Clark Still(KOFXII)
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Matchups
Gameplay Profil Clark
Normals & Command Normals
Standing Normals
- s.A ( DMG/CH DMG)
- s.B ( DMG/CH DMG)
- s.C ( DMG/CH DMG)
- s.D ( DMG/CH DMG)
- s.CD ( DMG/CH DMG)
Crouching Normals
- c.A ( DMG/CH DMG)
- c.B ( DMG/CH DMG)
- c.C ( DMG/CH DMG)
- c.D ( DMG/CH DMG)
Jumping Normals
- hop j.A ( DMG/CH DMG)
- hop j.B ( DMG/CH DMG)
- hop j.C ( DMG/CH DMG)
- hop j.D ( DMG/CH DMG)
- hop j.CD ( DMG/CH DMG)
- j.A ( DMG/CH DMG)
- j.B ( DMG/CH DMG)
- j.C ( DMG/CH DMG)
- j.D ( DMG/CH DMG)
- j.CD ( DMG/CH DMG)
Command Moves
Jet Upper: df+ A
Death Rake Driver: midair b or f+AC
Special Moves
- Step: f+B/D
- Super Argentine Backbreaker: closse HCF+K
- Vulcan Punch: Wiederholt P drücken
- Flashing Elbow: Während SAB QCF+P
Desperation Moves
Combos
Standard Combos
Super Combos
Critical Counter Combos
Non Super CC Combos
Super CC Combos
Externe Links
Arcade: Kyo Kusanagi, Iori Yagami, Terry Bogard, Andy Bogard, Joe Higashi, Shen Woo, Sie Kensou, Ralf Jones,Kim Kaphwan,Ryo Sakazaki, Robert Garcia,
Ash Crimson, Chin Gentsei, Raiden, Goro Daimon, Benimaru Nikaido, DuoLon, Leona Heidern, Athena Asamiya, Clark Still
Console: Elisabeth Blanctorche, Mature