Leviathan(MKNE)

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Leviathan
MKNE leviathan.png
Tiers & Ranking
Tier: ?
Ratio Cost: ?

Special Moves

24HP: Plasma Shoot. Pulls in on hit.
24HK: Energy Shield. Briefly turns Leviathan completely invulnerable, except against throws.
46LK: Evasion Dash. Invulnerable dash. Recovery unknown.
(j.)46HK: Matrix Ram. 3 hits = 46% damage (nice joke). Does not have air recovery (can attack while falling).
22HP: Stop the System. Freezes the opponent.
24LP: Matrix Tank. Has followups with HP/LP, HK/LK & RN/BLK. 4&6 moves the tank, 2 cancels it. The transformation has a superfreeze, which can eg. be used to buffer crouches for uppercuts (needs further testing).

Chain Combos

HP>HP>2LP: launcher
HP>HP>HK>4HK
HP>HP>HK>HK>4HK
HK>HK: knee launcher, no corner pushback.

Combos

  • midscreen j.P>HP>HP>2LP,22HP, j.K,2HP, j.K>j.46HK: 63%


  • ctc j.P>HP>HP>2LP, j.K,\/, j.K>46HK: 60%
  • ctc HP>HP>2LP,j.K,\/, j.K>46HK, while falling j.P>HK>HK,2HP: 61%
  • ctc HP>HP>2LP, j.K,\/,j.K,\/,22HP,HK,2HP, j.K,\/,2HP: 64%
  • corner j.P>HK>HK,22P, HK,2HP, j.K,j.K,4HK: 61%

Navigation

Mortal Kombat New Era
Ermacs Error Macro MK1 Ermac MK2 Ermac UMK3 Ermac Cyber Ermac Ermac X
Sub-Zeros MK1 Sub-Zero, MK2 Sub-Zero, Unmasked Sub-Zero, Classic Sub-Zero, MK4 Sub-Zero, Bi-Han, MKM Sub-Zero, Cyber Sub-Zero, Absolute Zero, Bear Sub-Zero, Sub-Reptile
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