Birdie(SF5)
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Birdie | |
(バーディー Bādii) | |
Health: | 1050 |
Stun: | 1000 |
Movement: | Walk, Dash |
VBars: | 3 |
VStyle: | Bar Room Brawling |
Übersicht
Pros
-sehr gute normals
-überragende Anti Airs
-macht extrem viel Schaden
-zoning potential
Cons
-keine gute Reversals
-hat Probleme im Nahkampf
-keine Optionen auf wakeup
-kommt nicht aus der Ecke raus
Moves
Gameplan
Combos
Crush Counter Combos
f+HP, MP bull head f+HP, MP bull head xx CA far HK, (walk in) st. MP xx MP bull head far HK, (walk in) st. MP xx EX bull horn xx trigger, LP bull head
Anti Air Juggles
Midair connect and juggles Anti air bull horn xx trigger, LP bull head/ex bullhead Anti air bull horn xx trigger, LP bull head xx CA Anti air ex bull horn xx trigger, LP bull head/ex bullhead
Frame Data
Standing Normals
Name | Startup | Active | Recovery | Hit Advantage | Block Advantage | Damage | Stun | Chip | ATK Region | Cancel Ability | KD.Adv | KDR.Adv | KDRB.Adv |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
st.LP | 5 | 2 | 10 | 4 | 3 | 40 | 90 | 0 | Mid | SP,V | - | - | - |
st.MP | 7 | 2 | 16 | 4 | 3 | 60 | 120 | 10 | Mid | SP,V | - | - | - |
st.HP | 14 | 2 | 22 | -2 | -6 | 90 | 150 | 15 | Mid | V | - | - | - |
st.LK | 4 | 2 | 7 | 6 | 3 | 30 | 90 | 0 | Mid | SP,V | - | - | - |
st.MK | 8 | 3 | 16 | 2 | -2 | 70 | 120 | 17 | Mid | V | - | - | - |
st.HK | 12 | 3 | 20 | 6 | 0 | 100 | 150 | 0 | Mid | V | - | - | - |
Crouching Normals
Name | Startup | Active | Recovery | Hit Advantage | Block Advantage | Damage | Stun | Chip | ATK Region | Cancel Ability | KD.Adv | KDR.Adv | KDRB.Adv |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
cr.LP | 5 | 2 | 11 | 4 | 2 | 40 | 90 | 0 | Mid | V | - | - | - |
cr.MP | 6 | 6 | 15 | 0 | -5 | 70 | 120 | 12 | Mid | SP,V | - | - | - |
cr.HP | 10 | 4 | 26 | KD | -9 | 90 | 150 | 15 | Mid | SP,V | 93 | 32 | 37 |
cr.LK | 4 | 2 | 11 | 4 | 2 | 30 | 90 | 0 | Low | V | - | - | - |
cr.MK | 10 | 2 | 18 | -1 | -4 | 60 | 120 | 10 | Low | V | - | - | - |
cr.HK | 12 | 3 | 25 | KD | -11 | 100 | 150 | 0 | Low | V | 69 | 20 | 25 |
Jumping Normals
Name | Startup | Active | Recovery | Hit Advantage | Block Advantage | Damage | Stun | Chip | ATK Region | Cancel Ability | KD.Adv | KDR.Adv | KDRB.Adv |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.LP | 4 | 5 | - | - | - | 50 | 90 | 0 | High | - | - | - | - |
j.MP | 7 | 6 | - | - | - | 70 | 120 | 12 | High | - | - | - | - |
j.HP | 7 | 5 | - | - | - | 100 | 150 | 17 | High | - | - | - | - |
j.LK | 5 | 5 | - | - | - | 50 | 90 | 0 | High | - | - | - | - |
j.MK | 7 | 4 | - | - | - | 70 | 120 | 12 | High | - | - | - | - |
j.HK | 9 | 5 | - | - | - | 100 | 150 | 17 | High | - | - | - | - |
Command Normals
Name | Input | Startup | Active | Recovery | Hit Advantage | Block Advantage | Damage | Stun | Chip | ATK Region | Cancel Ability | KD.Adv | KDR.Adv | KDRB.Adv | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bull Charge | f+HP | 25 | 4 | 18 | 3 | 7 | 100 | 150 | 17 | Mid | - | - | - | - | one hit armor |
Bull Slider | df+HP | 19 | 5 | 22 | -1 | -5 | 100 | 150 | 17 | Low | - | - | - | - | - |
Bull Drop | f.HK | 7 | 3/4 | 18 | 2 | -4 | 40*80 | 50*100 | 7*13 | Mid/High | - | - | - | - | Second Hit Overhead |
Bad Hammer | d+HP > HP | 7 | 5 | 31 | KD | 7 | 90*54 | 150*135 | - | Mid | - | 62 | 1 | 6 | - |
Specials
Name | Input | Startup | Active | Recovery | Hit Advantage | Block Advantage | Damage | Stun | Chip | ATK Region | Cancel Ability | KD.Adv | KDR.Adv | KDRB.Adv | Special Properties |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bull Head LP | qcf+LP | 14 | 3 | 29 | KD | -10 | 130 | 200 | 30 | Mid | CA,V | 85 | 26 | 31 | - |
Bull Head MP | qcf+MP | 18 | 3 | 30 | KD | -10 | 140 | 200 | 33 | Mid | CA,V | 85 | 25 | 30 | - |
Bull Head HP | qcf+HP | 27 | 3 | 24 | KD | -5 | 140 | 200 | 35 | Mid | CA,V | 90 | 31 | 36 | - |
Bull Head EX | qcf+PP | 14 | 4(26)4 | 28 | KD | -10 | 80*80 | 100*150 | 20*20 | Mid | V | 85 | 26 | 30 | Armor |
Bull Horn | hold any button, release | 15 | 6 | 29 | KD | -18 | 130 | 200 | 33 | Mid | CA,V | 89 | 30 | 35 | projectile immune |
Bull Horn EX | hold any 2 buttons, release | 15 | 9(11)4 | 32 | KD | -19 | 75*75 | 50*200 | 19*19 | Mid | V | 89 | 30 | 35 | Armor |
Killing Head LP | hcb+LP | 5 | 2 | 52 | KD | - | 20*160 | 40*160 | 30 | CT | - | 82 | 23 | 23 | - |
Killing Head MP | hcb+MP | 5 | 2 | 52 | KD | - | 20*20*150 | 40*40*140 | - | CT | - | 82 | 23 | 23 | |
Killing Head HP | hcb+HP | 5 | 2 | 52 | KD | - | 20x3*120 | 40x3*120 | - | CT | - | 82 | 23 | 23 | - |
Killing Head EX | hcb+PP | 5 | 2 | 52 | KD | - | 10x6*160 | 30x6*90 | - | CT | - | 32 | 23 | 23 | Throw invincible frames 1-6 |
Hanging Chain LK | qcf+LK | 25 | 16 | 24 | KD | -23 | 140 | 200 | 0 | Mid | - | 79 | 20 | 20 | fireball immune |
Hanging Chain MK | qcf+MK | 25 | 16 | 24 | KD | -23 | 150 | 200 | 0 | Mid | - | 68 | 19 | 19 | fireball immune |
Hanging Chain HK | qcf+HK | 25 | 16 | 31 | KD | - | 160 | 200 | 0 | Mid | - | 81 | 22 | 22 | anti air |
Hanging Chain EX | qcf+KK | 15 | 17 | 21 | KD | -21 | 70*100 | 100*100 | 0 | Mid | - | 78 | 29 | 29 | one hit armor, anti air |
Hanging Chain Cancel | hold K, press P | - | - | 17 | - | - | - | - | - | - | - | - | - | - | - |
Bull Revenger LK | hcb+LK | 35 | 2 | 28 | KD | - | 70*70*30 | 100*100*30 | - | CT | - | 69 | 20 | 20 | - |
Bull Revenger MK | hcb+MK | 40 | 2 | 28 | KD | - | 70*70*40 | 100*100*30 | - | CT | - | 69 | 20 | 20 | - |
Bull Revenger HK | hcb+HK | 43 | 2 | 28 | KD | - | 70*70*50 | 100*100*30 | - | CT | - | 69 | 20 | 20 | - |
Bull Revenger EX | hcb+KK | 25 | 11 | 47 | KD | - | 50*50*100 | 50*50*130 | - | CT | - | 69 | 20 | 20 | - |
Skip To My Chain | qcf,qcf+P | 6 | 5 | 60 | KD | -30 | 50x3*200 | 0*0*0*0 | 50 | Mid | - | 36 | 36 | 36 | invincible frame 1-10 |
Street Fighter V | ||
Charaktere: | Abigail - Akuma - Alex - Balrog - Birdie - Cammy - Chun-Li - Dhalsim - Ed - F.A.N.G - Guile - Ibuki - Juri - Karin - Ken - Kolin - Laura - M.Bison - Menat - Nash - Necalli - Rashid - R.Mika - Ryu - Urien - Vega - Zangief - Zeku
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