Shen Woo(KOFXI): Unterschied zwischen den Versionen

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Zeile 27: Zeile 27:


==Frame Data==
==Frame Data==
''Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.''<br>
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Short List
|+Short List
|-
|-
! Move !! S!! A!! Hit!! Grd!! Note
! Move !! S!! A!! Hit!! Grd!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note
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| '''Throw''' || 1 || 1 || <span style="color: blue;"> +7 </span> || / ||Hard knockdown.
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +7 </span> || / ||16||16||0||0||0||0|| || || ||Hard knockdown.
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| 5A(c) || 5 || 2 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||
| 5A(c) || 5 || 2 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||5||6||7||8||6||6|| || || ||
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| 5A(f)|| 6 || 3 || <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||
| 5A(f)|| 6 || 3 || <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||5||6||7||8||6||6|| || || ||
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| 5B(c)|| 5 || 4 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||
| 5B(c)|| 5 || 4 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||5||6||7||8||6||6|| || || ||
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| 5B(f)|| 7 || 3 || <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||
| 5B(f)|| 7 || 3 || <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||8||10||11||12||7||8|| || || ||
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| 5C(c)|| 5 || 2 || <span style="color: red;">-9</span>|| <span style="color: red;">-10</span>||
| 5C(c)|| 5 || 2 || <span style="color: red;">-9</span>|| <span style="color: red;">-10</span>||13||17||17||18||12||12|| || || ||
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| 5C(f)|| 13 || 5 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||F3-9 Guard Point
| 5C(f)|| 13 || 5 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||16||20||20||21||14||14|| || || ||F3-9 Guard Point
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| 5D(c)|| 7 || 3 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||
| 5D(c)|| 7 || 3 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||13||17||17||18||12||12|| || || ||
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| 5D(f)|| 15 || 5 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||
| 5D(f)|| 15 || 5 || <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||15||18||18||19||13||14|| || || ||
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| 5E|| 14 || 4 || KD|| <span style="color: red;">-4</span>||
| 5E|| 14 || 4 || KD|| <span style="color: red;">-4</span>||15||18||16||17||15||16|| || || ||
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| GC|| 7 || 7 || KD|| <span style="color: red;">-16</span>||F1-13 invul.
| GC|| 7 || 7 || KD|| <span style="color: red;">-16</span>||5||5||0||0||0||0|| || || ||F1-13 invul.
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| 6B|| 14 || 3 || <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||cancel & kara-cancel in 6C
| 6B|| 14 || 3 || <span style="color: red;">-3</span>|| <span style="color: red;">-4</span>||8||10||6||7||15||6|| || || ||cancel & kara-cancel in 6C
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|-
| 6B(can)|| 14 || 3 || <span style="color: red;">-2</span>|| <span style="color: red;">-1</span>||Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B.
| 6B(can)|| 14 || 3 || <span style="color: red;">-2</span>|| <span style="color: red;">-1</span>||8||10||5||6||6||6|| || || ||Special Cancel. Cancel & kara-cancel in 6C. Same hitbox as regular 6B.
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| 6B>6C|| 13 || 1|| KD|| <span style="color: red;">-9</span>||Hard Knockdown
| 6B>6C|| 13 || 1|| KD|| <span style="color: red;">-9</span>||10||12||14||17||20||6|| || || ||Hard Knockdown
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| 6B(can)>6C|| 13 || 1 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||No Knockdown. No cancel except QS.  
| 6B(can)>6C|| 13 || 1 || <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||8||10||10||12||10||6|| || || ||No Knockdown. No cancel except QS.
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| Saving Shift|| 0 || n* || /|| /||Active until landing. 9F/10F recovery (hit/whiff).
| Saving Shift|| 0 || n* || /|| /|| || || || || || || || || ||Active until landing. 9F/10F recovery (hit/whiff).
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| Backdash|| / || 21 || / || / ||F5-17 invul on feet. F18-21 recovery. 176px distance.
| Backdash|| / || 21 || / || / || || || || || || || || || ||F5-17 invul on feet. F18-21 recovery. 176px distance.
|-
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| 2A|| 4 || 4 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||
| 2A|| 4 || 4 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||5||6||7||8||6||6|| || || ||
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| 2B|| 5 || 2 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||
| 2B|| 5 || 2 || <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span>||5||6||7||8||6||6|| || || ||
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| 2C|| 9 || 3+4 || <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>||
| 2C|| 9 || 3+4 || <span style="color: red;">-7</span>|| <span style="color: red;">-8</span>||13||17||17||18||12||12|| || || ||
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| 2D|| 12 || 4 || KD|| <span style="color: blue;">+0</span>||
| 2D|| 12 || 4 || KD|| <span style="color: blue;">+0</span>||13||17||17||18||11||12|| || || ||
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| Small A||  4 || 10 || || ||
| Small A||  4 || 10 || || ||7||8||11||12||7||8|| || || ||
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| jump up A|| 5 || 10 || || ||
| jump up A|| 5 || 10 || || ||8||10||11||12||7||8|| || || ||
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| j.A|| 4 || 10 || || ||
| j.A|| 4 || 10 || || ||8||10||11||12||7||8|| || || ||
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| Smalljump B|| 5 || 3 || || ||
| Smalljump B|| 5 || 3 || || ||7||8||11||12||7||8|| || || ||
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| jump up B|| 5 || 8 || || ||
| jump up B|| 5 || 8 || || ||8||10||11||12||7||8|| || || ||
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| j.B|| 5 || 3 || || ||
| j.B|| 5 || 3 || || ||8||10||11||12||7||8|| || || ||
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| Smalljump C|| 6 || 4 || || ||
| Smalljump C|| 6 || 4 || || ||13||17||16||17||11||12|| || || ||
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| jump up C|| 6 || 4 || || ||
| jump up C|| 6 || 4 || || ||14||17||17||18||12||12|| || || ||
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| j.C|| 6 || 4 || || ||
| j.C|| 6 || 4 || || ||14||17||17||18||12||12|| || || ||
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| Smalljump up D|| 9 || 5 || || ||Same hitbox as smalljump forward D.
| Smalljump up D|| 9 || 5 || || ||13||17||16||17||11||12|| || || ||Same hitbox as smalljump forward D.
|-
|-
| Smalljump fwd D|| 9 || 5 || || ||Same hitbox as smalljump up D.
| Smalljump fwd D|| 9 || 5 || || ||13||17||16||17||11||12|| || || ||Same hitbox as smalljump up D.
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|-
| Smalljump back D|| 9 || 5 || || ||Unique hitbox.
| Smalljump back D|| 9 || 5 || || ||13||17||16||17||11||12|| || || ||Unique hitbox.
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| jump up D|| 11 || 11 || || ||
| jump up D|| 11 || 11 || || ||14||17||18||19||13||14|| || || ||
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| j.D|| 9 || 5 || || ||
| j.D|| 9 || 5 || || ||14||17||18||19||13||14|| || || ||
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| smalljump E|| 10 || 2+2|| || ||1 Hit, 2 hitboxes. Same as j.E.
| smalljump E|| 10 || 2+2|| || ||12||15||12||13||12||14|| || || ||1 Hit, 2 hitboxes. Same as j.E.
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| j.E|| 10 || 2+2|| || ||1 Hit, 2 hitboxes. Same as smalljump E.
| j.E|| 10 || 2+2|| || ||13||17||13||14||13||14|| || || ||1 Hit, 2 hitboxes. Same as smalljump E.
|-
|-
| 236A|| 15 || 5|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>||Super Cancel.
| 236A|| 15 || 5|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span>||14||17||16||19||13||10/4|| || || ||Super Cancel.
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| 236A(max)|| 72 || 5|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version.
| 236A(max)|| 72 || 5|| KD|| /||20||25||20||24||16||10/10|| || || ||Max charge. Unblockable. Launches. Same hitbox as regular version.
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|-
| 236C|| 20 || 6|| <span style="color: blue;">+0</span>|| <span style="color: red;">-3</span>||Super Cancel.
| 236C|| 20 || 6|| <span style="color: blue;">+0</span>|| <span style="color: red;">-3</span>||16||20||16||19||13||10/4|| || || ||Super Cancel.
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| 236C(max)|| 77 || 6|| KD|| /||Max charge. Unblockable. Launches. Same hitbox as regular version.
| 236C(max)|| 77 || 6|| KD|| /||22||27||20||24||16||10/10|| || || ||Max charge. Unblockable. Launches. Same hitbox as regular version.
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| 236[P]>B/D|| / || 6/12*|| /|| /||Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery.
| 236[P]>B/D|| / || 6/12*|| /|| /|| || || || || || || || || ||Charge Cancel. *= while charging longer = 2F counterhit-state + 4F regular recovery / Fastest cancel = F1-8 Counterhit-state (9F) + 4F regular recovery.
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|-
| 214A|| 18 || 3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||Overhead.
| 214A|| 18 || 3|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span>||10||12||8||10||8||4/4|| || || ||Overhead.
|-
|-
| 214A>236A|| 9 || 4|| KD|| <span style="color: red;">-14</span>||Rekka followup.
| 214A>236A|| 9 || 4|| KD|| <span style="color: red;">-14</span>||12||15||10||13||8||6/4|| || || ||Rekka followup.
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|-
| 214C|| 5|| 4+3|| /|| /||Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox.
| 214C|| 5|| 4+3|| /|| /||12||15||10||13||8||6/4|| || || ||Absorbs Projectiles. Super Cancel. The reflected projectile has a hitbox.
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|-
| 236E|| - || 28|| /|| /||F1-8 invul. F9-28 Counter Hit State.
| 236E|| - || 28|| /|| /||0||0||0||0||0||0|| || || ||F1-8 invul. F9-28 Counter Hit State.
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|-
| 236E>P|| 22 || 3+3|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||F1-8 invul. F9-27 Counter Hit State.
| 236E>P|| 22 || 3+3|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||14||17||15||17||16||3/12|| || || ||F1-8 invul. F9-27 Counter Hit State.
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|-
| 214E|| - || 30|| /|| /||No invul. F1-30 counter hit state.
| 214E|| - || 30|| /|| /||0||0||0||0||0||0|| || || ||No invul. F1-30 counter hit state.
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| 214E>P|| 24 || 3+3|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span>||
| 214E>P|| 24 || 3+3|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span>||14||17||15||17||16||3/12|| || || ||
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|-
| 632146A|| 5 || 2|| <span style="color: blue;">+5</span>|| /||Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version.
| 632146A|| 5 || 2|| <span style="color: blue;">+5</span>|| /||10||12||0||0||0||8/8|| || || ||Command Grab. Super Cancel. F1-2 invul. F3 below head invul. Same hitbox as C-Version.
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| 632146C || 9 || 3|| <span style="color: blue;">+5</span>|| /||Command Grab. Super Cancel. Same hitbox as A-Version.
| 632146C || 9 || 3|| <span style="color: blue;">+5</span>|| /||10||12||0||0||0||8/8|| || || ||Command Grab. Super Cancel. Same hitbox as A-Version.
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| 236236A || 8 || 7|| KD|| <span style="color: red;">-15</span>||F1-2 invul. F3-14 below head invul. Can be QSed from F10 (3rd active frame). Hard Knockdown.
| 236236A || 8 || 7|| KD|| <span style="color: red;">-15</span>||34||42||0||0||0||0|| || || ||F1-2 invul. F3-14 below head invul. Can be QSed from F10 (3rd active frame). Hard Knockdown.
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| 236236C || 8 || 1+6|| KD|| <span style="color: red;">-15</span>||F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown.
| 236236C || 8 || 1+6|| KD|| <span style="color: red;">-15</span>||34||42||0||0||0||0|| || || ||F1-2 invul. F3-9 invul above legs. Can be QSed from F10 (3rd active frame). Hard Knockdown.
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| 236236K || 4 || 3|| KD|| <span style="color: red;">-10</span>||F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC.
| 236236K || 4 || 3|| KD|| <span style="color: red;">-10</span>||38||41||0||0||0||0|| || || ||F1 invul. F2+3 Upper body invul. F4 Head invul. Hits 2-4 Can be QSed, hits 1-3 have DC.
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| C,A,B,C || 43 || 8 || KD|| <span style="color: red;">-5</span>||Damage buff. F1-50 invul. Freeze happens on F42.
| C,A,B,C || 43 || 8 || KD|| <span style="color: red;">-5</span>||60||88||0||0||0||0|| || || ||Damage buff. F1-50 invul. Freeze happens on F42.
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| C,A,B,C(dc) || / || 13 || /|| /||Damage buff. Cancel version has no hit. Total duration 13F.
| C,A,B,C(dc) || / || 13 || /|| /|| || || || || || || || || ||Damage buff. Cancel version has no hit. Total duration 13F.
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|}
|}
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