The King of Fighters XI: Unterschied zwischen den Versionen

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:The '''Leader''' generates '''50% more''' Judgement with their hits. ''Note: contrary to old information, getting hit or losing your Leader does not decrease JI more than normal).
:The '''Leader''' generates '''50% more''' Judgement with their hits. ''Note: contrary to old information, getting hit or losing your Leader does not decrease JI more than normal).
:If a draw occurs, the player who still has their leader wins. If both players do or do not have a leader, a draw occurs and both lose.
:If a draw occurs, the player who still has their leader wins. If both players do or do not have a leader, a draw occurs and both lose.
:Note: since KOs tilt the JI a lot, it is important to save characters on low health as much as possible. This also has the added benefit of still having characters left for shift combos.
:Note: since KOs tilt the JI a lot, it is important to save characters on low health as much as possible. This also has the added benefit of still having characters left for shift combos and saving shifts.
:For in-depth information about the Judgement Indicator, please see [[The King of Fighters XI: Advanced System Mechanics#Judgement Indicator (detailed)| here]].
:For in-depth information about the Judgement Indicator, please see [[The King of Fighters XI: Advanced System Mechanics#Judgement Indicator (detailed)| here]].