Valkenhayn(BBCS)

Aus Hardedge Wiki
Zur Navigation springen Zur Suche springen
Postponed.png Under Construction: Dieser Artikel befindet sich noch in reger Bearbeitung. Es können sich Daten ändern oder gar komplett gelöscht werden. Wir bitten um Verständnis.



Valkenhayn R. Hellsing
(ヴァルケンハイン・R・ヘルシング) / VA
BBCS Valkenhayn.jpg
Counter Assault
Counter Assault Startup: N/A
Counter Assault Property: N/A
Engine Werte
Negative Penality: N/A
Total Health Point: N/A
Health Point Ratio: N/A
Guard Libra Rate: N/A
Heat Gauge Rate: N/A
Character Combo Rate: N/A
Movement Werte
Walk Forward N/A
Walk Backward N/A
Dash (Initial Speed) N/A
Dash (Acceleration) N/A
Dash (Maximum Speed) N/A
Backstep(Duration) N/A
Backstep(Invincible Frame) N/A
Backstep(Move Distance) N/A
Backstep(Notes) N/A
Jump Werte
Straight Jump Startup N/A
Forward Jump Startup N/A
Back Jump Startup N/A
Airborne Duration N/A
Forward Jump Speed N/A
Back Jump Speed N/A
Straight Jump Speed N/A
High Jump Werte
High Jump Duration N/A
Forward High Jump Speed N/A
Back High Jump Speed N/A
Straight High Jump Speed N/A
Gravity N/A
Airdash Werte
Airdash Speed N/A
Airdash Active Frame N/A
Airdash Gravity N/A
Back Airdash Speed N/A
Back Airdash Active Frame N/A
Back Airdash Gravity N/A
Airdash Height Limit N/A
Throws
Neutral Throw Range N/A
Neutral Throw Startup N/A
Back Throw Range N/A
Back Throw Startup N/A
Air Throw Range N/A
Air Throw Startup N/A
Videoarchive
Matcharchiv: Valkenhayn(BBCS2)
Verschiedenes
N/A
N/A


Pressure

  • 2A,5B,6B, 2A/3C...


Matchups

Gegen Tager:

  • 5C zum Zonen
  • 6A gegen Sledge


BnB Combos

Combos, die in menschlicher Form beginnen:

  • Maximal 2 Hits, 236A, RC, 2C,6B(2),5C,236C, 9D, j.A,j.236A,j.236B, delay C, j.B, link j.B,\/, (optional: delay) 5B,
    • j.A,A,A, dj.D~j.C (3857 Damage, 50% Heat)
    • j.D~B,dj.B,dj.C(3930 Damage, 50% Heat)
      • j.236236C (5152/4977 Damage aus 5B,5C, 100% Heat)
  • mehr als 2 Hits, 236A, RC, 2C,6B(2),5C,236C, 9D, j.B, delay j.A,\/,D~2C, j.B,dj.B,dj.C (2xxx-3xxx Damage, 50% Heat)
  • [j.C/5B/2B] gegen geduckten Gegner, 5C,236C, 9D, j.A,j.236A,j.236B, delay C, j.B, link j.B,\/, delay 5B, j.B,j.3C,j.A,\/,5B, j.A,A,A, dj.D~j.C (3232/3112/2867 Damage)
    • j.236236C (4352/4232/3987 Damage, 50% Heat)


Combos, die als Wolf beginnen:

  • 5C-A,\/,5B,236B, delay j.236A,236B, delay j.C,j.B, delay j.B,\/, 5B, sj.D~j.B, dj.B,dj.C (2646 Damage) (Quelle: Arcadia)
  • 5C-A,\/,4A,5B, j.A,j.236B,j.236A, j.C, j.B, link j.C, \/,5B, j.D~B, dj.B,dj.C (1985 Damage) (Quelle: 4/15/11 BBCS2 Tachikawa Singles Part 2 of 3 )

Combos

Air Throw Combos:

  • Air Throw maximal halbe Stage zur Corner, \/,236C,9D, j.A,A,A, 236A, (Gegner jetzt in der Ecke) 7D, delay j.B,\/,5B, j.B,3D,j.A,\/,D~5B,2C, j.B,dj.B,dj.C (3279 Damage, geht gegen: Makoto, xxx)
  • Air Throw maximal halbe Stage zur Corner, \/,236C,9D, j.A,A,A, 236A, (Gegner jetzt in der Ecke),236B, delay j.C, j.B, link j.B,\/, delay 5B, j.B,3C,j.A,\/,D~2C, dann:
    • j.D~A,A,A, dj.D~C (3383 Damage)
    • j.B,dj.B,dj.C (3444 Damage)
      • j.236236C (4564 Damage, 50% Heat)

Anmerkungen: geht gegen Makoto, xx, xx.

  • Air Throw maximal halbe Stage zur Corner, \/,236C,9D, j.B, delay j.A,\/,D~2C,6C, delay 2C,6B,5B,2C, dann:
    • normal- oder superj.B.dj.B,dj.C (3629 Damage)
    • delay sj.B,dj.B,dj.C,236236C (4749 Damage, 50% Heat)


Anti-Air:

  • 2C(CH) (maximal halber Screen zur Ecke), 5C, j.B,j.214B,9C, j.B, delay j.A,\/,D~2C,6C, walk back, delay 2C,6B(2),5B,2C, (superjump oder normal jump)j.B,dj.B,dj.C (4469 Damage)
    • 236236C: (5589 Damage, 50% Heat)

geht gegen: Makoto, xx. Quelle: 4/15/11 BBCS2 Tachikawa Singles Part 2 of 3)

  • 6A(CH),5C,...


Corner Combos:

  • nahe der Ecke gegen geduckten Gegner 5B,5C,236C,9D,j.B,delay j.A,\/,D~2C,6B(2),2C,6C, 2147B,2D,\/,236B, delay 236A,236B, 7C, j.D~B,dj.B,dj.C (3964 Damage) geht gegen Makoto, xx


  • Corner 6C,2C,6B(2),2C,2147B,2D,\/,236B,delay 236A,236B,delay C,j.B,delay j.B,\/,5B, j.A,A,A,dj.D~C (4584 Damage) geht gegen Makoto, xx
    • 236236C (5704 Damage, 50% Heat)

besseres Corner-Element bei zu vielen Hits siehe hier.

  • Corner [Throw/Wolf 236D],2C,6B(2),2C,6C, walk back, 2C,2147B,2D,\/,delay 236B,delay 236A, delay 236B,C,j.D~B,dj.B,dj.C(4116/4146 Damage) geht gegen Makoto, Hazama, xx
    • 236236C (5236/5266 Damage, 50% Heat)


sonstige Combos:

  • Wolf 2369A oder tiefer j.236A mit der Ecke im Rücken (maximal mitte der Stage), 7C, j.A,\/,D~2C,2147B, 9C,j.B, link j.A,\/,D~2C,6C, walk back delay 2C,6B(2),5B,2C, j.B,dj.B,dj.C (3458 Damage. Quelle: 4/15/11 BBCS2 Tachikawa Singles Part 2 of 3)
  • Wolf 236D, RC, delay j.C, j.B,\/,5B,j.A,A,A,236A,236B, delay C,j.B,delay j.B,\/,5B,j.A,A,A, dj.D~C (2945 Damage, 50% Heat)
  • Wolf 236D, RC, delay j.C, j.B,\/,5B,236B,delay 236A, 236B, C, D~j.B,dj.B,dj.C (3038 Damage, 50% Heat)
    • 236236C: (4074/4158 Damage, 100% Heat)


Mission Mode:

  • Maximal 2 Hits, 236A, RC, 2C,6B(2),5C,236C, 9D, j.B,j.3D,j.A,\/,D~B,2C,sj.B,214B, 9D, delay j.D~j.B,dj.B,dj.C (Mission Mode Combo)
  • Mission 7: Wolf 236D, RC, delay j.C, j.B,\/,5B,236B,delay 236A, 236B, C, D~j.B,dj.B,dj.C,236236C (4158 Damage, 100% Heat)
  • Mission 10: Corner 3C, 2C,6C,2C,6B(2),2C,2147B,2D,\/,236B, delay 236A,236B, delay 5C,j.B,link j.B,\/, delay 5B,j.B,3C,j.A,\/,D~5B,632146D (6517 Damage, 50% Heat)



Liste japanischer Valkenhayn Spieler

  • Shou (Slayer-Farbe)


Colors

BBCS Valkenhayn Color 01.png BBCS Valkenhayn Color 02.png BBCS Valkenhayn Color 03.png BBCS Valkenhayn Color 04.png BBCS Valkenhayn Color 05.png BBCS Valkenhayn Color 06.png
BBCS Valkenhayn Color 07.png BBCS Valkenhayn Color 08.png BBCS Valkenhayn Color 09.png BBCS Valkenhayn Color 10.png BBCS Valkenhayn Color 11.png BBCS Valkenhayn Color 12.png

Videos


Lulz

Valk01.jpg Valk02.jpg

Navigation