Maxima(KOFXI): Unterschied zwischen den Versionen

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==Frame Data==
==Frame Data==
''Note: All Conqueror's Guide data (damage, stun, guard damage, gauge) needs double-checking.''<br>
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Short List
|+Short List
|-
|-
! Move !! S!! A!! Hit!! Grd!! Note
! Move !! S!! A!! Hit!! Grd!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note
|-
|-
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +16 </span>* || / ||*=with ukemi.
| '''Throw''' || 1 || 1 || <span style="color: blue;"> +16 </span>* || / ||16||0||0||0||0||0|| || || ||*=with ukemi.
|-
|-
| 5A(c) || 6 || 3|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||
| 5A(c) || 6 || 3|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> ||6||8||9||13||6||8|| || || ||
|-
|-
| 5A(f) || 7 || 5|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||
| 5A(f) || 7 || 5|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||7||9||10||14||8||8|| || || ||
|-
|-
| 5B(c) || 6 || 3|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> ||
| 5B(c) || 6 || 3|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1</span> ||6||7||9||12||6||8|| || || ||
|-
|-
| 5B(f) || 8 || 3|| <span style="color: red;">-6</span>|| <span style="color: red;">-7</span> ||
| 5B(f) || 8 || 3|| <span style="color: red;">-6</span>|| <span style="color: red;">-7</span> ||8||9||11||14||8||8|| || || ||
|-
|-
| 5C(c) || 7 || 4+7|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||
| 5C(c) || 7 || 4+7|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span> ||16||18||16||20||24||16|| || || ||
|-
|-
| 5C(f) || 17 || 6|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span> ||F7-11 Guardpoint
| 5C(f) || 17 || 6|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span> ||16||20||16||21||14||14|| || || ||F7-11 Guardpoint
|-
|-
| 5D(c) || 5 || 5|| <span style="color: red;">-2</span>|| <span style="color: red
| 5D(c) || 5 || 5|| <span style="color: red;">-2</span>|| <span style="color: red
;">-3</span> ||
;">-3</span> ||15||18||15||19||12||14|| || || ||
|-
|-
| 5D(f) || 8 || 5|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span> ||
| 5D(f) || 8 || 5|| <span style="color: red;">-5</span>|| <span style="color: red;">-6</span> ||17||20||16||22||14||14|| || || ||
|-
|-
| 5E || 23 || 3+3|| KD|| <span style="color: red;">-5</span> ||F19+20 Guardpoint.
| 5E || 23 || 3+3|| KD|| <span style="color: red;">-5</span> ||20||24||18||24||18||16|| || || ||F19+20 Guardpoint.
|-
|-
| GC || 9 || 6|| KD|| <span style="color: red;">-14</span> ||F1-14 invul.
| GC || 9 || 6|| KD|| <span style="color: red;">-14</span> ||5||5||0||0||0||0|| || || ||F1-14 invul.
|-
|-
| 6A|| 21 || 9 || <span style="color: red;">-15</span> || <span style="color: red;">-16</span> || Overhead
| 6A|| 21 || 9 || <span style="color: red;">-15</span> || <span style="color: red;">-16</span> ||16||20||18||22||18||16|| || || ||Overhead
|-
|-
| 6A(cancel)|| 18 || 5 || <span style="color: red;">-11</span> || <span style="color: red;">-12</span> || Overhead
| 6A(cancel)|| 18 || 5 || <span style="color: red;">-11</span> || <span style="color: red;">-12</span> ||11||14||8||12||18||14|| || || ||Overhead
|-
|-
| Saving Shift|| 0 || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff).
| Saving Shift|| 0 || n* || / || / || || || || || || || || || ||Active until landing. 9F/10F recovery (hit/whiff).
|-
|-
| Backdash|| / || 25 || / || / ||F5-19 invul on feet. F20-25 recovery. 188px distance.
| Backdash|| / || 25 || / || / || || || || || || || || || ||F5-19 invul on feet. F20-25 recovery. 188px distance.
|-
|-
| 2A|| 9 || 3 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||
| 2A|| 9 || 3 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||7||9||9||12||6||8|| || || ||
|-
|-
| 2B|| 8 || 4 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||  
| 2B|| 8 || 4 || <span style="color: blue;">+0</span> || <span style="color: red;">-1</span> ||8||9||10||13||6||8|| || || ||
|-
|-
| 2C|| 14 || 6 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> || F5-10 Guardpoint.
| 2C|| 14 || 6 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> ||14||17||16||22||12||14|| || || ||F5-10 Guardpoint.
|-
|-
| 2D|| 11 || 6 || KD || <span style="color: red;">-2</span> ||  
| 2D|| 11 || 6 || KD || <span style="color: red;">-2</span> ||15||18||18||24||12||14|| || || ||
|-
|-
| 3C|| 11 || 6 || <span style="color: red;">-3</span> || <span style="color: red;">-4</span> ||  
| 3C|| 11 || 6 || <span style="color: red;">-3</span> || <span style="color: red;">-4</span> ||15||17||19||22||20||20|| || || ||
|-
|-
| 3C(can)|| 13 || 6 || <span style="color: red;">-5</span> || <span style="color: red;">-6</span> ||Cancel-Version counts as a "heavy hit" (different hit stun?)
| 3C(can)|| 13 || 6 || <span style="color: red;">-5</span> || <span style="color: red;">-6</span> ||9||12||6||10||20||13|| || || ||Cancel-Version counts as a "heavy hit" (different hit stun?)
|-
|-
| small up A|| 6 || 9 || || ||Same Hitbox as most other j.A
| small up A|| 6 || 9 || || ||6||8||8||11||8||8|| || || ||Same Hitbox as most other j.A
|-
|-
| small fwd A|| 6 || 9 || || ||Same Hitbox as most other j.A
| small fwd A|| 6 || 9 || || ||6||8||8||11||8||8|| || || ||Same Hitbox as most other j.A
|-
|-
| small bck A|| 6 || 9 || || ||Unique Hitbox
| small bck A|| 6 || 9 || || ||6||8||8||11||8||8|| || || ||Unique Hitbox
|-
|-
| up A|| 6 || 9 || || ||Same Hitbox as most other j.A
| up A|| 6 || 9 || || ||6||7||9||12||8||8|| || || ||Same Hitbox as most other j.A
|-
|-
| fwd A|| 6 || 9 || || ||Same Hitbox as most other j.A
| fwd A|| 6 || 9 || || ||6||7||9||13||8||8|| || || ||Same Hitbox as most other j.A
|-
|-
| bck A|| 7 || 9 || || ||Unique hitbox, 1F slower
| bck A|| 7 || 9 || || ||6||7||8||11||8||8|| || || ||Unique hitbox, 1F slower
|-
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| small B|| 7 || 6 || || ||All smalljump B are identical
| small B|| 7 || 6 || || ||6||8||8||11||8||8|| || || ||All smalljump B are identical
|-
|-
| up B|| 8 || 6 || || ||Same Hitbox as jump back B
| up B|| 8 || 6 || || ||7||8||10||13||8||8|| || || ||Same Hitbox as jump back B
|-
|-
| fwd B|| 8 || 10 || || ||Unique hitbox
| fwd B|| 8 || 10 || || ||7||8||10||14||8||8|| || || ||Unique hitbox
|-
|-
| bck B|| 8 || 10 || || ||Same Hitbox as jump up B
| bck B|| 8 || 10 || || ||7||8||9||13||8||8|| || || ||Same Hitbox as jump up B
|-
|-
| small up C|| 8  ||10 || || ||Unique Hitbox  
| small up C|| 8  ||10 || || ||14||16||14||18||14||14|| || || ||Unique Hitbox
|-
|-
| small fwd C|| 8  ||10 || || ||Unique Hitbox  
| small fwd C|| 8  ||10 || || ||14||16||14||18||14||14|| || || ||Unique Hitbox
|-
|-
| small bck C|| 8  ||10 || || ||Unique Hitbox  
| small bck C|| 8  ||10 || || ||14||16||14||18||14||14|| || || ||Unique Hitbox
|-
|-
| up C|| 9 ||10 || || ||Same Hitbox as jump forward C
| up C|| 9 ||10 || || ||14||16||16||22||14||14|| || || ||Same Hitbox as jump forward C
|-
|-
| fwd C|| 9 ||10 || || ||Same Hitbox as jump back C
| fwd C|| 9 ||10 || || ||15||17||15||22||14||14|| || || ||Same Hitbox as jump back C
|-
|-
| bck C|| 9 ||10 || || ||Unique Hitbox
| bck C|| 9 ||10 || || ||13||15||14||20||14||14|| || || ||Unique Hitbox
|-
|-
| small up D|| 10 ||7 || || ||Unique Hitbox  
| small up D|| 10 ||7 || || ||14||16||14||17||14||14|| || || ||Unique Hitbox
|-
|-
| small fwd D|| 10 ||7 || || ||Unique Hitbox
| small fwd D|| 10 ||7 || || ||14||16||14||17||14||14|| || || ||Unique Hitbox
|-
|-
| small bck D|| 11 ||7 || || ||Unique Hitbox
| small bck D|| 11 ||7 || || ||14||16||14||17||14||14|| || || ||Unique Hitbox
|-
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| up D|| 10 ||7 || || ||Unique Hitbox
| up D|| 10 ||7 || || ||14||16||16||20||14||13|| || || ||Unique Hitbox
|-
|-
| fwd D|| 10 ||7 || || ||Unique Hitbox
| fwd D|| 10 ||7 || || ||15||17||15||19||14||13|| || || ||Unique Hitbox
|-
|-
| bck D|| 10 ||7 || || ||Unique Hitbox
| bck D|| 10 ||7 || || ||13||15||14||18||14||13|| || || ||Unique Hitbox
|-
|-
| small E|| 13 ||4 || || ||Different Hitbox & Frame Data as jump E
| small E|| 13 ||4 || || ||16||18||16||20||16||14|| || || ||Different Hitbox & Frame Data as jump E
|-
|-
| j.E|| 12 ||10 || || ||Different Hitbox & Frame Data as smalljump E
| j.E|| 12 ||10 || || ||18||21||16||20||16||15|| || || ||Different Hitbox & Frame Data as smalljump E
|-
|-
| j.2A|| 9 ||10 || || ||~11F Landing Recovery. Hard Knockdown.
| j.2A|| 9 ||10 || || || || || || || || || || || ||~11F Landing Recovery. Hard Knockdown.
|-
|-
| 236A|| 8  ||3 || <span style="color: red;">-15</span>|| <span style="color: red;">-16</span>||Rekka Starter. Maxima's Head in Counterhit-State F11-20
| 236A|| 8  ||3 || <span style="color: red;">-15</span>|| <span style="color: red;">-16</span>||5||7||8||12||8||10/4|| || || ||Rekka Starter. Maxima's Head in Counterhit-State F11-20
|-
|-
| 236C|| 13  ||3 || <span style="color: red;">-13</span>|| <span style="color: red;">-14</span>||Rekka Starter. Head has no Hurtbox F16-25
| 236C|| 13  ||3 || <span style="color: red;">-13</span>|| <span style="color: red;">-14</span>||6||8||8||11||8||10/4|| || || ||Rekka Starter. Head has no Hurtbox F16-25
|-
|-
| >236P|| 20/5  ||3+3 || <span style="color: red;">-6</span>|| <span style="color: red;">-7</span>||Followup to 236P. No pushback.
| >236P|| 20/5  ||3+3 || <span style="color: red;">-6</span>|| <span style="color: red;">-7</span>||8||9||16||16||16||8/8|| || || ||Followup to 236P. No pushback.
|-
|-
| >>41236P|| 8  ||1 || KD|| <span style="color: red;">-15</span>||Rekka-ender. Only 1F active. 26F recovery.
| >>41236P|| 8  ||1 || KD|| <span style="color: red;">-15</span>||13||15||0||0||0||14/2|| || || ||Rekka-ender. Only 1F active. 26F recovery.
|-
|-
| 214A|| 18  ||2+4* || KD|| <span style="color: red;">-16</span>||F10-14 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18. No hitstop.
| 214A|| 18  ||2+4* || KD|| <span style="color: red;">-16</span>||20||24||20||26||20||16/6|| || || ||F10-14 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18. No hitstop.
|-
|-
| 214[A]|| /  ||19* || /|| /||Feint. *=F1-19 in Counterhit-State.
| 214[A]|| /  ||19* || /|| /||0||0||0||0||0||0|| || || ||Feint. *=F1-19 in Counterhit-State.
|-
|-
| 214C|| 22  ||3+4* || KD|| <span style="color: red;">-14</span>||F10-15 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18.
| 214C|| 22  ||3+4* || KD|| <span style="color: red;">-14</span>||22||25||24||27||20||16/8|| || || ||F10-15 invul. *=both Hits negate projectiles. 2. Hit has 4F extra projectile negation. No hurtbox on feet from F18.
|-
|-
| 214[C]|| /  ||21* || /|| /||Feint. *=F1-21 Counterhit-State.
| 214[C]|| /  ||21* || /|| /||0||0||0||0||0||0|| || || ||Feint. *=F1-21 Counterhit-State.
|-
|-
| 623B|| 4  ||10 || KD|| /||Anti-Air. Invul on legs from F1. No combo damage scaling.
| 623B|| 4  ||10 || KD|| /||20||23||18||24||16||10|| || || ||Anti-Air. Invul on legs from F1. No combo damage scaling.
|-
|-
| 623D|| 4  ||11 || KD|| /||Anti-Air. Flies further than 623B. Invul on legs from F1. No combo damage scaling.
| 623D|| 4  ||11 || KD|| /||20||23||18||24||16||10|| || || ||Anti-Air. Flies further than 623B. Invul on legs from F1. No combo damage scaling.
|-
|-
| 63214B|| 23 ||3 || KD|| /||Throw. F7-38 invul on legs. Counterhit-state until F33.
| 63214B|| 23 ||3 || KD|| /||22||22||0||0||0||10/4|| || || ||Throw. F7-38 invul on legs. Counterhit-state until F33.
|-
|-
| 63214D|| 25 ||3 || KD|| /||Throw. F8-44 invul on legs. Counterhit-state until F38.
| 63214D|| 25 ||3 || KD|| /||22||22||0||0||0||10/4|| || || ||Throw. F8-44 invul on legs. Counterhit-state until F38.
|-
|-
| >6K|| 11 ||4+9 || KD|| <span style="color: red;">-54/-</span>||Followup to 63214K. Juggle anywhere. Works from Kara-Cancel. Airborne from F5.
| >6K|| 11 ||4+9 || KD|| <span style="color: red;">-54/-</span>||12||15||18||26||14||12/4|| || || ||Followup to 63214K. Juggle anywhere. Works from Kara-Cancel. Airborne from F5.
|-
|-
| 41236K|| 1 ||1 || KD|| /||Command Grab. No Counterhit-State. 47F total duration on whiff.
| 41236K|| 1 ||1 || KD|| /||20||20||0||0||0||8/4|| || || ||Command Grab. No Counterhit-State. 47F total duration on whiff.
|-
|-
| 63214,63214P|| 1 ||1 || KD|| /||Command Grab. Hits on F1. F2 only invul. F3-29 Counter-Hit state on whiff. 44F total duration on whiff.
| 63214,63214P|| 1 ||1 || KD|| /||37||37||0||0||0||0|| || || ||Command Grab. Hits on F1. F2 only invul. F3-29 Counter-Hit state on whiff. 44F total duration on whiff.
|-
|-
| 236236B|| 16 ||n || KD|| <span style="color: red;">-81</span>||QS (first hit). Has special OTG rules and allows another 236236B to connect. F1-7 invul. F3-15 Guard Point. F16-19 invul. After landing 16F Guard Point & invul, then 6F taller Guard Point & invul, then 17F regular recovery. 2nd hit (hit on the way down) only allows JA followups.
| 236236B|| 16 ||n || KD|| <span style="color: red;">-81</span>||34||37||0||0||0||0|| || || ||QS (first hit). Has special OTG rules and allows another 236236B to connect. F1-7 invul. F3-15 Guard Point. F16-19 invul. After landing 16F Guard Point & invul, then 6F taller Guard Point & invul, then 17F regular recovery. 2nd hit (hit on the way down) only allows JA followups.
|-
|-
| 236236D|| 26 ||n || KD|| <span style="color: red;">-90</span>||QS (first hit). Has special OTG rules and allows another 236236B to connect. F1-8 invul. ~F3-25 Guard Point. ~F25-29 invul. After landing 18F Guard Point & invul, then 6F bigger Guard Point & invul, then 21F regular recovery. 2nd hit (hit on the way down) only allows JA followups.
| 236236D|| 26 ||n || KD|| <span style="color: red;">-90</span>||36||39||0||0||0||0|| || || ||QS (first hit). Has special OTG rules and allows another 236236B to connect. F1-8 invul. ~F3-25 Guard Point. ~F25-29 invul. After landing 18F Guard Point & invul, then 6F bigger Guard Point & invul, then 21F regular recovery. 2nd hit (hit on the way down) only allows JA followups.
|-
|-
| 632146E|| 2/22 ||3+n || KD||<span style="color: red;">-19</span>*||Juggle anywhere. F1-13 invul. F14 Counterhit-State. F15-18 invul. ~F19-51 Counterhit-State. Laser hits on F22 (if 1st hit whiffs). *=if all hits are blocked.
| 632146E|| 2/22 ||3+n || KD||<span style="color: red;">-19</span>*||22||22||0||0||0||16/8|| || || ||Juggle anywhere. F1-13 invul. F14 Counterhit-State. F15-18 invul. ~F19-51 Counterhit-State. Laser hits on F22 (if 1st hit whiffs). *=if all hits are blocked.
|-
|-
|}
|}
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