Hattori Hanzo(SS6): Unterschied zwischen den Versionen
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==Specials== | ==Specials== | ||
:'''Wall 3/9:''' Triangle Jump. | |||
:'''j.4/6D:''' Air throw. | :'''j.4/6D:''' Air throw. | ||
Version vom 30. Dezember 2022, 19:06 Uhr
Notable Normals
- 5B(f): good poke with special cancel (no combo)
- 66B: low hit, soft knockdown
- 2C: good sweep with high damage
- 66C: overhead crossup
- 5D: OK anti-air with kara-cancel
- 6D: low hit, soft knockdown
- 3D: sweep with good range
- 66D: insanely fast low hit with soft knockdown
Specials
- Wall 3/9: Triangle Jump.
- j.4/6D: Air throw.
- 214S: projectile. A version has the most startup but travels the farthest.
- (d.)623S: command grab.
- j.236S: shuriken throw. Overhead. Good chip damage. Very unsafe, even on hit.
- 22S: teleport fake.
- 421A/B/C/D: teleports to different locations.
- 6321AD: teleport into overhead.
- 6321CE: teleport into low.
- 222AE: calltrops. do not cause hit stun but deal damage.
- 6464642BCD: invisibility. Very long startup.
- 6464642AD: teleport out of hitstun into overhead
- 6464642CE: teleport out of hitstun into low
- 6464642E (SS2): SD Transformation.
Supers
- 忍法 天魔覆滅: 236AB: Fire pillar. Cannot be comboed but has super armor and always comes out, even on trade.
- 真・モズ落とし: 236BC / 1632143BC (SS2): command grab super.
Combos
- ten AABBCC>214C
Videos
sehr guter Hanzo bei G-Com in Fukuoka
G-Com Hanzo, lustiger Bug
Combo Clips inklusive Projektil / Issen Bug, Website mit Anmerkungen dazu