The King of Fighters XI: Advanced System Mechanics: Unterschied zwischen den Versionen

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Zeile 500: Zeile 500:
Note: dashing Rolls have added distance, eg. 160->216. Needs further research.
Note: dashing Rolls have added distance, eg. 160->216. Needs further research.


All numbers are in pixels that are also used 1:1 as distance units internally by the engine.
All numbers are in pixels that are also used 1:1 as distance units internally by the game.
{|
{|
! style="text-align:left;" | Character
! style="text-align:left;" | Character
Zeile 669: Zeile 669:
| -160
| -160
|}
|}
==Dash Data (advanced)==
==Dash Data (advanced)==
===Dash Startup===
===Dash Startup===
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