Laura(SF5): Unterschied zwischen den Versionen

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Zeile 8: Zeile 8:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |s.LP
| style="background-color:#F9F9F9;" |s.LP
Zeile 27: Zeile 27:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |s.MP
| style="background-color:#f0f0f0;" |s.MP
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|-
|-
| style="background-color:#F9F9F9;" |s.HP
| style="background-color:#F9F9F9;" |s.HP
Zeile 47: Zeile 47:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |s.LK
| style="background-color:#f0f0f0;" |s.LK
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|-
|-
| style="background-color:#F9F9F9;" |s.MK
| style="background-color:#F9F9F9;" |s.MK
Zeile 67: Zeile 67:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |s.HK
| style="background-color:#f0f0f0;" |s.HK
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|}
|}


Zeile 82: Zeile 82:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |cr.LP
| style="background-color:#F9F9F9;" |cr.LP
Zeile 101: Zeile 101:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |cr.MP
| style="background-color:#f0f0f0;" |cr.MP
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|-
|-
| style="background-color:#F9F9F9;" |cr.HP
| style="background-color:#F9F9F9;" |cr.HP
Zeile 121: Zeile 121:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |cr.LK
| style="background-color:#f0f0f0;" |cr.LK
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|-
|-
| style="background-color:#F9F9F9;" |cr.MK
| style="background-color:#F9F9F9;" |cr.MK
Zeile 141: Zeile 141:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |cr.HK
| style="background-color:#f0f0f0;" |cr.HK
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|}
|}


Zeile 156: Zeile 156:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |j.LP
| style="background-color:#F9F9F9;" |j.LP
Zeile 175: Zeile 175:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |j.MP
| style="background-color:#f0f0f0;" |j.MP
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|-
|-
| style="background-color:#F9F9F9;" |j.HP
| style="background-color:#F9F9F9;" |j.HP
Zeile 195: Zeile 195:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |j.LK
| style="background-color:#f0f0f0;" |j.LK
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|-
|-
| style="background-color:#F9F9F9;" |j.MK
| style="background-color:#F9F9F9;" |j.MK
Zeile 215: Zeile 215:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |j.HK
| style="background-color:#f0f0f0;" |j.HK
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|}
|}


Zeile 230: Zeile 230:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |f.HP
| style="background-color:#F9F9F9;" |f.HP
Zeile 249: Zeile 249:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |(f.HP), f.HP
| style="background-color:#f0f0f0;" |(f.HP), f.HP
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|-
|-
| style="background-color:#F9F9F9;" |(s.MP), s.MK
| style="background-color:#F9F9F9;" |(s.MP), s.MK
Zeile 275: Zeile 275:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |qcf.LP
| style="background-color:#F9F9F9;" |qcf.LP
Zeile 294: Zeile 294:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |qcf.MP
| style="background-color:#f0f0f0;" |qcf.MP
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|-
|-
| style="background-color:#F9F9F9;" |qcf.HP
| style="background-color:#F9F9F9;" |qcf.HP
Zeile 314: Zeile 314:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |qcf.PP
| style="background-color:#f0f0f0;" |qcf.PP
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#f0f0f0;" |
|}
|}
HP Version geht in die Luft, dient als Anti-Air.
HP Version geht in die Luft, dient als Anti-Air.
Zeile 331: Zeile 331:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |(qcf.MP), P
| style="background-color:#F9F9F9;" |(qcf.MP), P
Zeile 355: Zeile 355:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |(qcf.MP), K
| style="background-color:#F9F9F9;" |(qcf.MP), K
Zeile 379: Zeile 379:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |qcb.LP
| style="background-color:#F9F9F9;" |qcb.LP
Zeile 434: Zeile 434:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |hcb.LK
| style="background-color:#F9F9F9;" |hcb.LK
Zeile 490: Zeile 490:
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:120px;background-color:#E5E5E5;" | Variante
! style="width:60px;background-color:#E5E5E5;" | Startup
! style="width:60px;background-color:#FFD800;" | Startup
! style="width:60px;background-color:#E5E5E5;" | Active
! style="width:60px;background-color:#FFD800;" | Active
! style="width:60px;background-color:#E5E5E5;" | Recovery
! style="width:60px;background-color:#FFD800;" | Recovery
! style="width:60px;background-color:#E5E5E5;" | Damage
! style="width:60px;background-color:#FFB400;" | Damage
! style="width:60px;background-color:#E5E5E5;" | Stun
! style="width:60px;background-color:#FFB400;" | Stun
! style="width:60px;background-color:#E5E5E5;" | ATK Lvl
! style="width:60px;background-color:#FFB400;" | ATK Lvl
! style="width:60px;background-color:#E5E5E5;" | Cancel
! style="width:60px;background-color:#FFB400;" | Cancel
! style="width:60px;background-color:#E5E5E5;" | VT-Cancel
! style="width:60px;background-color:#FFB400;" | VT-Cancel
|-
|-
| style="background-color:#F9F9F9;" |2x qcf.K
| style="background-color:#F9F9F9;" |2x qcf.K
Zeile 511: Zeile 511:
Command Grab Super.
Command Grab Super.


== Combos ==
= Combos =
 
 
==Bread n Butter==
 
 
==Corner==
 
 
==After Stun==
 
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
! style="text-align: left;width:500px;background-color:#E5E5E5;" | Combo
! style="text-align: left;width:300px;background-color:#E5E5E5;" | Notizen
! style="width:80px;background-color:#FFB400;" | Damage
! style="width:80px;background-color:#FFB400;" | Stun
! style="width:80px;background-color:#FFB400;" | Meter
! style="width:80px;background-color:#FFB400;" | V-Meter
! style="width:80px;background-color:#FFB400;" | Okizeme
|-
| style="text-align: left;background-color:#F9F9F9;" |214LP Full Charge, 5HK, Vtrigger, 2HP, 236HP, 5K
| style="text-align: left;background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |361
| style="background-color:#F9F9F9;" |495
| style="background-color:#F9F9F9;" |+60
| style="background-color:#F9F9F9;" |-200
| style="background-color:#F9F9F9;" |s.HK Range
|-
| style="text-align: left;background-color:#f0f0f0;" |214HP Full Charge, j.5HK, nj.5HK, 2HP, 236MP, 5MK
| style="text-align: left;background-color:#f0f0f0;" |Halfscreen Range
| style="background-color:#f0f0f0;" |414
| style="background-color:#f0f0f0;" |588
| style="background-color:#f0f0f0;" |+80
| style="background-color:#f0f0f0;" |0
| style="background-color:#f0f0f0;" |s.HK Range
|}
==V-Trigger==





Version vom 14. Februar 2016, 16:52 Uhr

Matchups

Guides

Normals

Standing Normals

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
s.LP
s.MP
s.HP
s.LK
s.MK
s.HK

Crouching Normals

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
cr.LP
cr.MP
cr.HP
cr.LK
cr.MK
cr.HK

Jumping Normals

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK

Command Normals

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
f.HP
(f.HP), f.HP
(s.MP), s.MK

Special Moves

Bolt Charge

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
qcf.LP
qcf.MP
qcf.HP
qcf.PP

HP Version geht in die Luft, dient als Anti-Air. MP/EX Version hat Follow Ups (siehe Split River/Rodeo Break).


Split River

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
(qcf.MP), P

Follow Up für Bolt Charge. Wechselt Seiten.

Split River

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
(qcf.MP), K

Follow Up für Bolt Charge. Charaktere bleiben auf ihrer ursprünglichen Seite.

Thunder Clap

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
qcb.LP
qcb.MP
qcb.HP
qcb.PP

Langsames Projektil. Kann Aufgecharged werden in 3 Stufen. Je höher die Stufe, umso länger bleibt das Projektil und umso mehr Hits macht das Projektil. Stärke des Buttons bestimmt die Reichweite des Projektils. EX ist ein Lv3 HP Thunder Clap.

Sunset Wheel

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
hcb.LK
hcb.MK
hcb.HK
hcb.KK

Command Grab. EX Version bewegt Laura kurz vorher nach vorne.

Critical Art

Inazuma Spin Hold

Variante Startup Active Recovery Damage Stun ATK Lvl Cancel VT-Cancel
2x qcf.K THROW

Command Grab Super.

Combos

Bread n Butter

Corner

After Stun

Combo Notizen Damage Stun Meter V-Meter Okizeme
214LP Full Charge, 5HK, Vtrigger, 2HP, 236HP, 5K 361 495 +60 -200 s.HK Range
214HP Full Charge, j.5HK, nj.5HK, 2HP, 236MP, 5MK Halfscreen Range 414 588 +80 0 s.HK Range

V-Trigger

Navigation


Street Fighter V
Charaktere: Abigail - Akuma - Alex - Balrog - Birdie - Cammy - Chun-Li - Dhalsim - Ed - F.A.N.G - Guile - Ibuki - Juri - Karin - Ken - Kolin - Laura - M.Bison - Menat - Nash - Necalli - Rashid - R.Mika - Ryu - Urien - Vega - Zangief - Zeku

Links / Videos: Street Fighter V Hauptartikel | Street Fighter V Matcharchiv