K'(KOFXI): Unterschied zwischen den Versionen

Zur Navigation springen Zur Suche springen
172 Bytes hinzugefügt ,  3. August 2025
Zeile 348: Zeile 348:
*K' has no collision on back ukemi (can run through)
*K' has no collision on back ukemi (can run through)
*236236P on block > DC LDM: the LDM will become unblockable (the opponent can act before the sunglasses hit though). source: u-rasia vs korean players matchvideo
*236236P on block > DC LDM: the LDM will become unblockable (the opponent can act before the sunglasses hit though). source: u-rasia vs korean players matchvideo
*K' has 10F landing recovery from Quick Shifts, instead of the usual 4F. Cancelling into attacks or special moves cuts recovery to 9F. Whiffing an air attack cuts recovery to 1F.
*K' has 10F landing recovery from Quick Shifts, instead of the usual 4F. F9 is bugged and can be cancelled both into guard and attacks at the same time, see [https://www.youtube.com/clip/UgkxqOD3OBZLMkDt7rp2iOy6EUlvvTqML8N5 here])
F10 can be cancelled into guard and attacks, but not into movement. Whiffing an air attack cuts landing recovery to 1F.
*K' changes specific opponents to his own sprite for 1F during his throw (visual bug), see  [https://twitter.com/rock_zack_ap1/status/1429108425724596227 here]
*K' changes specific opponents to his own sprite for 1F during his throw (visual bug), see  [https://twitter.com/rock_zack_ap1/status/1429108425724596227 here]
*K' Chain Drive (2363214E) sometimes has 21 hits instead of 20, see [https://x.com/dagun7676/status/1322885309093216256 here]
*K' Chain Drive (2363214E) sometimes has 21 hits instead of 20, see [https://x.com/dagun7676/status/1322885309093216256 here]
21.992

Bearbeitungen

Navigationsmenü