Terry Bogard(KOFXIII): Unterschied zwischen den Versionen
Zeile 24: | Zeile 24: | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" |25 | | style="background-color:#F9F9F9;" |25 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |S | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |s.B | | style="background-color:#F9F9F9;" |s.B | ||
Zeile 30: | Zeile 30: | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |30 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |S | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |s.C | | style="background-color:#F9F9F9;" |s.C | ||
Zeile 37: | Zeile 37: | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |80 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |in Super | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |s.D | | style="background-color:#F9F9F9;" |s.D | ||
Zeile 44: | Zeile 44: | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |80 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|} | |} |
Version vom 25. November 2011, 16:54 Uhr
Terry Bogard | |
(テリー・ボガード) | |
Datei:KOFXIII Terry Bogard.png | |
X: | {{{x}}} |
X: | {{{x}}} |
X: | {{{x}}} |
X: | {{{x}}} |
X: | {{{x}}} |
X: | {{{x}}} |
X: | {{{x}}} |
Matchups
Gameplay Profil
Normals
Standing Normals
Variante | Startup | Active | Recovery | Damage | Cancel |
---|---|---|---|---|---|
s.A | 25 | S | |||
s.B | 30 | S | |||
s.C | 80 | in Super | |||
s.D | 80 |
Crouching Normals
Variante | Startup | Active | Recovery | Damage | Cancel |
---|---|---|---|---|---|
c.A | |||||
c.B | |||||
c.C | |||||
c.D |
Jumping Normals
Variante | Startup | Active | Recovery | Damage | Cancel |
---|---|---|---|---|---|
ju.A | |||||
ju.B | |||||
ju.C | |||||
ju.D | |||||
j.A | |||||
j.B | |||||
j.C | |||||
j.D |
Command Normals
Variante | Startup | Active | Recovery | Damage | Cancel |
---|---|---|---|---|---|
- | |||||
- |
Special Moves
- QCF+P (Power Wave): Projektil. C-Version macht Knockdown.
- EX: bewegt sich langsam, hat dafür 3 Hits.
- QCB+P (BANEK): Drive & Super Cancel am Punkt der Landung.
- EX: mehr Range.
- QCB+K (Crack Shoot): Overhead. Juggelt.
- EX: Overhead, Knockdown.
- [d],u+P (Rising Tackle): Anti-Air, juggelt.
- EX: schneller, mehr Hits, saugt den Gegner ein.
Desperation Moves & Neo MAX
- QCB,HCF+P (Power Geyser)
- EX: schneller, mehr Schaden, Gegner danach im Juggle State.
- QCF,QCF+K (Buster Wolf)
- EX: schneller, mehr Schaden.
- HCF,HCF+PP (Trinity Geyser): [2-3 Stocks] Neo-MAX.
Combos
Terry hat folgende Hitconfirms:
c.B, c.A, c.C
c.B, c.B, s.B
cl.C(2Hits), df.C
Ohne Meter:
c.B, c.A, c.C qcb+A
c.B, c.A, c.C qcf+A
c.B, c.A, c.C qcf+B
c.B, c.B, s.B qcb+B
cl.C(2hits), df.C qcb+A
cl.C(2hits), df.C qcf+A
cl.C(2hits), df.C qcb+B
1 EX Meter
c.B, c.A, c.C super cancel 2X qcf+K
c.B, c.A, c.C super cancel qcb hcf+P
1/2 Drive Gauge
c.B, c.A, c.C qcb+A drive cancel qcb+B , (nur in Corner) d~u+C cl.C(2hits), df.C qcb+A drive cancel qcb+B, (nur in Corner) d~u+C
1/2 Drive Gauge und 1 EX Meter
c.B, c.A, c.C qcb+A super cancel 2X qcf+K
c.B, c.A, c.C qcb+A super cancel 2X qcf+K
c.B, c.A, c.C qcb+A super cancel qcb hcf+P
1/2 Drive Gauge 2 EX Meter
c.B, c.A, c.C super cancel 2X qcf+BD
c.B, c.A, c.C qcb+A super cancel 2X qcf+BD
c.B, c.A, c.C super cancel qcb hcf+AC
Änderungen der Konsolenversion im Vergleich zur Arcadeversion
- cr.A,cr.C ist eine Chain Combo.
- QCF,QCF+K schneller (so schnell wie QCF,QCF+KK jetzt).
- D(f) hat weniger Recovery.
- CD länger aktiv.
- HCF,HCF+PP trifft jetzt garantiert 3 Mal.
Externe Links
- Hauptartikel: The King of Fighters XIII
- Single Entry: Ash Crimson
- Team Elisabeth: Elisabeth Blanctorche | Shen Woo | DuoLon
- Team Japan: Kyo Kusanagi | Benimaru Nikaido | Goro Daimon
- Garou Team: Terry Bogard | Andy Bogard | Joe Higashi
- Team Psycho Soldier: Sie Kensou | Athena Asamiya | Chin Gentsei
- Team Ikari Warriors Ralf Jones | Leona Heidern | Clark Still
- Team Woman Fighters: King | Mai Shiranui | Yuri Sakazaki
- Team Yagami: Iori Yagami | Mature | Vice
- Team Art of Fighting: Robert Garcia | Ryo Sakazaki | Takuma Sakazaki
- Team Kim: Hwa Jai | Kim Kaphwan | Raiden
- Team K': Kula Diamond | K' | Maxima
- Freischaltbar: Saiki | Billy Kane
- DLC: 98' Iori | NESTS Kyo | Mr. Karate