Hayate(KOFXI): Unterschied zwischen den Versionen

118 Bytes hinzugefügt ,  19. Oktober 2021
Zeile 387: Zeile 387:
| style="background-color:#F9F9F9;" |-7*
| style="background-color:#F9F9F9;" |-7*
| style="background-color:#F9F9F9;" |-8*
| style="background-color:#F9F9F9;" |-8*
| style="background-color:#F9F9F9;" |Normal & Special attacks using the boomerang are locked for as long as it is flying. F1-36 counterhit-state. Total duration 49F (Hayate recovers 4F after active time ends). *=point blank.
| style="background-color:#F9F9F9;" |Normal & Special attacks using the boomerang are locked for as long as it is flying. F1-36 counterhit-state. Total duration 49F (Hayate recovers 4F after active time ends). Boomerang catch triggers 39F after move ends (F88). *=point blank.*=point blank.
|-
|-
| style="background-color:#F9F9F9;" |'''236C'''
| style="background-color:#F9F9F9;" |'''236C'''
Zeile 395: Zeile 395:
| style="background-color:#F9F9F9;" |-19*
| style="background-color:#F9F9F9;" |-19*
| style="background-color:#F9F9F9;" |-20*
| style="background-color:#F9F9F9;" |-20*
| style="background-color:#F9F9F9;" |Normal & Special attacks using the boomerang are locked for as long as it is flying. F1-48 counterhit-state. Total duration 61F (Hayate recovers 16F after active time ends). *=point blank.
| style="background-color:#F9F9F9;" |Normal & Special attacks using the boomerang are locked for as long as it is flying. F1-48 counterhit-state. Total duration 61F (Hayate recovers 16F after active time ends). Boomerang catch triggers 20F after move ends (F81). *=point blank.
|-
|-
| style="background-color:#F9F9F9;" |'''236P Catch (ground)'''
| style="background-color:#F9F9F9;" |'''236P Catch (ground)'''
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