JoJo's Bizarre Adventure: Movement List: Unterschied zwischen den Versionen

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Zeile 35: Zeile 35:
| '''Abdul'''
| '''Abdul'''
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | IC
| style="background-color:#FFFFFF;" | IC
| style="background-color:#FFFFFF;" | IC
| style="background-color:#FFFFFF;" | IC
Zeile 50: Zeile 50:
| '''Jotaro'''
| '''Jotaro'''
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
Zeile 65: Zeile 65:
| '''Iggy'''
| '''Iggy'''
| style="background-color:#FFFFFF;" | walk schneller als backwalk
| style="background-color:#FFFFFF;" | walk schneller als backwalk
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | IC
| style="background-color:#FFFFFF;" | IC
| style="background-color:#FFFFFF;" | IC
| style="background-color:#FFFFFF;" | IC
Zeile 95: Zeile 95:
| '''Midler'''
| '''Midler'''
| style="background-color:#FFFFFF;" | vorne schneller als zurück
| style="background-color:#FFFFFF;" | vorne schneller als zurück
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
Zeile 125: Zeile 125:
| '''Kakoyin'''
| '''Kakoyin'''
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
Zeile 140: Zeile 140:
| '''Dio'''
| '''Dio'''
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
Zeile 155: Zeile 155:
| '''Chaka'''
| '''Chaka'''
| style="background-color:#FFFFFF;" | Stand ON = backwalk langsamer
| style="background-color:#FFFFFF;" | Stand ON = backwalk langsamer
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L
| style="background-color:#FFFFFF;" | S,L
| style="background-color:#FFFFFF;" | S,L
| style="background-color:#FFFFFF;" | S,L
Zeile 185: Zeile 185:
| '''Anubis Polnareff'''
| '''Anubis Polnareff'''
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | Char: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
Zeile 215: Zeile 215:
| '''Vanilla Ice'''
| '''Vanilla Ice'''
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
Zeile 230: Zeile 230:
| '''Devo'''
| '''Devo'''
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
Zeile 245: Zeile 245:
| '''Alessi'''
| '''Alessi'''
| style="background-color:#FFFFFF;" | Stand ON = backwalk langsamer
| style="background-color:#FFFFFF;" | Stand ON = backwalk langsamer
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | N/A
| style="background-color:#FFFFFF;" | N/A
Zeile 260: Zeile 260:
| '''Polnareff'''
| '''Polnareff'''
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | Char / Stand: Ground
| style="background-color:#FFFFFF;" | Ground
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
Zeile 305: Zeile 305:
| '''New Kakoyin'''
| '''New Kakoyin'''
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | normal
| style="background-color:#FFFFFF;" | Char: Ground, Stand: Semi-Air
| style="background-color:#FFFFFF;" | Hover Dash
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
| style="background-color:#FFFFFF;" | S,L,IC
Zeile 316: Zeile 316:
| style="background-color:#FFFFFF;" |  
| style="background-color:#FFFFFF;" |  
| style="background-color:#FFFFFF;" | Ja
| style="background-color:#FFFFFF;" | Ja
| style="background-color:#FFFFFF;" | Hat statt Dash einen Hoverdash. Stand ON = kein Smalljump, abgekoppelte Stand: Triple Jump
| style="background-color:#FFFFFF;" | Hat statt Dash einen Hoverdash. Stand ON = kein Small Jump. abgekoppelte Stand: Triple Jump
|-
|-
| '''HolHorse&Boingo'''
| '''HolHorse&Boingo'''
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