The King of Fighters XI: Advanced System Mechanics: Unterschied zwischen den Versionen

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==Hit Stun & Hit Stop==
==Hit Stun & Hit Stop==
''Source: [http://dmmbrage.blog.jp/archives/36026057.html ゲームの日記]. Might be off 1F on air block stun, needs to be rechecked.''<br>
 


===Hit Stop===
===Hit Stop===
Zeile 368: Zeile 368:


===Hit Stun===
===Hit Stun===
''Source: [http://dmmbrage.blog.jp/archives/36026057.html ゲームの日記]''<br>
Format: hit/guard. Hard attacks include 5E/j.E.
Format: hit/guard. Hard attacks include 5E/j.E.
:Hit stun from standing light attacks: 12F/11F
:Hit stun from standing light attacks: 12F/11F
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