Gai Tendo(KOFXI): Unterschied zwischen den Versionen

Zur Navigation springen Zur Suche springen
Zeile 314: Zeile 314:
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |-9*
| style="background-color:#F9F9F9;" |Upper Body invul F1-10 & F29-31. Upper feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. If done right after 6D, Slider is unblockable if the opponent blocked the 6D standing.
| style="background-color:#F9F9F9;" |Upper Body invul F1-10 & F29-31. Upper feet invul (low profile) from F11 (start of active time) to F28. 41F total duration. If done right after 6D, Slider is unblockable if the opponent blocked the 6D standing. *=Point blank.
|-
|-
| style="background-color:#F9F9F9;" |'''Front Step<br>6D>3<br>6C/D>6>4>3'''
| style="background-color:#F9F9F9;" |'''Front Step<br>6D>3<br>6C/D>6>4>3'''
Zeile 329: Zeile 329:
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |-4
| style="background-color:#F9F9F9;" |Launches. First frame not in counterhit-state, then in counterhit-state until end of active time.
| style="background-color:#F9F9F9;" |Launches. First frame not in counterhit-state, then in counterhit-state until end of active time.
|-
|-
Zeile 453: Zeile 453:
| style="background-color:#F9F9F9;" |'''Back Knuckle (214E>4P)'''
| style="background-color:#F9F9F9;" |'''Back Knuckle (214E>4P)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E4P.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_214E4P.png]]
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |9+9*
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+0
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |-1
| style="background-color:#F9F9F9;" |Super Cancel. Very high hit stun. Whiffs against crouching characters.
| style="background-color:#F9F9F9;" |Super Cancel. Very high hit stun. Whiffs against crouching characters. *=9F startup from Bridge Sway + 9.
|-
|-
| style="background-color:#F9F9F9;" |'''Back Tornado (214E>4K)'''
| style="background-color:#F9F9F9;" |'''Back Tornado (214E>4K)'''
Zeile 463: Zeile 463:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Slide Knockdown.
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |'''Frog Down (214E>2P)'''
| style="background-color:#F9F9F9;" |'''Frog Down (214E>2P)'''
19.074

Bearbeitungen

Navigationsmenü