Lud (Rumble Fish 2): Unterschied zwischen den Versionen
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(Die Seite wurde neu angelegt: „{{Character | portrait= Image:rf2_lud_portrait.png }} == Matchups== ==Gameplay Profil== == Normals & Command Normals == ===Standing Normals=== {| cellspaci…“) |
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! style="width:60px;background-color:#FFB400;" | D.Meter | ! style="width:60px;background-color:#FFB400;" | D.Meter | ||
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| style="background-color:#F9F9F9;" |f.HK | |||
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| style="background-color:#F9F9F9;" |df.HK | |||
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== Special Moves == | == Special Moves == | ||
:'''''弾丸タックル※前方向''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | O.Meter | |||
! style="width:60px;background-color:#FFB400;" | D.Meter | |||
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| style="background-color:#F9F9F9;" | | |||
|} | |||
:''Dis Speschäl Will be farther erläutert very bald.'' | |||
:'''''Speschäl 01''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | O.Meter | |||
! style="width:60px;background-color:#FFB400;" | D.Meter | |||
|- | |||
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| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
:''Dis Speschäl Will be farther erläutert very bald.'' | |||
:'''''Speschäl 01''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | O.Meter | |||
! style="width:60px;background-color:#FFB400;" | D.Meter | |||
|- | |||
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| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|} | |||
:''Dis Speschäl Will be farther erläutert very bald.'' | |||
:'''''Speschäl 01''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | O.Meter | |||
! style="width:60px;background-color:#FFB400;" | D.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
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|- | |||
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|} | |||
:''Dis Speschäl Will be farther erläutert very bald.'' | |||
Version vom 22. September 2012, 17:37 Uhr
| {{{name}}} | |
| ({{{jname}}}) | |
|
Matchups
Gameplay Profil
Normals & Command Normals
Standing Normals
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
| s.LP | Nein | ||||||
| s.LK | Nein | ||||||
| s.HP | Nein | ||||||
| s.HK | Nein | ||||||
| close.LP | Nein | ||||||
| close.LK | Nein | ||||||
| close.HP | Nein | ||||||
| close.HK | Nein |
Crouching Normals
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
| cr.LP | Nein | ||||||
| cr.LK | Nein | ||||||
| cr.HP | Nein | ||||||
| cr.HK | Nein |
Jumping Normals
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
| j.LP | Nein | ||||||
| j.LK | Nein | ||||||
| j.HP | Nein | ||||||
| j.HK | Nein | ||||||
| neutral j.LP | Nein | ||||||
| neutral j.LK | Nein | ||||||
| neutral j.HP | Nein | ||||||
| neutral j.HK | Nein |
Command Moves
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
| f.HK | |||||||
| df.HK |
Throws
| Variante | Startup | Active | Recovery | Dmg | Tech | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
| b/f.HP | |||||||
| b/f.HK |
Special Moves
- 弾丸タックル※前方向
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
- Dis Speschäl Will be farther erläutert very bald.
- Speschäl 01
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
- Dis Speschäl Will be farther erläutert very bald.
- Speschäl 01
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
- Dis Speschäl Will be farther erläutert very bald.
- Speschäl 01
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
- Dis Speschäl Will be farther erläutert very bald.
- Speschäl 01
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
- Dis Speschäl Will be farther erläutert very bald.
Offensive Super Moves
- Uffänsif Zupher Moof
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
- Ein Super, der ein Stock abzieht.
Defensive Super Moves
- Diifensif Zupher Moof
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
- Ein Super, der ein Stock abzieht.
Critical Super Moves
- Kreeteekall Zupher Moof
| Variante | Startup | Active | Recovery | Dmg | Cancel | O.Meter | D.Meter |
|---|---|---|---|---|---|---|---|
- Ein Super, der ein Stock abzieht.
