21.992
Bearbeitungen
K (→Stun) |
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| Zeile 378: | Zeile 378: | ||
:Block Hit Stop from standing & jumping hard attacks: 11F | :Block Hit Stop from standing & jumping hard attacks: 11F | ||
: *=Once Hit Stop for the enemy is over, the first 2F of the enemy's Hit Stun do not apply any pushback yet - this makes them look like Hit Stop, but they are actually part of Hit Stun already. | : *=Once Hit Stop for the enemy is over, the first 2F of the enemy's Hit Stun do not apply any pushback yet - this makes them look like Hit Stop, but they are actually part of Hit Stun already. | ||
:There are many exceptions where Hit Stop is ignored (projectiles) or longer (Silber's j.C). | :There are many exceptions where Hit Stop is ignored (projectiles) or longer (Silber's j.C). | ||