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===Actions while dashing=== | ===Actions while dashing=== | ||
:Characters can perform normal attacks, special moves & command normals while dashing | :Characters can perform normal attacks, special moves & command normals while dashing. | ||
:Characters can roll forward while dashing, but not back (to perform a back roll from a dash, 1F in neutral position must pass, see below) | :Characters can roll forward while dashing, but not back (to perform a back roll from a dash, 1F in neutral position must pass, see below). | ||
:Characters can small jump & normal jump forward while dashing, but not up or back | :Characters can small jump & normal jump forward while dashing, but not up or back. | ||
:Jumps during dashes automatically turn into hyper hops & super jumps | :Jumps during dashes automatically turn into hyper hops & super jumps. | ||
:Characters cannot perform throws while dashing (to perform a throw from a dash, 1F in neutral position must pass, see below) | :Characters cannot perform throws while dashing (to perform a throw from a dash, 1F in neutral position must pass, see below). | ||
:Characters cannot crouch while dashing | :Characters cannot crouch while dashing. | ||
===Dash Recovery=== | ===Dash Recovery=== | ||
:Dashes have 4F recovery | :Dashes have 4F recovery. | ||
:Dash recovery can be cancelled into all attacks and front rolls at any point | :Dash recovery can be cancelled into all attacks and front rolls at any point. | ||
:Dash recovery can be cancelled into back rolls from F2 (so, the player has to go neutral during a dash for at least 1F before they can perform a back roll) | :Dash recovery can be cancelled into back rolls from F2 (so, the player has to go neutral during a dash for at least 1F before they can perform a back roll). | ||
:Dash recovery can be cancelled into throws | :Dash recovery can be cancelled into throws. | ||
:Dash recovery cannot be cancelled into guarding, except on the last frame | :Dash recovery cannot be cancelled into guarding, except on the last frame. | ||
:Dash recovery cannot be cancelled into crouching, but it can be cancelled into crouching attacks | :Dash recovery cannot be cancelled into crouching, but it can be cancelled into crouching attacks. | ||
:Dash recovery cannot be cancelled into up or back jumps | :Dash recovery cannot be cancelled into up or back jumps. | ||
==Backdash Data (advanced)== | ==Backdash Data (advanced)== | ||