The King of Fighters XI: Advanced System Mechanics: Unterschied zwischen den Versionen

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===Dash Recovery===
===Dash Recovery===
:Dashes have 4F recovery (last frame is guard only?)
:Dashes have 4F recovery (last frame is guard only)
:Dash recovery can be cancelled into all attacks and front rolls at any point
:Dash recovery can be cancelled into all attacks and front rolls at any point
:Dash recovery can be cancelled into back rolls from F2 (so, the player has to go neutral during a dash for at least 1F before they can perform a back roll)
:Dash recovery can be cancelled into back rolls from F2 (so, the player has to go neutral during a dash for at least 1F before they can perform a back roll)
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