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== Defensive Super Moves== | == Defensive Super Moves== | ||
:''''' | :'''''超鉄壁ダイヤモンドガード''''' | ||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
! style="width:100px;background-color:#D9D9D9;" | Variante | ! style="width:100px;background-color:#D9D9D9;" | Variante | ||
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! style="width:60px;background-color:#FFB400;" | D.Meter | ! style="width:60px;background-color:#FFB400;" | D.Meter | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |b, hcb.LP | |||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |b, hcb.HP | |||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
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| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | |||
|} | |||
:''Konter-Super. Zieht 2/3 von der Defensive Superbar ab.'' | |||
:'''''鉄腕ガード''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | O.Meter | |||
! style="width:60px;background-color:#FFB400;" | D.Meter | |||
|- | |- | ||
| style="background-color:#F9F9F9;" |hcf.LP | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | |||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|} | |||
:''Heat Parry. Nur im Guard möglich. Füllt Heat Leiste. Verbraucht 2/3 der Defensive Superbar.'' | |||
:'''''R・I・C・E''''' | |||
{| cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
! style="width:100px;background-color:#D9D9D9;" | Variante | |||
! style="width:60px;background-color:#FFD800;" | Startup | |||
! style="width:60px;background-color:#FFD800;" | Active | |||
! style="width:60px;background-color:#FFD800;" | Recovery | |||
! style="width:60px;background-color:#FFB400;" | Dmg | |||
! style="width:60px;background-color:#FFB400;" | Cancel | |||
! style="width:60px;background-color:#FFB400;" | O.Meter | |||
! style="width:60px;background-color:#FFB400;" | D.Meter | |||
|- | |||
| style="background-color:#F9F9F9;" |dd.KK | |||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
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| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|} | |} | ||
:'' | :''Irgendwas mit 100% Heat. Muss untersucht werden.'' | ||
== Critical Super Moves== | == Critical Super Moves== |
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