Vice(KOFXIII): Unterschied zwischen den Versionen
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= Special Moves | == Special Moves == | ||
[http://www.youtube.com/watch?v=sWDx2jsMhnc Video mit allen Specials] | |||
= | |||
*'''HCF+K (Deicide):''' Zieht den Gegner ran, macht kein Schaden. B Version schneller aber weniger Reichweite als D Version. | |||
*'''SRK+P:''' 100 Schaden. C Version fliegt weiter als A Version. | **'''EX:''' EX Pull, bietet genug Vorteil, um z.B. einen 5C danach zu linken. | ||
**''' | |||
*'''HCB,F+P (Gorefest):''' 133 Schaden. Command Grab. | |||
*'''QCB+P:''' A Version = 60 Schaden, C Version 90 Schaden. A Version schneller. | **'''EX:''' EX Grab. | ||
*'''SRK+P (Splash):''' 100 Schaden. C Version fliegt weiter als A Version. | |||
**'''EX:''' 150 Schaden. | |||
*'''QCB+P (Mayhem):''' A Version = 60 Schaden, C Version 90 Schaden. A Version schneller. | |||
**'''QCF+P:''' Followup. Insgesamt 155 / 185 Schaden. | **'''QCF+P:''' Followup. Insgesamt 155 / 185 Schaden. | ||
*''' | *'''EX:''' EX Tackle. 160 Schaden. | ||
**'''QCF+P:''' Followup. insgesamt 255 Schaden. | **'''QCF+P:''' Followup. insgesamt 255 Schaden. | ||
= Desperation Moves | == Desperation Moves & Neo MAX== | ||
*'''2xHCB+K (Negative Gain):''' ''[220 Schaden, 1 Stock]'' | |||
*'''2xHCB+K:''' ''[220 Schaden, 1 Stock]'' | **'''EX:''' ''[340 Schaden, 2 Stocks]'' HSDM Version. | ||
**''' | |||
*'''j.1236982,P (Overkill):''' ''[x Schaden, 1 Stock]'' 220 Schaden. Air Super, zählt als Grab (nicht combobar). | |||
*''' | |||
*'''QCB,HCF+PP (Awakening):''' ''[450 Schaden, 2 HD, 3 Stocks]'' | |||
== | |||
== Combos == | |||
*'''2B,2B,[2B,]QCB+A,QCF+P:''' 197 / 216 Schaden. | *'''2B,2B,[2B,]QCB+A,QCF+P:''' 197 / 216 Schaden. | ||
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*'''Anti-Air, \/, HCF+KK,[5D,6A,QCB+C,HCF+KK,]x2, 5D,6A,QCB+PP,QCF+P ''3 Stocks, 2 HD Gauge, xxx Schaden'' | *'''Anti-Air, \/, HCF+KK,[5D,6A,QCB+C,HCF+KK,]x2, 5D,6A,QCB+PP,QCF+P ''3 Stocks, 2 HD Gauge, xxx Schaden'' | ||
== HD Combos == | == HD Combos == | ||
*'''5D,6A,BC, [5D,6A,214C,41236BD]xN, 5D,6A,214C,236P''' ''[2 HD, X Stocks]'' | *'''5D,6A,BC, [5D,6A,214C,41236BD]xN, 5D,6A,214C,236P''' ''[2 HD, X Stocks]'' | ||
*'''5D,6A,BC, [5D,6A,214C,41236BD]x2, 5D,6A,2141236PP''' ''[2 HD, 5 Stocks]'' | *'''5D,6A,BC, [5D,6A,214C,41236BD]x2, 5D,6A,2141236PP''' ''[2 HD, 5 Stocks]'' | ||
==Veränderungen in der Konsolenversion gegenüber der Arcadeversion== | |||
= Externe Links = | = Externe Links = |
Version vom 8. November 2011, 20:03 Uhr
Vice | |
(バイス) | |
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Matchups
Gameplay Profil
HAYAKUUUUUU
Normals
Standing Normals
Variante | Startup | Active | Recovery | Damage | Cancel |
---|---|---|---|---|---|
s.A | 25 | ||||
s.B | 30 | ||||
s.C(c) | 70 | ||||
s.C(f) | 80 | ||||
s.D(c) | 70 | ||||
s.D(f) | 70 | ||||
CD | 75 |
Crouching Normals
Variante | Startup | Active | Recovery | Damage | Cancel |
---|---|---|---|---|---|
c.A | 25 | C,S | |||
c.B | 30 | C,S | |||
c.C | 70 | ||||
c.D | 80 |
Jumping Normals
Variante | Startup | Active | Recovery | Damage | Cancel |
---|---|---|---|---|---|
j.A | 40 | ||||
j.B | 40 | ||||
j.C | 70 | ||||
j.D | 68 | ||||
j.CD | 80 |
Command Normals
Variante | Startup | Active | Recovery | Damage | Cancel |
---|---|---|---|---|---|
- | |||||
- |
Special Moves
- HCF+K (Deicide): Zieht den Gegner ran, macht kein Schaden. B Version schneller aber weniger Reichweite als D Version.
- EX: EX Pull, bietet genug Vorteil, um z.B. einen 5C danach zu linken.
- HCB,F+P (Gorefest): 133 Schaden. Command Grab.
- EX: EX Grab.
- SRK+P (Splash): 100 Schaden. C Version fliegt weiter als A Version.
- EX: 150 Schaden.
- QCB+P (Mayhem): A Version = 60 Schaden, C Version 90 Schaden. A Version schneller.
- QCF+P: Followup. Insgesamt 155 / 185 Schaden.
- EX: EX Tackle. 160 Schaden.
- QCF+P: Followup. insgesamt 255 Schaden.
Desperation Moves & Neo MAX
- 2xHCB+K (Negative Gain): [220 Schaden, 1 Stock]
- EX: [340 Schaden, 2 Stocks] HSDM Version.
- j.1236982,P (Overkill): [x Schaden, 1 Stock] 220 Schaden. Air Super, zählt als Grab (nicht combobar).
- QCB,HCF+PP (Awakening): [450 Schaden, 2 HD, 3 Stocks]
Combos
- 2B,2B,[2B,]QCB+A,QCF+P: 197 / 216 Schaden.
- 5C/D,6A,QCB+C,QCF+P: xxx Schaden.
- Anti-Air QCB+PP, link 5D,HCF+KK, link 5D,6A,QCB+C,QCF+P: 2 Stocks, xxx Schaden
- 'Anti-Air 5A oder jump up j.B oder j.CD CH?,\/,HCF+KK, link 5D,6A,QCB+C,QCF+P: 1 Stock, xxx Schaden
- Anti-Air, \/, HCF+KK,5D,6A,QCB+C,HCF+KK,5D,6A,QCB+C,QCF+P 2 Stocks, 1 HD Gauge, xxx Schaden
- Anti-Air, \/, HCF+KK,[5D,6A,QCB+C,HCF+KK,]x2, 5D,6A,QCB+PP,QCF+P 3 Stocks, 2 HD Gauge, xxx Schaden
HD Combos
- 5D,6A,BC, [5D,6A,214C,41236BD]xN, 5D,6A,214C,236P [2 HD, X Stocks]
- 5D,6A,BC, [5D,6A,214C,41236BD]x2, 5D,6A,2141236PP [2 HD, 5 Stocks]
Veränderungen in der Konsolenversion gegenüber der Arcadeversion
Externe Links
- Hauptartikel: The King of Fighters XIII
- Single Entry: Ash Crimson
- Team Elisabeth: Elisabeth Blanctorche | Shen Woo | DuoLon
- Team Japan: Kyo Kusanagi | Benimaru Nikaido | Goro Daimon
- Garou Team: Terry Bogard | Andy Bogard | Joe Higashi
- Team Psycho Soldier: Sie Kensou | Athena Asamiya | Chin Gentsei
- Team Ikari Warriors Ralf Jones | Leona Heidern | Clark Still
- Team Woman Fighters: King | Mai Shiranui | Yuri Sakazaki
- Team Yagami: Iori Yagami | Mature | Vice
- Team Art of Fighting: Robert Garcia | Ryo Sakazaki | Takuma Sakazaki
- Team Kim: Hwa Jai | Kim Kaphwan | Raiden
- Team K': Kula Diamond | K' | Maxima
- Freischaltbar: Saiki | Billy Kane
- DLC: 98' Iori | NESTS Kyo | Mr. Karate