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==Air Hit Stun & Juggles== | ==Air Hit Stun & Juggles== | ||
:Attacks that either put the opponent into the air (= launchers) or attacks that hit them in the air | :Attacks that either put the opponent into the air (= launchers) or attacks that hit them in the air have special air hit stun rules. | ||
: | :In the frame data, the "Air" and "C-Air" columns list the air hit stun for an attack / Counter Hit attack that either launches or hits the opponent while they are airborne. | ||
:In the frame data, the "J-Type" columns list under what conditions the attack is allowed to juggle. | |||
:Air hit stun can have 4 states: | |||
===Full Juggle=== | ===Full Juggle=== | ||