The King of Fighters XI: Unterschied zwischen den Versionen
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'''Input Engine & Buffer'''<br> | '''Input Engine & Buffer'''<br> | ||
KOFXI is the first KOF with a "modern" input engine.<br> | KOFXI is the first KOF with a "modern" input engine.<br> | ||
This means that the input buffer is much larger and inputs are generally easier and more lenient than in older KOFs. Additionally, the "KOF 4 Frames" of the older games have finally been removed (4 Frames after a Button press, it | This means that the input buffer is much larger and inputs are generally easier and more lenient than in older KOFs. Additionally, the "KOF 4 Frames" of the older games have finally been removed (eg. in KOF98, 4 Frames after a Button press, it was still possible to give a directional input to change eg. a standing to a crouching normal or a throw, which is very annoying - good riddance).<br> | ||