td><td align="center"> -
</td><td> 3
</td></tr>
</td><td> 2
<tr>
</td><td> 20
<td align="center"> jump B+MP
</td><td> -
</td><td align="center"> 6


</td><td align="center"> 8
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td align="center"> 11
</td><td align="center"> 15
</td><td align="center"> 40
</td><td align="center"> 50
</td><td align="center"> 40


</td><td align="center"> H
</td><td> 120
</td><td align="center"> -
</td><td> 80
</td><td align="center"> -
</td><td> 40
</td></tr>
</td><td> 0.9
<tr>
</td><td> -
<td align="center"> jump B+HP
</td></tr><tr>
</td><td align="center"> 6
</td><td align="center"> 8
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
<td> Back + Throw
</td><td align="center"> 15
</td><td> 3
</td><td align="center"> 18
</td><td align="center"> 70
</td><td align="center"> 100
</td><td align="center"> 60
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 2
<tr>
</td><td> 20
<td align="center"> jump B+LK
</td><td> -
</td><td align="center"> 6
</td><td> -
</td><td align="center"> 9
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 120
</td><td align="center"> -
</td><td align="center"> 8
</td><td align="center"> 11


</td><td align="center"> 40
</td><td> 80
</td><td align="center"> 25
</td><td> 40
</td><td align="center"> 20
</td><td align="center"> H
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump B+MK
</td><td align="center"> 8


</td><td align="center"> 7
</td><td> 0.9
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Yoga Fire Light Punch
</td><td align="center"> 11
</td><td> 14
</td><td align="center"> 15
</td><td> 95
</td><td align="center"> 60
</td><td> 48
</td><td align="center"> 50
</td><td align="center"> 40


</td><td align="center"> H
</td><td> -8
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> jump B+HK
</td><td align="center"> 7
</td><td align="center"> 6
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> -4
</td><td align="center"> 15
</td><td> 18
</td><td align="center"> 18
</td><td> 22
</td><td align="center"> 100
</td><td> 50
</td><td align="center"> 150
</td><td> 50
</td><td align="center"> 60
</td><td> 20/20
</td><td align="center"> H
</td><td> HL
</td><td align="center"> -
</td><td> S
</td><td align="center"> -


</td></tr>
</td></tr><tr>
<tr>
<td> Yoga Fire Medium Punch
<td align="center"> D+K (air)
</td><td> 14
</td><td align="center"> 12
</td><td> 57
</td><td align="center">&nbsp;???
</td><td> 48
</td><td align="center"> 8
</td><td> -8
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 18
</td><td align="center"> 11
</td><td> -
</td><td align="center"> 15


</td><td align="center"> 60
</td><td align="center"> 50
</td><td align="center"> 20
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> D+P (air)
</td><td align="center"> 13


</td><td align="center">&nbsp;???
</td><td> 70
</td><td align="center"> 8
</td><td> 100
</td><td align="center"> -
</td><td> 20/20
</td><td align="center"> -
</td><td> HL
</td><td align="center"> 15
</td><td> S
</td><td align="center"> 18
</td></tr><tr>
</td><td align="center"> 80
<td> Yoga Fire Hard Punch
</td><td align="center"> 100
</td><td> 14
</td><td align="center"> 60


</td><td align="center"> HL
</td><td> 43
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Yoga Tower
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 120
</td><td align="center"> -


</td><td align="center"> -
</td><td> 48
</td><td align="center"> -
</td><td> -8
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 18
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 80
</td><td align="center"> -
</td><td> 100
</td><td align="center">&nbsp;???
</td><td> 20/20
</td><td align="center"> -


</td></tr>
</td><td> HL
<tr>
<td align="center"> level1 FA
</td><td align="center"> 20
</td><td align="center"> 3
</td><td align="center"> 34
</td><td align="center"> -21
</td><td align="center"> -21
</td><td align="center"> 15
</td><td align="center"> 15


</td><td align="center"> 50
</td><td> S
</td><td align="center"> 100
</td></tr><tr>
</td><td align="center"> 20
<td> Yoga Fire EX
</td><td align="center"> HL
</td><td> 14
</td><td align="center"> -
</td><td> 95
</td><td align="center"> -
</td><td> 50
</td></tr>
</td><td> -7
<tr>
<td align="center"> level2 FA
</td><td align="center"> 17+13


</td><td align="center"> 3
</td><td> -4
</td><td align="center"> 34
</td><td> 13
</td><td align="center"> -15
</td><td align="center"> -
</td><td align="center"> 21
</td><td align="center"> -
</td><td align="center"> 70
</td><td align="center"> 150
</td><td align="center"> 40


</td><td align="center"> HL
</td><td> 16
</td><td align="center"> -
</td><td> 50*50
</td><td align="center"> -
</td><td> 50*50
</td></tr>
</td><td> 0/0
<tr>
</td><td> HL
<td align="center"> level3 FA
</td><td> S
</td><td align="center"> 58
</td></tr><tr>
</td><td align="center"> 2
<td> Yoga Flame Light Punch
</td><td align="center"> 28
</td><td> 15
</td><td align="center"> -


</td><td align="center"> -
</td><td> 23
</td><td align="center"> -
</td><td> 22
</td><td align="center"> -
</td><td> -6
</td><td align="center"> 100
</td><td> -
</td><td align="center"> 200
</td><td> 20
</td><td align="center"> 60
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> 80
<tr>
</td><td> 100
<td align="center"> F+LP+LK
</td><td> 30/30
</td><td align="center"> 3
</td><td align="center"> 2
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> 120
</td><td> HL
</td><td align="center"> 80
</td><td> S
</td><td align="center"> 40
</td></tr><tr>
</td><td align="center"> 0.9
<td> Yoga Flame Medium Punch
</td><td align="center"> -
</td><td> 17
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> B+LP+LK
</td><td align="center"> 3


</td><td align="center"> 2
</td><td> 27
</td><td align="center"> 20
</td><td> 16
</td><td align="center"> -
</td><td> -1
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 120
</td><td align="center"> 80
</td><td align="center"> 40


</td><td align="center"> 0.9
</td><td> 20
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 90
</td></tr>
</td><td> 100
<tr>
</td><td> 30/30
<td align="center"> Yoga Fire LP
</td><td align="center"> 14
</td><td align="center"> 95
</td><td align="center"> 48
</td><td align="center"> -8


</td><td align="center"> -4
</td><td> HL
</td><td align="center"> 18
</td><td> S
</td><td align="center"> 22
</td></tr><tr>
</td><td align="center"> 50
<td> Yoga Flame Hard Punch
</td><td align="center"> 50
</td><td align="center"> 20/20
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -


</td></tr>
</td><td> 34
<tr>
</td><td> 32
<td align="center"> Yoga Fire MP
</td><td> 13
</td><td align="center"> 14
</td><td> +2
</td><td align="center"> 57
</td><td align="center"> 48
</td><td align="center"> -8
</td><td align="center"> -
</td><td align="center"> 18
</td><td align="center"> -


</td><td align="center"> 70
</td><td> -
</td><td align="center"> 100
</td><td> 20
</td><td align="center"> 20/20
</td><td> -
</td><td align="center"> HL
</td><td> 100
</td><td align="center"> S
</td><td> 100
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Yoga Fire HP
</td><td align="center"> 14


</td><td align="center"> 43
</td><td> 30/30
</td><td align="center"> 48
</td><td> HL
</td><td align="center"> -8
</td><td> S
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> 18
<td> Yoga Flame EX
</td><td align="center"> -
</td><td> 17
</td><td align="center"> 80
</td><td> 32
</td><td align="center"> 100
</td><td> 16
</td><td align="center"> 20/20
</td><td> -1


</td><td align="center"> HL
</td><td> -
</td><td align="center"> S
</td><td> 20
</td><td align="center"> -
</td><td> -
</td></tr>
<tr>
<td align="center"> Yoga Fire EX
</td><td align="center"> 14
</td><td align="center"> 95
</td><td align="center"> 50
</td><td align="center"> -7


</td><td align="center"> -4
</td><td> 80*80
</td><td align="center"> 13
</td><td> 100*100
</td><td align="center"> 16
</td><td> 0/0
</td><td align="center"> 50*50
</td><td> HL
</td><td align="center"> 50*50
</td><td> S
</td><td align="center"> 0/0
</td></tr><tr>
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -


</td></tr>
<td> Yoga Blast Light Kick
<tr>
</td><td> 11
<td align="center"> Yoga Flame LP
</td><td align="center"> 15
</td><td align="center"> 23
</td><td align="center"> 22
</td><td align="center"> -6
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -


</td><td align="center"> 80
</td><td> 20
</td><td align="center"> 100
</td><td> 45
</td><td align="center"> 30/30
</td><td> -
</td><td align="center"> HL
</td><td> -
</td><td align="center"> S
</td><td> -
</td><td align="center"> -
</td><td> -
</td></tr>
</td><td> 80
<tr>
<td align="center"> Yoga Flame MP
</td><td align="center"> 17


</td><td align="center"> 27
</td><td> 100
</td><td align="center"> 16
</td><td> 30/40
</td><td align="center"> -1
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 30/30


</td><td align="center"> HL
</td><td> -
</td><td align="center"> S
</td><td> S
</td><td align="center"> -
</td></tr><tr>
</td></tr>
<td> Yoga Blast Medium Kick
<tr>
</td><td> 15
<td align="center"> Yoga Flame HP
</td><td> 20
</td><td align="center"> 34
</td><td> 36
</td><td align="center"> 32
</td><td align="center"> 13
</td><td align="center"> +2


</td><td align="center"> -
</td><td> -
</td><td align="center"> 20
</td><td align="center"> -
</td><td align="center"> 100
</td><td align="center"> 100
</td><td align="center"> 30/30
</td><td align="center"> HL
</td><td align="center"> S
</td><td align="center"> -


</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> Yoga Flame EX
</td><td> -
</td><td align="center"> 17
</td><td> 90
</td><td align="center"> 32
</td><td> 100
</td><td align="center"> 16
</td><td> 30/40
</td><td align="center"> -1
</td><td> -
</td><td align="center"> -
</td><td> S
</td><td align="center"> 20
</td><td align="center"> -


</td><td align="center"> 80*80
</td></tr><tr>
</td><td align="center"> 100*100
<td> Yoga Blast Hard Kick
</td><td align="center"> 0/0
</td><td> 30
</td><td align="center"> HL
</td><td> 20
</td><td align="center"> S
</td><td> 22
</td><td align="center"> -
</td><td> -
</td></tr>
</td><td> -
<tr>
</td><td> -
<td align="center"> Yoga Blast LK
</td><td> -
</td><td align="center"> 11


</td><td align="center"> 20
</td><td align="center"> 45
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 80
</td><td align="center"> 100
</td><td align="center"> 30/40


</td><td align="center"> -
</td><td> 100
</td><td align="center"> S
</td><td> 100
</td><td align="center"> -
</td><td> 30/40
</td></tr>
</td><td> -
<tr>
</td><td> S
<td align="center"> Yoga Blast MK
</td></tr><tr>
</td><td align="center"> 15
<td> Yoga Blast EX
</td><td align="center"> 20
</td><td> 5
</td><td align="center"> 36
</td><td align="center"> -


</td><td align="center"> -
</td><td> 17
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 90
</td><td align="center"> 100
</td><td align="center"> 30/40
</td><td align="center"> -
</td><td align="center"> S
</td><td align="center"> -


</td></tr>
</td><td> 30
<tr>
</td><td> -
<td align="center"> Yoga Blast HK
</td><td> -
</td><td align="center"> 30
</td><td> -
</td><td align="center"> 20
</td><td> -
</td><td align="center"> 22
</td><td> 50*50
</td><td align="center"> -
</td><td> 100*100
</td><td align="center"> -
</td><td> 0/0
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> 100
</td><td> -
</td><td align="center"> 100
</td><td align="center"> 30/40
</td><td align="center"> -
</td><td align="center"> S
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Yoga Blast EX
</td><td align="center"> 5


</td><td align="center"> 17
</td><td> S
</td><td align="center"> 30
</td></tr><tr>
</td><td align="center"> -
<td> Teleport Punch
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> 48
</td><td align="center"> 50*50
</td><td> -
</td><td align="center"> 100*100
</td><td align="center"> 0/0


</td><td align="center"> -
</td><td> -
</td><td align="center"> S
</td><td> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Teleport PPP
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> 48
</td><td align="center"> -


</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td></tr><tr>
</td><td align="center"> -
<td> Teleport Kick
</td><td align="center"> -
</td><td> -


</td></tr>
</td><td> -
<tr>
</td><td> 30
<td align="center"> Teleport KKK
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> 30
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -


</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td> -
</td><td align="center"> -
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Super Combo LP
</td><td align="center"> 1+3


</td><td align="center"> 14
</td><td> -
</td><td align="center"> 21
</td><td> -
</td><td align="center"> -5
</td></tr><tr>
</td><td align="center"> -
<td> Super Move Light Punch
</td><td align="center"> 20
</td><td> 1+3
</td><td align="center"> -
</td><td align="center"> 70x5
</td><td align="center"> 0
</td><td align="center"> 0/0


</td><td align="center"> HL
</td><td> 14
</td><td align="center"> -
</td><td> 21
</td><td align="center"> -
</td><td> -5
</td></tr>
</td><td> -
<tr>
<td align="center"> Super Combo MP
</td><td align="center"> 1+3
</td><td align="center"> 23
</td><td align="center"> 21
</td><td align="center"> -9


</td><td align="center"> -
</td><td> 20
</td><td align="center"> 20
</td><td> -
</td><td align="center"> -
</td><td> 70x5
</td><td align="center"> 70x5
</td><td> 0
</td><td align="center"> 0
</td><td> 0/0
</td><td align="center"> 0/0
</td><td align="center"> HL
</td><td align="center"> -
</td><td align="center"> -


</td></tr>
</td><td> HL
<tr>
</td><td> -
<td align="center"> Super Combo HP
</td></tr><tr>
</td><td align="center"> 1+3
<td> Super Move Medium Punch
</td><td align="center"> 47
</td><td align="center"> 21
</td><td align="center"> -17
</td><td align="center"> -
</td><td align="center"> 20
</td><td align="center"> -


</td><td align="center"> 70x5
</td><td> 1+3
</td><td align="center"> 0
</td><td> 23
</td><td align="center"> 0/0
</td><td> 21
</td><td align="center"> HL
</td><td> -9
</td><td align="center"> -
</td><td align="center"> -
</td></tr>
<tr>
<td align="center"> Ultra Combo
</td><td align="center"> 1+11


</td><td align="center"> 142
</td><td> -
</td><td align="center"> 25
</td><td> 20
</td><td align="center"> +44
</td><td> -
</td><td align="center"> -
</td><td> 70x5
</td><td align="center"> 17
</td><td> 0
</td><td align="center"> -
</td><td align="center"> 40x5
</td><td align="center"> 0
</td><td align="center"> 0/0


</td><td align="center"> HL
</td><td> 0/0
</td><td align="center"> -
</td><td> HL
</td><td align="center"> -
</td><td> -
</td></tr>
</td></tr><tr>
<tr>
<td> Super Move Hard Punch
<th align="center"> move name
</td><td> 1+3
</th><th align="center"> startup
</td><td> 47
</th><th align="center"> active
</td><td> 21
</th><th align="center"> recovery
</td><td> -17
</th><th align="center"> frame


</th><th align="center"> frame
</td><td> -
</th><th align="center"> frames of
</td><td> 20
</th><th align="center"> frames of
</td><td> -
</th><th align="center"> damage
</th><th align="center"> stun
</th><th align="center"> super meter
</th><th align="center"> block
</th><th align="center"> cancel
</th><th align="center"> comments


</th></tr>
</td><td> 70x5
<tr>
</td><td> 0
<th align="center">
</td><td> 0/0
</th><th align="center">
</td><td> HL
</th><th align="center">
</td><td> -
</th><th align="center">
</td></tr><tr>
</th><th align="center"> adv.blk
</th><th align="center"> adv.hit
</th><th align="center"> blockstun
</th><th align="center"> hitstun
</th><th align="center">
</th><th align="center">
</th><th align="center"> gain


</th><th align="center">
<td> Ultra
</th><th align="center"> ability
</td><td> 1+11
</th><th align="center">
</th></tr>


<br /><br />
</td><td> 142
</td><td> 25
</td><td> +44
</td><td> -
</td><td> 17
</td><td> -
</td><td> 40x5


<div style="clear: both; margin-left: auto; margin-right: auto" class="NavFrame">
</td><td> 0
</td><td> 0/0


<div class="NavContent" align="left">
</td><td> HL
<table>
</td><td> -
</td></tr><tr>


<tr>
<th> Move
</th><th> Startup
</th><th> Active


Quelle: [http://shoryuken.com/wiki/index.php/Dhalsim_(SFIV) shoryuken.com]
</th><th> Recover
</th><th> Frame Adv. Block


</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block


</th><th> Cancel
</th></tr>


== Externe Links ==
</table>
*[[Dhalsim Matcharchiv(SF4)|Dhalsim Matcharchiv]]


== Navigation ==  
== Navigation ==  
{{Template:SF4Navi}}
{{Template:SF4Navi}}
[[Category: Capcom Character]]
[[Category: Male Character]]

Aktuelle Version vom 10. Februar 2010, 11:23 Uhr

Street Fighter 4 Dhalsim.jpg
Health: 900 Stun: 900
DMG bis Ultra(50%): 405 DMG bis Ultra(100%): 805
Super DMG: X Full Ultra DMG: 300

Matchups

6:4: Honda, Guile

5:5: Ryu, Ken, Zangief, Balrog, Sagat, Vega, Abel, Gouki

4:6: ChunLi, Blanka, Bison, C. Viper, Rufus, El Fuerte

Quelle: Japanische Wiki Stand März 2009

Matcharchiv


Normals & Command Normals

(Dies ist keine vollständige Liste.)

  • Yoga Shock: SFIV B.png +LP (B+LP)
    Overhead.
  • Slide: SFIV DF.png +K (DF+K)
    Der Kickbutton entscheidet über Reichweite und Stärke. HK-Slide ist geeignet, um unter Projektile durchzugehen.
  • Hook Arm: SFIV B.png +MP (B+MP)
    Anti Air Move.
  • Anti Air Knee: SFIV B.png +HK (B+HK)
    Anti Air Move.
  • Drill Kick: in air SFIV D.png +K (in air D+K)
  • Drill Headbutt: in air SFIV D.png +HP (in air D+HP)
    Float-Eigenschaft
  • Yoga Tower: SFIV D.png +PPP (D+PPP)
    Float-Eigenschaft, EX Focus Attack & Super Cancel.


Special Moves & EX Special Moves

  • Yoga Fire: SFIV D.pngSFIV DF.pngSFIV F.png +P (QCF+P)
    Maßgeblicher Move für die horizontale Raumkontrolle. Mit HP ist das Projektil am schnellsten, hat jedoch die niedrigste Reichweite; umgekehrt hat LP-Yoga Fire die größte Reichweite aber die niedrigste Geschwindigkeit, während MP-Yoga Fire eine Mischung aus beiden ist. EX Focus Attack & Super Cancel.
  • Yoga Flame: SFIV F.pngSFIV DF.pngSFIV D.pngSFIV DB.pngSFIV B.png +P (HCB+P)
    Armor-Breaking und EX Focus Attack & Super Cancel.
  • Yoga Blast: SFIV F.pngSFIV DF.pngSFIV D.pngSFIV DB.pngSFIV B.png +K (HCB+K)
    EX Focus Attack & Super Cancel.



  • Yoga Teleport - Behind (Close): (air/ground)SFIV F.pngSFIV D.pngSFIV DF.png +PPP (air/ground DP+PPP)
  • Yoga Teleport - Front (Close): (air/ground)SFIV F.pngSFIV D.pngSFIV DF.png +KKK (air/ground DP+KKK)
  • Yoga Teleport - Front (Mid): (air/ground)SFIV B.pngSFIV D.pngSFIV DB.png +PPP (air/ground RDP+PPP)
  • Yoga Teleport - Front (Far): (air/ground)SFIV B.pngSFIV D.pngSFIV DB.png +KKK (air/ground RDP+KKK)



  • EX-Yoga Fire: SFIV D.pngSFIV DF.pngSFIV F.png +PP (QCF+PP)
    Zwei Hits, EX Focus Attack & Super Cancel.
  • EX-Yoga Flame: SFIV F.pngSFIV DF.pngSFIV D.pngSFIV DB.pngSFIV B.png +PP (HCB+PP)
    Armor-Breaking und EX Focus Attack & Super Cancel.
  • EX-Yoga Blast: SFIV F.pngSFIV DF.pngSFIV D.pngSFIV DB.pngSFIV B.png +KK (HCB+KK)
    EX Focus Attack & Super Cancel.

Super & Ultra Moves

  • Yoga Inferno (Super) : SFIV D.pngSFIV DF.png SFIV F.pngSFIV D.pngSFIV DF.png SFIV F.png +P (QCF,QCF+P)
    Juggle-Eigenschaft. LP-Version ist schneller, HP-Version hat mehr Unverwundbarkeit.
  • Yoga Catastrophe (Ultra): SFIV D.pngSFIV DF.png SFIV F.pngSFIV D.pngSFIV DF.png SFIV F.png +PPP (QCF,QCF+PPP)
    Float-Eigenschaft.


Focus Attacks & EX Focus Attacks

siehe allgemein dazu: Focus Attacks (Saving Attacks) und EX Focus Attacks


Combos

(Dies ist keine vollständige Liste.)
• B+HP, MP Yoga Flame, Super

• B+MK, LP Yoga Flame, Super

• B+LP, c.LK slide kick, LP Super

• DB+HP, LP Super

• DB+HP, B+MK, LP Yoga Flame

• j.HP, LK, cancel mit Yoga Flame

• in air Yoga Teleport - Behind (Close), j.HP, B+MK, LP Yoga Flame

• Level 3 Focus Attack, dash, Ultra, B+HK, HP


Wichtige Counter-Attack-Optionen

gegen Zangiefʼs Double Lariat (PPP): c.HP (Far), HP (Far), c.HK (Close)

gegen E.Hondaʼs Headbutt (charge B; F+P): LK, HP

gegen Blankaʼs Rolling Attack (charge B;F+P): HP, c.HK

gegen Guileʼs Sonic Boom (charge B;F+P): DF+HP


Framedata

•Die Zahlen in den Spalten "Startup" bis "Hit stun" sind Frameangaben. Siehe dazu im Lexikon: Frame
•Für "Startup", "Active" und "Recover" siehe im Lexikon: Startup / Active / Recovery
•Für "Frame Adv. Block" und "Frame Adv. Hit" siehe im Lexikon: Frame Advantage
•Für "Block stun" und "Hit stun" siehe im Lexikon: Blockstun / Hitstun

•Für "Damage" und "Stun" siehe auf der SF4-Hauptseite: Damage und Stun
•Für "Meter Gain" siehe auf der SF4-Hauptseite: Super-Leiste und Revenge-Leiste
•Für "Block" siehe auf der SF4-Hauptseite: Blocken (Guard). H(high) bedeutet, dass die Attacke stehend geblockt werden kann, L(ow) bedeutet, dass die Attacke tief geblockt werden kann.
•Für "Cancel Ability" siehe auf der SF4-Hauptseite: Cancels. S steht für Super, Sp steht für Special Move.

Move Startup Active Recover Frame Adv. Block Frame Adv. Hit Block stun Hit stun Damage Stun Meter Gain Block Cancel Ability
Close Light Punch 4 1 12 -2 +1 10 13 30 50 20 HL SpS
Close Medium Punch 10 3 14 -3 0 13 16 50 80 40 HL -
Close Hard Punch 10 6 16 -4


0 17 21 80 140 60 HL -
Close Light Kick 7 4 8 -1 +2 10 13 30 50 20 HL -
Close Medium Kick 9 3 14 -3 0 13 16 60 100 40 HL -
Close Hard Kick 13 4 16 -2 +2 17 21 90 160 60 HL -
Back + Light Punch 14 2(1)2 11 -2 +1 13 16 50 50 20 H -
Back + Medium Punch 6 6 11 -3 0 13 16 70 100 40 HL SpS
Back + Hard Punch 7 3*3 17 -2 +2 17 20*21 70*50 100*100 60*20 HL SpS*-
Back + Light Kick 3 4 8 -1 +2 10 13 40 50 20 HL SpS
Back + Medium Kick 5 4 12 -2 +1 13 16 70 100 40 HL SpS
Back + Hard Kick 6 5 15 -2


+2 17 21 110 200 60 HL -
Down or Down Forward + Light Punch 9 4 11 -4 -1 10 13 15 25 20 L -
Down or Down Forward + Medium Punch 12 3 16 -5 -2 13 16 50 60 40 L -
Down or Down Forward + Hard Punch 14 3 21 -6 -2 17 21 70 100 60 L -
Down or Down Forward + Light Kick 3 8 12 -9 -6 10 13 30 50 20 L SpS
Down or Down Forward + Medium Kick 6 11 11 -8 -5 13 16 70 100 40 L -
Down or Down Forward + Hard Kick 10 12 24 -18 - 17 - 100 200 60 L -
Down Back + Light Punch 4 3 8 0 +3 10 13 20 50 20 HL SpS
Down Back + Medium Punch 6 4 8 +2 +5 13 16 70 100 40 HL SpS
Down Back + Hard Punch 7 5 10 +3


+7 17 21 80 150 60 HL -
Down Back + Light Kick 5 6 7 -2 +1 10 13 30 50 20 L SpS
Down Back + Medium Kick 6 5 11 -2 +1 13 16 60 100 40 L SpS
Down Back + Hard Kick 12 3 20 -5 - 17 - 100 200 60 L -
Jump Light Punch 7 9 - - - 8 11 20 25 20 H -
Jump Medium Punch 8 4 - - - 11 15 60 140 40 H -
Jump Hard Punch 9 4 - - - 15 18 70 140 60 H -
Jump Light Kick 10 5 - - - 8 11 30 25 20 H -
Jump Medium Kick 12 3 - - - 11 15 50 120 40 H -
Jump Hard Kick 10 6 - -


- 15 18 90 160 60 H -
Jump, Back + Light Punch 6 7 - - - 8 11 20 25 20 H -
Jump, Back + Medium Punch 6 8 - - - 11 15 40 50 40 H -
Jump, Back + Hard Punch 6 8 - - - 15 18 70 100 60 H -
Jump, Back + Light Kick 6 9 - - - 8 11 40 25 20 H -
Jump, Back + Medium Kick 8 7 - - - 11 15 60 50 40 H -
Jump, Back + Hard Kick 7 6 - - - 15 18 100 150 60 H -
Foot Drill (Air) 12  ??? 8 - - 11 15 60 50 20 HL -
Head Drill (Air) 13


 ??? 8 - - 15 18 80 100 60


HL -
Yoga Tower - - 120 - - - - - - - -  ???
Level 1 Focus Attack 20 3 34 -21 -21 15 15 50 100 20 HL -
Level 2 Focus Attack 17+13 3 34 -15 - 21 - 70 150 40 HL -
Level 3 Focus Attack 58 2 28 - - - - 100 200 60 - -
Forward + Throw 3 2 20 - - - - 120 80 40 0.9 -
Back + Throw 3 2 20 - - - - 120 80 40 0.9 -
Yoga Fire Light Punch 14 95 48 -8 -4 18 22 50 50 20/20 HL S
Yoga Fire Medium Punch 14 57 48 -8 - 18 -


70 100 20/20 HL S
Yoga Fire Hard Punch 14 43 48 -8 - 18 - 80 100 20/20 HL S
Yoga Fire EX 14 95 50 -7 -4 13 16 50*50 50*50 0/0 HL S
Yoga Flame Light Punch 15 23 22 -6 - 20 - 80 100 30/30 HL S
Yoga Flame Medium Punch 17 27 16 -1 - 20 - 90 100 30/30 HL S
Yoga Flame Hard Punch 34 32 13 +2 - 20 - 100 100 30/30 HL S
Yoga Flame EX 17 32 16 -1 - 20 - 80*80 100*100 0/0 HL S
Yoga Blast Light Kick 11 20 45 - - - - 80 100 30/40 - S
Yoga Blast Medium Kick 15 20 36 - - - - 90 100 30/40 - S
Yoga Blast Hard Kick 30 20 22 - - - -


100 100 30/40 - S
Yoga Blast EX 5 17 30 - - - - 50*50 100*100 0/0 - S
Teleport Punch - - 48 - - - - - - - - -
Teleport Kick - - 30 - - - - - - - - -
Super Move Light Punch 1+3 14 21 -5 - 20 - 70x5 0 0/0 HL -
Super Move Medium Punch 1+3 23 21 -9 - 20 - 70x5 0 0/0 HL -
Super Move Hard Punch 1+3 47 21 -17 - 20 - 70x5 0 0/0 HL -
Ultra 1+11 142 25 +44 - 17 - 40x5 0 0/0 HL -
Move Startup Active Recover Frame Adv. Block Frame Adv. Hit Block stun Hit stun Damage Stun Meter Gain Block Cancel

Navigation

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