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| 4B|| 16 || 2|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>|| | | 4B|| 16 || 2|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>|| | ||
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| 4D|| 9 || 6|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>|| | | 4D|| 9 || 6|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||Can juggle after on air hit: F1-9 full, F10-29 limited, F30-landing JA | ||
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| Saving Shift|| ? || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff). | | Saving Shift|| ? || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff). | ||
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| 236236K || 4|| 2+(5*1)|| KD|| <span style="color: red;">-25</span>||F1-7 invul. | | 236236K || 4|| 2+(5*1)|| KD|| <span style="color: red;">-25</span>||F1-7 invul. | ||
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| A,B,C,D || 1|| 8|| KD|| <span style="color: red;">-27</span>||F1 invul. Hits during super freeze. Charge time for specials set to 1F. Juggle time | | A,B,C,D || 1|| 8|| KD|| <span style="color: red;">-27</span>||F1 invul. Hits during super freeze. Charge time for specials set to 1F. Juggle time after [2],8K, [4],6K and 4B set to Limited Juggle. Can do a super for free. Super Cancel is blocked in this mode. Reduces Guard Damage of Ash's attacks. | ||
|- | |- | ||
| >236236E || 12|| 2|| KD|| <span style="color: red;">-47</span>||Can crossup. Super Freeze on F10. F10-24 invul. | | >236236E || 12|| 2|| KD|| <span style="color: red;">-47</span>||Can crossup. Super Freeze on F10. F10-24 invul. |
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