Laura(SF5): Unterschied zwischen den Versionen
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| style="background-color:#f0f0f0;" |Ja | | style="background-color:#f0f0f0;" |Ja | ||
| style="background-color:#f0f0f0;" |Ja | | style="background-color:#f0f0f0;" |Ja | ||
| style="background-color:# | | style="background-color:#f0f0f0;" |Nein | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |cr.HP | | style="background-color:#F9F9F9;" |cr.HP | ||
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| style="background-color:#f0f0f0;" |Ja | | style="background-color:#f0f0f0;" |Ja | ||
| style="background-color:#f0f0f0;" |Ja | | style="background-color:#f0f0f0;" |Ja | ||
| style="background-color:# | | style="background-color:#f0f0f0;" |Nein | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |cr.MK | | style="background-color:#F9F9F9;" |cr.MK | ||
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| style="background-color:#f0f0f0;" |Nein | | style="background-color:#f0f0f0;" |Nein | ||
| style="background-color:#f0f0f0;" |Ja | | style="background-color:#f0f0f0;" |Ja | ||
| style="background-color:# | | style="background-color:#f0f0f0;" |Ja | ||
|} | |} | ||
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| style="background-color:#f0f0f0;" |Nein | | style="background-color:#f0f0f0;" |Nein | ||
| style="background-color:#f0f0f0;" |Nein | | style="background-color:#f0f0f0;" |Nein | ||
| style="background-color:# | | style="background-color:#f0f0f0;" |Nein | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |j.HP | | style="background-color:#F9F9F9;" |j.HP | ||
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| style="background-color:#f0f0f0;" |Nein | | style="background-color:#f0f0f0;" |Nein | ||
| style="background-color:#f0f0f0;" |Nein | | style="background-color:#f0f0f0;" |Nein | ||
| style="background-color:# | | style="background-color:#f0f0f0;" |Nein | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |j.MK | | style="background-color:#F9F9F9;" |j.MK | ||
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| style="background-color:#f0f0f0;" |Nein | | style="background-color:#f0f0f0;" |Nein | ||
| style="background-color:#f0f0f0;" |Nein | | style="background-color:#f0f0f0;" |Nein | ||
| style="background-color:# | | style="background-color:#f0f0f0;" |Nein | ||
|} | |} | ||
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! style="width:60px;background-color:#FFB400;" | Cancel | ! style="width:60px;background-color:#FFB400;" | Cancel | ||
! style="width:60px;background-color:#FFB400;" | VT-Cancel | ! style="width:60px;background-color:#FFB400;" | VT-Cancel | ||
! style="width:60px;background-color:#FFB400;" | CCounter | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |f.HP | | style="background-color:#F9F9F9;" |f.HP | ||
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| style="background-color:#F9F9F9;" |Nein | | style="background-color:#F9F9F9;" |Nein | ||
| style="background-color:#F9F9F9;" |Ja | | style="background-color:#F9F9F9;" |Ja | ||
| style="background-color:#F9F9F9;" |Nein | |||
|- | |- | ||
| style="background-color:#f0f0f0;" |(f.HP), f.HP | | style="background-color:#f0f0f0;" |(f.HP), f.HP | ||
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| style="background-color:#f0f0f0;" |Hit | | style="background-color:#f0f0f0;" |Hit | ||
| style="background-color:#f0f0f0;" |Ja | | style="background-color:#f0f0f0;" |Ja | ||
| style="background-color:#f0f0f0;" | | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |(s.MP), s.MK | | style="background-color:#F9F9F9;" |(s.MP), s.MK | ||
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| style="background-color:#F9F9F9;" |Nein | | style="background-color:#F9F9F9;" |Nein | ||
| style="background-color:#F9F9F9;" |Ja | | style="background-color:#F9F9F9;" |Ja | ||
| style="background-color:#F9F9F9;" | | |||
|} | |} | ||
Version vom 14. Februar 2016, 17:40 Uhr
Matchups
Guides
Normals
Standing Normals
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel | CCounter |
|---|---|---|---|---|---|---|---|---|---|
| s.LP | 30 | 70 | HIGH | Ja | Ja | Nein | |||
| s.MP | 60 | 100 | HIGH | Ja | Ja | Nein | |||
| s.HP | 80 | 150 | HIGH | Ja | Ja | Ja | |||
| s.LK | 30 | 70 | HIGH | Ja | Ja | Nein | |||
| s.MK | 60 | 100 | HIGH | Nein | Ja | Nein | |||
| s.HK | 90 | 150 | HIGH | Super | Ja | Ja |
Crouching Normals
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel | CCounter |
|---|---|---|---|---|---|---|---|---|---|
| cr.LP | 30 | 70 | HIGH | Ja | Ja | Nein | |||
| cr.MP | 60 | 100 | HIGH | Ja | Ja | Nein | |||
| cr.HP | 90 | 150 | HIGH | Ja | Ja | Nein | |||
| cr.LK | 20 | 70 | LOW | Ja | Ja | Nein | |||
| cr.MK | 50 | 100 | LOW | Ja | Ja | Nein | |||
| cr.HK | 100 | 150 | LOW | Nein | Ja | Ja |
Jumping Normals
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel | CCounter |
|---|---|---|---|---|---|---|---|---|---|
| j.LP | 40 | 70 | MID | Nein | Nein | Nein | |||
| j.MP | 60 | 100 | MID | Nein | Nein | Nein | |||
| j.HP | 90 | 150 | MID | Nein | Nein | Nein | |||
| j.LK | 40 | 70 | MID | Nein | Nein | Nein | |||
| j.MK | 60 | 100 | MID | Nein | Nein | Nein | |||
| j.HK | 90 | 150 | MID | Nein | Nein | Nein |
Command Normals
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel | CCounter |
|---|---|---|---|---|---|---|---|---|---|
| f.HP | 80 | 120 | HIGH | Nein | Ja | Nein | |||
| (f.HP), f.HP | 54 | 90 | HIGH | Hit | Ja | ||||
| (s.MP), s.MK | 54 | 90 | HIGH | Nein | Ja |
Special Moves
Bolt Charge
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel |
|---|---|---|---|---|---|---|---|---|
| qcf.LP | ||||||||
| qcf.MP | ||||||||
| qcf.HP | ||||||||
| qcf.PP |
HP Version geht in die Luft, dient als Anti-Air. MP/EX Version hat Follow Ups (siehe Split River/Rodeo Break).
Split River
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel |
|---|---|---|---|---|---|---|---|---|
| (qcf.MP), P |
Follow Up für Bolt Charge. Wechselt Seiten.
Split River
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel |
|---|---|---|---|---|---|---|---|---|
| (qcf.MP), K |
Follow Up für Bolt Charge. Charaktere bleiben auf ihrer ursprünglichen Seite.
Thunder Clap
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel |
|---|---|---|---|---|---|---|---|---|
| qcb.LP | ||||||||
| qcb.MP | ||||||||
| qcb.HP | ||||||||
| qcb.PP |
Langsames Projektil. Kann Aufgecharged werden in 3 Stufen. Je höher die Stufe, umso länger bleibt das Projektil und umso mehr Hits macht das Projektil. Stärke des Buttons bestimmt die Reichweite des Projektils. EX ist ein Lv3 HP Thunder Clap.
Sunset Wheel
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel |
|---|---|---|---|---|---|---|---|---|
| hcb.LK | ||||||||
| hcb.MK | ||||||||
| hcb.HK | ||||||||
| hcb.KK |
Command Grab. EX Version bewegt Laura kurz vorher nach vorne.
Critical Art
Inazuma Spin Hold
| Variante | Startup | Active | Recovery | Damage | Stun | ATK Lvl | Cancel | VT-Cancel |
|---|---|---|---|---|---|---|---|---|
| 2x qcf.K | THROW |
Command Grab Super.
Combos
Bread n Butter
Corner
After Stun
| Combo | Notizen | Damage | Stun | Meter | V-Meter | Okizeme |
|---|---|---|---|---|---|---|
| 214LP Full Charge, 5HK, Vtrigger, 2HP, 236HP, 5K | 361 | 495 | +60 | -200 | s.HK Range | |
| 214LP Full Charge, 2HP, 236HP, 5K | 312 | 400 | +50 | 0 | s.HK Range | |
| 214HP Full Charge, j.5HK, nj.5HK, 2HP, Vtrigger, 2HP 236MP, 5MK | Halfscreen Range | 439 | 643 | +85 | -200 | s.HK Range |
| 214HP Full Charge, j.5HK, nj.5HK, 2HP, 236MP, 5MK | Halfscreen Range | 414 | 588 | +80 | 0 | s.HK Range |
| 214LP Full Charge, Backdash, j.5HK, 5HK, Vtrigger, 2HP, 214MHP, 236HP | Halfscreen Range | 456 | 628 | +30 | -200 | s.HK Range |
| 214HP Full Charge, 2HP, 214MHP, 236HP | Corner | 378 | 467 | -50 | 0 | s.HK Range |
| 214HP Full Charge, 5MP, 5MK, Vtrigger, 2HP, 214MHP, 236HP | Corner | 408 | 540 | -50 | -200 | s.HK Range |
| 214HP Full Charge, 5HK, Vtrigger, 2HP, 214MHP, 236HP | Corner | 426 | 557 | -40 | -200 | s.HK Range |
| 214HP Full Charge, 6HP, neutral, 6HP, 6HP, 236HP | s.HK Range | 384 | 514 | +80 | 0 | s.HK Range |
| 214HP Full Charge, j.5HK, 5HK, Vtrigger, 2HP, 236HP, 5K | Halfscreen Range | 400 | 575 | +75 | -200 | s.HK Range |
V-Trigger
| Street Fighter V | ||
| Charaktere: | Abigail - Akuma - Alex - Balrog - Birdie - Cammy - Chun-Li - Dhalsim - Ed - F.A.N.G - Guile - Ibuki - Juri - Karin - Ken - Kolin - Laura - M.Bison - Menat - Nash - Necalli - Rashid - R.Mika - Ryu - Urien - Vega - Zangief - Zeku
| |
| Links / Videos: | Street Fighter V Hauptartikel | Street Fighter V Matcharchiv | |