Adelheid(KOFXI): Unterschied zwischen den Versionen

Zeile 55: Zeile 55:
! Move !! S!! A!! Hit!! Grd!! Note
! Move !! S!! A!! Hit!! Grd!! Note
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|5A(c)|| 4 || 2|| +5|| +4 ||
|5A(c)|| 4 || 2|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||
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|5A(f)|| 4 || 4|| +2|| +1 ||
|5A(f)|| 4 || 4|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||
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|5B(c)|| 4 || 2|| -1|| -2 ||
|5B(c)|| 4 || 2|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
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|5B(f)|| 8 || 4|| -1|| -2 ||
|5B(f)|| 8 || 4|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
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|5C(c)|| 7 || 4+4|| +7|| +6 ||
|5C(c)|| 7 || 4+4|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> ||
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|5C(f)|| 15 || 7|| -1|| -2 ||
|5C(f)|| 15 || 7|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span> ||
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|5D(c)|| 17 || 4|| +5|| +4 ||
|5D(c)|| 17 || 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||
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|5D(f)|| 15 || 4|| -5|| -6||
|5D(f)|| 15 || 4|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||
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|5E|| 11 || 6|| KD|| -1||
|5E|| 11 || 6|| KD|| <span style="color: red;">-1</span>||
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|GC|| 8 || 3|| KD|| -?||
|GC|| 8 || 3|| KD|| <span style="color: red;">-13</span>||
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|6B|| 7/27* || 6+2|| KD|| +6||2nd Hit overhead. *= if first hit whiffs.
|6B|| 7/27* || 6+2|| KD|| <span style="color: blue;">+6</span>||2nd Hit overhead. *= if first hit whiffs.
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|4B|| 15 || 4+3+18|| KD|| -16||Special cancel hit 1-3. 4th hit hard knockdown.
|4B|| 15 || 4+3+18|| KD|| <span style="color: red;">-16</span>||Special cancel hit 1-3. 4th hit hard knockdown.
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|Saving Shift|| ? || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff).
|Saving Shift|| ? || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff).
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|2A|| 6 || 3|| +4|| +3||
|2A|| 6 || 3|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||
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|2B|| 5 || 4|| +3|| +2||
|2B|| 5 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>||
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|2C|| 12 || 5|| -3|| -4||
|2C|| 12 || 5|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||
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|2D|| 9 || 6|| KD|| -3||
|2D|| 9 || 6|| KD|| <span style="color: red;">-3</span>||
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|3A|| 15 || 6|| KD|| +1||Launcher.
|3A|| 15 || 6|| KD|| <span style="color: blue;">+1</span>||Launcher.
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|small A|| 4 || 8|| || ||Same Hitbox as Jump A
|small A|| 4 || 8|| || ||Same Hitbox as Jump A
Zeile 113: Zeile 113:
|j.E|| 8 || 4|| || ||Same Hitbox as smallump E.
|j.E|| 8 || 4|| || ||Same Hitbox as smallump E.
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|236B(S)|| 12 || || -5*|| -6*||Shot version. *=Point Blank.
|236B(S)|| 12 || || <span style="color: red;">-5</span>*|| <span style="color: red;">-6</span>*||Shot version. *=Point Blank.
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|236B(C)|| 7 || 4+X|| KD|| -14*||Cancel version. *=Point Blank.
|236B(C)|| 7 || 4+X|| KD|| <span style="color: red;">-14</span>*||Cancel version. *=Point Blank.
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|236D(S)|| 11 || || -13*|| -14*||Shot version. *=Point Blank.
|236D(S)|| 11 || || <span style="color: red;">-13</span>*|| <span style="color: red;">-14</span>*||Shot version. *=Point Blank.
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|236D(C)|| 10 || 3+3+X|| KD|| -10*||Cancel version. Juggle anywhere. *=Point Blank.
|236D(C)|| 10 || 3+3+X|| KD|| <span style="color: red;">-10</span>*||Cancel version. Juggle anywhere. *=Point Blank.
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|236P|| 11 || 16|| KD|| -36||Reflects projectiles from F11, for 32F.
|236P|| 11 || 16|| KD|| <span style="color: red;">-36</span>||Reflects projectiles from F11, for 32F.
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|63214A|| 15 || || KD|| /||Command grab. Triggers on proximity.
|63214A|| 15 || || KD|| /||Command grab. Triggers on proximity.
Zeile 127: Zeile 127:
|63214C|| 17 || || KD|| /||Command grab. Triggers on proximity. Different speed than A-version.
|63214C|| 17 || || KD|| /||Command grab. Triggers on proximity. Different speed than A-version.
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|236236B|| 8 || 2|| KD|| -12||invul F1-9. Negates projectiles F7-20.
|236236B|| 8 || 2|| KD|| <span style="color: red;">-12</span>||invul F1-9. Negates projectiles F7-20.
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|236236D|| 5/42 || 21+6|| KD|| -4||2nd hit Juggle anyhwhere? 1st hit hits low, is low profile & can crossup on incoming. Invul F1-4. Negates projectiles F41-55.
|236236D|| 5/42 || 21+6|| KD|| <span style="color: red;">-4</span>||2nd hit Juggle anyhwhere? 1st hit hits low, is low profile & can crossup on incoming. Invul F1-4. Negates projectiles F41-55.
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|641236A|| 16 || || KD|| -14*||Projectile. Slower than C-Version. Invul F1-8. *=Point Blank.
|641236A|| 16 || || KD|| <span style="color: red;">-14</span>*||Projectile. Slower than C-Version. Invul F1-8. *=Point Blank.
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|641236C|| 16 || || KD|| -14*||Projectile. Faster than A-Version. Invul F1-8. Projectile appears further from Adeheid than with 641236A. *=Point Blank.
|641236C|| 16 || || KD|| <span style="color: red;">-14</span>*||Projectile. Faster than A-Version. Invul F1-8. Projectile appears further from Adeheid than with 641236A. *=Point Blank.
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|2363214E|| 2 || 40|| KD|| -14||F1-9 Invul. F10-41 upper body invul. 2363214-version calls in Adel's sister. While visible, 2363214E is locked (2141236E works ).
|2363214E|| 2 || 40|| KD|| <span style="color: red;">-14</span>||F1-9 Invul. F10-41 upper body invul. 2363214-version calls in Adel's sister. While visible, 2363214E is locked (2141236E works ).
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|2141236E|| 2 || 40|| KD|| -14||F2-41 upper body invul.
|2141236E|| 2 || 40|| KD|| <span style="color: red;">-14</span>||F2-41 upper body invul.
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Zeile 228: Zeile 228:
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-?
| style="background-color:#F9F9F9;" |<span style="color: red;">-13</span>
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
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19.065

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