The King of Fighters XI: Unterschied zwischen den Versionen

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:On Arcade, a character goes K.O. when on 0/112 life.
:On Arcade, a character goes K.O. when on 0/112 life.
:On PS2, a character can have 0/112 life and will therefore need to have received a total of 113 damage to go K.O.
:On PS2, a character can have 0/112 life and will therefore need to have received a total of 113 damage to go K.O.
:There are 2 damage reduction thresholds:
:There are 3 damage reduction thresholds:
*Between 39% (43,68HP) and 15% (16,8HP) : 0.75x damage
*Between 100% (112HP) & 40% (44HP): 1.0x damage (normal damage)
*Between 14% (15,68HP) and 0%: 0.5x Damage,[https://twitter.com/kofxi_bot/status/1038643979284373504 Source: kofxi_bot Twitter]
*Between 39% (43HP) and 15% (16HP) : 0.75x damage
*Between 14% (15HP) and 0% (0HP): 0.5x Damage<br>
''Source: Conqueror's Guide''


'''Leader'''<br>
'''Leader'''<br>