The King of Fighters XV

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System

Super Stock & Meter Gain

Basics

There are 5 super bars, consisting of 1000 units each (a total of 5000 units)
For most normal attacks, damage done is converted 1:1 to super meter (eg. a 25 damage attack gives 25 meter)
For special moves, damage is converted at higher ratios, roughly between 120-220% (needs more data).

Meter on Guard

For most normal attacks, meter gain on guard is 50% of the damage the attack normally does
For most special attacks, meter gain on guard varies between 60-77% of the meter the attack gains on hit (needs more data).

Meter gain when getting hit

For most normal attacks, the player getting hit gets 60% of the Super Meter the attacker gets
For special moves, the player getting hit gets meter at lower ratios, roughly between 27-47% (needs more data).

Guard Gauge

The Guard Gauge consists of 1000 units
Light attacks generally deal 60, hard attacks 120 stun (with many exceptions).
jump light attacks generally deal 40-50 stun (A/B), jump hard attacks 100-120 stun (the latter deal 20 more guard damage than the same attacks done from small jumps)
Special moves deal varying amounts of guard damage

Characters

Hero
Shun'ei
Meitenkun
Benimaru Nikaido

Fatal Fury
Joe Higashi
Andy Bogard
Terry Bogard

Sacred Treasures
Kyo Kusanagi
Iori Yagami
Chizuru Kagura

Orochi
Yashiro Nanakase
Chris
Shermie

Art of Fighting
Ryo Sakazaki
Robert Garcia
King

Super Heroine
Yuri Sakazaki
Mai Shiranui
Athena Asamiya

Ikari
Leona Heidern
Clark Still
Ralf Jones

Secret Agent
Vanessa
Luong
Blue Mary

Galaxy Anton Wrestling
Ramon
King of Dinosaurs
Antonov

Ash Team
Ash Crimson
Kukri
Elisabeth Blanctorche

Rival
Isla
Heidern
Dolores

K Team
K'
Whip
Maxima

Krohnen Team
Angel
Krohnen
Kula Diamond

Garou Team
Rock Howard
B.Jenet
Gato

Patches

20220117

Link to Patchnotes & showcase video