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(24 dazwischenliegende Versionen von 4 Benutzern werden nicht angezeigt) |
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| | portrait= [[Image:Street Fighter 4 MBison.jpg]] | | | portrait= [[Image:Street Fighter 4 MBison.jpg]] |
| }} | | }} |
| | |
| | <small><sub>Synonym: '''Boxer'''; westlicher Name: '''Balrog'''</sub></small> |
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| == Matchups== | | == Matchups== |
| 7:3: Blanka
| | 6:4: Blanka, Dhalsim, Balrog, El Fuerte, Gouki |
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| 6:4: Akuma, Dhalsim, El Fuerte, Claw
| | 5:5: Ryu, Ken, ChunLi, Honda, Guile, Vega, C. Viper, Rufus, Abel |
| | |
| 5:5: Ryu, Zangief, Dictator, Rufus, Viper, Ken, Abel, Guile, E. Honda, | |
| | |
| 4:6: Sagat, Chun Li
| |
| | |
| <small><sub>Quelle: [http://www.eventhubs.com/guides/2008/oct/17/street-fighter-4-tiers-character-rankings/ eventhubs.com - Tier listing for 2009]</sub></small>
| |
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| | 4:6: Zangief, Sagat |
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| | : <small><sub>Quelle: [http://www5.atwiki.jp/koko100/pages/123.html Japanische Wiki Stand März 2009]</sub></small> |
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| |
|
| | == Video/Matcharchiv == |
| | *[[M.Bison Matcharchiv(SF4)|M.Bison Matcharchiv]] |
| | *[http://www.youtube.com/user/Xaazic#g/u Boxer Tutorial Videos] |
| | *[http://www.youtube.com/watch?v=UUGFvljkw5U Option Select] |
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| |
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| == Special Moves & EX Special Moves == | | == Special Moves & EX Special Moves == |
| *'''Dash Straight: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+P''' <small>(charge B,F+P)</small><BR/> Float-Eigenschaft. '''EX Focus Attack & Super Cancel'''. | | *'''Dash Straight: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_F.png]]+P''' <small>(charge B,F+P)</small><BR/> Float-Eigenschaft. EX Focus Attack & Super Cancel. |
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| *'''Dash Upper: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+K''' <small>(charge B,F+K)</small><BR/> Float-Eigenschaft. '''EX Focus Attack & Super Cancel'''.
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| *'''Dash Ground Straight: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_DF.png]]+P''' <small>(charge B,DF+P)</small><BR/> Low-Attack, d.h. kann nur tief geblockt werden. Float-Eigenschaft. '''EX Focus Attack & Super Cancel'''.
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| *'''Dash Swing Blow: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_DF.png]]+P halten''' <small>(charge B,DF+P hold)</small><BR/> Overhead, d.h. kann nur stehend geblockt werden. Float-Eigenschaft. '''Armor-Breaking''' und '''EX Focus Attack & Super Cancel'''.
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| *'''Dash Ground Smash: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_DF.png]]+K''' <small>(charge B,DF+K)</small><BR/> Float-Eigenschaft. '''Armor-Breaking''' und '''EX Focus Attack & Super Cancel'''.
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| | *'''Dash Upper: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_F.png]]+K''' <small>(charge B,F+K)</small><BR/> Float-Eigenschaft. EX Focus Attack & Super Cancel. |
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| *'''Buffalo Headbutt: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_U.png]]+P''' <small>(charge D,U+P)</small><BR/> Float-Eigenschaft. | | *'''Dash Ground Straight: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_DF.png]]+P''' <small>(charge B,DF+P)</small><BR/> Low-Attack, d.h. kann nur tief geblockt werden. Float-Eigenschaft. EX Focus Attack & Super Cancel. |
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| | *'''Dash Swing Blow: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_DF.png]]+P halten''' <small>(charge B,DF+P hold)</small><BR/> Overhead, d.h. kann nur stehend geblockt werden. Float-Eigenschaft. Armor-Breaking und EX Focus Attack & Super Cancel. |
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|
| | *'''Dash Ground Smash: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_DF.png]]+K''' <small>(charge B,DF+K)</small><BR/> Float-Eigenschaft. Armor-Breaking und EX Focus Attack & Super Cancel. |
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| *'''Turn Punch: <small>charge(2 sec.)</small> PPP oder KKK <small>und loslassen</small>'''<BR/> Je lange die Buttons gedrückt gehalten werden, umso mehr Schaden richtet der Move bei hit an (maximal 56 Sekunden, wobei dadurch die Hälfte der Lebensenergie des Gegners zerstört wird). '''Armor-Breaking''' und '''EX Focus Attack & Super Cancel'''. | | *'''Buffalo Headbutt: [[Bild:DIRH_D.PNG]] [[Bild: SFIV_U.png]]+P''' <small>(charge D,U+P)</small><BR/> Float-Eigenschaft. |
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| | *'''Turn Punch: <small>charge(2 sec.)</small> PPP oder KKK <small>und loslassen</small>'''<BR/> Je länger die Buttons gedrückt gehalten werden, umso mehr Schaden richtet der Move bei hit an (maximal 56 Sekunden, wobei dadurch die Hälfte der Lebensenergie des Gegners zerstört wird). Armor-Breaking und EX Focus Attack & Super Cancel. |
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|
| ---- | | ---- |
| | *'''EX Dash Straight: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_F.png]]+PP''' <small>(charge B,F+PP)</small><BR/> Float-Eigenschaft. EX Focus Attack & Super Cancel und 1-Hit-Super-Armor. |
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| *'''EX Dash Straight: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+PP''' <small>(charge B,F+PP)</small><BR/> Float-Eigenschaft. '''EX Focus Attack & Super Cancel''' und '''1 Hit-Super-Armor'''.
| | *'''EX Dash Upper: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_F.png]]+KK''' <small>(charge B,F+KK)</small><BR/> Float-Eigenschaft. EX Focus Attack & Super Cancel und 1 Hit-Super-Armor. |
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| *'''EX Dash Upper: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]]+KK''' <small>(charge B,F+KK)</small><BR/> Float-Eigenschaft. '''EX Focus Attack & Super Cancel''' und '''1 Hit-Super-Armor'''. | |
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| *'''EX Dash Ground Straight: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_DF.png]]+PP''' <small>(charge B,DF+PP)</small><BR/> Low-Attack, d.h. kann nur tief geblockt werden. Float-Eigenschaft. '''EX Focus Attack & Super Cancel''' und '''1 Hit-Super-Armor'''.
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| *'''EX Dash Swing Blow: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_DF.png]]+PP halten''' <small>(charge B,DF+PP hold)</small><BR/> Overhead, d.h. kann nur stehend geblockt werden. Float-Eigenschaft. '''EX Focus Attack & Super Cancel''', '''Armor-Breaking''' und '''1 Hit-Super-Armor'''. | | *'''EX Dash Ground Straight: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_DF.png]]+PP''' <small>(charge B,DF+PP)</small><BR/> Low-Attack, d.h. kann nur tief geblockt werden. Float-Eigenschaft. EX Focus Attack & Super Cancel und 1-Hit-Super-Armor. |
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| | *'''EX Dash Swing Blow: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_DF.png]]+PP halten''' <small>(charge B,DF+PP hold)</small><BR/> Overhead, d.h. kann nur stehend geblockt werden. Float-Eigenschaft. EX Focus Attack & Super Cancel, Armor-Breaking und 1-Hit-Super-Armor. |
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| *'''EX Dash Ground Smash: [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_DF.png]]+KK''' <small>(charge B,DF+KK)</small><BR/> Float-Eigenschaft. '''EX Focus Attack & Super Cancel''', '''Armor-Breaking''' und '''1 Hit-Super-Armor'''. | | *'''EX Dash Ground Smash: [[Bild:DIRH_B.PNG]] [[Bild: SFIV_DF.png]]+KK''' <small>(charge B,DF+KK)</small><BR/> Float-Eigenschaft. EX Focus Attack & Super Cancel, Armor-Breaking und 1 Hit-Super-Armor. |
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| | | *'''EX Buffalo Headbutt: [[Bild:DIRH_D.PNG]] [[Bild: SFIV_U.png]]+PP''' <small>(charge D,U+PP)</small><BR/> 15 Frames Unverwundbarkeit. Float-Eigenschaft. |
| *'''EX Buffalo Headbutt: [[Bild: SFIV_D.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_U.png]]+PP''' <small>(charge D,U+PP)</small><BR/> 15 Frames Unverwundbarkeit. Float-Eigenschaft. | |
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| == Super & Ultra Moves == | | == Super & Ultra Moves == |
| *'''Crazy Buffalo (Super): [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]][[Bild: SFIV_B.png]][[Bild: SFIV_F.png]]+ P oder K''' <small>(charge B,F,B,F+P or K)</small><BR/>Juggle-Eigenschaft. '''EX Focus Attack & Super Cancel.''' | | *'''Crazy Buffalo (Super): [[Bild:DIRH_B.PNG]] [[Bild: SFIV_F.png]][[Bild: SFIV_B.png]][[Bild: SFIV_F.png]]+ P oder K''' <small>(charge B,F,B,F+P or K)</small><BR/>Juggle-Eigenschaft. Armor-Breaking. EX Focus Attack & Super Cancel. |
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| *'''Violence Buffalo (Ultra): [[Bild: SFIV_B.png]]<small><sub>charge(2 sec.)</sub></small> [[Bild: SFIV_F.png]][[Bild: SFIV_B.png]][[Bild: SFIV_F.png]]+ PPP oder KKK''' <small>(charge B,F,B,F+PPP or KKK)</small><BR/>Juggle-Eigenschaft. Juggle-Eigenschaft. '''EX Focus Attack & Super Cancel.''' | | *'''Violence Buffalo (Ultra): [[Bild:DIRH_B.PNG]] [[Bild: SFIV_F.png]][[Bild: SFIV_B.png]][[Bild: SFIV_F.png]]+ PPP oder KKK''' <small>(charge B,F,B,F+PPP or KKK)</small><BR/>Juggle-Eigenschaft. Armor-Breaking. EX Focus Attack & Super Cancel. |
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| == Focus Attacks & EX Focus Attacks == | | == Focus Attacks & EX Focus Attacks == |
| siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks |EX Focus Attacks ]] | | siehe allgemein dazu: [[Street Fighter IV#Focus Attacks (Saving Attacks) |Focus Attacks (Saving Attacks)]] und [[Street Fighter IV#EX Focus Attacks (Focus Canceling) |EX Focus Attacks ]] |
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| == Combos == | | == Combos == |
| | <small><sup>(Dies ist keine vollständige Liste.)</sup></small><BR/> |
| • 3x c.LP, LP Dash Straight | | • 3x c.LP, LP Dash Straight |
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| • ''[nur mit stehendem Gegner]'' 2x c.LP, EX Dash Upper, 2x c.LP, HP Buffalo Headbutt, Ultra | | • ''[nur mit stehendem Gegner]'' 2x c.LP, EX Dash Upper, 2x c.LP, HP Buffalo Headbutt, Ultra |
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| == Wichtige Counter-Attack-Optionen == | | == Wichtige Counter-Attack-Optionen == |
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| gegen Guileʼs Sonic Boom (charge B;F+P): EX Dash Straight, Super, Ultra | | gegen Guileʼs Sonic Boom (charge B;F+P): EX Dash Straight, Super, Ultra |
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| == Framedata == | | == Framedata == |
| <table border="1em" cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;"> | | <small><sub> |
| | •Die Zahlen in den Spalten "Startup" bis "Hit stun" sind Frameangaben. Siehe dazu im Lexikon: [[Terminologie und Notation#Frame|Frame]]<BR/> |
| | •Für "'''Startup'''", "'''Active'''" und "'''Recover'''" siehe im Lexikon: [[Terminologie und Notation#Startup / Active / Recovery|Startup / Active / Recovery]]<BR/> |
| | •Für "'''Frame Adv. Block'''" und "'''Frame Adv. Hit'''" siehe im Lexikon: [[Terminologie und Notation#Frame Advantage|Frame Advantage]]<BR/> |
| | •Für "'''Block stun'''" und "'''Hit stun'''" siehe im Lexikon: [[Terminologie und Notation#Blockstun / Hitstun|Blockstun / Hitstun]]<BR/> |
| | |
| | •Für "'''Damage'''" und "'''Stun'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Damage und Stun|Damage und Stun]]<BR/> |
| | •Für "'''Meter Gain'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Super-Leiste und Revenge-Leiste|Super-Leiste und Revenge-Leiste]]<BR/> |
| | •Für "'''Block'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Blocken (Guard)|Blocken (Guard)]]. '''H'''(high) bedeutet, dass die Attacke '''stehend''' geblockt werden kann, '''L'''(ow) bedeutet, dass die Attacke '''tief''' geblockt werden kann.<BR/> |
| | •Für "'''Cancel Ability'''" siehe auf der SF4-Hauptseite: [[Street Fighter IV#Cancels|Cancels]]. '''S''' steht für Super, '''Sp''' steht für Special Move.</sub></small> |
| | <table border="1" cellspacing="0" style="font-size: 11px; border: 1px solid #999; background: #ececec; text-align: center; color: #000000;"> |
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|
| <tr> | | <tr> |
| <th align="center"> | | <th> Move |
| </th><th align="center"> | | </th><th> Startup |
| </th><th align="center"> | | </th><th> Active |
| </th><th align="center">
| |
| </th><th align="center"> frame
| |
| </th><th align="center"> frame
| |
| </th><th align="center"> frames of
| |
| </th><th align="center"> frames of
| |
| </th><th align="center">
| |
| </th><th align="center">
| |
|
| |
|
| </th><th align="center"> super meter | | </th><th> Recover |
| </th><th align="center"> | | </th><th> Frame Adv. Block |
| </th><th align="center"> cancel | | </th><th> Frame Adv. Hit |
| </th><th align="center"> | | </th><th> Block stun |
| | </th><th> Hit stun |
| | </th><th> Damage |
| | </th><th> Stun |
| | </th><th> Meter Gain |
| | </th><th> Block |
| | |
| | </th><th> Cancel Ability |
| </th></tr> | | </th></tr> |
| <tr> | | <tr> |
| <th align="center"> move Name | | <td> Close Light Punch |
| </th><th align="center"> startup | | </td><td> 4 |
| </th><th align="center"> active | | </td><td> 2 |
| </th><th align="center"> recovery | | </td><td> 7 |
| </th><th align="center"> adv.blk | | </td><td> +2 |
| | </td><td> +5 |
| | </td><td> 10 |
| | |
| | </td><td> 13 |
| | |
| | </td><td> 20 |
| | </td><td> 50 |
| | </td><td> 20 |
| | </td><td> HL |
| | </td><td> CSpS |
| | </td></tr><tr> |
| | <td> Close Medium Punch |
| | </td><td> 6 |
| | |
| | |
| | </td><td> 4 |
| | </td><td> 12 |
| | </td><td> -2 |
| | </td><td> +1 |
| | </td><td> 13 |
| | </td><td> 16 |
| | </td><td> 80 |
| | </td><td> 100 |
| | </td><td> 40 |
| | |
| | |
| | </td><td> HL |
| | </td><td> S |
| | </td></tr><tr> |
| | <td> Close Hard Punch |
| | </td><td> 5 |
| | </td><td> 5 |
| | </td><td> 16 |
| | </td><td> -3 |
| | |
| | </td><td> +2 |
| | |
| | </td><td> 17 |
| | </td><td> 22 |
| | </td><td> 120 |
| | </td><td> 200 |
| | </td><td> 60 |
| | </td><td> HL |
| | </td><td> S |
| | </td></tr><tr> |
| | <td> Close Light Kick |
| | |
| | </td><td> 3 |
| | </td><td> 2 |
| | </td><td> 7 |
| | </td><td> +2 |
| | </td><td> +5 |
| | </td><td> 10 |
| | </td><td> 13 |
|
| |
|
| </th><th align="center"> adv.hit | | </td><td> 40 |
| </th><th align="center"> blockstun | | </td><td> 50 |
| </th><th align="center"> hitstun | | |
| </th><th align="center"> damage | | </td><td> 20 |
| </th><th align="center"> stun | | </td><td> HL |
| </th><th align="center"> gain | | </td><td> CSpS |
| </th><th align="center"> block | | </td></tr><tr> |
| </th><th align="center"> ability | | <td> Close Medium Kick |
| </th><th align="center"> comments | | </td><td> 5 |
| | |
| | </td><td> 4 |
| | </td><td> 13 |
| | </td><td> -3 |
| | |
| | </td><td> 0 |
| | </td><td> 13 |
| | </td><td> 16 |
| | </td><td> 90 |
| | </td><td> 100 |
| | </td><td> 40 |
| | |
| | </td><td> HL |
| | </td><td> SpS |
| | </td></tr><tr> |
| | |
| | <td> Close Hard Kick |
| | </td><td> 7 |
| | </td><td> 2 |
| | </td><td> 13 |
| | </td><td> +3 |
| | |
| | </td><td> +7 |
| | </td><td> 17 |
| | </td><td> 21 |
| | </td><td> 100 |
| | |
| | </td><td> 300 |
| | </td><td> 60 |
| | </td><td> HL |
| | </td><td> S |
| | </td></tr><tr> |
| | <td> Far Light Punch |
| | </td><td> 4 |
| | </td><td> 2 |
| | </td><td> 4 |
| | |
| | </td><td> +5 |
| | </td><td> +8 |
| | </td><td> 10 |
| | </td><td> 13 |
| | |
| | </td><td> 20 |
| | </td><td> 50 |
| | </td><td> 20 |
| | </td><td> HL |
| | </td><td> CSpS |
| | |
| | </td></tr><tr> |
| | <td> Far Medium Punch |
| | </td><td> 7 |
| | |
| | </td><td> 2 |
| | </td><td> 16 |
| | </td><td> -4 |
| | </td><td> -1 |
| | </td><td> 13 |
| | </td><td> 16 |
| | |
| | </td><td> 90 |
| | </td><td> 100 |
| | </td><td> 40 |
| | |
| | </td><td> HL |
| | </td><td> S |
| | </td></tr><tr> |
| | <td> Far Hard Punch |
| | </td><td> 9 |
| | </td><td> 4 |
| | |
| | </td><td> 21 |
| | </td><td> -7 |
| | |
| | </td><td> -3 |
| | </td><td> 17 |
| | </td><td> 21 |
| | </td><td> 100 |
| | </td><td> 200 |
| | </td><td> 60 |
| | </td><td> HL |
| | |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Far Light Kick |
| | </td><td> 4 |
| | </td><td> 2 |
| | </td><td> 10 |
| | </td><td> -1 |
| | </td><td> +2 |
| | </td><td> 10 |
| | |
| | </td><td> 13 |
| | |
| | </td><td> 40 |
| | </td><td> 50 |
| | </td><td> 20 |
| | </td><td> HL |
| | </td><td> CS |
| | </td></tr><tr> |
| | <td> Far Medium Kick |
| | </td><td> 9 |
| | |
| | |
| | </td><td> 3 |
| | </td><td> 12 |
| | </td><td> -1 |
| | </td><td> +2 |
| | </td><td> 13 |
| | </td><td> 16 |
| | </td><td> 90 |
| | </td><td> 100 |
| | </td><td> 40 |
| | |
| | |
| | </td><td> HL |
| | </td><td> S |
| | </td></tr><tr> |
| | <td> Far Hard Kick |
| | </td><td> 8 |
| | </td><td> 2 |
| | </td><td> 20 |
| | </td><td> -4 |
| | |
| | </td><td> 0 |
| | |
| | </td><td> 17 |
| | </td><td> 21 |
| | </td><td> 110 |
| | </td><td> 200 |
| | </td><td> 60 |
| | </td><td> HL |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Crouch Light Punch |
| | |
| | </td><td> 3 |
| | </td><td> 2 |
| | </td><td> 5 |
| | </td><td> +4 |
| | </td><td> +7 |
| | </td><td> 10 |
| | </td><td> 13 |
| | |
| | </td><td> 20 |
| | </td><td> 50 |
| | |
| | </td><td> 20 |
| | </td><td> HL |
| | </td><td> CSpS |
| | </td></tr><tr> |
| | <td> Crouch Medium Punch |
| | </td><td> 7 |
| | |
| | </td><td> 4 |
| | </td><td> 12 |
| | </td><td> -2 |
| | |
| | </td><td> +1 |
| | </td><td> 13 |
| | </td><td> 16 |
| | </td><td> 70 |
| | </td><td> 100 |
| | </td><td> 40 |
| | |
| | </td><td> HL |
| | </td><td> SpS |
| | </td></tr><tr> |
| | |
| | <td> Crouch Hard Punch |
| | </td><td> 7 |
| | </td><td> 5 |
| | </td><td> 21 |
| | </td><td> -8 |
| | |
| | </td><td> -3 |
| | </td><td> 17 |
| | </td><td> 22 |
| | </td><td> 110 |
| | |
| | </td><td> 200 |
| | </td><td> 60 |
| | </td><td> HL |
| | </td><td> S |
| | </td></tr><tr> |
| | <td> Crouch Light Kick |
| | </td><td> 4 |
| | </td><td> 2 |
| | </td><td> 9 |
| | |
| | </td><td> 0 |
| | </td><td> +3 |
| | </td><td> 10 |
| | </td><td> 13 |
| | |
| | </td><td> 30 |
| | </td><td> 50 |
| | </td><td> 20 |
| | </td><td> L |
| | </td><td> SpS |
| | |
| | </td></tr><tr> |
| | <td> Crouch Medium Kick |
| | </td><td> 8 |
| | |
| | </td><td> 2 |
| | </td><td> 8 |
| | </td><td> +4 |
| | </td><td> +7 |
| | </td><td> 13 |
| | </td><td> 16 |
| | |
| | </td><td> 70 |
| | </td><td> 100 |
| | </td><td> 40 |
| | |
| | |
| | </td><td> L |
| | </td><td> S |
| | </td></tr><tr> |
| | <td> Crouch Hard Kick |
| | </td><td> 8 |
| | </td><td> 2 |
| | |
| | </td><td> 22 |
| | </td><td> -6 |
| | |
| | </td><td> - |
| | </td><td> 17 |
| | </td><td> - |
| | </td><td> 90 |
| | </td><td> 120 |
| | </td><td> 60 |
| | </td><td> L |
| | |
| | </td><td> S |
| | </td></tr><tr> |
| | <td> Jump Up Light Punch |
| | </td><td> 5 |
| | </td><td> 2 |
| | </td><td> - |
| | </td><td> - |
| | </td><td> - |
| | </td><td> 8 |
| | |
| | </td><td> 11 |
| | |
| | </td><td> 50 |
| | </td><td> 50 |
| | </td><td> 20 |
| | </td><td> H |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Jump Up Medium Punch |
| | </td><td> 5 |
| | |
| | |
| | </td><td> 4 |
| | </td><td> - |
| | </td><td> - |
| | </td><td> - |
| | </td><td> 11 |
| | </td><td> 15 |
| | </td><td> 90 |
| | </td><td> 100 |
| | </td><td> 40 |
| | |
| | |
| | </td><td> H |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Jump Up Hard Punch |
| | </td><td> 5 |
| | </td><td> 9 |
| | </td><td> - |
| | </td><td> - |
| | |
| | </td><td> - |
| | |
| | </td><td> 15 |
| | </td><td> 18 |
| | </td><td> 110 |
| | </td><td> 200 |
| | </td><td> 60 |
| | </td><td> H |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Jump Up Light Kick |
| | |
| | </td><td> 5 |
| | </td><td> 3 |
| | </td><td> - |
| | </td><td> - |
| | </td><td> - |
| | </td><td> 8 |
| | </td><td> 11 |
| | |
| | </td><td> 50 |
| | </td><td> 50 |
| | |
| | </td><td> 20 |
| | </td><td> H |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Jump Up Medium Kick |
| | </td><td> 6 |
| | |
| | </td><td> 2 |
| | </td><td> - |
| | </td><td> - |
| | |
| | </td><td> - |
| | </td><td> 11 |
| | </td><td> 15 |
| | </td><td> 80 |
| | </td><td> 100 |
| | </td><td> 40 |
| | |
| | </td><td> H |
| | </td><td> - |
| | </td></tr><tr> |
| | |
| | <td> Jump Up Hard Kick |
| | </td><td> 5 |
| | </td><td> 2 |
| | </td><td> - |
| | </td><td> - |
| | |
| | </td><td> - |
| | </td><td> 15 |
| | </td><td> 18 |
| | </td><td> 110 |
| | |
| | </td><td> 200 |
| | </td><td> 60 |
| | </td><td> H |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Jump Forward Light Punch |
| | </td><td> 4 |
| | </td><td> 3 |
| | </td><td> - |
| | |
| | </td><td> - |
| | </td><td> - |
| | </td><td> 8 |
| | </td><td> 11 |
| | |
| | </td><td> 50 |
| | </td><td> 50 |
| | </td><td> 20 |
| | </td><td> H |
| | </td><td> - |
| | |
| | </td></tr><tr> |
| | <td> Jump Forward Medium Punch |
| | </td><td> 7 |
| | |
| | </td><td> 3 |
| | </td><td> - |
| | </td><td> - |
| | </td><td> - |
| | </td><td> 11 |
| | </td><td> 15 |
| | |
| | </td><td> 80 |
| | </td><td> 100 |
| | </td><td> 40 |
| | |
| | </td><td> H |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Jump Forward Hard Punch |
| | </td><td> 6 |
| | </td><td> 7 |
| | |
| | </td><td> - |
| | </td><td> - |
| | |
| | </td><td> - |
| | </td><td> 15 |
| | </td><td> 18 |
| | </td><td> 110 |
| | </td><td> 200 |
| | </td><td> 60 |
| | </td><td> H |
| | |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Jump Forward Light Kick |
| | </td><td> 5 |
| | </td><td> 6 |
| | </td><td> - |
| | </td><td> - |
| | </td><td> - |
| | </td><td> 8 |
| | |
| | </td><td> 11 |
| | |
| | </td><td> 50 |
| | </td><td> 50 |
| | </td><td> 20 |
| | </td><td> H |
| | </td><td> - |
| | </td></tr><tr> |
| | <td> Jump Forward Medium Kick |
| | </td><td> 7 |
| | |
| | |
| | </td><td> 2 |
| | </td><td> - |
| | </td><td> - |
| | </td><td> - |
| | </td><td> 11 |
| | </td><td> 15 |
| | </td><td> 80 |
| | </td><td> 100 |
| | </td><td> 40 |
|
| |
|
| </th></tr>
| |
| <tr>
| |
| <td align="center"> close LP
| |
| </td><td align="center"> 4
| |
| </td><td align="center"> 2
| |
| </td><td align="center"> 7
| |
| </td><td align="center"> +2
| |
| </td><td align="center"> +5
| |
| </td><td align="center"> 10
| |
| </td><td align="center"> 13
| |
|
| |
|
| </td><td align="center"> 20 | | </td><td> H |
| </td><td align="center"> 50 | | </td><td> - |
| </td><td align="center"> 20 | | </td></tr><tr> |
| </td><td align="center"> HL | | <td> Jump Forward Hard Kick |
| </td><td align="center"> CSpS | | </td><td> 8 |
| </td><td align="center"> - | | </td><td> 6 |
| </td></tr> | | </td><td> - |
| <tr>
| | </td><td> - |
| <td align="center"> close MP | |
| </td><td align="center"> 6 | |
|
| |
|
| </td><td align="center"> 4 | | </td><td> - |
| </td><td align="center"> 12
| |
| </td><td align="center"> -2
| |
| </td><td align="center"> +1
| |
| </td><td align="center"> 13
| |
| </td><td align="center"> 16
| |
| </td><td align="center"> 80
| |
| </td><td align="center"> 100
| |
| </td><td align="center"> 40
| |
|
| |
|
| </td><td align="center"> HL | | </td><td> 15 |
| </td><td align="center"> S | | </td><td> 18 |
| </td><td align="center"> - | | </td><td> 110 |
| </td></tr> | | </td><td> 200 |
| <tr> | | </td><td> 60 |
| <td align="center"> close HP | | </td><td> H |
| </td><td align="center"> 5 | | </td><td> - |
| </td><td align="center"> 5 | | </td></tr><tr> |
| </td><td align="center"> 16 | | <td> Level 1 Focus Attack |
| </td><td align="center"> -3 | |
|
| |
|
| </td><td align="center"> +2 | | </td><td> 21 |
| </td><td align="center"> 17 | | </td><td> 2 |
| </td><td align="center"> 22
| | </td><td> 35 |
| </td><td align="center"> 120
| | </td><td> -21 |
| </td><td align="center"> 200 | | </td><td> -21 |
| </td><td align="center"> 60 | | </td><td> 15 |
| </td><td align="center"> HL | | </td><td> 15 |
| </td><td align="center"> S | |
| </td><td align="center"> stands opponent up | |
|
| |
|
| </td></tr>
| | </td><td> 90 |
| <tr>
| | </td><td> 100 |
| <td align="center"> close LK
| |
| </td><td align="center"> 3
| |
| </td><td align="center"> 2
| |
| </td><td align="center"> 7
| |
| </td><td align="center"> +2
| |
| </td><td align="center"> +5
| |
| </td><td align="center"> 10 | |
| </td><td align="center"> 13 | |
|
| |
|
| </td><td align="center"> 40 | | </td><td> 20 |
| </td><td align="center"> 50
| | </td><td> HL |
| </td><td align="center"> 20
| | </td><td> - |
| </td><td align="center"> HL | | </td></tr><tr> |
| </td><td align="center"> CSpS | | <td> Level 2 Focus Attack |
| </td><td align="center"> -
| | </td><td> 17+12 |
| </td></tr> | |
| <tr> | |
| <td align="center"> close MK | |
| </td><td align="center"> 5 | |
|
| |
|
| </td><td align="center"> 4 | | </td><td> 2 |
| </td><td align="center"> 13 | | </td><td> 35 |
| </td><td align="center"> -3 | | </td><td> -15 |
| </td><td align="center"> 0
| |
| </td><td align="center"> 13
| |
| </td><td align="center"> 16
| |
| </td><td align="center"> 90
| |
| </td><td align="center"> 100
| |
| </td><td align="center"> 40
| |
|
| |
|
| </td><td align="center"> HL | | </td><td> - |
| </td><td align="center"> SpS | | </td><td> 21 |
| </td><td align="center"> - | | </td><td> - |
| </td></tr>
| | </td><td> 120 |
| <tr>
| | </td><td> 150 |
| <td align="center"> close HK
| | </td><td> 40 |
| </td><td align="center"> 7
| |
| </td><td align="center"> 2 | |
| </td><td align="center"> 13 | |
| </td><td align="center"> +3 | |
|
| |
|
| </td><td align="center"> +7 | | </td><td> HL |
| </td><td align="center"> 17 | | </td><td> - |
| </td><td align="center"> 21
| | </td></tr><tr> |
| </td><td align="center"> 100
| |
| </td><td align="center"> 300
| |
| </td><td align="center"> 60 | |
| </td><td align="center"> HL | |
| </td><td align="center"> S
| |
| </td><td align="center"> -
| |
|
| |
|
| </td></tr>
| | <td> Level 3 Focus Attack |
| <tr>
| | </td><td> 65 |
| <td align="center"> far LP | | </td><td> 2 |
| </td><td align="center"> 4 | | </td><td> 35 |
| </td><td align="center"> 2 | | </td><td> - |
| </td><td align="center"> 4 | |
| </td><td align="center"> +5
| |
| </td><td align="center"> +8
| |
| </td><td align="center"> 10
| |
| </td><td align="center"> 13 | |
|
| |
|
| </td><td align="center"> 20 | | </td><td> - |
| </td><td align="center"> 50 | | </td><td> - |
| </td><td align="center"> 20 | | </td><td> - |
| </td><td align="center"> HL
| | </td><td> 170 |
| </td><td align="center"> CSpS
| |
| </td><td align="center"> -
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> far MP
| |
| </td><td align="center"> 7 | |
|
| |
|
| </td><td align="center"> 2 | | </td><td> 200 |
| </td><td align="center"> 16 | | </td><td> 60 |
| </td><td align="center"> -4 | | </td><td> - |
| </td><td align="center"> -1 | | </td><td> - |
| </td><td align="center"> 13 | | </td></tr><tr> |
| </td><td align="center"> 16 | | <td> Forward + Throw |
| </td><td align="center"> 90 | | </td><td> 3 |
| </td><td align="center"> 100 | | </td><td> 2 |
| </td><td align="center"> 40 | | </td><td> 20 |
|
| |
|
| </td><td align="center"> HL | | </td><td> - |
| </td><td align="center"> S | | </td><td> - |
| </td><td align="center"> - | | </td><td> - |
| </td></tr>
| | </td><td> - |
| <tr>
| |
| <td align="center"> far HP
| |
| </td><td align="center"> 9
| |
| </td><td align="center"> 4
| |
| </td><td align="center"> 21
| |
| </td><td align="center"> -7 | |
|
| |
|
| </td><td align="center"> -3 | | </td><td> 140 |
| </td><td align="center"> 17 | | </td><td> 160 |
| </td><td align="center"> 21 | | </td><td> 40 |
| </td><td align="center"> 100 | | </td><td> 0.9 |
| </td><td align="center"> 200 | | </td><td> - |
| </td><td align="center"> 60
| |
| </td><td align="center"> HL
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
|
| |
|
| </td></tr> | | </td></tr><tr> |
| <tr> | | <td> Back + Throw |
| <td align="center"> far LK | | </td><td> 3 |
| </td><td align="center"> 4
| |
| </td><td align="center"> 2
| |
| </td><td align="center"> 10
| |
| </td><td align="center"> -1
| |
| </td><td align="center"> +2
| |
| </td><td align="center"> 10
| |
| </td><td align="center"> 13 | |
|
| |
|
| </td><td align="center"> 40 | | </td><td> 2 |
| </td><td align="center"> 50 | | </td><td> 20 |
| </td><td align="center"> 20
| | </td><td> - |
| </td><td align="center"> HL | | </td><td> - |
| </td><td align="center"> CS | | </td><td> - |
| </td><td align="center"> - | | </td><td> - |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> far MK
| |
| </td><td align="center"> 9 | |
|
| |
|
| </td><td align="center"> 3 | | </td><td> 140 |
| </td><td align="center"> 12 | | </td><td> 140 |
| </td><td align="center"> -1 | | </td><td> 0 |
| </td><td align="center"> +2
| |
| </td><td align="center"> 13
| |
| </td><td align="center"> 16
| |
| </td><td align="center"> 90
| |
| </td><td align="center"> 100
| |
| </td><td align="center"> 40
| |
|
| |
|
| </td><td align="center"> HL | | </td><td> 0.9 |
| </td><td align="center"> S | | </td><td> - |
| </td><td align="center"> -
| | </td></tr><tr> |
| </td></tr> | | <td> Running Punch Light Punch |
| <tr> | | </td><td> 13[4] |
| <td align="center"> far HK | | </td><td> 7 |
| </td><td align="center"> 8 | |
| </td><td align="center"> 2
| |
| </td><td align="center"> 20
| |
| </td><td align="center"> -4 | |
|
| |
|
| </td><td align="center"> 0 | | </td><td> 17 |
| </td><td align="center"> 17
| | </td><td> -3 |
| </td><td align="center"> 21 | |
| </td><td align="center"> 110
| |
| </td><td align="center"> 200
| |
| </td><td align="center"> 60
| |
| </td><td align="center"> HL
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
|
| |
|
| </td></tr> | | </td><td> -2 |
| <tr>
| | </td><td> 20 |
| <td align="center"> crouch LP | | </td><td> 21 |
| </td><td align="center"> 3 | | </td><td> 100 |
| </td><td align="center"> 2 | | </td><td> 100 |
| </td><td align="center"> 5 | | </td><td> 20/30 |
| </td><td align="center"> +4 | | </td><td> HL |
| </td><td align="center"> +7 | |
| </td><td align="center"> 10
| |
| </td><td align="center"> 13 | |
|
| |
|
| </td><td align="center"> 20 | | </td><td> S |
| </td><td align="center"> 50 | | </td></tr><tr> |
| </td><td align="center"> 20 | | <td> Running Punch Medium Punch |
| </td><td align="center"> HL | | </td><td> 22[7] |
| </td><td align="center"> CSpS | | </td><td> 6 |
| </td><td align="center"> - | | </td><td> 19 |
| </td></tr> | | </td><td> -6 |
| <tr>
| | </td><td> -1 |
| <td align="center"> crouch MP | | </td><td> 18 |
| </td><td align="center"> 7 | |
|
| |
|
| </td><td align="center"> 4 | | </td><td> 23 |
| </td><td align="center"> 12
| |
| </td><td align="center"> -2
| |
| </td><td align="center"> +1
| |
| </td><td align="center"> 13
| |
| </td><td align="center"> 16
| |
| </td><td align="center"> 70
| |
| </td><td align="center"> 100
| |
| </td><td align="center"> 40
| |
|
| |
|
| </td><td align="center"> HL | | </td><td> 110 |
| </td><td align="center"> SpS | | </td><td> 150 |
| </td><td align="center"> - | | </td><td> 20/30 |
| </td></tr> | | </td><td> HL |
| <tr>
| | </td><td> S |
| <td align="center"> crouch HP | | </td></tr><tr> |
| </td><td align="center"> 7 | | <td> Running Punch Hard Punch |
| </td><td align="center"> 5 | | </td><td> 35[7] |
| </td><td align="center"> 21 | |
| </td><td align="center"> -8 | |
|
| |
|
| </td><td align="center"> -3
| |
| </td><td align="center"> 17
| |
| </td><td align="center"> 22
| |
| </td><td align="center"> 110
| |
| </td><td align="center"> 200
| |
| </td><td align="center"> 60
| |
| </td><td align="center"> HL
| |
| </td><td align="center"> S
| |
| </td><td align="center"> stands opp up
| |
|
| |
|
| </td></tr> | | </td><td> 6 |
| <tr> | | </td><td> 20 |
| <td align="center"> crouch LK | | </td><td> -8 |
| </td><td align="center"> 4 | | </td><td> -1 |
| </td><td align="center"> 2 | | </td><td> 17 |
| </td><td align="center"> 9 | | </td><td> 24 |
| </td><td align="center"> 0 | | </td><td> 120 |
| </td><td align="center"> +3 | | </td><td> 200 |
| </td><td align="center"> 10 | | </td><td> 20/30 |
| </td><td align="center"> 13 | |
|
| |
|
| </td><td align="center"> 30
| |
| </td><td align="center"> 50
| |
| </td><td align="center"> 20
| |
| </td><td align="center"> L
| |
| </td><td align="center"> SpS
| |
| </td><td align="center"> -
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> crouch MK
| |
| </td><td align="center"> 8
| |
|
| |
|
| </td><td align="center"> 2 | | </td><td> HL |
| </td><td align="center"> 8 | | </td><td> S |
| </td><td align="center"> +4 | | </td></tr><tr> |
| </td><td align="center"> +7 | | <td> Running Punch EX |
| </td><td align="center"> 13 | | </td><td> 35[7] |
| </td><td align="center"> 16 | | </td><td> 6 |
| </td><td align="center"> 70 | | </td><td> 17 |
| </td><td align="center"> 100 | | </td><td> -2 |
| </td><td align="center"> 40 | |
|
| |
|
| </td><td align="center"> L | | </td><td> +2 |
| </td><td align="center"> S
| |
| </td><td align="center"> -
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> crouch HK
| |
| </td><td align="center"> 8
| |
| </td><td align="center"> 2
| |
| </td><td align="center"> 22
| |
| </td><td align="center"> -6
| |
|
| |
|
| </td><td align="center"> - | | </td><td> 20 |
| </td><td align="center"> 17 | | </td><td> 24 |
| </td><td align="center"> - | | </td><td> 120 |
| </td><td align="center"> 90 | | </td><td> 200 |
| </td><td align="center"> 120 | | </td><td> 0/0 |
| </td><td align="center"> 60 | | </td><td> HL |
| </td><td align="center"> L | | </td><td> S |
| </td><td align="center"> S | | </td></tr><tr> |
| </td><td align="center"> opp cant quick rise | | <td> Running Uppercut Light Kick |
|
| |
|
| </td></tr>
| | </td><td> 14[5] |
| <tr>
| | </td><td> 4 |
| <td align="center"> jump up LP
| | </td><td> 20 |
| </td><td align="center"> 5 | | </td><td> -3 |
| </td><td align="center"> 2 | | </td><td> -1 |
| </td><td align="center"> - | | </td><td> 20 |
| </td><td align="center"> - | | </td><td> 22 |
| </td><td align="center"> - | |
| </td><td align="center"> 8 | |
| </td><td align="center"> 11 | |
|
| |
|
| </td><td align="center"> 50 | | </td><td> 100 |
| </td><td align="center"> 50 | | </td><td> 100 |
| </td><td align="center"> 20
| |
| </td><td align="center"> H
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> jump up MP
| |
| </td><td align="center"> 5
| |
|
| |
|
| </td><td align="center"> 4 | | </td><td> 20/30 |
| </td><td align="center"> -
| | </td><td> HL |
| </td><td align="center"> - | | </td><td> S |
| </td><td align="center"> - | | </td></tr><tr> |
| </td><td align="center"> 11 | | <td> Running Uppercut Medium Kick |
| </td><td align="center"> 15 | | </td><td> 22[7] |
| </td><td align="center"> 90
| |
| </td><td align="center"> 100
| |
| </td><td align="center"> 40 | |
|
| |
|
| </td><td align="center"> H | | </td><td> 4 |
| </td><td align="center"> - | | </td><td> 20 |
| </td><td align="center"> - | | </td><td> -5 |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> jump up HP
| |
| </td><td align="center"> 5
| |
| </td><td align="center"> 9
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
|
| |
|
| </td><td align="center"> - | | </td><td> +1 |
| </td><td align="center"> 15 | | </td><td> 18 |
| </td><td align="center"> 18 | | </td><td> 24 |
| </td><td align="center"> 110 | | </td><td> 110 |
| </td><td align="center"> 200 | | </td><td> 150 |
| </td><td align="center"> 60 | | </td><td> 20/30 |
| </td><td align="center"> H
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
|
| |
|
| </td></tr> | | </td><td> HL |
| <tr>
| | </td><td> S |
| <td align="center"> jump up LK | | </td></tr><tr> |
| </td><td align="center"> 5 | |
| </td><td align="center"> 3 | |
| </td><td align="center"> - | |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 8
| |
| </td><td align="center"> 11
| |
|
| |
|
| </td><td align="center"> 50 | | <td> Running Uppercut Hard Kick |
| </td><td align="center"> 50
| | </td><td> 35[7] |
| </td><td align="center"> 20 | | </td><td> 4 |
| </td><td align="center"> H | | </td><td> 21 |
| </td><td align="center"> - | | </td><td> -7 |
| </td><td align="center"> - | |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> jump up MK
| |
| </td><td align="center"> 6
| |
|
| |
|
| </td><td align="center"> 2 | | </td><td> +1 |
| </td><td align="center"> - | | </td><td> 17 |
| </td><td align="center"> - | | </td><td> 25 |
| </td><td align="center"> - | | </td><td> 120 |
| </td><td align="center"> 11
| |
| </td><td align="center"> 15
| |
| </td><td align="center"> 80
| |
| </td><td align="center"> 100
| |
| </td><td align="center"> 40
| |
|
| |
|
| </td><td align="center"> H | | </td><td> 200 |
| </td><td align="center"> - | | </td><td> 20/30 |
| </td><td align="center"> - | | </td><td> HL |
| </td></tr> | | </td><td> S |
| <tr> | | </td></tr><tr> |
| <td align="center"> jump up HK | | <td> Running Uppercut EX |
| </td><td align="center"> 5
| | </td><td> 35[7] |
| </td><td align="center"> 2 | | </td><td> 4 |
| </td><td align="center"> - | | </td><td> 18 |
| </td><td align="center"> - | |
|
| |
|
| </td><td align="center"> - | | </td><td> -1 |
| </td><td align="center"> 15 | | </td><td> +4 |
| </td><td align="center"> 18 | | </td><td> 20 |
| </td><td align="center"> 110 | | </td><td> 25 |
| </td><td align="center"> 200
| |
| </td><td align="center"> 60
| |
| </td><td align="center"> H
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
|
| |
|
| </td></tr>
| | </td><td> 120 |
| <tr>
| | </td><td> 200 |
| <td align="center"> jump forward LP
| | </td><td> 0/0 |
| </td><td align="center"> 4 | | </td><td> HL |
| </td><td align="center"> 3 | | </td><td> S |
| </td><td align="center"> - | |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 8 | |
| </td><td align="center"> 11 | |
|
| |
|
| </td><td align="center"> 50
| | </td></tr><tr> |
| </td><td align="center"> 50
| | <td> Running Low Punch Light Punch |
| </td><td align="center"> 20
| | </td><td> 22[13] |
| </td><td align="center"> H
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td></tr> | |
| <tr> | |
| <td align="center"> jump forward MP | |
| </td><td align="center"> 7 | |
|
| |
|
| </td><td align="center"> 3 | | </td><td> 8 |
| </td><td align="center"> - | | </td><td> 21 |
| </td><td align="center"> - | | </td><td> -8 |
| </td><td align="center"> - | | </td><td> - |
| </td><td align="center"> 11 | | </td><td> 20 |
| </td><td align="center"> 15 | | </td><td> - |
| </td><td align="center"> 80
| |
| </td><td align="center"> 100
| |
| </td><td align="center"> 40
| |
|
| |
|
| </td><td align="center"> H | | </td><td> 90 |
| </td><td align="center"> - | | </td><td> 100 |
| </td><td align="center"> - | | </td><td> 20/30 |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> jump forward HP
| |
| </td><td align="center"> 6
| |
| </td><td align="center"> 7
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
|
| |
|
| </td><td align="center"> - | | </td><td> L |
| </td><td align="center"> 15 | | </td><td> S |
| </td><td align="center"> 18 | | </td></tr><tr> |
| </td><td align="center"> 110
| | <td> Running Low Punch Medium Punch |
| </td><td align="center"> 200
| | </td><td> 29[14] |
| </td><td align="center"> 60 | | </td><td> 8 |
| </td><td align="center"> H
| |
| </td><td align="center"> - | |
| </td><td align="center"> - | |
|
| |
|
| </td></tr> | | </td><td> 21 |
| <tr>
| | </td><td> -10 |
| <td align="center"> jump forward LK | |
| </td><td align="center"> 5 | |
| </td><td align="center"> 6
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 8
| |
| </td><td align="center"> 11
| |
|
| |
|
| </td><td align="center"> 50 | | </td><td> - |
| </td><td align="center"> 50 | | </td><td> 18 |
| </td><td align="center"> 20 | | </td><td> - |
| </td><td align="center"> H | | </td><td> 100 |
| </td><td align="center"> - | | </td><td> 150 |
| </td><td align="center"> - | | </td><td> 20/30 |
| </td></tr>
| | </td><td> L |
| <tr>
| |
| <td align="center"> jump forward MK
| |
| </td><td align="center"> 7 | |
|
| |
|
| </td><td align="center"> 2 | | </td><td> S |
| </td><td align="center"> - | | </td></tr><tr> |
| </td><td align="center"> - | | <td> Running Low Punch Hard Punch |
| </td><td align="center"> - | | </td><td> 42[14] |
| </td><td align="center"> 11 | | </td><td> 8 |
| </td><td align="center"> 15 | | </td><td> 21 |
| </td><td align="center"> 80 | | </td><td> -11 |
| </td><td align="center"> 100 | | </td><td> - |
| </td><td align="center"> 40 | | </td><td> 17 |
|
| |
|
| </td><td align="center"> H | | </td><td> - |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> jump forward HK
| |
| </td><td align="center"> 8
| |
| </td><td align="center"> 6
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
|
| |
|
| </td><td align="center"> - | | </td><td> 110 |
| </td><td align="center"> 15 | | </td><td> 200 |
| </td><td align="center"> 18 | | </td><td> 20/30 |
| </td><td align="center"> 110 | | </td><td> L |
| </td><td align="center"> 200 | | </td><td> S |
| </td><td align="center"> 60 | | </td></tr><tr> |
| </td><td align="center"> H | | <td> Running Low Punch EX |
| </td><td align="center"> -
| | </td><td> 42[14] |
| </td><td align="center"> - | |
|
| |
|
| </td></tr>
| |
| <tr>
| |
| <td align="center"> Focus Level 1
| |
| </td><td align="center"> 21
| |
| </td><td align="center"> 2
| |
| </td><td align="center"> 35
| |
| </td><td align="center"> -21
| |
| </td><td align="center"> -21
| |
| </td><td align="center"> 15
| |
| </td><td align="center"> 15
| |
|
| |
|
| </td><td align="center"> 90 | | </td><td> 8 |
| </td><td align="center"> 100 | | </td><td> 17 |
| </td><td align="center"> 20 | | </td><td> -4 |
| </td><td align="center"> HL | | </td><td> - |
| </td><td align="center"> - | | </td><td> 20 |
| </td><td align="center"> - | | </td><td> - |
| </td></tr> | | </td><td> 110 |
| <tr> | | </td><td> 200 |
| <td align="center"> Focus Level 2 | | </td><td> 0/0 |
| </td><td align="center"> 17+12 | |
|
| |
|
| </td><td align="center"> 2
| |
| </td><td align="center"> 35
| |
| </td><td align="center"> -15
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 21
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 120
| |
| </td><td align="center"> 150
| |
| </td><td align="center"> 40
| |
|
| |
|
| </td><td align="center"> HL | | </td><td> L |
| </td><td align="center"> - | | </td><td> S |
| </td><td align="center"> -
| | </td></tr><tr> |
| </td></tr> | | <td> Running Overhead Punch Light Punch |
| <tr> | | </td><td> 31[22] |
| <td align="center"> Focus Level 3 | | </td><td> 5 |
| </td><td align="center"> 65 | | </td><td> 21 |
| </td><td align="center"> 2 | | </td><td> -5 |
| </td><td align="center"> 35 | |
| </td><td align="center"> - | |
|
| |
|
| </td><td align="center"> - | | </td><td> +10 |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 170
| |
| </td><td align="center"> 200
| |
| </td><td align="center"> 60
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
|
| |
|
| </td></tr> | | </td><td> 20 |
| <tr> | | </td><td> 35 |
| <td align="center"> Head Bomber: neutral or f+LP+LK | | </td><td> 80 |
| </td><td align="center"> 3 | | </td><td> 100 |
| </td><td align="center"> 2 | | </td><td> 20/30 |
| </td><td align="center"> 20 | | </td><td> H |
| </td><td align="center"> - | | </td><td> S |
| </td><td align="center"> - | | </td></tr><tr> |
| </td><td align="center"> - | | <td> Running Overhead Punch Medium Punch |
| </td><td align="center"> - | |
|
| |
|
| </td><td align="center"> 140 | | </td><td> 38[23] |
| </td><td align="center"> 160 | | </td><td> 5 |
| </td><td align="center"> 40 | | </td><td> 21 |
| </td><td align="center"> 0.9 | | </td><td> -7 |
| </td><td align="center"> -
| | </td><td> +10 |
| </td><td align="center"> recovers 66f before opp | | </td><td> 18 |
| </td></tr> | | </td><td> 35 |
| <tr>
| |
| <td align="center"> Reverse Break: b+LP+LK | |
| </td><td align="center"> 3 | |
|
| |
|
| </td><td align="center"> 2 | | </td><td> 90 |
| </td><td align="center"> 20 | | </td><td> 150 |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 140
| |
| </td><td align="center"> 140
| |
| </td><td align="center"> 0
| |
|
| |
|
| </td><td align="center"> 0.9 | | </td><td> 20/30 |
| </td><td align="center"> - | | </td><td> H |
| </td><td align="center"> recovers 56f before opp | | </td><td> S |
| </td></tr> | | </td></tr><tr> |
| <tr> | | <td> Running Overhead Punch Hard Punch |
| <td align="center"> LP Dash Straight: charge b(55f),f+LP | | </td><td> 51[23] |
| </td><td align="center"> 13[4] | |
| </td><td align="center"> 7
| |
| </td><td align="center"> 17
| |
| </td><td align="center"> -3
| |
|
| |
|
| </td><td align="center"> -2 | | </td><td> 5 |
| </td><td align="center"> 20 | | </td><td> 21 |
| </td><td align="center"> 21
| | </td><td> -8 |
| </td><td align="center"> 100 | |
| </td><td align="center"> 100
| |
| </td><td align="center"> 20/30
| |
| </td><td align="center"> HL
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *1, stands opp up
| |
|
| |
|
| </td></tr> | | </td><td> +10 |
| <tr>
| | </td><td> 17 |
| <td align="center"> MP Dash Straight: charge b(55f),f+MP | | </td><td> 35 |
| </td><td align="center"> 22[7]
| | </td><td> 100 |
| </td><td align="center"> 6 | | </td><td> 200 |
| </td><td align="center"> 19 | | </td><td> 20/30 |
| </td><td align="center"> -6 | |
| </td><td align="center"> -1 | |
| </td><td align="center"> 18 | |
| </td><td align="center"> 23
| |
|
| |
|
| </td><td align="center"> 110 | | </td><td> H |
| </td><td align="center"> 150 | | </td><td> S |
| </td><td align="center"> 20/30
| | </td></tr><tr> |
| </td><td align="center"> HL
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *1, stands opp up
| |
| </td></tr> | |
| <tr> | |
| <td align="center"> HP Dash Straight: charge b(55f),f+HP
| |
| </td><td align="center"> 35[7]
| |
|
| |
|
| </td><td align="center"> 6 | | <td> Running Overhead Punch EX |
| </td><td align="center"> 20 | | </td><td> 51[23] |
| </td><td align="center"> -8 | | </td><td> 5 |
| </td><td align="center"> -1 | | </td><td> 21 |
| </td><td align="center"> 17 | | </td><td> -5 |
| </td><td align="center"> 24
| |
| </td><td align="center"> 120
| |
| </td><td align="center"> 200
| |
| </td><td align="center"> 20/30
| |
|
| |
|
| </td><td align="center"> HL | | </td><td> +10 |
| </td><td align="center"> S | | </td><td> 20 |
| </td><td align="center"> *1, stands opp up | | </td><td> 35 |
| </td></tr>
| | </td><td> 100 |
| <tr>
| |
| <td align="center"> EX Dash Straight: charge b(55f),f+PP
| |
| </td><td align="center"> 35[7]
| |
| </td><td align="center"> 6
| |
| </td><td align="center"> 17
| |
| </td><td align="center"> -2 | |
|
| |
|
| </td><td align="center"> +2 | | </td><td> 200 |
| </td><td align="center"> 20 | | </td><td> 0/0 |
| </td><td align="center"> 24 | | </td><td> H |
| </td><td align="center"> 120 | | </td><td> S |
| </td><td align="center"> 200 | | </td></tr><tr> |
| </td><td align="center"> 0/0 | | <td> Running Low Uppercut Light Kick |
| </td><td align="center"> HL | | </td><td> 21[12] |
| </td><td align="center"> S | | </td><td> 8 |
| </td><td align="center"> *1,*2, stands opp up | | </td><td> 20 |
|
| |
|
| </td></tr> | | </td><td> -5 |
| <tr>
| | </td><td> - |
| <td align="center"> LK Dash Upper: charge b(55f),f+LK | | </td><td> 22 |
| </td><td align="center"> 14[5]
| | </td><td> - |
| </td><td align="center"> 4 | |
| </td><td align="center"> 20 | |
| </td><td align="center"> -3
| |
| </td><td align="center"> -1 | |
| </td><td align="center"> 20
| |
| </td><td align="center"> 22
| |
|
| |
|
| </td><td align="center"> 100 | | </td><td> 100 |
| </td><td align="center"> 100 | | </td><td> 100 |
| </td><td align="center"> 20/30 | | </td><td> 20/30 |
| </td><td align="center"> HL | | </td><td> HL |
| </td><td align="center"> S | | </td><td> S |
| </td><td align="center"> *1, whiffs crouching opp
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> MK Dash Upper: charge b(55f),f+MK
| |
| </td><td align="center"> 22[7]
| |
|
| |
|
| </td><td align="center"> 4 | | </td></tr><tr> |
| </td><td align="center"> 20
| | <td> Running Low Uppercut Medium Kick |
| </td><td align="center"> -5
| | </td><td> 28[13] |
| </td><td align="center"> +1 | |
| </td><td align="center"> 18
| |
| </td><td align="center"> 24 | |
| </td><td align="center"> 110
| |
| </td><td align="center"> 150
| |
| </td><td align="center"> 20/30
| |
|
| |
|
| </td><td align="center"> HL | | </td><td> 8 |
| </td><td align="center"> S | | </td><td> 20 |
| </td><td align="center"> *1, whiffs crouching opp | | </td><td> -7 |
| </td></tr>
| | </td><td> - |
| <tr>
| | </td><td> 20 |
| <td align="center"> HK Dash Upper: charge b(55f),f+HK
| | </td><td> - |
| </td><td align="center"> 35[7]
| |
| </td><td align="center"> 4 | |
| </td><td align="center"> 21 | |
| </td><td align="center"> -7 | |
|
| |
|
| </td><td align="center"> +1 | | </td><td> 110 |
| </td><td align="center"> 17 | | </td><td> 150 |
| </td><td align="center"> 25 | | </td><td> 20/30 |
| </td><td align="center"> 120
| |
| </td><td align="center"> 200
| |
| </td><td align="center"> 20/30
| |
| </td><td align="center"> HL
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *1, whiffs crouching opp
| |
|
| |
|
| </td></tr> | | </td><td> HL |
| <tr>
| | </td><td> S |
| <td align="center"> EX Dash Upper: charge b(55f),f+PP | | </td></tr><tr> |
| </td><td align="center"> 35[7] | | <td> Running Low Uppercut Hard Kick |
| </td><td align="center"> 4 | | </td><td> 41[13] |
| </td><td align="center"> 18 | | </td><td> 8 |
| </td><td align="center"> -1
| |
| </td><td align="center"> +4 | |
| </td><td align="center"> 20
| |
| </td><td align="center"> 25 | |
|
| |
|
| </td><td align="center"> 120 | | </td><td> 20 |
| </td><td align="center"> 200 | | </td><td> -9 |
| </td><td align="center"> 0/0
| |
| </td><td align="center"> HL
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *1,*2, whiffs crouching opp
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> LP Dash Ground Straight: charge b(55f),df+LP
| |
| </td><td align="center"> 22[13]
| |
|
| |
|
| </td><td align="center"> 8 | | </td><td> - |
| </td><td align="center"> 21 | | </td><td> 18 |
| </td><td align="center"> -8 | | </td><td> - |
| </td><td align="center"> - | | </td><td> 120 |
| </td><td align="center"> 20 | | </td><td> 200 |
| </td><td align="center"> - | | </td><td> 20/30 |
| </td><td align="center"> 90
| | </td><td> HL |
| </td><td align="center"> 100
| |
| </td><td align="center"> 20/30 | |
|
| |
|
| </td><td align="center"> L | | </td><td> S |
| </td><td align="center"> S | | </td></tr><tr> |
| </td><td align="center"> *1, opp cant quick rise | | <td> Running Low Uppercut EX |
| </td></tr> | | </td><td> 41[13] |
| <tr> | | </td><td> 8 |
| <td align="center"> MP Dash Ground Straight: charge b(55f),df+MP | | </td><td> 16 |
| </td><td align="center"> 29[14] | | </td><td> -1 |
| </td><td align="center"> 8 | | </td><td> - |
| </td><td align="center"> 21 | | </td><td> 22 |
| </td><td align="center"> -10 | |
|
| |
|
| </td><td align="center"> - | | </td><td> - |
| </td><td align="center"> 18
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 100
| |
| </td><td align="center"> 150
| |
| </td><td align="center"> 20/30
| |
| </td><td align="center"> L
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *1, opp cant quick rise
| |
|
| |
|
| </td></tr> | | </td><td> 120 |
| <tr>
| | </td><td> 200 |
| <td align="center"> HP Dash Ground Straight: charge b(55f),df+HP | | </td><td> 0/0 |
| </td><td align="center"> 42[14] | | </td><td> HL |
| </td><td align="center"> 8 | | </td><td> S |
| </td><td align="center"> 21 | | </td></tr><tr> |
| </td><td align="center"> -11 | | <td> Headbutt Light Punch |
| </td><td align="center"> - | | </td><td> 8 |
| </td><td align="center"> 17 | |
| </td><td align="center"> - | |
|
| |
|
| </td><td align="center"> 110
| |
| </td><td align="center"> 200
| |
| </td><td align="center"> 20/30
| |
| </td><td align="center"> L
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *1, opp cant quick rise
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> EX Dash Ground Straight: charge b(55f),df+PP
| |
| </td><td align="center"> 42[14]
| |
|
| |
|
| </td><td align="center"> 8 | | </td><td> 11 |
| </td><td align="center"> 17 | | </td><td> 10+13 |
| </td><td align="center"> -4 | | </td><td> -13 |
| </td><td align="center"> - | | </td><td> - |
| </td><td align="center"> 20 | | </td><td> 20 |
| </td><td align="center"> - | | </td><td> - |
| </td><td align="center"> 110 | | </td><td> 130 |
| </td><td align="center"> 200 | | </td><td> 200 |
| </td><td align="center"> 0/0 | | </td><td> 30/40 |
|
| |
|
| </td><td align="center"> L
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *1,*2, opp cant quick rise
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> LP Dash Swing Blow: charge b(55f),df+LP(hold)
| |
| </td><td align="center"> 31[22]
| |
| </td><td align="center"> 5
| |
| </td><td align="center"> 21
| |
| </td><td align="center"> -5
| |
|
| |
|
| </td><td align="center"> +10 | | </td><td> HL |
| </td><td align="center"> 20 | | </td><td> - |
| </td><td align="center"> 35 | | </td></tr><tr> |
| </td><td align="center"> 80 | | <td> Headbutt Medium Punch |
| </td><td align="center"> 100
| | </td><td> 10 |
| </td><td align="center"> 20/30 | | </td><td> 11 |
| </td><td align="center"> H | | </td><td> 10+13 |
| </td><td align="center"> S | | </td><td> -13 |
| </td><td align="center"> *1, armor break | |
|
| |
|
| </td></tr>
| | </td><td> - |
| <tr>
| |
| <td align="center"> MP Dash Swing Blow: charge b(55f),df+MP(hold)
| |
| </td><td align="center"> 38[23]
| |
| </td><td align="center"> 5
| |
| </td><td align="center"> 21
| |
| </td><td align="center"> -7 | |
| </td><td align="center"> +10
| |
| </td><td align="center"> 18
| |
| </td><td align="center"> 35
| |
|
| |
|
| </td><td align="center"> 90 | | </td><td> 20 |
| </td><td align="center"> 150 | | </td><td> - |
| </td><td align="center"> 20/30 | | </td><td> 140 |
| </td><td align="center"> H | | </td><td> 200 |
| </td><td align="center"> S | | </td><td> 30/40 |
| </td><td align="center"> *1, armor break | | </td><td> HL |
| </td></tr> | | </td><td> - |
| <tr> | | </td></tr><tr> |
| <td align="center"> HP Dash Swing Blow: charge b(55f),df+HP(hold) | | <td> Headbutt Hard Punch |
| </td><td align="center"> 51[23]
| |
|
| |
|
| </td><td align="center"> 5 | | </td><td> 12 |
| </td><td align="center"> 21 | | </td><td> 11 |
| </td><td align="center"> -8 | | </td><td> 9+13 |
| </td><td align="center"> +10
| | </td><td> -12 |
| </td><td align="center"> 17 | | </td><td> - |
| </td><td align="center"> 35 | | </td><td> 20 |
| </td><td align="center"> 100 | | </td><td> - |
| </td><td align="center"> 200 | |
| </td><td align="center"> 20/30
| |
|
| |
|
| </td><td align="center"> H | | </td><td> 160 |
| </td><td align="center"> S | | </td><td> 200 |
| </td><td align="center"> *1, armor break
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> EX Dash Swing Blow: charge b(55f),df+PP(hold)
| |
| </td><td align="center"> 51[23]
| |
| </td><td align="center"> 5
| |
| </td><td align="center"> 21
| |
| </td><td align="center"> -5
| |
|
| |
|
| </td><td align="center"> +10 | | </td><td> 30/40 |
| </td><td align="center"> 20
| | </td><td> HL |
| </td><td align="center"> 35
| | </td><td> - |
| </td><td align="center"> 100 | | </td></tr><tr> |
| </td><td align="center"> 200 | | <td> Headbutt EX |
| </td><td align="center"> 0/0 | | </td><td> 12 |
| </td><td align="center"> H
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *1,*2, armor break | |
|
| |
|
| </td></tr> | | </td><td> 11 |
| <tr>
| | </td><td> 9+13 |
| <td align="center"> LK Dash Ground Smash: charge b(55f),df+LK | | </td><td> -12 |
| </td><td align="center"> 21[12] | |
| </td><td align="center"> 8 | |
| </td><td align="center"> 20
| |
| </td><td align="center"> -5
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 22
| |
| </td><td align="center"> -
| |
|
| |
|
| </td><td align="center"> 100 | | </td><td> - |
| </td><td align="center"> 100 | | </td><td> 20 |
| </td><td align="center"> 20/30
| | </td><td> - |
| </td><td align="center"> HL | | </td><td> 150 |
| </td><td align="center"> S | | </td><td> 200 |
| </td><td align="center"> *1, armor break | | </td><td> 0/0 |
| </td></tr> | |
| <tr>
| |
| <td align="center"> MK Dash Ground Smash: charge b(55f),df+MK | |
| </td><td align="center"> 28[13]
| |
|
| |
|
| </td><td align="center"> 8 | | </td><td> HL |
| </td><td align="center"> 20 | | </td><td> - |
| </td><td align="center"> -7
| | </td></tr><tr> |
| </td><td align="center"> - | |
| </td><td align="center"> 20 | |
| </td><td align="center"> -
| |
| </td><td align="center"> 110
| |
| </td><td align="center"> 150
| |
| </td><td align="center"> 20/30
| |
|
| |
|
| </td><td align="center"> HL | | <td> Turn Punch Level 1 |
| </td><td align="center"> S | | </td><td> 30 |
| </td><td align="center"> *1, armor break | | </td><td> 7 |
| </td></tr> | | </td><td> 13 |
| <tr>
| | </td><td> -2 |
| <td align="center"> HK Dash Ground Smash: charge b(55f),df+HK | |
| </td><td align="center"> 41[13]
| |
| </td><td align="center"> 8
| |
| </td><td align="center"> 20
| |
| </td><td align="center"> -9 | |
|
| |
|
| </td><td align="center"> - | | </td><td> +2 |
| </td><td align="center"> 18 | | </td><td> 17 |
| </td><td align="center"> - | | </td><td> 21 |
| </td><td align="center"> 120 | | </td><td> 130 |
| </td><td align="center"> 200
| |
| </td><td align="center"> 20/30
| |
| </td><td align="center"> HL
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *1, armor break
| |
|
| |
|
| </td></tr> | | </td><td> 200 |
| <tr> | | </td><td> 30/40 |
| <td align="center"> EX Dash Ground Smash: charge b(55f),df+PP | | </td><td> HL |
| </td><td align="center"> 41[13] | | </td><td> S |
| </td><td align="center"> 8 | | </td></tr><tr> |
| </td><td align="center"> 16 | | <td> Turn Punch Level 2 |
| </td><td align="center"> -1 | | </td><td> 30 |
| </td><td align="center"> - | | </td><td> 7 |
| </td><td align="center"> 22 | | </td><td> 16 |
| </td><td align="center"> - | |
|
| |
|
| </td><td align="center"> 120 | | </td><td> -5 |
| </td><td align="center"> 200 | | </td><td> -1 |
| </td><td align="center"> 0/0
| | </td><td> 17 |
| </td><td align="center"> HL
| | </td><td> 21 |
| </td><td align="center"> S
| |
| </td><td align="center"> *1,*2, armor break
| |
| </td></tr> | |
| <tr>
| |
| <td align="center"> LP Buffalo Headbutt: charge d(55f),u+LP | |
| </td><td align="center"> 8 | |
|
| |
|
| </td><td align="center"> 11 | | </td><td> 150 |
| </td><td align="center"> 10+13 | | </td><td> 210 |
| </td><td align="center"> -13 | | </td><td> 30/40 |
| </td><td align="center"> -
| | </td><td> HL |
| </td><td align="center"> 20
| | </td><td> S |
| </td><td align="center"> -
| |
| </td><td align="center"> 130
| |
| </td><td align="center"> 200 | |
| </td><td align="center"> 30/40 | |
|
| |
|
| </td><td align="center"> HL
| | </td></tr><tr> |
| </td><td align="center"> -
| | <td> Turn Punch Level 3 |
| </td><td align="center"> 1~7 upper body invincible, lower body projectile invincible
| | </td><td> 30 |
| <p>1~18 throw invincible
| |
| 8~18 projectile invincible
| |
| 8~ airborne
| |
| </p>
| |
| </td></tr> | |
| <tr> | |
| <td align="center"> MP Buffalo Headbutt: charge d(55f),u+MP | |
| </td><td align="center"> 10
| |
| </td><td align="center"> 11
| |
| </td><td align="center"> 10+13 | |
|
| |
|
| </td><td align="center"> -13 | | </td><td> 8 |
| </td><td align="center"> - | | </td><td> 18 |
| </td><td align="center"> 20 | | </td><td> -8 |
| </td><td align="center"> - | | </td><td> -4 |
| </td><td align="center"> 140 | | </td><td> 17 |
| </td><td align="center"> 200 | | </td><td> 21 |
| </td><td align="center"> 30/40
| |
| </td><td align="center"> HL
| |
| </td><td align="center"> -
| |
|
| |
|
| </td><td align="center"> 1~9 upper body invincible, lower body projectile invincible | | </td><td> 180 |
| <p>1~20 throw invincible
| | </td><td> 220 |
| 10~20 projectile invincible
| | </td><td> 30/40 |
| 10~ airborne
| |
| </p>
| |
| </td></tr> | |
| <tr>
| |
| <td align="center"> HP Buffalo Headbutt: charge d(55f),u+HP | |
| </td><td align="center"> 12 | |
| </td><td align="center"> 11
| |
| </td><td align="center"> 9+13
| |
| </td><td align="center"> -12
| |
| </td><td align="center"> -
| |
|
| |
|
| </td><td align="center"> 20 | | </td><td> HL |
| </td><td align="center"> - | | </td><td> S |
| </td><td align="center"> 160 | | </td></tr><tr> |
| </td><td align="center"> 200 | | <td> Turn Punch Level 4 |
| </td><td align="center"> 30/40
| | </td><td> 30 |
| </td><td align="center"> HL | | </td><td> 9 |
| </td><td align="center"> -
| |
| </td><td align="center"> 1~11 upper body invincible, lower body projectile invincible | |
| <p>1~22 throw invincible
| |
| 12~22 projectile invincible
| |
| 12~ airborne
| |
|
| |
|
| </p>
| | </td><td> 21 |
| </td></tr> | | </td><td> -12 |
| <tr>
| |
| <td align="center"> EX Buffalo Headbutt: charge d(55f),u+PP | |
| </td><td align="center"> 12 | |
| </td><td align="center"> 11
| |
| </td><td align="center"> 9+13
| |
| </td><td align="center"> -12
| |
| </td><td align="center"> -
| |
| </td><td align="center"> 20
| |
|
| |
|
| </td><td align="center"> - | | </td><td> -8 |
| </td><td align="center"> 150 | | </td><td> 17 |
| </td><td align="center"> 200 | | </td><td> 21 |
| </td><td align="center"> 0/0 | | </td><td> 210 |
| </td><td align="center"> HL | | </td><td> 230 |
| </td><td align="center"> - | | </td><td> 30/40 |
| </td><td align="center"> 1~15 invincible | | </td><td> HL |
| <p>12~ airborne
| |
| </p>
| |
| </td></tr>
| |
|
| |
|
| <tr> | | </td><td> S |
| <td align="center"> Turn Punch Lv1: charge PPP or KKK(32f), release | | </td></tr><tr> |
| </td><td align="center"> 30 | | <td> Turn Punch Level 5 |
| </td><td align="center"> 7 | | </td><td> 30 |
| </td><td align="center"> 13 | | </td><td> 10 |
| </td><td align="center"> -2 | | </td><td> 22 |
| </td><td align="center"> +2 | | </td><td> -14 |
| </td><td align="center"> 17 | | </td><td> -10 |
| </td><td align="center"> 21 | | </td><td> 17 |
|
| |
|
| </td><td align="center"> 130 | | </td><td> 21 |
| </td><td align="center"> 200
| |
| </td><td align="center"> 30/40
| |
| </td><td align="center"> HL
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *3
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> Turn Punch Lv2: charge PPP or KKK(2s), release
| |
| </td><td align="center"> 30
| |
|
| |
|
| </td><td align="center"> 7 | | </td><td> 250 |
| </td><td align="center"> 16 | | </td><td> 240 |
| </td><td align="center"> -5 | | </td><td> 30/40 |
| </td><td align="center"> -1 | | </td><td> HL |
| </td><td align="center"> 17 | | </td><td> S |
| </td><td align="center"> 21 | | </td></tr><tr> |
| </td><td align="center"> 150 | | <td> Turn Punch Level 6 |
| </td><td align="center"> 210 | | </td><td> 30 |
| </td><td align="center"> 30/40 | |
|
| |
|
| </td><td align="center"> HL
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *3
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> Turn Punch Lv3: charge PPP or KKK(4s), release
| |
| </td><td align="center"> 30
| |
| </td><td align="center"> 8
| |
| </td><td align="center"> 18
| |
| </td><td align="center"> -8
| |
|
| |
|
| </td><td align="center"> -4 | | </td><td> 11 |
| </td><td align="center"> 17 | | </td><td> 24 |
| </td><td align="center"> 21 | | </td><td> -17 |
| </td><td align="center"> 180 | | </td><td> -13 |
| </td><td align="center"> 220 | | </td><td> 17 |
| </td><td align="center"> 30/40 | | </td><td> 21 |
| </td><td align="center"> HL | | </td><td> 280 |
| </td><td align="center"> S | | </td><td> 250 |
| </td><td align="center"> *3 | | </td><td> 30/40 |
|
| |
|
| </td></tr>
| |
| <tr>
| |
| <td align="center"> Turn Punch Lv4: charge PPP or KKK(8s), release
| |
| </td><td align="center"> 30
| |
| </td><td align="center"> 9
| |
| </td><td align="center"> 21
| |
| </td><td align="center"> -12
| |
| </td><td align="center"> -8
| |
| </td><td align="center"> 17
| |
| </td><td align="center"> 21
| |
|
| |
|
| </td><td align="center"> 210 | | </td><td> HL |
| </td><td align="center"> 230 | | </td><td> S |
| </td><td align="center"> 30/40 | | </td></tr><tr> |
| </td><td align="center"> HL | | <td> Turn Punch Level 7 |
| </td><td align="center"> S | | </td><td> 30 |
| </td><td align="center"> *3 | | </td><td> 12 |
| </td></tr> | | </td><td> 26 |
| <tr>
| | </td><td> -20 |
| <td align="center"> Turn Punch Lv5: charge PPP or KKK(16s), release | |
| </td><td align="center"> 30 | |
|
| |
|
| </td><td align="center"> 10 | | </td><td> -16 |
| </td><td align="center"> 22
| |
| </td><td align="center"> -14
| |
| </td><td align="center"> -10
| |
| </td><td align="center"> 17
| |
| </td><td align="center"> 21
| |
| </td><td align="center"> 250
| |
| </td><td align="center"> 240
| |
| </td><td align="center"> 30/40
| |
|
| |
|
| </td><td align="center"> HL | | </td><td> 17 |
| </td><td align="center"> S | | </td><td> 21 |
| </td><td align="center"> *3 | | </td><td> 410 |
| </td></tr> | | </td><td> 260 |
| <tr> | | </td><td> 30/40 |
| <td align="center"> Turn Punch Lv6: charge PPP or KKK(24s), release | | </td><td> HL |
| </td><td align="center"> 30 | | </td><td> S |
| </td><td align="center"> 11 | | </td></tr><tr> |
| </td><td align="center"> 24 | | <td> Turn Punch Level 8 |
| </td><td align="center"> -17 | |
|
| |
|
| </td><td align="center"> -13 | | </td><td> 30 |
| </td><td align="center"> 17 | | </td><td> 13 |
| </td><td align="center"> 21 | | </td><td> 29 |
| </td><td align="center"> 280 | | </td><td> -24 |
| </td><td align="center"> 250 | | </td><td> -20 |
| </td><td align="center"> 30/40 | | </td><td> 17 |
| </td><td align="center"> HL | | </td><td> 21 |
| </td><td align="center"> S
| |
| </td><td align="center"> *3
| |
|
| |
|
| </td></tr>
| | </td><td> 460 |
| <tr>
| | </td><td> 270 |
| <td align="center"> Turn Punch Lv7: charge PPP or KKK(32s), release
| |
| </td><td align="center"> 30
| |
| </td><td align="center"> 12
| |
| </td><td align="center"> 26
| |
| </td><td align="center"> -20
| |
| </td><td align="center"> -16
| |
| </td><td align="center"> 17 | |
| </td><td align="center"> 21 | |
|
| |
|
| </td><td align="center"> 410 | | </td><td> 30/40 |
| </td><td align="center"> 260
| | </td><td> HL |
| </td><td align="center"> 30/40
| | </td><td> S |
| </td><td align="center"> HL | | </td></tr><tr> |
| </td><td align="center"> S | | <td> Turn Punch Level 9 |
| </td><td align="center"> *3
| | </td><td> 30 |
| </td></tr> | |
| <tr> | |
| <td align="center"> Turn Punch Lv8: charge PPP or KKK(40s), release | |
| </td><td align="center"> 30 | |
|
| |
|
| </td><td align="center"> 13 | | </td><td> 15 |
| </td><td align="center"> 29 | | </td><td> 32 |
| </td><td align="center"> -24 | | </td><td> -29 |
| </td><td align="center"> -20
| |
| </td><td align="center"> 17
| |
| </td><td align="center"> 21
| |
| </td><td align="center"> 460
| |
| </td><td align="center"> 270
| |
| </td><td align="center"> 30/40
| |
|
| |
|
| </td><td align="center"> HL | | </td><td> -25 |
| </td><td align="center"> S | | </td><td> 17 |
| </td><td align="center"> *3 | | </td><td> 21 |
| </td></tr> | | </td><td> 510 |
| <tr>
| | </td><td> 280 |
| <td align="center"> Turn Punch Lv9: charge PPP or KKK(48s), release | | </td><td> 30/40 |
| </td><td align="center"> 30 | |
| </td><td align="center"> 15 | |
| </td><td align="center"> 32
| |
| </td><td align="center"> -29
| |
|
| |
|
| </td><td align="center"> -25 | | </td><td> HL |
| </td><td align="center"> 17 | | </td><td> S |
| </td><td align="center"> 21
| | </td></tr><tr> |
| </td><td align="center"> 510
| |
| </td><td align="center"> 280 | |
| </td><td align="center"> 30/40 | |
| </td><td align="center"> HL
| |
| </td><td align="center"> S
| |
| </td><td align="center"> *3
| |
|
| |
|
| </td></tr> | | <td> Turn Punch Final |
| <tr>
| | </td><td> 30 |
| <td align="center"> Turn Punch Final: charge PPP or KKK(56s), release
| | </td><td> 16 |
| </td><td align="center"> 30 | | </td><td> 36 |
| </td><td align="center"> 16 | | </td><td> -34 |
| </td><td align="center"> 36 | |
| </td><td align="center"> -34 | |
| </td><td align="center"> -30
| |
| </td><td align="center"> 17
| |
| </td><td align="center"> 21
| |
|
| |
|
| </td><td align="center"> 560 | | </td><td> -30 |
| </td><td align="center"> 290
| | </td><td> 17 |
| </td><td align="center"> 30/40
| | </td><td> 21 |
| </td><td align="center"> HL | | </td><td> 560 |
| </td><td align="center"> S | |
| </td><td align="center"> *3 | |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> Crazy Buffalo: charge b(55f),f,b,f+P or K
| |
| </td><td align="center"> 1+9
| |
|
| |
|
| </td><td align="center"> 6(8)6(7)6(8)6(15)3 | | </td><td> 290 |
| </td><td align="center"> 13 | | </td><td> 30/40 |
| </td><td align="center"> -14 | | </td><td> HL |
| </td><td align="center"> - | | </td><td> S |
| </td><td align="center"> 17x4*19 | | </td></tr><tr> |
| </td><td align="center"> 21x4*- | | <td> Super |
| </td><td align="center"> 60x4*105 | | </td><td> 1+9 |
| </td><td align="center"> 0 | | </td><td> 6(8) 6(7) 6(8) 6(15) 3 |
| </td><td align="center"> 0/0 | | </td><td> 13 |
|
| |
|
| </td><td align="center"> HL | | </td><td> -14 |
| </td><td align="center"> - | | </td><td> - |
| </td><td align="center"> 1~end of flash invincible | | </td><td> 17x4*19 |
| <p>armor break
| | </td><td> 21x4*- |
| </p>
| |
| </td></tr>
| |
| <tr>
| |
| <td align="center"> Violence Buffalo: charge b(55f),f,b,f+PPP or KKK
| |
| </td><td align="center"> 1+10 | |
| </td><td align="center"> 3*3(8)3*3(7)3*3(8)3*3(15)x3
| |
| </td><td align="center"> 39
| |
|
| |
|
| </td><td align="center"> -25 | | </td><td> 60x4*105 |
| </td><td align="center"> -
| | </td><td> 0 |
| </td><td align="center"> 17
| | </td><td> 0/0 |
| </td><td align="center"> 21
| | </td><td> HL |
| </td><td align="center"> 30x8*35x3
| | </td><td> - |
| </td><td align="center"> 0 | |
| </td><td align="center"> 0/0 | |
| </td><td align="center"> HL | |
| </td><td align="center"> - | |
|
| |
|
| </td><td align="center"> 1~end of flash invincible
| | </td></tr><tr> |
| <p>armor break
| | <td> Ultra |
| </p>
| | </td><td> 1+10 |
| </td></tr> | |
| <tr> | |
| <th align="center"> move name | |
| </th><th align="center"> startup | |
| </th><th align="center"> active
| |
| </th><th align="center"> recovery
| |
| </th><th align="center"> frame
| |
| </th><th align="center"> frame
| |
|
| |
|
| </th><th align="center"> frames of | | </td><td> 3*3(8) 3*3(7) 3*3(8) 3*3(15) x3 |
| </th><th align="center"> frames of | | </td><td> 39 |
| </th><th align="center"> damage | | </td><td> -25 |
| </th><th align="center"> stun | | </td><td> - |
| </th><th align="center"> super meter | | </td><td> 17 |
| </th><th align="center"> block | | </td><td> 21 |
| </th><th align="center"> cancel
| |
| </th><th align="center"> comments
| |
| </th></tr>
| |
|
| |
|
| | </td><td> 30x8*35x3 |
| | </td><td> 0 |
| | </td><td> 0/0 |
|
| |
|
| <tr>
| | </td><td> HL |
| <th align="center">
| | </td><td> - |
| </th><th align="center"> | | </td></tr><tr> |
| </th><th align="center"> | | <th> Move |
| </th><th align="center"> | | </th><th> Startup |
| </th><th align="center"> adv.blk | | </th><th> Active |
| </th><th align="center"> adv.hit
| |
| </th><th align="center"> blockstun
| |
| </th><th align="center"> hitstun
| |
| </th><th align="center">
| |
| </th><th align="center"> | |
| </th><th align="center"> gain | |
|
| |
|
| </th><th align="center"> | | </th><th> Recover |
| </th><th align="center"> ability | | </th><th> Frame Adv. Block |
| </th><th align="center">
| |
| </th></tr>
| |
|
| |
|
| <br /><br /> | | </th><th> Frame Adv. Hit |
|
| | </th><th> Block stun |
| <div style="clear: both; margin-left: auto; margin-right: auto" class="NavFrame"> | | </th><th> Hit stun |
| | </th><th> Damage |
| | </th><th> Stun |
| | </th><th> Meter Gain |
| | </th><th> Block |
|
| |
|
| <div class="NavContent" align="left"> | | </th><th> Cancel |
| <table> | | </th> |
|
| |
|
| <small><sub>(*1) (all dash punches): startup changes according to distance; brackets are startup when sticking close; charge time 55 | | </tr> |
| <BR/>(*2) (ex dash punches): 1 ~ end of active frames has armor
| |
| <BR/>(*3) (all turn punches): 1 ~ 18 invincible to strikes; armor breaks</sub></small>
| |
|
| |
|
| <BR/>Quelle: [http://shoryuken.com/wiki/index.php/Balrog_(SFIV) shoryuken.com] | | </table> |
|
| |
|
| == Externe Links ==
| |
| *[[M.Bison Matcharchiv(SF4)|M.Bison Matcharchiv]]
| |
| == Navigation == | | == Navigation == |
| {{Template:SF4Navi}} | | {{Template:SF4Navi}} |
| | |
| | [[Category: Capcom Character]] |
| | [[Category: Male Character]] |