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(→Gougi) |
Keine Bearbeitungszusammenfassung |
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== Gougi == | == Gougi == | ||
===Aggro | {| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
'''RAMPAGE''' | |+ Aggro | ||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
!'''RAMPAGE''' | |||
|Deal over 40 Damage in a single Combo. | |||
|Damage increases the more you attack. | |||
|- | |||
!'''ILLUSION''' | |||
|Receive over 300 points of Damage. | |||
|Become able to escape combos once per round. | |||
|- | |||
!'''CHIP UP''' | |||
|Deal 40 points of Chip Damage. | |||
|Increase Chip Damage by 1. | |||
|- | |||
!'''GRAB UP''' | |||
|Land 2 Normal Throws. | |||
|Increase Normal Throw range by 20%. | |||
|- | |||
!'''ERASE''' | |||
|Attack your opponent with Heavy Attacks 3 times. | |||
|Gain the ability to negate projectiles with Heavy Attacks. | |||
|} | |||
''' | {| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Juggernaut | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
!'''HADES''' | |||
|Get knocked down 12 times. | |||
|Gain Super Armor. | |||
|- | |||
!'''G.BREAK''' | |||
|Attack your opponent with 4 Hard Attacks. | |||
|Hard Attacks become Guard Breaks. | |||
|- | |||
!'''METER UP''' | |||
|Attack your opponent 10 times. | |||
|Increase Super Meter Gain by 10%. | |||
|- | |||
!'''SPEED UP''' | |||
|Allow 10 Seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|- | |||
!'''ATK UP''' | |||
|Build 1 Bar of Super Meter. | |||
|Increase Damage by 5%. | |||
|} | |||
''' | {| class="wikitable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Shinobi | |||
!'''Name''' | |||
!'''Trigger''' | |||
!'''Effect''' | |||
|- | |||
!'''GHOST''' | |||
|Avoid your opponent for 6 seconds. | |||
|Turn invisible during Forward Dashes. ''Anmerkung: überträgt sich auch auf Aktionen danach, die keine Angriffe sind, z.B. Sprünge.'' | |||
|- | |||
!'''G.CANCEL''' | |||
|Guard 30 Attacks. | |||
|Become able to cancel Guards into Special Attack/Super Combos. | |||
|- | |||
!'''G.BREAK''' | |||
|Attack your opponent with 4 Hard Attacks. | |||
|Hard Attacks become Guard Breaks. | |||
|- | |||
!'''SPEED UP''' | |||
|Allow 10 Seconds to pass in game. | |||
|Increase Movement Speed by 10%. | |||
|- | |||
!'''ATK UP''' | |||
|Build 1 Bar of Super Meter. | |||
|Increase Damage by 5%. | |||
|} | |||
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