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| 214Px3|| 13|| 3|| -14|| -15|| Deals 0 stun. | | 214Px3|| 13|| 3|| -14|| -15|| Deals 0 stun. | ||
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| 214Px4|| 10|| 4|| || ||Knockdown. Deals 0 stun. | | 214Px4|| 10|| 4|| KD|| -12||Knockdown. Deals 0 stun. | ||
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| 214Px3>214K|| /|| /|| -3*|| -4*||Feint. 32F duration. Counterhit state F1-25. *=after 3rd 214P-hit. | | 214Px3>214K|| /|| /|| -3*|| -4*||Feint. 32F duration. Counterhit state F1-25. *=after 3rd 214P-hit. | ||
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| 236236A|| 9||5*(4+2)|| KD|| -31*||F1 invul. Can hit 1 time. Each spike is 4F small, 2F big. First "big" spike hitbox appears on F13. *=Point blank. | | 236236A|| 9||5*(4+2)|| KD|| -31*||F1 invul. Can hit 1 time. Each spike is 4F small, 2F big. First "big" spike hitbox appears on F13. *=Point blank. | ||
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| 236236C|| 13||5*(4+4)|| KD|| - | | 236236C|| 13||5*(4+4)|| KD|| -34*||F1+2 invul. Can hit 12 times. Each spike is 4F small, 4F big. First "big" spike hitbox appears on F17. *=Point blank. | ||
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| 632146,3214P|| 1|| 3|| KD|| /||F1 invul. Hits on F28 (during freeze). Dream Cancel. | | 632146,3214P|| 1|| 3|| KD|| /||F1 invul. Hits on F28 (during freeze). Dream Cancel. | ||
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| style="background-color:#F9F9F9;" |4 | | style="background-color:#F9F9F9;" |4 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-12 | ||
| style="background-color:#F9F9F9;" |Rekka ender. | | style="background-color:#F9F9F9;" |Knockdown. Rekka ender. | ||
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| style="background-color:#F9F9F9;" |'''214Px3,214K''' | | style="background-color:#F9F9F9;" |'''214Px3,214K''' | ||
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| style="background-color:#F9F9F9;" |5*4+4) | | style="background-color:#F9F9F9;" |5*4+4) | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-34* | ||
| style="background-color:#F9F9F9;" |F1+2 invul. Can hit 12 times. Each spike is 4F small, 4F big. First "big" spike hitbox appears on F17. *=Point blank. | | style="background-color:#F9F9F9;" |F1+2 invul. Can hit 12 times. Each spike is 4F small, 4F big. First "big" spike hitbox appears on F17. *=Point blank. | ||
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Bearbeitungen